Don't read from disk when checking volume type
Should be faster than relying on the OS to cache the magic words. Also gets rid of the odd recursive call in VolumeDirectory.
This commit is contained in:
parent
11a36ca8e2
commit
ace060748b
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@ -214,8 +214,7 @@ bool CBoot::BootUp()
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if (pVolume == nullptr)
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break;
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bool isoWii = DiscIO::IsVolumeWiiDisc(pVolume);
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if (isoWii != _StartupPara.bWii)
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if (pVolume->IsWiiDisc() != _StartupPara.bWii)
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{
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PanicAlertT("Warning - starting ISO in wrong console mode!");
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}
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@ -237,7 +236,7 @@ bool CBoot::BootUp()
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}
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_StartupPara.bWii = VolumeHandler::IsWii();
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_StartupPara.bWii = VolumeHandler::IsWiiDisc();
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// HLE BS2 or not
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if (_StartupPara.bHLE_BS2)
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@ -295,7 +294,7 @@ bool CBoot::BootUp()
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{
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BS2Success = EmulatedBS2(dolWii);
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}
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else if (!VolumeHandler::IsWii() && !_StartupPara.m_strDefaultISO.empty())
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else if (!VolumeHandler::IsWiiDisc() && !_StartupPara.m_strDefaultISO.empty())
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{
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VolumeHandler::SetVolumeName(_StartupPara.m_strDefaultISO);
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BS2Success = EmulatedBS2(dolWii);
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@ -345,7 +344,7 @@ bool CBoot::BootUp()
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{
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BS2Success = EmulatedBS2(elfWii);
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}
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else if (!VolumeHandler::IsWii() && !_StartupPara.m_strDefaultISO.empty())
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else if (!VolumeHandler::IsWiiDisc() && !_StartupPara.m_strDefaultISO.empty())
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{
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VolumeHandler::SetVolumeName(_StartupPara.m_strDefaultISO);
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BS2Success = EmulatedBS2(elfWii);
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@ -21,8 +21,6 @@
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DiscIO/VolumeCreator.h"
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void CBoot::RunFunction(u32 _iAddr)
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{
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PC = _iAddr;
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@ -320,7 +318,7 @@ bool CBoot::EmulatedBS2_Wii()
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// Execute the apploader
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bool apploaderRan = false;
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if (VolumeHandler::IsValid() && VolumeHandler::IsWii())
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if (VolumeHandler::IsValid() && VolumeHandler::IsWiiDisc())
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{
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// Set up MSR and the BAT SPR registers.
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UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
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@ -153,7 +153,7 @@ bool SCoreStartupParameter::AutoSetup(EBootBS2 _BootBS2)
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m_strRevisionSpecificUniqueID = pVolume->GetRevisionSpecificUniqueID();
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// Check if we have a Wii disc
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bWii = DiscIO::IsVolumeWiiDisc(pVolume.get());
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bWii = pVolume.get()->IsWiiDisc();
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switch (pVolume->GetCountry())
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{
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case DiscIO::IVolume::COUNTRY_USA:
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@ -1328,7 +1328,7 @@ s64 CalculateRawDiscReadTime(u64 offset, s64 length)
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// Note that the speed at a track (in bytes per second) is the same as
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// the radius of that track because of the length unit used.
