Remove the entire concept of CPU_RUNNING_DEBUG and move the responsibility for breakpoint handling into the CPU cores. Breakpoints still only work in interpreter, not in JIT.. but now it's closer to becoming possible.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1617 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
347da362f1
commit
ad44788b36
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@ -1010,14 +1010,6 @@
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RelativePath=".\Src\PowerPC\Jit64\JitCache.h"
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>
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</File>
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<File
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RelativePath=".\Src\PowerPC\Jit64\JitCore.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\PowerPC\Jit64\JitCore.h"
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>
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</File>
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<File
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RelativePath=".\Src\PowerPC\Jit64\JitRegCache.cpp"
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>
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@ -44,7 +44,7 @@ public:
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private:
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enum { BIOS_SIZE = 2*1024*1024 };
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static void RunFunction(u32 _iAddr, bool _bUseDebugger);
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static void RunFunction(u32 _iAddr);
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static void UpdateDebugger_MapLoaded(const char* _gameID = NULL);
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@ -32,30 +32,18 @@
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#include "VolumeCreator.h"
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#include "Boot.h"
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void CBoot::RunFunction(u32 _iAddr, bool _bUseDebugger)
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void CBoot::RunFunction(u32 _iAddr)
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{
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PC = _iAddr;
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LR = 0x00;
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if (_bUseDebugger)
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{
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CCPU::Break();
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while (PC != 0x00)
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CCPU::SingleStep();
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}
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else
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{
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while (PC != 0x00)
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PowerPC::SingleStep();
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}
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while (PC != 0x00)
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PowerPC::SingleStep();
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}
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// __________________________________________________________________________________________________
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//
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// BIOS HLE:
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// copy the apploader to 0x81200000
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// execute the apploader
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//
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// execute the apploader, function by function, using the above utility.
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void CBoot::EmulatedBIOS(bool _bDebug)
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{
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LOG(BOOT, "Faking GC BIOS...");
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@ -102,24 +90,22 @@ void CBoot::EmulatedBIOS(bool _bDebug)
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VolumeHandler::ReadToPtr(Memory::GetPointer(0x81200000), iAppLoaderOffset + 0x20, iAppLoaderSize);
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// =======================================================================================
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//call iAppLoaderEntry
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// Call iAppLoaderEntry.
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LOG(MASTER_LOG, "Call iAppLoaderEntry");
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u32 iAppLoaderFuncAddr = 0x80003100;
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PowerPC::ppcState.gpr[3] = iAppLoaderFuncAddr + 0;
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PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4;
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PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8;
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RunFunction(iAppLoaderEntry, _bDebug);
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u32 iAppLoaderInit = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+0);
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u32 iAppLoaderMain = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+4);
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u32 iAppLoaderClose = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+8);
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RunFunction(iAppLoaderEntry);
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u32 iAppLoaderInit = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr + 0);
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u32 iAppLoaderMain = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr + 4);
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u32 iAppLoaderClose = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr + 8);
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// iAppLoaderInit
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LOG(MASTER_LOG, "Call iAppLoaderInit");
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PowerPC::ppcState.gpr[3] = 0x81300000;
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RunFunction(iAppLoaderInit, _bDebug);
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RunFunction(iAppLoaderInit);
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// =======================================================================================
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/* iAppLoaderMain - Here we load the apploader, the DOL (the exe) and the FST (filesystem).
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@ -133,7 +119,7 @@ void CBoot::EmulatedBIOS(bool _bDebug)
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PowerPC::ppcState.gpr[4] = 0x81300008;
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PowerPC::ppcState.gpr[5] = 0x8130000c;
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RunFunction(iAppLoaderMain, _bDebug);
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RunFunction(iAppLoaderMain);
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u32 iRamAddress = Memory::ReadUnchecked_U32(0x81300004);
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u32 iLength = Memory::ReadUnchecked_U32(0x81300008);
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@ -145,10 +131,9 @@ void CBoot::EmulatedBIOS(bool _bDebug)
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} while(PowerPC::ppcState.gpr[3] != 0x00);
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// =======================================================================================
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// iAppLoaderClose
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LOG(MASTER_LOG, "call iAppLoaderClose");
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RunFunction(iAppLoaderClose, _bDebug);
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RunFunction(iAppLoaderClose);
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// Load patches
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std::string gameID = VolumeHandler::GetVolume()->GetUniqueID();
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@ -354,7 +339,7 @@ bool CBoot::EmulatedBIOS_Wii(bool _bDebug)
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PowerPC::ppcState.gpr[3] = iAppLoaderFuncAddr + 0;
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PowerPC::ppcState.gpr[4] = iAppLoaderFuncAddr + 4;
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PowerPC::ppcState.gpr[5] = iAppLoaderFuncAddr + 8;
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RunFunction(iAppLoaderEntry, _bDebug);
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RunFunction(iAppLoaderEntry);
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u32 iAppLoaderInit = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+0);
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u32 iAppLoaderMain = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+4);
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u32 iAppLoaderClose = Memory::ReadUnchecked_U32(iAppLoaderFuncAddr+8);
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@ -362,7 +347,7 @@ bool CBoot::EmulatedBIOS_Wii(bool _bDebug)
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// iAppLoaderInit
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LOG(BOOT, "Call iAppLoaderInit");
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PowerPC::ppcState.gpr[3] = 0x81300000;
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RunFunction(iAppLoaderInit, _bDebug);
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RunFunction(iAppLoaderInit);
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// iAppLoaderMain
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LOG(BOOT, "Call iAppLoaderMain");
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@ -372,7 +357,7 @@ bool CBoot::EmulatedBIOS_Wii(bool _bDebug)
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PowerPC::ppcState.gpr[4] = 0x81300008;
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PowerPC::ppcState.gpr[5] = 0x8130000c;
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RunFunction(iAppLoaderMain, _bDebug);
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RunFunction(iAppLoaderMain);
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u32 iRamAddress = Memory::ReadUnchecked_U32(0x81300004);
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u32 iLength = Memory::ReadUnchecked_U32(0x81300008);
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@ -384,7 +369,7 @@ bool CBoot::EmulatedBIOS_Wii(bool _bDebug)
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// iAppLoaderClose
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LOG(BOOT, "call iAppLoaderClose");
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RunFunction(iAppLoaderClose, _bDebug);
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RunFunction(iAppLoaderClose);
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// Load patches and run startup patches
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std::string gameID = VolumeHandler::GetVolume()->GetUniqueID();
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@ -27,7 +27,9 @@
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#include "../Debugger/Debugger_BreakPoints.h"
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using namespace PowerPC;
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namespace {
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namespace
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{
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static bool g_Branch;
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static Common::Event m_StepEvent;
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static Common::Event *m_SyncEvent;
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@ -53,51 +55,21 @@ void CCPU::Run()
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while (true)
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{
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switch(PowerPC::state) {
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reswitch:
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switch (PowerPC::state)
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{
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case CPU_RUNNING:
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//1: enter a fast runloop
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PowerPC::RunLoop();
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break;
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case CPU_RUNNINGDEBUG:
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//1: check for cpucompare
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/*
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if (CPUCompare::IsEnabled() && g_Branch)
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{
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g_Branch = false;
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CPUCompare::Sync();
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}*/
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//2: check for breakpoint
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if (BreakPoints::IsAddressBreakPoint(PC))
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{
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LOG(GEKKO, "Hit Breakpoint - %08x", PC);
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EnableStepping(true);
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if (BreakPoints::IsTempBreakPoint(PC))
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BreakPoints::Remove(PC);
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Host_UpdateDisasmDialog();
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break;
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}
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/* if (!Core::g_CoreStartupParameter.bUseJIT && BreakPoints::GetBreakCount() == PowerPC::ppcState.DebugCount)
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{
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LOG(GEKKO, "Hit DebugCount breakpoint - %i", PowerPC::ppcState.DebugCount);
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EnableStepping(true);
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break;
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}*/
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//3: do a step
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PowerPC::SingleStep();
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break;
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case CPU_STEPPING:
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//1: wait for step command..
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m_StepEvent.Wait();
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//1: wait for step command..
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if (state == CPU_POWERDOWN)
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return;
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if (state != CPU_STEPPING)
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goto reswitch;
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//2: check for cpu compare
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if (CPUCompare::IsEnabled() && g_Branch)
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}
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}
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void CCPU::SingleStep()
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{
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switch (PowerPC::state)
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{
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case CPU_RUNNING:
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//1: enter a fast runloop
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PowerPC::RunLoop();
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break;
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case CPU_RUNNINGDEBUG:
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//1: check for cpucompare
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if (CPUCompare::IsEnabled() && g_Branch)
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{
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g_Branch = false;
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CPUCompare::Sync();
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}
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//2: check for breakpoint
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if (BreakPoints::IsAddressBreakPoint(PC))
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{
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LOG(GEKKO, "Hit Breakpoint - %08x", PC);
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EnableStepping(true);
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if (BreakPoints::IsTempBreakPoint(PC))
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BreakPoints::Remove(PC);
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break;
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}
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//3: do a step
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PowerPC::SingleStep();
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break;
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case CPU_STEPPING:
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//1: wait for step command..
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m_StepEvent.Wait();
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//2: check for cpu compare
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if (CPUCompare::IsEnabled() && g_Branch)
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{
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g_Branch = false;
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CPUCompare::Sync();
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}
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//3: do a step
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PowerPC::SingleStep();
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//4: update disasm dialog
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if (m_SyncEvent) {
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m_SyncEvent->Set();
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m_SyncEvent = 0;
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}
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Host_UpdateDisasmDialog();
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break;
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case CPU_POWERDOWN:
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//1: Exit loop!!
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return;
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}
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}
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void CCPU::Break()
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{
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EnableStepping(true);
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@ -17,9 +17,11 @@
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#include "../../HW/Memmap.h"
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#include "../../HW/CPU.h"
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#include "../../Host.h"
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#include "../PPCTables.h"
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#include "Interpreter.h"
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#include "../../Debugger/Debugger_SymbolMap.h"
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#include "../../Debugger/Debugger_Breakpoints.h"
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#include "../../CoreTiming.h"
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#include "../../Core.h"
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#include "PowerPCDisasm.h"
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while (!PowerPC::state)
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{
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//we have to check exceptions at branches apparently (or maybe just rfi?)
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while (CoreTiming::downcount > 0)
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if (Core::GetStartupParameter().bEnableDebugging)
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{
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m_EndBlock = false;
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int i;
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for (i = 0; !m_EndBlock; i++)
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// Debugging friendly version of inner loop. Tries to do the timing as similarly to the
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// JIT as possible. Does not take into account that some instructions take multiple cycles.
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while (CoreTiming::downcount > 0)
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{
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SingleStepInner();
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m_EndBlock = false;
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int i;
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for (i = 0; !m_EndBlock; i++)
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{
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//2: check for breakpoint
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if (BreakPoints::IsAddressBreakPoint(PC))
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{
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LOG(GEKKO, "Hit Breakpoint - %08x", PC);
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CCPU::EnableStepping(true);
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if (BreakPoints::IsTempBreakPoint(PC))
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BreakPoints::Remove(PC);
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Host_UpdateDisasmDialog();
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return;
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}
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SingleStepInner();
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}
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CoreTiming::downcount -= i;
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}
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}
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else
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{
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// "fast" version of inner loop. well, it's not so fast.
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while (CoreTiming::downcount > 0)
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{
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m_EndBlock = false;
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int i;
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for (i = 0; !m_EndBlock; i++)
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{
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SingleStepInner();
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}
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CoreTiming::downcount -= i;
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}
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CoreTiming::downcount -= i;
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}
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CoreTiming::Advance();
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@ -173,10 +173,9 @@ namespace CPUCompare
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void Jit64::Init()
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{
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asm_routines.compareEnabled = ::Core::g_CoreStartupParameter.bRunCompareClient;
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if (Core::g_CoreStartupParameter.bJITUnlimitedCache)
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{
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CODE_SIZE = 1024*1024*8*8;
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}
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jo.optimizeStack = true;
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jo.enableBlocklink = false; // Speed boost, but not 100% safe
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@ -351,12 +350,13 @@ namespace CPUCompare
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void Jit64::SingleStep()
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{
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// NOT USED, NOT TESTED, PROBABLY NOT WORKING YET
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// PanicAlert("Single");
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/*
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JitBlock temp_block;
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PPCAnalyst::CodeBuffer temp_codebuffer(1); // Only room for one instruction! Single step!
