OpenGL: Made it load the UsePanicHandlers option

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3327 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-06-04 21:21:07 +00:00
parent 04adec5ae5
commit ac9111c1f7
1 changed files with 6 additions and 0 deletions

View File

@ -82,6 +82,12 @@ void Config::Load()
iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0);
// Load common settings
iniFile.Load(FULL_CONFIG_DIR "Dolphin.ini");
bool bTmp;
iniFile.Get("Interface", "UsePanicHandlers", &bTmp, true);
SetEnableAlert(bTmp);
}
void Config::GameIniLoad() {