Gameini database update.

Fixes issue 6662.
Fixes most of the games in issue 6666.
This commit is contained in:
kostamarino@hotmail.com 2013-09-27 18:39:13 +03:00
parent cbd366236a
commit ad73efda57
10 changed files with 142 additions and 3 deletions

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@ -0,0 +1,23 @@
# G4QJ01 - Super Mario Strikers
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0

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@ -2,6 +2,7 @@
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

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@ -0,0 +1,31 @@
# GBMJ28 - BATMAN: DARK TOMORROW
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real xfb for videos to show up.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -2,6 +2,7 @@
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View File

@ -7,7 +7,7 @@ EnableFPRF=True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues (that can't be fixed by lle audio).
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

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@ -0,0 +1,27 @@
# GM2J8P - SUPER MONKEY BALL 2
[Core]
# Values set here will override the main dolphin settings.
EnableFPRF=True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

View File

@ -7,7 +7,7 @@ EnableFPRF=True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues (that can't be fixed by lle audio).
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -25,4 +25,3 @@ PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

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@ -0,0 +1,23 @@
# GMBJ8P - Super Monkey Ball
[Core]
# Values set here will override the main dolphin settings.
EnableFPRF=True
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0

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@ -0,0 +1,17 @@
# SU7EG9 - RISE OF THE GUARDIANS
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = False

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@ -0,0 +1,17 @@
# SU7PAF - RISE OF THE GUARDIANS
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = False