Test for libs not OS
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1417 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
e7dacb5655
commit
a9b2738a36
|
@ -90,7 +90,7 @@ inline unsigned long timeGetTime()
|
||||||
#undef I_NEED_OS2_H
|
#undef I_NEED_OS2_H
|
||||||
#undef BOOL
|
#undef BOOL
|
||||||
|
|
||||||
#if !defined(__APPLE__)
|
#if defined(HAVE_X11) && HAVE_X11
|
||||||
#include <X11/Xlib.h>
|
#include <X11/Xlib.h>
|
||||||
#include <X11/Xutil.h>
|
#include <X11/Xutil.h>
|
||||||
#include <X11/keysym.h>
|
#include <X11/keysym.h>
|
||||||
|
|
|
@ -21,7 +21,7 @@
|
||||||
#include "OS/Win32.h"
|
#include "OS/Win32.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(__APPLE__) && !defined(OSX64)
|
#if defined(USE_SDL) && USE_SDL
|
||||||
#include <SDL.h>
|
#include <SDL.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -48,7 +48,7 @@
|
||||||
#include "TextureConverter.h"
|
#include "TextureConverter.h"
|
||||||
|
|
||||||
#include "VideoState.h"
|
#include "VideoState.h"
|
||||||
#if !defined(OSX64)
|
#if HAVE_WX
|
||||||
#include "Debugger/Debugger.h" // for the CDebugger class
|
#include "Debugger/Debugger.h" // for the CDebugger class
|
||||||
#endif
|
#endif
|
||||||
SVideoInitialize g_VideoInitialize;
|
SVideoInitialize g_VideoInitialize;
|
||||||
|
@ -59,10 +59,8 @@ SVideoInitialize g_VideoInitialize;
|
||||||
clsoe the window if it has auto started, and then restart it after the dll has loaded
|
clsoe the window if it has auto started, and then restart it after the dll has loaded
|
||||||
for the purpose of the game. At that point there is no need to use the same dll instance
|
for the purpose of the game. At that point there is no need to use the same dll instance
|
||||||
as the one that is rendering the game. However, that could be done. */
|
as the one that is rendering the game. However, that could be done. */
|
||||||
#if defined(OSX64)
|
|
||||||
void DllDebugger(HWND _hParent) { }
|
#if HAVE_WX
|
||||||
void DoDllDebugger() { }
|
|
||||||
#else
|
|
||||||
CDebugger* m_frame;
|
CDebugger* m_frame;
|
||||||
void DllDebugger(HWND _hParent, bool Show)
|
void DllDebugger(HWND _hParent, bool Show)
|
||||||
{
|
{
|
||||||
|
@ -86,6 +84,9 @@ void DoDllDebugger()
|
||||||
//m_frame = new CDebugger(NULL);
|
//m_frame = new CDebugger(NULL);
|
||||||
//m_frame->Show();
|
//m_frame->Show();
|
||||||
}
|
}
|
||||||
|
#else
|
||||||
|
void DllDebugger(HWND _hParent) { }
|
||||||
|
void DoDllDebugger() { }
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue