Stop crash with ogl and render to child window fix. (issue 200)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@725 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -402,7 +402,7 @@ THREAD_RETURN EmuThread(void *pArg)
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LOG(MASTER_LOG, "EmuThread exited");
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//The CPU should return when a game is stopped and cleanup should be done here,
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//so we can restart the plugins (or load new ones) for the next game
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if (_CoreParameter.hMainWindow == g_pWindowHandle)
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Host_UpdateMainFrame();
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return 0;
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}
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