Merge pull request #11345 from AdmiralCurtiss/globals-pe

VideoCommon/PixelEngine: Refactor to class, move to Core::System.
This commit is contained in:
Mai 2022-12-11 21:07:30 +00:00 committed by GitHub
commit aa57d53c90
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10 changed files with 278 additions and 232 deletions

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@ -50,7 +50,7 @@ void MemoryManager::InitMMIO(bool is_wii)
auto& system = Core::System::GetInstance();
system.GetCommandProcessor().RegisterMMIO(system, m_mmio_mapping.get(), 0x0C000000);
PixelEngine::RegisterMMIO(m_mmio_mapping.get(), 0x0C001000);
system.GetPixelEngine().RegisterMMIO(m_mmio_mapping.get(), 0x0C001000);
VideoInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C002000);
ProcessorInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C003000);
MemoryInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C004000);

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@ -20,6 +20,7 @@
#include "Core/HW/VideoInterface.h"
#include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/PixelEngine.h"
namespace Core
{
@ -39,6 +40,7 @@ struct System::Impl
Fifo::FifoManager m_fifo;
Memory::MemoryManager m_memory;
MemoryInterface::MemoryInterfaceState m_memory_interface_state;
PixelEngine::PixelEngineManager m_pixel_engine;
SerialInterface::SerialInterfaceState m_serial_interface_state;
Sram m_sram;
VideoInterface::VideoInterfaceState m_video_interface_state;
@ -137,6 +139,11 @@ MemoryInterface::MemoryInterfaceState& System::GetMemoryInterfaceState() const
return m_impl->m_memory_interface_state;
}
PixelEngine::PixelEngineManager& System::GetPixelEngine() const
{
return m_impl->m_pixel_engine;
}
SerialInterface::SerialInterfaceState& System::GetSerialInterfaceState() const
{
return m_impl->m_serial_interface_state;

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@ -48,6 +48,10 @@ namespace MemoryInterface
{
class MemoryInterfaceState;
};
namespace PixelEngine
{
class PixelEngineManager;
};
namespace SerialInterface
{
class SerialInterfaceState;
@ -101,6 +105,7 @@ public:
Fifo::FifoManager& GetFifo() const;
Memory::MemoryManager& GetMemory() const;
MemoryInterface::MemoryInterfaceState& GetMemoryInterfaceState() const;
PixelEngine::PixelEngineManager& GetPixelEngine() const;
SerialInterface::SerialInterfaceState& GetSerialInterfaceState() const;
Sram& GetSRAM() const;
VideoInterface::VideoInterfaceState& GetVideoInterfaceState() const;

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@ -9,6 +9,7 @@
#include "Common/GL/GLContext.h"
#include "Core/HW/Memmap.h"
#include "Core/System.h"
#include "VideoBackends/Software/EfbCopy.h"
#include "VideoBackends/Software/EfbInterface.h"
@ -136,7 +137,8 @@ u32 SWRenderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
value = (color >> 8) | (color & 0xff) << 24;
// check what to do with the alpha channel (GX_PokeAlphaRead)
PixelEngine::AlphaReadMode alpha_read_mode = PixelEngine::GetAlphaReadMode();
PixelEngine::AlphaReadMode alpha_read_mode =
Core::System::GetInstance().GetPixelEngine().GetAlphaReadMode();
if (alpha_read_mode == PixelEngine::AlphaReadMode::ReadNone)
{