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const u8 *code = DoJit(PowerPC::ppcState.pc, &temp_codebuffer, &temp_block);
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CompiledCode pExecAddr = (CompiledCode)code;
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pExecAddr();
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pExecAddr();*/
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}
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void Jit64::Jit(u32 em_address)
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@ -1,55 +0,0 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
|
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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// GNU General Public License 2.0 for more details.
|
||||
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
|
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// http://code.google.com/p/dolphin-emu/
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#include "JitCore.h"
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#include "JitCache.h"
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#include "JitAsm.h"
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#include "Jit.h"
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#include "../../HW/Memmap.h"
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#include "../../HW/CPU.h"
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#include "../../HW/DSP.h"
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#include "../../HW/GPFifo.h"
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#include "../../HW/VideoInterface.h"
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#include "../../HW/SerialInterface.h"
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#include "../../Core.h"
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namespace JitCore
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{
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||||
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void Init()
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{
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jit.Init();
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asm_routines.compareEnabled = ::Core::g_CoreStartupParameter.bRunCompareClient;
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}
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void Shutdown()
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{
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jit.Shutdown();
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}
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void SingleStep()
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{
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Run();
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}
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void Run()
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{
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jit.Run();
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}
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||||
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} // namespace
|
|
@ -1,30 +0,0 @@
|
|||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
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#ifndef _JITCORE_H
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#define _JITCORE_H
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|
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namespace JitCore
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||||
{
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||||
void Init();
|
||||
void Shutdown();
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||||
void Reset();
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||||
void SingleStep();
|
||||
void Run();
|
||||
}
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||||
|
||||
#endif
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|
|
@ -27,7 +27,6 @@
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|||
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||||
#include "Interpreter/Interpreter.h"
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#include "Jit64/Jit.h"
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#include "Jit64/JitCore.h"
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#include "Jit64/JitCache.h"
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#include "PowerPC.h"
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#include "PPCTables.h"
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|
@ -118,7 +117,7 @@ void Init()
|
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// Initialize both execution engines ...
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Interpreter::Init();
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||||
JitCore::Init();
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jit.Init();
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// ... but start as interpreter by default.
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mode = MODE_INTERPRETER;
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state = CPU_STEPPING;
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|
@ -127,7 +126,7 @@ void Init()
|
|||
void Shutdown()
|
||||
{
|
||||
// Shutdown both execution engines. Doesn't matter which one is active.
|
||||
JitCore::Shutdown();
|
||||
jit.Shutdown();
|
||||
Interpreter::Shutdown();
|
||||
}
|
||||
|
||||
|
@ -157,7 +156,7 @@ void SingleStep()
|
|||
Interpreter::SingleStep();
|
||||
break;
|
||||
case MODE_JIT:
|
||||
JitCore::SingleStep();
|
||||
jit.SingleStep();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -171,7 +170,7 @@ void RunLoop()
|
|||
Interpreter::Run();
|
||||
break;
|
||||
case MODE_JIT:
|
||||
JitCore::Run();
|
||||
jit.Run();
|
||||
break;
|
||||
}
|
||||
Host_UpdateDisasmDialog();
|
||||
|
@ -180,11 +179,7 @@ void RunLoop()
|
|||
void Start()
|
||||
{
|
||||
// Select running mode for CPU.cpp
|
||||
state = Core::g_CoreStartupParameter.bEnableDebugging ? CPU_RUNNINGDEBUG : CPU_RUNNING;
|
||||
if (Core::bReadTrace || Core::bWriteTrace)
|
||||
{
|
||||
state = CPU_RUNNING;
|
||||
}
|
||||
state = CPU_RUNNING;
|
||||
Host_UpdateDisasmDialog();
|
||||
}
|
||||
|
||||
|
|
|
@ -67,7 +67,6 @@ struct GC_ALIGNED64(PowerPCState)
|
|||
enum CPUState
|
||||
{
|
||||
CPU_RUNNING = 0,
|
||||
CPU_RUNNINGDEBUG = 1,
|
||||
CPU_STEPPING = 2,
|
||||
CPU_POWERDOWN = 3,
|
||||
};
|
||||
|
|
|
@ -690,7 +690,6 @@ void CCodeWindow::OnCodeStep(wxCommandEvent& event)
|
|||
|
||||
case IDM_STEP:
|
||||
SingleCPUStep();
|
||||
|
||||
break;
|
||||
|
||||
case IDM_STEPOVER:
|
||||
|
|
Loading…
Reference in New Issue