From 56b82e764c5dc895781b769d45fb0ba9bc04f7c7 Mon Sep 17 00:00:00 2001 From: LillyJadeKatrin Date: Mon, 26 Feb 2024 22:21:05 -0500 Subject: [PATCH] Clear active challenges when game closes Failing to do this was causing challenge icons to carry over into the next game if a game was closed while the icons were active, even if the next game to run was a completely different game entirely with completely different badges. --- Source/Core/Core/AchievementManager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/Core/AchievementManager.cpp b/Source/Core/Core/AchievementManager.cpp index 9b061544c8..cd09562b05 100644 --- a/Source/Core/Core/AchievementManager.cpp +++ b/Source/Core/Core/AchievementManager.cpp @@ -908,6 +908,7 @@ void AchievementManager::CloseGame() if (m_is_game_loaded) { m_is_game_loaded = false; + m_active_challenges.clear(); ActivateDeactivateAchievements(); ActivateDeactivateLeaderboards(); ActivateDeactivateRichPresence();