EnhancementsWidget: Handle gaps in AA mode list

Mesa (llvmpipe) only reports 4x MSAA, and doesn't report 2x (or 1x, but we implicitly add that). The old logic did not handle this correctly, causing selecting 4x to fail and fall back to None.

This also removes VideoUtils::GetAvailableAntialiasingModes, and thus VideoUtils entirely, as its only other function was removed in 1f74653501.
This commit is contained in:
Pokechu22 2023-04-09 23:15:41 -07:00
parent b246a634d4
commit ac48b2eea4
5 changed files with 28 additions and 81 deletions

View File

@ -534,7 +534,6 @@
<ClInclude Include="UICommon\ResourcePack\ResourcePack.h" /> <ClInclude Include="UICommon\ResourcePack\ResourcePack.h" />
<ClInclude Include="UICommon\UICommon.h" /> <ClInclude Include="UICommon\UICommon.h" />
<ClInclude Include="UICommon\USBUtils.h" /> <ClInclude Include="UICommon\USBUtils.h" />
<ClInclude Include="UICommon\VideoUtils.h" />
<ClInclude Include="UpdaterCommon\UI.h" /> <ClInclude Include="UpdaterCommon\UI.h" />
<ClInclude Include="UpdaterCommon\UpdaterCommon.h" /> <ClInclude Include="UpdaterCommon\UpdaterCommon.h" />
<ClInclude Include="VideoBackends\D3D\D3DBase.h" /> <ClInclude Include="VideoBackends\D3D\D3DBase.h" />
@ -1160,7 +1159,6 @@
<ClCompile Include="UICommon\ResourcePack\ResourcePack.cpp" /> <ClCompile Include="UICommon\ResourcePack\ResourcePack.cpp" />
<ClCompile Include="UICommon\UICommon.cpp" /> <ClCompile Include="UICommon\UICommon.cpp" />
<ClCompile Include="UICommon\USBUtils.cpp" /> <ClCompile Include="UICommon\USBUtils.cpp" />
<ClCompile Include="UICommon\VideoUtils.cpp" />
<ClCompile Include="UpdaterCommon\UpdaterCommon.cpp" /> <ClCompile Include="UpdaterCommon\UpdaterCommon.cpp" />
<ClCompile Include="VideoBackends\D3D\D3DBase.cpp" /> <ClCompile Include="VideoBackends\D3D\D3DBase.cpp" />
<ClCompile Include="VideoBackends\D3D\D3DBoundingBox.cpp" /> <ClCompile Include="VideoBackends\D3D\D3DBoundingBox.cpp" />

View File

@ -23,8 +23,6 @@
#include "DolphinQt/QtUtils/NonDefaultQPushButton.h" #include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
#include "DolphinQt/Settings.h" #include "DolphinQt/Settings.h"
#include "UICommon/VideoUtils.h"
#include "VideoCommon/PostProcessing.h" #include "VideoCommon/PostProcessing.h"
#include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoCommon.h" #include "VideoCommon/VideoCommon.h"
@ -260,18 +258,38 @@ void EnhancementsWidget::LoadSettings()
m_block_save = true; m_block_save = true;
// Anti-Aliasing // Anti-Aliasing
const int aa_selection = Config::Get(Config::GFX_MSAA); const u32 aa_selection = Config::Get(Config::GFX_MSAA);
const bool ssaa = Config::Get(Config::GFX_SSAA); const bool ssaa = Config::Get(Config::GFX_SSAA);
const int aniso = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY); const int aniso = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY);
const TextureFilteringMode tex_filter_mode = const TextureFilteringMode tex_filter_mode =
Config::Get(Config::GFX_ENHANCE_FORCE_TEXTURE_FILTERING); Config::Get(Config::GFX_ENHANCE_FORCE_TEXTURE_FILTERING);
m_aa_combo->clear(); m_aa_combo->clear();
for (const auto& option : VideoUtils::GetAvailableAntialiasingModes(m_msaa_modes))
m_aa_combo->addItem(option == "None" ? tr("None") : QString::fromStdString(option));
m_aa_combo->setCurrentText( for (const u32 aa_mode : g_Config.backend_info.AAModes)
QString::fromStdString(std::to_string(aa_selection) + "x " + (ssaa ? "SSAA" : "MSAA"))); {
if (aa_mode == 1)
m_aa_combo->addItem(tr("None"), 1);
else
m_aa_combo->addItem(tr("%1x MSAA").arg(aa_mode), static_cast<int>(aa_mode));
if (aa_mode == aa_selection && !ssaa)
m_aa_combo->setCurrentIndex(m_aa_combo->count() - 1);
}
if (g_Config.backend_info.bSupportsSSAA)
{
for (const u32 aa_mode : g_Config.backend_info.AAModes)
{
if (aa_mode != 1) // don't show "None" twice
{
// Mark SSAA using negative values in the variant
m_aa_combo->addItem(tr("%1x SSAA").arg(aa_mode), -static_cast<int>(aa_mode));
if (aa_mode == aa_selection && ssaa)
m_aa_combo->setCurrentIndex(m_aa_combo->count() - 1);
}
}
}
m_aa_combo->setEnabled(m_aa_combo->count() > 1); m_aa_combo->setEnabled(m_aa_combo->count() > 1);
switch (tex_filter_mode) switch (tex_filter_mode)
@ -310,22 +328,10 @@ void EnhancementsWidget::SaveSettings()
if (m_block_save) if (m_block_save)
return; return;
bool is_ssaa = m_aa_combo->currentText().endsWith(QStringLiteral("SSAA")); const u32 aa_value = static_cast<u32>(std::abs(m_aa_combo->currentData().toInt()));
const bool is_ssaa = m_aa_combo->currentData().toInt() < 0;
int aa_value = m_aa_combo->currentIndex();
if (aa_value == 0)
{
aa_value = 1;
}
else
{
if (aa_value > m_msaa_modes)
aa_value -= m_msaa_modes;
aa_value = std::pow(2, aa_value);
}
Config::SetBaseOrCurrent(Config::GFX_MSAA, static_cast<unsigned int>(aa_value));
Config::SetBaseOrCurrent(Config::GFX_MSAA, aa_value);
Config::SetBaseOrCurrent(Config::GFX_SSAA, is_ssaa); Config::SetBaseOrCurrent(Config::GFX_SSAA, is_ssaa);
const int texture_filtering_selection = m_texture_filtering_combo->currentData().toInt(); const int texture_filtering_selection = m_texture_filtering_combo->currentData().toInt();

View File

@ -23,8 +23,6 @@ add_library(uicommon
UICommon.h UICommon.h
USBUtils.cpp USBUtils.cpp
USBUtils.h USBUtils.h
VideoUtils.cpp
VideoUtils.h
) )
target_link_libraries(uicommon target_link_libraries(uicommon

View File

@ -1,43 +0,0 @@
// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "UICommon/VideoUtils.h"
#include "Common/Assert.h"
#include "VideoCommon/VideoConfig.h"
namespace VideoUtils
{
std::vector<std::string> GetAvailableAntialiasingModes(int& msaa_modes)
{
std::vector<std::string> modes;
const auto& aa_modes = g_Config.backend_info.AAModes;
const bool supports_ssaa = g_Config.backend_info.bSupportsSSAA;
msaa_modes = 0;
for (const auto mode : aa_modes)
{
if (mode == 1)
{
modes.push_back("None");
ASSERT_MSG(VIDEO, !supports_ssaa || msaa_modes == 0, "SSAA setting won't work correctly");
}
else
{
modes.push_back(std::to_string(mode) + "x MSAA");
msaa_modes++;
}
}
if (supports_ssaa)
{
for (const auto mode : aa_modes)
{
if (mode != 1)
modes.push_back(std::to_string(mode) + "x SSAA");
}
}
return modes;
}
} // namespace VideoUtils

View File

@ -1,12 +0,0 @@
// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <vector>
namespace VideoUtils
{
std::vector<std::string> GetAvailableAntialiasingModes(int& m_msaa_modes);
} // namespace VideoUtils