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double speed;
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if (VolumeHandler::IsWii())
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if (VolumeHandler::IsWiiDisc())
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{
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speed = std::sqrt(((average_offset - WII_DISC_LOCATION_1_OFFSET) /
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WII_BYTES_PER_AREA_UNIT + WII_DISC_AREA_UP_TO_LOCATION_1) / PI);
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@ -77,10 +77,10 @@ bool IsValid()
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return (g_pVolume != nullptr);
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}
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bool IsWii()
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bool IsWiiDisc()
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{
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if (g_pVolume)
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return IsVolumeWiiDisc(g_pVolume);
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return g_pVolume->IsWiiDisc();
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return false;
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}
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@ -25,7 +25,7 @@ u32 Read32(u64 _Offset, bool decrypt);
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bool ReadToPtr(u8* ptr, u64 _dwOffset, u64 _dwLength, bool decrypt);
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bool IsValid();
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bool IsWii();
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bool IsWiiDisc();
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DiscIO::IVolume *GetVolume();
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@ -8,7 +8,6 @@
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#include "DiscIO/BannerLoaderGC.h"
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#include "DiscIO/BannerLoaderWii.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/VolumeCreator.h"
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namespace DiscIO
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{
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@ -18,7 +17,7 @@ class IVolume;
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IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume)
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{
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if (IsVolumeWiiDisc(pVolume) || IsVolumeWadFile(pVolume))
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if (pVolume->IsWiiDisc() || pVolume->IsWadFile())
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return new CBannerLoaderWii(pVolume);
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if (_rFileSystem.IsValid())
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return new CBannerLoaderGC(_rFileSystem, pVolume);
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@ -79,7 +79,7 @@ void ReadFileSystem(const std::string& filename)
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if (!OpenISO)
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return;
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if (!DiscIO::IsVolumeWadFile(OpenISO))
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if (!OpenISO->IsWadFile())
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{
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pFileSystem = DiscIO::CreateFileSystem(OpenISO);
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@ -36,9 +36,11 @@ public:
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virtual std::vector<std::string> GetNames() const = 0;
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virtual u32 GetFSTSize() const = 0;
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virtual std::string GetApploaderDate() const = 0;
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virtual bool IsDiscTwo() const { return false; }
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virtual bool IsWiiDisc() const { return false; }
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virtual bool IsWadFile() const { return false; }
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virtual bool SupportsIntegrityCheck() const { return false; }
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virtual bool CheckIntegrity() const { return false; }
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virtual bool IsDiscTwo() const { return false; }
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virtual bool ChangePartition(u64 offset) { return false; }
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@ -120,15 +120,6 @@ IVolume* CreateVolumeFromDirectory(const std::string& _rDirectory, bool _bIsWii,
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return nullptr;
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}
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bool IsVolumeWiiDisc(const IVolume *_rVolume)
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{
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u32 MagicWord = 0;
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_rVolume->Read(0x18, 4, (u8*)&MagicWord, false);
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return (Common::swap32(MagicWord) == 0x5D1C9EA3);
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//GameCube 0xc2339f3d
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}
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bool IsVolumeWadFile(const IVolume *_rVolume)
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{
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u32 MagicWord = 0;
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@ -66,12 +66,7 @@ bool CVolumeDirectory::IsValidDirectory(const std::string& _rDirectory)
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bool CVolumeDirectory::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const
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{
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// VolumeHandler::IsWii is used here to check whether a Wii disc is used.
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// That function calls this function to check a magic word in the disc header,
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// so it is important that VolumeHandler::IsWii is not called when the header
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// is being read with decrypt=false, as it would result in a stack overflow.
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if (!decrypt && (_Offset + _Length >= 0x400) && VolumeHandler::IsWii())
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if (!decrypt && (_Offset + _Length >= 0x400) && m_is_wii)
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{
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// Fully supporting this would require re-encrypting every file that's read.
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// Only supporting the areas that IOS allows software to read could be more feasible.
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@ -81,7 +76,7 @@ bool CVolumeDirectory::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt
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return false;
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}
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if (decrypt && !VolumeHandler::IsWii())
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if (decrypt && !m_is_wii)
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PanicAlertT("Tried to decrypt data from a non-Wii volume");
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// header
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@ -210,6 +205,11 @@ std::string CVolumeDirectory::GetApploaderDate() const
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return "VOID";
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}
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bool CVolumeDirectory::IsWiiDisc() const
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{
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return m_is_wii;
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}
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u64 CVolumeDirectory::GetSize() const
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{
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return 0;
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@ -253,6 +253,7 @@ void CVolumeDirectory::SetDiskTypeWii()
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m_diskHeader[0x1b] = 0xa3;
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memset(&m_diskHeader[0x1c], 0, 4);
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m_is_wii = true;
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m_addressShift = 2;
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}
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@ -264,6 +265,7 @@ void CVolumeDirectory::SetDiskTypeGC()
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m_diskHeader[0x1e] = 0x9f;
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m_diskHeader[0x1f] = 0x3d;