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@ -186,7 +186,7 @@ static void BPWritten(const BPCmd& bp, int cycles_into_future)
g_framebuffer_manager->RefreshPeekCache();
auto& system = Core::System::GetInstance();
if (!system.GetFifo().UseDeterministicGPUThread())
PixelEngine::SetFinish(cycles_into_future); // may generate interrupt
system.GetPixelEngine().SetFinish(system, cycles_into_future); // may generate interrupt
DEBUG_LOG_FMT(VIDEO, "GXSetDrawDone SetPEFinish (value: {:#04X})", bp.newvalue & 0xFFFF);
return;
}
@ -204,7 +204,10 @@ static void BPWritten(const BPCmd& bp, int cycles_into_future)
g_framebuffer_manager->RefreshPeekCache();
auto& system = Core::System::GetInstance();
if (!system.GetFifo().UseDeterministicGPUThread())
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), false, cycles_into_future);
{
system.GetPixelEngine().SetToken(system, static_cast<u16>(bp.newvalue & 0xFFFF), false,
cycles_into_future);
}
DEBUG_LOG_FMT(VIDEO, "SetPEToken {:#06X}", bp.newvalue & 0xFFFF);
return;
}
@ -216,7 +219,10 @@ static void BPWritten(const BPCmd& bp, int cycles_into_future)
g_framebuffer_manager->RefreshPeekCache();
auto& system = Core::System::GetInstance();
if (!system.GetFifo().UseDeterministicGPUThread())
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), true, cycles_into_future);
{
system.GetPixelEngine().SetToken(system, static_cast<u16>(bp.newvalue & 0xFFFF), true,
cycles_into_future);
}
DEBUG_LOG_FMT(VIDEO, "SetPEToken + INT {:#06X}", bp.newvalue & 0xFFFF);
return;
}
@ -758,19 +764,21 @@ void LoadBPReg(u8 reg, u32 value, int cycles_into_future)
void LoadBPRegPreprocess(u8 reg, u32 value, int cycles_into_future)
{
auto& system = Core::System::GetInstance();
// masking via BPMEM_BP_MASK could hypothetically be a problem
u32 newval = value & 0xffffff;
switch (reg)
{
case BPMEM_SETDRAWDONE:
if ((newval & 0xff) == 0x02)
PixelEngine::SetFinish(cycles_into_future);
system.GetPixelEngine().SetFinish(system, cycles_into_future);
break;
case BPMEM_PE_TOKEN_ID:
PixelEngine::SetToken(newval & 0xffff, false, cycles_into_future);
system.GetPixelEngine().SetToken(system, newval & 0xffff, false, cycles_into_future);
break;
case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
PixelEngine::SetToken(newval & 0xffff, true, cycles_into_future);
system.GetPixelEngine().SetToken(system, newval & 0xffff, true, cycles_into_future);
break;
}
}

