Merge pull request #8252 from stenzek/glsl-es-is-annoying
FramebufferShaderGen: Fix format reinterpret shaders on GLES
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commit
a9abf2838e
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@ -597,29 +597,30 @@ std::string GenerateTextureReinterpretShader(TextureFormat from_format, TextureF
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case TextureFormat::I8:
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case TextureFormat::C8:
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{
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ss << " ocol0.rgba = (float(raw_value & 0xFFu) / 255.0).rrrr;\n";
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ss << " float orgba = float(raw_value & 0xFFu) / 255.0;\n";
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ss << " ocol0 = float4(orgba, orgba, orgba, orgba);\n";
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}
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break;
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case TextureFormat::IA8:
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{
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ss << " ocol0.rgb = (float(raw_value & 0xFFu) / 255.0).rrr;\n";
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ss << " ocol0.a = float((raw_value >> 8) & 0xFFu) / 255.0;\n";
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ss << " float orgb = float(raw_value & 0xFFu) / 255.0;\n";
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ss << " ocol0 = float4(orgb, orgb, orgb, float((raw_value >> 8) & 0xFFu) / 255.0);\n";
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}
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break;
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case TextureFormat::IA4:
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{
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ss << " ocol0.rgb = (float(raw_value & 0xFu) / 15.0).rrr;\n";
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ss << " ocol0.a = float((raw_value >> 4) & 0xFu) / 15.0;\n";
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ss << " float orgb = float(raw_value & 0xFu) / 15.0;\n";
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ss << " ocol0 = float4(orgb, orgb, orgb, float((raw_value >> 4) & 0xFu) / 15.0);\n";
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}
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break;
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case TextureFormat::RGB565:
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{
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ss << " ocol0 = float4(float((raw_value >> 10) & 0x1Fu) / 31.0\n";
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ss << " ocol0 = float4(float((raw_value >> 10) & 0x1Fu) / 31.0,\n";
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ss << " float((raw_value >> 5) & 0x1Fu) / 31.0,\n";
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ss << " float(raw_value & 0x1Fu) / 31.0,, 1.0);\n";
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ss << " float(raw_value & 0x1Fu) / 31.0, 1.0);\n";
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}
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break;
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@ -254,6 +254,14 @@ TextureCacheBase::ApplyPaletteToEntry(TCacheEntry* entry, u8* palette, TLUTForma
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{
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DEBUG_ASSERT(g_ActiveConfig.backend_info.bSupportsPaletteConversion);
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const AbstractPipeline* pipeline = g_shader_cache->GetPaletteConversionPipeline(tlutfmt);
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if (!pipeline)
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{
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ERROR_LOG(VIDEO, "Failed to get conversion pipeline for format 0x%02X",
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static_cast<u32>(tlutfmt));
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return nullptr;
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}
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TextureConfig new_config = entry->texture->GetConfig();
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new_config.levels = 1;
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new_config.flags |= AbstractTextureFlag_RenderTarget;
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@ -293,7 +301,7 @@ TextureCacheBase::ApplyPaletteToEntry(TCacheEntry* entry, u8* palette, TLUTForma
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g_renderer->SetAndDiscardFramebuffer(decoded_entry->framebuffer.get());
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g_renderer->SetViewportAndScissor(decoded_entry->texture->GetRect());
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g_renderer->SetPipeline(g_shader_cache->GetPaletteConversionPipeline(tlutfmt));
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g_renderer->SetPipeline(pipeline);
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g_renderer->SetTexture(1, entry->texture.get());
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g_renderer->SetSamplerState(1, RenderState::GetPointSamplerState());
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g_renderer->Draw(0, 3);
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@ -314,6 +322,16 @@ TextureCacheBase::ApplyPaletteToEntry(TCacheEntry* entry, u8* palette, TLUTForma
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TextureCacheBase::TCacheEntry* TextureCacheBase::ReinterpretEntry(const TCacheEntry* existing_entry,
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TextureFormat new_format)
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{
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const AbstractPipeline* pipeline =
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g_shader_cache->GetTextureReinterpretPipeline(existing_entry->format.texfmt, new_format);
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if (!pipeline)
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{
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ERROR_LOG(VIDEO,
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"Failed to obtain texture reinterpreting pipeline from format 0x%02X to 0x%02X",
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static_cast<u32>(existing_entry->format.texfmt), static_cast<u32>(new_format));
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return nullptr;
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}
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TextureConfig new_config = existing_entry->texture->GetConfig();
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new_config.levels = 1;
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new_config.flags |= AbstractTextureFlag_RenderTarget;
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@ -336,8 +354,7 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::ReinterpretEntry(const TCacheEn
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g_renderer->BeginUtilityDrawing();
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g_renderer->SetAndDiscardFramebuffer(reinterpreted_entry->framebuffer.get());
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g_renderer->SetViewportAndScissor(reinterpreted_entry->texture->GetRect());
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g_renderer->SetPipeline(
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g_shader_cache->GetTextureReinterpretPipeline(existing_entry->format.texfmt, new_format));
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g_renderer->SetPipeline(pipeline);
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g_renderer->SetTexture(0, existing_entry->texture.get());
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g_renderer->SetSamplerState(1, RenderState::GetPointSamplerState());
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g_renderer->Draw(0, 3);
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@ -432,7 +449,10 @@ TextureCacheBase::DoPartialTextureUpdates(TCacheEntry* entry_to_update, u8* pale
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continue;
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}
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entry = ReinterpretEntry(entry, entry_to_update->format.texfmt);
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TCacheEntry* reinterpreted_entry =
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ReinterpretEntry(entry, entry_to_update->format.texfmt);
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if (reinterpreted_entry)
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entry = reinterpreted_entry;
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}
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if (isPaletteTexture)
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