Stop crash with ogl and render to child window fix. (issue 200)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@725 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
memberTwo.mb2 2008-09-29 12:15:11 +00:00
parent 8c2a9fa08d
commit a9c81fad7d
1 changed files with 2 additions and 2 deletions

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@ -402,7 +402,7 @@ THREAD_RETURN EmuThread(void *pArg)
LOG(MASTER_LOG, "EmuThread exited"); LOG(MASTER_LOG, "EmuThread exited");
//The CPU should return when a game is stopped and cleanup should be done here, //The CPU should return when a game is stopped and cleanup should be done here,
//so we can restart the plugins (or load new ones) for the next game //so we can restart the plugins (or load new ones) for the next game
if (_CoreParameter.hMainWindow == g_pWindowHandle)
Host_UpdateMainFrame(); Host_UpdateMainFrame();
return 0; return 0;
} }