Retain scroll position after refreshing game list.
Fixes issue 5878.
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@ -259,6 +259,7 @@ void CGameListCtrl::BrowseForDirectory()
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void CGameListCtrl::Update()
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void CGameListCtrl::Update()
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{
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{
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int scrollPos = wxWindow::GetScrollPos(wxVERTICAL);
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// Don't let the user refresh it while a game is running
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// Don't let the user refresh it while a game is running
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
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return;
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return;
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@ -363,6 +364,7 @@ void CGameListCtrl::Update()
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Show();
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Show();
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AutomaticColumnWidth();
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AutomaticColumnWidth();
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ScrollLines(scrollPos);
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}
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}
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wxString NiceSizeFormat(s64 _size)
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wxString NiceSizeFormat(s64 _size)
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