Merge pull request #8267 from lioncash/null
VideoBackends/Null: Minor cleanup
This commit is contained in:
commit
a9e04e0a72
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@ -13,6 +13,7 @@
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#include "VideoBackends/Null/VertexManager.h"
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#include "VideoBackends/Null/VideoBackend.h"
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#include "Common/Common.h"
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#include "Common/MsgHandler.h"
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#include "VideoCommon/FramebufferManager.h"
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@ -97,4 +98,10 @@ void VideoBackend::Shutdown()
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ShutdownShared();
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}
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std::string VideoBackend::GetDisplayName() const
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{
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// i18n: Null is referring to the null video backend, which renders nothing
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return _trans("Null");
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}
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} // namespace Null
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@ -19,7 +19,6 @@ class NullTexture final : public AbstractTexture
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{
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public:
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explicit NullTexture(const TextureConfig& config);
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~NullTexture() = default;
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void CopyRectangleFromTexture(const AbstractTexture* src,
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const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
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@ -58,7 +57,6 @@ public:
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explicit NullFramebuffer(AbstractTexture* color_attachment, AbstractTexture* depth_attachment,
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AbstractTextureFormat color_format, AbstractTextureFormat depth_format,
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u32 width, u32 height, u32 layers, u32 samples);
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~NullFramebuffer() override = default;
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static std::unique_ptr<NullFramebuffer> Create(NullTexture* color_attachment,
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NullTexture* depth_attachment);
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@ -8,11 +8,9 @@
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namespace Null
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{
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class PerfQuery : public PerfQueryBase
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class PerfQuery final : public PerfQueryBase
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{
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public:
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PerfQuery() {}
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~PerfQuery() override {}
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void EnableQuery(PerfQueryGroup type) override {}
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void DisableQuery(PerfQueryGroup type) override {}
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void ResetQuery() override {}
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@ -2,10 +2,9 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/Logging/Log.h"
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#include "VideoBackends/Null/Render.h"
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#include "VideoBackends/Null/NullTexture.h"
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#include "VideoBackends/Null/Render.h"
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#include "VideoCommon/AbstractPipeline.h"
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#include "VideoCommon/AbstractShader.h"
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@ -45,7 +44,6 @@ class NullShader final : public AbstractShader
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{
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public:
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explicit NullShader(ShaderStage stage) : AbstractShader(stage) {}
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~NullShader() = default;
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};
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std::unique_ptr<AbstractShader>
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@ -62,9 +60,6 @@ std::unique_ptr<AbstractShader> Renderer::CreateShaderFromBinary(ShaderStage sta
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class NullPipeline final : public AbstractPipeline
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{
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public:
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NullPipeline() = default;
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~NullPipeline() override = default;
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};
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std::unique_ptr<AbstractPipeline> Renderer::CreatePipeline(const AbstractPipelineConfig& config,
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@ -8,7 +8,7 @@
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namespace Null
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{
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class Renderer : public ::Renderer
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class Renderer final : public ::Renderer
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{
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public:
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Renderer();
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@ -4,21 +4,12 @@
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#pragma once
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#include <memory>
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#include "VideoBackends/Null/NullTexture.h"
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#include "VideoCommon/TextureCacheBase.h"
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#include "VideoCommon/TextureConfig.h"
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namespace Null
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{
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class TextureCache : public TextureCacheBase
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class TextureCache final : public TextureCacheBase
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{
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public:
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TextureCache() {}
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~TextureCache() {}
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protected:
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void CopyEFB(AbstractStagingTexture* dst, const EFBCopyParams& params, u32 native_width,
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u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride,
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@ -3,10 +3,6 @@
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// Refer to the license.txt file included.
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#include "VideoBackends/Null/VertexManager.h"
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#include "VideoBackends/Null/Render.h"
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#include "VideoCommon/IndexGenerator.h"
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#include "VideoCommon/VertexLoaderManager.h"
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namespace Null
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{
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@ -4,18 +4,15 @@
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#pragma once
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#include <memory>
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#include <vector>
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#include "VideoCommon/VertexManagerBase.h"
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namespace Null
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{
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class VertexManager : public VertexManagerBase
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class VertexManager final : public VertexManagerBase
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{
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public:
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VertexManager();
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~VertexManager();
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~VertexManager() override;
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protected:
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void DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) override;
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@ -4,22 +4,17 @@
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#pragma once
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#include "Common/Common.h"
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#include "VideoCommon/VideoBackendBase.h"
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namespace Null
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{
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class VideoBackend : public VideoBackendBase
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class VideoBackend final : public VideoBackendBase
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{
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bool Initialize(const WindowSystemInfo& wsi) override;
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void Shutdown() override;
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std::string GetName() const override { return "Null"; }
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std::string GetDisplayName() const override
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{
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// i18n: Null is referring to the null video backend, which renders nothing
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return _trans("Null");
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}
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std::string GetDisplayName() const override;
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void InitBackendInfo() override;
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};
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} // namespace Null
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