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m_is_wii = false;
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m_addressShift = 0;
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}
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@ -45,6 +45,7 @@ public:
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u32 GetFSTSize() const override;
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std::string GetApploaderDate() const override;
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bool IsWiiDisc() const override;
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ECountry GetCountry() const override;
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@ -85,6 +86,8 @@ private:
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u32 m_totalNameSize;
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bool m_is_wii;
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// GameCube has no shift, Wii has 2 bit shift
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u32 m_addressShift;
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@ -103,6 +103,11 @@ bool CVolumeWAD::GetTitleID(u8* _pBuffer) const
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return true;
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}
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bool CVolumeWAD::IsWadFile() const
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{
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return true;
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}
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std::vector<std::string> CVolumeWAD::GetNames() const
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{
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std::vector<std::string> names;
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@ -32,6 +32,7 @@ public:
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std::vector<std::string> GetNames() const override;
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u32 GetFSTSize() const override { return 0; }
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std::string GetApploaderDate() const override { return "0"; }
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bool IsWadFile() const override;
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ECountry GetCountry() const override;
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u64 GetSize() const override;
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u64 GetRawSize() const override;
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@ -227,6 +227,11 @@ std::string CVolumeWiiCrypted::GetApploaderDate() const
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return date;
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}
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bool CVolumeWiiCrypted::IsWiiDisc() const
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{
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return true;
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}
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u64 CVolumeWiiCrypted::GetSize() const
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{
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if (m_pReader)
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@ -32,6 +32,7 @@ public:
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std::vector<std::string> GetNames() const override;
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u32 GetFSTSize() const override;
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std::string GetApploaderDate() const override;
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bool IsWiiDisc() const override;
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ECountry GetCountry() const override;
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u64 GetSize() const override;
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u64 GetRawSize() const override;
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@ -61,8 +61,8 @@ GameFile::GameFile(const QString& fileName)
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if (volume != nullptr)
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{
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if (!DiscIO::IsVolumeWadFile(volume))
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m_platform = DiscIO::IsVolumeWiiDisc(volume) ? WII_DISC : GAMECUBE_DISC;
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if (!volume->IsWadFile())
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m_platform = volume->IsWiiDisc() ? WII_DISC : GAMECUBE_DISC;
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else
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m_platform = WII_WAD;
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@ -305,7 +305,7 @@ const QString GameFile::GetWiiFSPath() const
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if (volume == nullptr)
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return ret;
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if (DiscIO::IsVolumeWiiDisc(volume) || DiscIO::IsVolumeWadFile(volume))
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if (volume->IsWiiDisc() || volume->IsWadFile())
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{
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std::string path;
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u64 title;
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@ -62,14 +62,14 @@ GameListItem::GameListItem(const std::string& _rFileName)
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if (pVolume != nullptr)
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{
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if (!DiscIO::IsVolumeWadFile(pVolume))
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m_Platform = DiscIO::IsVolumeWiiDisc(pVolume) ? WII_DISC : GAMECUBE_DISC;
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if (!pVolume->IsWadFile())
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m_Platform = pVolume->IsWiiDisc() ? WII_DISC : GAMECUBE_DISC;
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else
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m_Platform = WII_WAD;
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m_volume_names = pVolume->GetNames();
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m_Country = pVolume->GetCountry();
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m_Country = pVolume->GetCountry();
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m_FileSize = pVolume->GetRawSize();
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m_VolumeSize = pVolume->GetSize();
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@ -281,7 +281,7 @@ const std::string GameListItem::GetWiiFSPath() const
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if (iso == nullptr)
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return ret;
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if (DiscIO::IsVolumeWiiDisc(iso) || DiscIO::IsVolumeWadFile(iso))
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if (iso->IsWiiDisc() || iso->IsWadFile())
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{
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u64 title = 0;
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@ -126,9 +126,8 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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{
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// Load ISO data
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OpenISO = DiscIO::CreateVolumeFromFilename(fileName);
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bool IsWad = DiscIO::IsVolumeWadFile(OpenISO);
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bool IsWiiDisc = DiscIO::IsVolumeWiiDisc(OpenISO);
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if (IsWiiDisc)
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bool IsWad = OpenISO->IsWadFile();
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if (OpenISO->IsWiiDisc())
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{
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for (int group = 0; group < 4; group++)
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{
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@ -262,7 +261,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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break;
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}
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if (IsWiiDisc) // Only one language with Wii banners
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if (OpenISO->IsWiiDisc()) // Only one language with Wii banners
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{
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m_Lang->SetSelection(0);
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m_Lang->Disable();
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@ -289,9 +288,9 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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// Filesystem browser/dumper
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// TODO : Should we add a way to browse the wad file ?