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@ -25,188 +25,54 @@
namespace PixelEngine
{
// Note: These enums are (assumed to be) identical to the one in BPMemory, but the base type is set
// to u16 instead of u32 for BitField
enum class CompareMode : u16
{
Never = 0,
Less = 1,
Equal = 2,
LEqual = 3,
Greater = 4,
NEqual = 5,
GEqual = 6,
Always = 7
};
union UPEZConfReg
{
u16 hex;
BitField<0, 1, bool, u16> z_comparator_enable;
BitField<1, 3, CompareMode, u16> function;
BitField<4, 1, bool, u16> z_update_enable;
};
enum class SrcBlendFactor : u16
{
Zero = 0,
One = 1,
DstClr = 2,
InvDstClr = 3,
SrcAlpha = 4,
InvSrcAlpha = 5,
DstAlpha = 6,
InvDstAlpha = 7
};
enum class DstBlendFactor : u16
{
Zero = 0,
One = 1,
SrcClr = 2,
InvSrcClr = 3,
SrcAlpha = 4,
InvSrcAlpha = 5,
DstAlpha = 6,
InvDstAlpha = 7
};
enum class LogicOp : u16
{
Clear = 0,
And = 1,
AndReverse = 2,
Copy = 3,
AndInverted = 4,
NoOp = 5,
Xor = 6,
Or = 7,
Nor = 8,
Equiv = 9,
Invert = 10,
OrReverse = 11,
CopyInverted = 12,
OrInverted = 13,
Nand = 14,
Set = 15
};
union UPEAlphaConfReg
{
u16 hex;
BitField<0, 1, bool, u16> blend; // Set for GX_BM_BLEND or GX_BM_SUBTRACT
BitField<1, 1, bool, u16> logic; // Set for GX_BM_LOGIC
BitField<2, 1, bool, u16> dither;
BitField<3, 1, bool, u16> color_update_enable;
BitField<4, 1, bool, u16> alpha_update_enable;
BitField<5, 3, DstBlendFactor, u16> dst_factor;
BitField<8, 3, SrcBlendFactor, u16> src_factor;
BitField<11, 1, bool, u16> subtract; // Set for GX_BM_SUBTRACT
BitField<12, 4, LogicOp, u16> logic_op;
};
union UPEDstAlphaConfReg
{
u16 hex;
BitField<0, 8, u8, u16> alpha;
BitField<8, 1, bool, u16> enable;
};
union UPEAlphaModeConfReg
{
u16 hex;
BitField<0, 8, u8, u16> threshold;
// Yagcd and libogc use 8 bits for this, but the enum only needs 3
BitField<8, 3, CompareMode, u16> compare_mode;
};
union UPEAlphaReadReg
{
u16 hex;
BitField<0, 2, AlphaReadMode, u16> read_mode;
};
// fifo Control Register
union UPECtrlReg
{
u16 hex;
BitField<0, 1, bool, u16> pe_token_enable;
BitField<1, 1, bool, u16> pe_finish_enable;
BitField<2, 1, bool, u16> pe_token; // Write only
BitField<3, 1, bool, u16> pe_finish; // Write only
};
// STATE_TO_SAVE
static UPEZConfReg m_ZConf;
static UPEAlphaConfReg m_AlphaConf;
static UPEDstAlphaConfReg m_DstAlphaConf;
static UPEAlphaModeConfReg m_AlphaModeConf;
static UPEAlphaReadReg m_AlphaRead;
static UPECtrlReg m_Control;
static std::mutex s_token_finish_mutex;
static u16 s_token;
static u16 s_token_pending;
static bool s_token_interrupt_pending;
static bool s_finish_interrupt_pending;
static bool s_event_raised;
static bool s_signal_token_interrupt;
static bool s_signal_finish_interrupt;
static CoreTiming::EventType* et_SetTokenFinishOnMainThread;
enum
{
INT_CAUSE_PE_TOKEN = 0x200, // GP Token
INT_CAUSE_PE_FINISH = 0x400, // GP Finished
};
void DoState(PointerWrap& p)
void PixelEngineManager::DoState(PointerWrap& p)
{
p.Do(m_ZConf);
p.Do(m_AlphaConf);
p.Do(m_DstAlphaConf);
p.Do(m_AlphaModeConf);
p.Do(m_AlphaRead);
p.Do(m_Control);
p.Do(m_z_conf);
p.Do(m_alpha_conf);
p.Do(m_dst_alpha_conf);
p.Do(m_alpha_mode_conf);
p.Do(m_alpha_read);
p.Do(m_control);
p.Do(s_token);
p.Do(s_token_pending);
p.Do(s_token_interrupt_pending);
p.Do(s_finish_interrupt_pending);
p.Do(s_event_raised);
p.Do(m_token);
p.Do(m_token_pending);
p.Do(m_token_interrupt_pending);
p.Do(m_finish_interrupt_pending);
p.Do(m_event_raised);
p.Do(s_signal_token_interrupt);
p.Do(s_signal_finish_interrupt);
p.Do(m_signal_token_interrupt);
p.Do(m_signal_finish_interrupt);
}
static void UpdateInterrupts();
static void SetTokenFinish_OnMainThread(Core::System& system, u64 userdata, s64 cyclesLate);
void Init()
void PixelEngineManager::Init(Core::System& system)
{
m_Control.hex = 0;
m_ZConf.hex = 0;
m_AlphaConf.hex = 0;
m_DstAlphaConf.hex = 0;
m_AlphaModeConf.hex = 0;
m_AlphaRead.hex = 0;
m_control.hex = 0;
m_z_conf.hex = 0;
m_alpha_conf.hex = 0;
m_dst_alpha_conf.hex = 0;
m_alpha_mode_conf.hex = 0;
m_alpha_read.hex = 0;
s_token = 0;
s_token_pending = 0;
s_token_interrupt_pending = false;
s_finish_interrupt_pending = false;
s_event_raised = false;
m_token = 0;
m_token_pending = 0;
m_token_interrupt_pending = false;
m_finish_interrupt_pending = false;
m_event_raised = false;
s_signal_token_interrupt = false;
s_signal_finish_interrupt = false;
m_signal_token_interrupt = false;
m_signal_finish_interrupt = false;
et_SetTokenFinishOnMainThread = Core::System::GetInstance().GetCoreTiming().RegisterEvent(
"SetTokenFinish", SetTokenFinish_OnMainThread);
m_event_type_set_token_finish =
system.GetCoreTiming().RegisterEvent("SetTokenFinish", SetTokenFinish_OnMainThread_Static);
}
void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
void PixelEngineManager::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
{
// Directly mapped registers.
struct
@ -214,11 +80,11 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
u32 addr;
u16* ptr;
} directly_mapped_vars[] = {
{PE_ZCONF, &m_ZConf.hex},
{PE_ALPHACONF, &m_AlphaConf.hex},
{PE_DSTALPHACONF, &m_DstAlphaConf.hex},
{PE_ALPHAMODE, &m_AlphaModeConf.hex},
{PE_ALPHAREAD, &m_AlphaRead.hex},
{PE_ZCONF, &m_z_conf.hex},
{PE_ALPHACONF, &m_alpha_conf.hex},
{PE_DSTALPHACONF, &m_dst_alpha_conf.hex},
{PE_ALPHAMODE, &m_alpha_mode_conf.hex},
{PE_ALPHAREAD, &m_alpha_read.hex},
};
for (auto& mapped_var : directly_mapped_vars)
{
@ -253,27 +119,29 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
}
// Control register
mmio->Register(base | PE_CTRL_REGISTER, MMIO::DirectRead<u16>(&m_Control.hex),
MMIO::ComplexWrite<u16>([](Core::System&, u32, u16 val) {
mmio->Register(base | PE_CTRL_REGISTER, MMIO::DirectRead<u16>(&m_control.hex),
MMIO::ComplexWrite<u16>([](Core::System& system, u32, u16 val) {
auto& pe = system.GetPixelEngine();
UPECtrlReg tmpCtrl{.hex = val};
if (tmpCtrl.pe_token)
s_signal_token_interrupt = false;
pe.m_signal_token_interrupt = false;
if (tmpCtrl.pe_finish)
s_signal_finish_interrupt = false;
pe.m_signal_finish_interrupt = false;
m_Control.pe_token_enable = tmpCtrl.pe_token_enable.Value();
m_Control.pe_finish_enable = tmpCtrl.pe_finish_enable.Value();
m_Control.pe_token = false; // this flag is write only
m_Control.pe_finish = false; // this flag is write only
pe.m_control.pe_token_enable = tmpCtrl.pe_token_enable.Value();
pe.m_control.pe_finish_enable = tmpCtrl.pe_finish_enable.Value();
pe.m_control.pe_token = false; // this flag is write only
pe.m_control.pe_finish = false; // this flag is write only
DEBUG_LOG_FMT(PIXELENGINE, "(w16) CTRL_REGISTER: {:#06x}", val);
UpdateInterrupts();
pe.UpdateInterrupts();
}));
// Token register, readonly.
mmio->Register(base | PE_TOKEN_REG, MMIO::DirectRead<u16>(&s_token), MMIO::InvalidWrite<u16>());
mmio->Register(base | PE_TOKEN_REG, MMIO::DirectRead<u16>(&m_token), MMIO::InvalidWrite<u16>());
// BBOX registers, readonly and need to update a flag.
for (int i = 0; i < 4; ++i)
@ -286,35 +154,42 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
}
}
static void UpdateInterrupts()
void PixelEngineManager::UpdateInterrupts()
{
// check if there is a token-interrupt
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN,
s_signal_token_interrupt && m_Control.pe_token_enable);
m_signal_token_interrupt && m_control.pe_token_enable);
// check if there is a finish-interrupt
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH,
