Android: Fix rescanning on first app launch after cache clear
GameFileCacheService.startRescan (in MainPresenter.onResume)
does nothing if called before GameFileCacheService.startLoad.
Fixes a 3f71c36
regression where already added games would not
show up after app launch under specific circumstances.
Unfortunately the loading indicator still doesn't show up
during a rescan initiated by app launch, but that would
be more annoying to fix, so I will leave it for now.
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@ -42,6 +42,7 @@ public final class GameFileCacheService extends IntentService
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private static final AtomicReference<GameFile[]> gameFiles =
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new AtomicReference<>(new GameFile[]{});
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private static final AtomicInteger unhandledIntents = new AtomicInteger(0);
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private static final AtomicInteger unhandledRescanIntents = new AtomicInteger(0);
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public GameFileCacheService()
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{
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@ -105,11 +106,22 @@ public final class GameFileCacheService extends IntentService
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return new String[]{gameFile.getPath(), secondFile.getPath()};
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}
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/**
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* Returns true if in the process of either loading the cache or rescanning.
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*/
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public static boolean isLoading()
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{
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return unhandledIntents.get() != 0;
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}
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/**
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* Returns true if in the process of rescanning.
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*/
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public static boolean isRescanning()
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{
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return unhandledRescanIntents.get() != 0;
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}
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private static void startService(Context context, String action)
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{
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Intent intent = new Intent(context, GameFileCacheService.class);
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@ -137,6 +149,7 @@ public final class GameFileCacheService extends IntentService
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public static void startRescan(Context context)
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{
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unhandledIntents.getAndIncrement();
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unhandledRescanIntents.getAndIncrement();
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new AfterDirectoryInitializationRunner().run(context, false,
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() -> startService(context, ACTION_RESCAN));
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@ -173,7 +186,9 @@ public final class GameFileCacheService extends IntentService
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}
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// Rescan the file system and update the game list cache with the results
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if (ACTION_RESCAN.equals(intent.getAction()) && gameFileCache != null)
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if (ACTION_RESCAN.equals(intent.getAction()))
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{
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if (gameFileCache != null)
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{
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synchronized (gameFileCache)
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{
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@ -198,6 +213,9 @@ public final class GameFileCacheService extends IntentService
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}
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}
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unhandledRescanIntents.decrementAndGet();
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}
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int intentsLeft = unhandledIntents.decrementAndGet();
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if (intentsLeft == 0)
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{
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@ -82,8 +82,6 @@ public final class MainActivity extends AppCompatActivity
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{
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super.onResume();
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mPresenter.onResume();
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if (DirectoryInitialization.shouldStart(this))
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{
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DirectoryInitialization.start(this);
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@ -91,6 +89,8 @@ public final class MainActivity extends AppCompatActivity
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.run(this, false, this::setPlatformTabsAndStartGameFileCacheService);
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}
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mPresenter.onResume();
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// In case the user changed a setting that affects how games are displayed,
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// such as system language, cover downloading...
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forEachPlatformGamesView(PlatformGamesView::refetchMetadata);
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@ -132,7 +132,7 @@ public final class MainPresenter
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mDirToAdd = null;
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}
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if (sShouldRescanLibrary && !GameFileCacheService.isLoading())
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if (sShouldRescanLibrary && !GameFileCacheService.isRescanning())
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{
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new AfterDirectoryInitializationRunner().run(mContext, false, () ->
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{
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@ -71,14 +71,14 @@ public final class TvMainActivity extends FragmentActivity
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{
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super.onResume();
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mPresenter.onResume();
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if (DirectoryInitialization.shouldStart(this))
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{
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DirectoryInitialization.start(this);
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GameFileCacheService.startLoad(this);
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}
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mPresenter.onResume();
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// In case the user changed a setting that affects how games are displayed,
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// such as system language, cover downloading...
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refetchMetadata();
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