[AArch64] Implement dcbz instruction
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d495ad5104
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ae0a06a018
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@ -129,6 +129,7 @@ public:
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void lmw(UGeckoInstruction inst);
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void stmw(UGeckoInstruction inst);
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void dcbt(UGeckoInstruction inst);
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void dcbz(UGeckoInstruction inst);
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// LoadStore floating point
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void lfXX(UGeckoInstruction inst);
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@ -100,6 +100,13 @@ void JitArm64::EmitBackpatchRoutine(u32 flags, bool fastmem, bool do_farcode,
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else
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STRB(RS, X28, addr);
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}
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else if (flags & BackPatchInfo::FLAG_ZERO_256)
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{
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// This literally only stores 32bytes of zeros to the target address
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ADD(addr, addr, X28);
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STP(INDEX_SIGNED, ZR, ZR, addr, 0);
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STP(INDEX_SIGNED, ZR, ZR, addr, 16);
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}
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else
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{
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if (flags & BackPatchInfo::FLAG_SIZE_32)
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@ -212,6 +219,11 @@ void JitArm64::EmitBackpatchRoutine(u32 flags, bool fastmem, bool do_farcode,
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BLR(X30);
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}
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else if (flags & BackPatchInfo::FLAG_ZERO_256)
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{
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MOVI2R(X30, (u64)&PowerPC::ClearCacheLine);
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BLR(X30);
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}
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else
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{
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if (flags & BackPatchInfo::FLAG_SIZE_32)
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@ -663,3 +663,78 @@ void JitArm64::dcbt(UGeckoInstruction inst)
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js.skipInstructions = 1;
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}
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}
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void JitArm64::dcbz(UGeckoInstruction inst)
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{
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INSTRUCTION_START
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JITDISABLE(bJITLoadStoreOff);
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int a = inst.RA, b = inst.RB;
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u32 mem_mask = Memory::ADDR_MASK_HW_ACCESS;
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// The following masks the region used by the GC/Wii virtual memory lib
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mem_mask |= Memory::ADDR_MASK_MEM1;
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gpr.Lock(W0);
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ARM64Reg addr_reg = W0;
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if (a)
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{
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bool is_imm_a, is_imm_b;
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is_imm_a = gpr.IsImm(a);
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is_imm_b = gpr.IsImm(b);
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if (is_imm_a && is_imm_b)
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{
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// full imm_addr
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u32 imm_addr = gpr.GetImm(b) + gpr.GetImm(a);
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MOVI2R(addr_reg, imm_addr);
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}
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else if (is_imm_a || is_imm_b)
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{
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// Only one register is an immediate
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ARM64Reg base = is_imm_a ? gpr.R(b) : gpr.R(a);
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u32 imm_offset = is_imm_a ? gpr.GetImm(a) : gpr.GetImm(b);
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if (imm_offset < 4096)
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{
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ADD(addr_reg, base, imm_offset);
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}
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else
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{
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MOVI2R(addr_reg, imm_offset);
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ADD(addr_reg, addr_reg, base);
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}
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}
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else
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{
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// Both are registers
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ADD(addr_reg, gpr.R(a), gpr.R(b));
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}
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}
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else
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{
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// RA isn't used, only RB
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if (gpr.IsImm(b))
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{
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u32 imm_addr = gpr.GetImm(b);
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MOVI2R(addr_reg, imm_addr);
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}
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else
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{
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MOV(addr_reg, gpr.R(b));
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}
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}
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// We don't care about being /too/ terribly efficient here
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// As long as we aren't falling back to interpreter we're winning a lot
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BitSet32 gprs_to_push = gpr.GetCallerSavedUsed();
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BitSet32 fprs_to_push = fpr.GetCallerSavedUsed();
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gprs_to_push[W0] = 0;
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EmitBackpatchRoutine(BackPatchInfo::FLAG_ZERO_256, true, true, W0, EncodeRegTo64(addr_reg), gprs_to_push, fprs_to_push);
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gpr.Unlock(W0);
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}
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@ -225,7 +225,7 @@ static GekkoOPTemplate table31[] =
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{278, &JitArm64::dcbt}, // dcbt
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{470, &JitArm64::FallBackToInterpreter}, // dcbi
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{758, &JitArm64::DoNothing}, // dcba
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{1014, &JitArm64::FallBackToInterpreter}, // dcbz
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{1014, &JitArm64::dcbz}, // dcbz
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//load word
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{23, &JitArm64::lXX}, // lwzx
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@ -19,6 +19,7 @@ struct BackPatchInfo
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FLAG_REVERSE = (1 << 7),
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FLAG_EXTEND = (1 << 8),
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FLAG_SIZE_F32I = (1 << 9),
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FLAG_ZERO_256 = (1 << 10),
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};
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static u32 GetFlagSize(u32 flags)
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@ -33,6 +34,8 @@ struct BackPatchInfo
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return 32;
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if (flags & FLAG_SIZE_F64)
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return 64;
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if (flags & FLAG_ZERO_256)
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return 256;
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return 0;
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}
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};
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