s_signal_finish_interrupt && m_Control.pe_finish_enable);
m_signal_finish_interrupt && m_control.pe_finish_enable);
}
static void SetTokenFinish_OnMainThread(Core::System& system, u64 userdata, s64 cyclesLate)
void PixelEngineManager::SetTokenFinish_OnMainThread_Static(Core::System& system, u64 userdata,
s64 cycles_late)
{
std::unique_lock<std::mutex> lk(s_token_finish_mutex);
s_event_raised = false;
system.GetPixelEngine().SetTokenFinish_OnMainThread(system, userdata, cycles_late);
}
s_token = s_token_pending;
if (s_token_interrupt_pending)
void PixelEngineManager::SetTokenFinish_OnMainThread(Core::System& system, u64 userdata,
s64 cycles_late)
{
s_token_interrupt_pending = false;
s_signal_token_interrupt = true;
std::unique_lock<std::mutex> lk(m_token_finish_mutex);
m_event_raised = false;
m_token = m_token_pending;
if (m_token_interrupt_pending)
{
m_token_interrupt_pending = false;
m_signal_token_interrupt = true;
UpdateInterrupts();
}
if (s_finish_interrupt_pending)
if (m_finish_interrupt_pending)
{
s_finish_interrupt_pending = false;
s_signal_finish_interrupt = true;
m_finish_interrupt_pending = false;
m_signal_finish_interrupt = true;
UpdateInterrupts();
lk.unlock();
Core::FrameUpdateOnCPUThread();
@ -322,18 +197,17 @@ static void SetTokenFinish_OnMainThread(Core::System& system, u64 userdata, s64
}
// Raise the event handler above on the CPU thread.
// s_token_finish_mutex must be locked.
// m_token_finish_mutex must be locked.
// THIS IS EXECUTED FROM VIDEO THREAD
static void RaiseEvent(int cycles_into_future)
void PixelEngineManager::RaiseEvent(Core::System& system, int cycles_into_future)
{
if (s_event_raised)
if (m_event_raised)
return;
s_event_raised = true;
m_event_raised = true;
CoreTiming::FromThread from = CoreTiming::FromThread::NON_CPU;
s64 cycles = 0; // we don't care about timings for dual core mode.
auto& system = Core::System::GetInstance();
if (!system.IsDualCoreMode() || system.GetFifo().UseDeterministicGPUThread())
{
from = CoreTiming::FromThread::CPU;
@ -342,40 +216,35 @@ static void RaiseEvent(int cycles_into_future)
// games time to setup any interrupt state
cycles = std::max(500, cycles_into_future);
}
Core::System::GetInstance().GetCoreTiming().ScheduleEvent(cycles, et_SetTokenFinishOnMainThread,
0, from);
system.GetCoreTiming().ScheduleEvent(cycles, m_event_type_set_token_finish, 0, from);
}
// SetToken
// THIS IS EXECUTED FROM VIDEO THREAD
void SetToken(const u16 token, const bool interrupt, int cycles_into_future)
void PixelEngineManager::SetToken(Core::System& system, const u16 token, const bool interrupt,
int cycles_into_future)
{
DEBUG_LOG_FMT(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: {:04x})", token);
std::lock_guard<std::mutex> lk(s_token_finish_mutex);
std::lock_guard<std::mutex> lk(m_token_finish_mutex);
s_token_pending = token;
s_token_interrupt_pending |= interrupt;
m_token_pending = token;
m_token_interrupt_pending |= interrupt;
RaiseEvent(cycles_into_future);
RaiseEvent(system, cycles_into_future);
}
// SetFinish
// THIS IS EXECUTED FROM VIDEO THREAD (BPStructs.cpp) when a new frame has been drawn
void SetFinish(int cycles_into_future)
void PixelEngineManager::SetFinish(Core::System& system, int cycles_into_future)
{
DEBUG_LOG_FMT(PIXELENGINE, "VIDEO Set Finish");
std::lock_guard<std::mutex> lk(s_token_finish_mutex);
std::lock_guard<std::mutex> lk(m_token_finish_mutex);
s_finish_interrupt_pending |= true;
m_finish_interrupt_pending |= true;
RaiseEvent(cycles_into_future);
}
AlphaReadMode GetAlphaReadMode()
{
return m_AlphaRead.read_mode;
RaiseEvent(system, cycles_into_future);
}
} // namespace PixelEngine

