linux/debug builds fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1693 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -3,23 +3,29 @@
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Import('env')
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Import('env')
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files = [
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files = [
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"BPMemory.cpp",
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'BPMemory.cpp',
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"CPMemory.cpp",
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'CPMemory.cpp',
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"LookUpTables.cpp",
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'memcpy_amd.cpp',
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'LookUpTables.cpp',
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'OpcodeDecoding.cpp',
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'OpcodeDecoding.cpp',
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"TextureDecoder.cpp",
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'TextureDecoder.cpp',
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"XFMemory.cpp",
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'XFMemory.cpp',
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"XFBConvert.cpp",
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'XFBConvert.cpp',
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"PixelShader.cpp",
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'PixelShader.cpp',
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"PixelShaderManager.cpp",
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'PixelShaderManager.cpp',
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"VertexShader.cpp",
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'VertexShader.cpp',
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"VertexShaderManager.cpp",
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'VertexShaderManager.cpp',
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"ImageWrite.cpp",
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'VertexLoader.cpp',
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"NativeVertexWriter.cpp",
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'VertexLoader_Color.cpp',
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"Statistics.cpp",
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'VertexLoader_Normal.cpp',
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"Fifo.cpp",
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'VertexLoader_Position.cpp',
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"VideoState.cpp",
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'VertexLoader_TextCoord.cpp',
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"Profiler.cpp",
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'ImageWrite.cpp',
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'NativeVertexWriter.cpp',
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'Statistics.cpp',
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'Fifo.cpp',
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'VideoState.cpp',
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'Profiler.cpp',
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]
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]
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env_common = env.Clone()
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env_common = env.Clone()
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@ -85,9 +85,13 @@ void HandleGLError();
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#define ERROR_LOG __Log
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#define ERROR_LOG __Log
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#if defined(_DEBUG) || defined(DEBUGFAST)
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#if defined(_DEBUG) || defined(DEBUGFAST)
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#define INFO_LOG if( g_Config.iLog & CONF_LOG ) __Log
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// FIXME ugly hack for debug to build should use logmanager
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#define PRIM_LOG if( g_Config.iLog & CONF_PRIMLOG ) __Log
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//#define INFO_LOG if( g_Config.iLog & CONF_LOG ) __Log
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//#define PRIM_LOG if( g_Config.iLog & CONF_PRIMLOG ) __Log
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#define INFO_LOG __Log
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#define PRIM_LOG __Log
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#define DEBUG_LOG __Log
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#define DEBUG_LOG __Log
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#else
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#else
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#define INFO_LOG(...)
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#define INFO_LOG(...)
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@ -13,21 +13,15 @@ files = [
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'BPStructs.cpp',
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'BPStructs.cpp',
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'Globals.cpp',
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'Globals.cpp',
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'Config.cpp',
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'Config.cpp',
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'memcpy_amd.cpp',
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'rasterfont.cpp',
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'rasterfont.cpp',
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'Render.cpp',
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'Render.cpp',
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'TextureMngr.cpp',
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'TextureMngr.cpp',
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'NativeVertexFormat.cpp',
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'NativeVertexFormat.cpp',
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'VertexManager.cpp',
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'VertexLoader.cpp',
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'VertexLoader_Color.cpp',
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'VertexLoader_Normal.cpp',
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'VertexLoader_Position.cpp',
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'VertexLoader_TextCoord.cpp',
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'VertexLoaderManager.cpp',
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'PixelShaderCache.cpp',
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'PixelShaderCache.cpp',
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'VertexShaderCache.cpp',
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'VertexShaderCache.cpp',
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'TextureConverter.cpp',
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'TextureConverter.cpp',
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'VertexManager.cpp',
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'VertexLoaderManager.cpp',
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'XFB.cpp',
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'XFB.cpp',
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'XFStructs.cpp',
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'XFStructs.cpp',
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]
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]
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