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if (!DiscIO::IsVolumeWadFile(OpenISO))
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if (!OpenISO->IsWadFile())
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{
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if (DiscIO::IsVolumeWiiDisc(OpenISO))
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if (OpenISO->IsWiiDisc())
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{
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for (u32 i = 0; i < WiiDisc.size(); i++)
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{
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@ -314,7 +313,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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CISOProperties::~CISOProperties()
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{
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if (!IsVolumeWiiDisc(OpenISO) && !IsVolumeWadFile(OpenISO) && pFileSystem)
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if (!OpenISO->IsWiiDisc() && !OpenISO->IsWadFile() && pFileSystem)
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delete pFileSystem;
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// two vector's items are no longer valid after deleting filesystem
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WiiDisc.clear();
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@ -459,7 +458,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5);
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wxStaticBoxSizer * const sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
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if (!DiscIO::IsVolumeWiiDisc(OpenISO) && !DiscIO::IsVolumeWadFile(OpenISO))
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if (!OpenISO->IsWiiDisc() && !OpenISO->IsWadFile())
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{
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sbWiiOverrides->ShowItems(false);
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EnableWideScreen->Hide();
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@ -713,7 +712,7 @@ void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
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popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files..."));
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if (!DiscIO::IsVolumeWiiDisc(OpenISO) ||
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if (!OpenISO->IsWiiDisc() ||
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(m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
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m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection()))
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{
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@ -756,7 +755,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
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m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
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}
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if (DiscIO::IsVolumeWiiDisc(OpenISO))
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if (OpenISO->IsWiiDisc())
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{
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int partitionNum = wxAtoi(File.Mid(File.find_first_of("/") - 1, 1));
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File.erase(0, File.find_first_of("/") + 1); // Remove "Partition x/"
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@ -770,7 +769,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
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void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder, const int partitionNum)
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{
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DiscIO::IFileSystem* const fs = DiscIO::IsVolumeWiiDisc(OpenISO) ? WiiDisc[partitionNum].FileSystem : pFileSystem;
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DiscIO::IFileSystem* const fs = OpenISO->IsWiiDisc() ? WiiDisc[partitionNum].FileSystem : pFileSystem;
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std::vector<const DiscIO::SFileInfo*> fst;
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fs->GetFileList(fst);
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@ -785,7 +784,7 @@ void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string&
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size = (u32)fst.size();
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fs->ExportApploader(_rExportFolder);
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if (!DiscIO::IsVolumeWiiDisc(OpenISO))
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if (!OpenISO->IsWiiDisc())
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fs->ExportDOL(_rExportFolder);
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}
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else
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@ -870,7 +869,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
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if (event.GetId() == IDM_EXTRACTALL)
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{
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if (DiscIO::IsVolumeWiiDisc(OpenISO))
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if (OpenISO->IsWiiDisc())
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for (u32 i = 0; i < WiiDisc.size(); i++)
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ExportDir("", WxStrToStr(Path), i);
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else
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@ -889,7 +888,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
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Directory += DIR_SEP_CHR;
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if (DiscIO::IsVolumeWiiDisc(OpenISO))
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if (OpenISO->IsWiiDisc())
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{
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int partitionNum = wxAtoi(Directory.Mid(Directory.find_first_of("/") - 1, 1));
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Directory.erase(0, Directory.find_first_of("/") + 1); // Remove "Partition x/"
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@ -909,7 +908,7 @@ void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
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if (Path.empty())
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return;
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||||
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
||||
if (OpenISO->IsWiiDisc())
|
||||
{
|
||||
wxString Directory = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
||||
unsigned int partitionNum = wxAtoi(Directory.Mid(Directory.find_first_of("0123456789"), 2));
|
||||
|
@ -966,7 +965,7 @@ void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
|
|||
{
|
||||
// Normally we can't enter this function if we aren't analyzing a Wii disc
|
||||
// anyway, but let's still check to be sure.
|
||||
if (!DiscIO::IsVolumeWiiDisc(OpenISO))
|
||||
if (!OpenISO->IsWiiDisc())
|
||||
return;
|
||||
|
||||
wxString PartitionName = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
||||
|
|
Loading…
Reference in New Issue