Fix name conflict between SoundTouch BOOL and ObjC BOOL.
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@ -26,9 +26,18 @@
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#include <AL/alext.h>
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#endif
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#ifdef __APPLE__
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// Avoid conflict with objc.h (on Windows, ST uses the system BOOL type, so this doesn't work)
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#define BOOL SoundTouch_BOOL
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#endif
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#include <soundtouch/SoundTouch.h>
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#include <soundtouch/STTypes.h>
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#ifdef __APPLE__
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#undef BOOL
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#endif
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// 16 bit Stereo
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#define SFX_MAX_SOURCE 1
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#define OAL_MAX_BUFFERS 32
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