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@ -3,10 +3,21 @@
#pragma once
#include <mutex>
#include "Common/BitField.h"
#include "Common/CommonTypes.h"
class PointerWrap;
namespace Core
{
class System;
}
namespace CoreTiming
{
struct EventType;
}
namespace MMIO
{
class Mapping;
@ -54,14 +65,157 @@ enum class AlphaReadMode : u16
ReadNone = 2, // Always read the real alpha value
};
void Init();
// Note: These enums are (assumed to be) identical to the one in BPMemory, but the base type is set
// to u16 instead of u32 for BitField
enum class CompareMode : u16
{
Never = 0,
Less = 1,
Equal = 2,
LEqual = 3,
Greater = 4,
NEqual = 5,
GEqual = 6,
Always = 7
};
union UPEZConfReg
{
u16 hex = 0;
BitField<0, 1, bool, u16> z_comparator_enable;
BitField<1, 3, CompareMode, u16> function;
BitField<4, 1, bool, u16> z_update_enable;
};
enum class SrcBlendFactor : u16
{
Zero = 0,
One = 1,
DstClr = 2,
InvDstClr = 3,
SrcAlpha = 4,
InvSrcAlpha = 5,
DstAlpha = 6,
InvDstAlpha = 7
};
enum class DstBlendFactor : u16
{
Zero = 0,
One = 1,
SrcClr = 2,
InvSrcClr = 3,
SrcAlpha = 4,
InvSrcAlpha = 5,
DstAlpha = 6,
InvDstAlpha = 7
};
enum class LogicOp : u16
{
Clear = 0,
And = 1,
AndReverse = 2,
Copy = 3,
AndInverted = 4,
NoOp = 5,
Xor = 6,
Or = 7,
Nor = 8,
Equiv = 9,
Invert = 10,
OrReverse = 11,
CopyInverted = 12,
OrInverted = 13,
Nand = 14,
Set = 15
};
union UPEAlphaConfReg
{
u16 hex = 0;
BitField<0, 1, bool, u16> blend; // Set for GX_BM_BLEND or GX_BM_SUBTRACT
BitField<1, 1, bool, u16> logic; // Set for GX_BM_LOGIC
BitField<2, 1, bool, u16> dither;
BitField<3, 1, bool, u16> color_update_enable;
BitField<4, 1, bool, u16> alpha_update_enable;
BitField<5, 3, DstBlendFactor, u16> dst_factor;
BitField<8, 3, SrcBlendFactor, u16> src_factor;
BitField<11, 1, bool, u16> subtract; // Set for GX_BM_SUBTRACT
BitField<12, 4, LogicOp, u16> logic_op;
};
union UPEDstAlphaConfReg
{
u16 hex = 0;
BitField<0, 8, u8, u16> alpha;
BitField<8, 1, bool, u16> enable;
};
union UPEAlphaModeConfReg
{
u16 hex = 0;
BitField<0, 8, u8, u16> threshold;
// Yagcd and libogc use 8 bits for this, but the enum only needs 3
BitField<8, 3, CompareMode, u16> compare_mode;
};
union UPEAlphaReadReg
{
u16 hex = 0;
BitField<0, 2, AlphaReadMode, u16> read_mode;
};
// fifo Control Register
union UPECtrlReg
{
u16 hex = 0;
BitField<0, 1, bool, u16> pe_token_enable;
BitField<1, 1, bool, u16> pe_finish_enable;
BitField<2, 1, bool, u16> pe_token; // Write only
BitField<3, 1, bool, u16> pe_finish; // Write only
};
class PixelEngineManager
{
public:
void Init(Core::System& system);
void DoState(PointerWrap& p);
void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
// gfx backend support
void SetToken(const u16 token, const bool interrupt, int cycle_delay);
void SetFinish(int cycle_delay);
AlphaReadMode GetAlphaReadMode();
void SetToken(Core::System& system, const u16 token, const bool interrupt, int cycle_delay);
void SetFinish(Core::System& system, int cycle_delay);
AlphaReadMode GetAlphaReadMode() const { return m_alpha_read.read_mode; }
private:
void RaiseEvent(Core::System& system, int cycles_into_future);
void UpdateInterrupts();
void SetTokenFinish_OnMainThread(Core::System& system, u64 userdata, s64 cycles_late);
static void SetTokenFinish_OnMainThread_Static(Core::System& system, u64 userdata,
s64 cycles_late);
// STATE_TO_SAVE
UPEZConfReg m_z_conf;
UPEAlphaConfReg m_alpha_conf;
UPEDstAlphaConfReg m_dst_alpha_conf;
UPEAlphaModeConfReg m_alpha_mode_conf;
UPEAlphaReadReg m_alpha_read;
UPECtrlReg m_control;
std::mutex m_token_finish_mutex;
u16 m_token = 0;
u16 m_token_pending = 0;
bool m_token_interrupt_pending = false;
bool m_finish_interrupt_pending = false;
bool m_event_raised = false;
bool m_signal_token_interrupt = false;
bool m_signal_finish_interrupt = false;
CoreTiming::EventType* m_event_type_set_token_finish = nullptr;
};
} // namespace PixelEngine

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@ -278,7 +278,8 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
}
// check what to do with the alpha channel (GX_PokeAlphaRead)
PixelEngine::AlphaReadMode alpha_read_mode = PixelEngine::GetAlphaReadMode();
PixelEngine::AlphaReadMode alpha_read_mode =
Core::System::GetInstance().GetPixelEngine().GetAlphaReadMode();
if (alpha_read_mode == PixelEngine::AlphaReadMode::ReadNone)
{

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@ -325,7 +325,7 @@ void VideoBackendBase::InitializeShared()
auto& command_processor = system.GetCommandProcessor();
command_processor.Init(system);
system.GetFifo().Init(system);
PixelEngine::Init();
system.GetPixelEngine().Init(system);
BPInit();
VertexLoaderManager::Init();
VertexShaderManager::Init();

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@ -68,7 +68,7 @@ void VideoCommon_DoState(PointerWrap& p)
command_processor.DoState(p);
p.DoMarker("CommandProcessor");
PixelEngine::DoState(p);
system.GetPixelEngine().DoState(p);
p.DoMarker("PixelEngine");
// the old way of replaying current bpmem as writes to push side effects to pixel shader manager