Qt/GameCubePane: Fix swapping memory cards mid-emulation.

This commit is contained in:
Admiral H. Curtiss 2022-06-15 10:42:14 +02:00
parent 431d757151
commit ac3920a0da
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1 changed files with 1 additions and 1 deletions

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@ -372,6 +372,7 @@ void GameCubePane::BrowseMemcard(ExpansionInterface::Slot slot)
}
}
const std::string old_eu_path = Config::GetMemcardPath(slot, DiscIO::Region::PAL);
Config::SetBase(Config::GetInfoForMemcardPath(slot), raw_path);
if (Core::IsRunning())
@ -379,7 +380,6 @@ void GameCubePane::BrowseMemcard(ExpansionInterface::Slot slot)
// If emulation is running and the new card is different from the old one, notify the system to
// eject the old and insert the new card.
// TODO: This should probably done by a config change callback instead.
const std::string old_eu_path = Config::GetMemcardPath(slot, DiscIO::Region::PAL);
if (eu_path != old_eu_path)
{
// ChangeDevice unplugs the device for 1 second, which means that games should notice that