OpenGL: Made it load the UsePanicHandlers option
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3327 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -82,6 +82,12 @@ void Config::Load()
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iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
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iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
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iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
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iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
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iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0);
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iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0);
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// Load common settings
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iniFile.Load(FULL_CONFIG_DIR "Dolphin.ini");
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bool bTmp;
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iniFile.Get("Interface", "UsePanicHandlers", &bTmp, true);
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SetEnableAlert(bTmp);
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}
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}
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void Config::GameIniLoad() {
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void Config::GameIniLoad() {
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