Fix the DSPLLE debugger window refresh without including wxWidgets in the core.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7020 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -23,16 +23,7 @@
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#include "../DSP.h"
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#include "../../ConfigManager.h"
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#include "../../PowerPC/PowerPC.h"
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/*
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ECTORTODO
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#if defined(HAVE_WX) && HAVE_WX
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#include "Debugger/DSPDebugWindow.h" // For the DSPDebuggerLLE class
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extern DSPDebuggerLLE* m_DebuggerFrame;
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#endif
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*/
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#include "Host.h"
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// The user of the DSPCore library must supply a few functions so that the
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// emulation core can access the environment it runs in. If the emulation
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@ -103,20 +94,17 @@ u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
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// Always add the ROM.
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DSPSymbols::AutoDisassembly(0x8000, 0x9000);
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/* ECTORTODO
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#if defined(HAVE_WX) && HAVE_WX
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if (m_DebuggerFrame)
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m_DebuggerFrame->Refresh();
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Host_RefreshDSPDebuggerWindow();
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#endif
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*/
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return ector_crc;
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}
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void DSPHost_UpdateDebugger()
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{
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/* ECTORTODO
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#if defined(HAVE_WX) && HAVE_WX
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if (m_DebuggerFrame)
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m_DebuggerFrame->Refresh();
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#endif */
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Host_RefreshDSPDebuggerWindow();
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#endif
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}
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@ -30,6 +30,7 @@
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#include "DSP/DSPHWInterface.h"
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#include "DSP/disassemble.h"
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#include "DSPSymbols.h"
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#include "Host.h"
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#include "AudioCommon.h"
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#include "Mixer.h"
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@ -77,19 +78,6 @@ void DSPLLE::DoState(PointerWrap &p)
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p.Do(m_cycle_count);
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}
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/* ECTORTODO
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void *DllDebugger(void *_hParent, bool Show)
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{
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#if defined(HAVE_WX) && HAVE_WX
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m_DebuggerFrame = new DSPDebuggerLLE((wxWindow *)_hParent);
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return (void *)m_DebuggerFrame;
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#else
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return NULL;
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#endif
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}
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*/
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// Regular thread
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void DSPLLE::dsp_thread(DSPLLE *lpParameter)
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{
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@ -109,7 +97,6 @@ void DSPLLE::dsp_thread(DSPLLE *lpParameter)
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}
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}
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/* ECTORTODO
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void DSPLLE::DSP_DebugBreak()
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{
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#if defined(HAVE_WX) && HAVE_WX
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@ -117,7 +104,6 @@ void DSPLLE::DSP_DebugBreak()
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// m_DebuggerFrame->DebugBreak();
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#endif
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}
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*/
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void DSPLLE::Initialize(void *hWnd, bool bWii, bool bDSPThread)
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{
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@ -157,16 +143,11 @@ void DSPLLE::Initialize(void *hWnd, bool bWii, bool bDSPThread)
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InitInstructionTable();
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if (m_bDSPThread)
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{
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m_hDSPThread = std::thread(dsp_thread, this);
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}
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/*
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ECTORTODO
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#if defined(HAVE_WX) && HAVE_WX
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if (m_DebuggerFrame)
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m_DebuggerFrame->Refresh();
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Host_RefreshDSPDebuggerWindow();
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#endif
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*/
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}
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void DSPLLE::DSP_StopSoundStream()
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@ -43,6 +43,7 @@ public:
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virtual void DSP_Update(int cycles);
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virtual void DSP_StopSoundStream();
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virtual void DSP_ClearAudioBuffer(bool mute);
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void DSP_DebugBreak();
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private:
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static void dsp_thread(DSPLLE* lpParameter);
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@ -42,6 +42,7 @@ bool Host_GetKeyState(int keycode);
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void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height);
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void Host_Message(int Id);
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void Host_NotifyMapLoaded();
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void Host_RefreshDSPDebuggerWindow();
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void Host_RequestRenderWindowSize(int width, int height);
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void Host_SetWaitCursor(bool enable);
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void Host_SetWiiMoteConnectionState(int _State);
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@ -153,9 +153,15 @@ void DSPDebuggerLLE::OnChangeState(wxCommandEvent& event)
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m_mgr.Update();
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}
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void Host_RefreshDSPDebuggerWindow()
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{
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if (m_DebuggerFrame)
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m_DebuggerFrame->Refresh();
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}
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void DSPDebuggerLLE::Refresh()
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{
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#if defined HAVE_X11 && HAVE_X11
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#if defined __WXGTK__
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if (!wxIsMainThread())
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wxMutexGuiEnter();
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#endif
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@ -164,7 +170,7 @@ void DSPDebuggerLLE::Refresh()
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UpdateRegisterFlags();
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UpdateState();
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m_mgr.Update();
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#if defined HAVE_X11 && HAVE_X11
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#if defined __WXGTK__
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if (!wxIsMainThread())
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wxMutexGuiLeave();
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#endif
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