Qt/GameCubePane: Fix swapping memory cards mid-emulation.
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@ -372,6 +372,7 @@ void GameCubePane::BrowseMemcard(ExpansionInterface::Slot slot)
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}
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const std::string old_eu_path = Config::GetMemcardPath(slot, DiscIO::Region::PAL);
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Config::SetBase(Config::GetInfoForMemcardPath(slot), raw_path);
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if (Core::IsRunning())
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@ -379,7 +380,6 @@ void GameCubePane::BrowseMemcard(ExpansionInterface::Slot slot)
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// If emulation is running and the new card is different from the old one, notify the system to
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// eject the old and insert the new card.
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// TODO: This should probably done by a config change callback instead.
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const std::string old_eu_path = Config::GetMemcardPath(slot, DiscIO::Region::PAL);
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if (eu_path != old_eu_path)
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{
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// ChangeDevice unplugs the device for 1 second, which means that games should notice that
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