Merge pull request #774 from magcius/texdecode-cleanup
Clean up the TextureDecoder and some related things
This commit is contained in:
commit
a9a6270982
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@ -220,22 +220,6 @@ void Interpreter::lwz(UGeckoInstruction _inst)
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{
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m_GPR[_inst.RD] = temp;
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}
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// hack to detect SelectThread loop
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// should probably run a pass through memory instead before execution
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// but that would be dangerous
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// Enable idle skipping?
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/*
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if ((_inst.hex & 0xFFFF0000)==0x800D0000 &&
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Memory::ReadUnchecked_U32(PC+4)==0x28000000 &&
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Memory::ReadUnchecked_U32(PC+8)==0x4182fff8)
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{
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if (CommandProcessor::AllowIdleSkipping() && PixelEngine::AllowIdleSkipping())
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{
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CoreTiming::Idle();
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}
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}*/
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}
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void Interpreter::lwzu(UGeckoInstruction _inst)
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@ -94,7 +94,6 @@ void Jit64::lXXx(UGeckoInstruction inst)
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// (mb2): I agree,
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// IMHO those Idles should always be skipped and replaced by a more controllable "native" Idle methode
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// ... maybe the throttle one already do that :p
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// if (CommandProcessor::AllowIdleSkipping() && PixelEngine::AllowIdleSkipping())
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle &&
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inst.OPCD == 32 &&
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(inst.hex & 0xFFFF0000) == 0x800D0000 &&
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@ -72,7 +72,6 @@ void InitBackendInfo()
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}
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g_Config.backend_info.APIType = API_D3D;
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g_Config.backend_info.bUseRGBATextures = true; // the GX formats barely match any D3D11 formats
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g_Config.backend_info.bUseMinimalMipCount = true;
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g_Config.backend_info.bSupportsExclusiveFullscreen = true;
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g_Config.backend_info.bSupportsDualSourceBlend = true;
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@ -132,7 +132,6 @@ static void GetShaders(std::vector<std::string> &shaders)
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static void InitBackendInfo()
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{
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g_Config.backend_info.APIType = API_OPENGL;
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g_Config.backend_info.bUseRGBATextures = true;
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g_Config.backend_info.bUseMinimalMipCount = false;
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g_Config.backend_info.bSupportsExclusiveFullscreen = false;
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//g_Config.backend_info.bSupportsDualSourceBlend = true; // is gpu dependent and must be set in renderer
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@ -106,6 +106,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
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TexMode0& tm0 = texUnit.texMode0[subTexmap];
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TexImage0& ti0 = texUnit.texImage0[subTexmap];
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TexTLUT& texTlut = texUnit.texTlut[subTexmap];
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TlutFormat tlutfmt = (TlutFormat) texTlut.tlut_format;
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u8 *imageSrc, *imageSrcOdd = nullptr;
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if (texUnit.texImage1[subTexmap].image_type)
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@ -124,6 +125,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
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int imageHeight = ti0.height;
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int tlutAddress = texTlut.tmem_offset << 9;
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const u8* tlut = &texMem[tlutAddress];
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// reduce sample location and texture size to mip level
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// move texture pointer to mip location
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@ -181,16 +183,16 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
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if (!(ti0.format == GX_TF_RGBA8 && texUnit.texImage1[subTexmap].image_type))
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{
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageT, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageT, imageWidth, ti0.format, tlut, tlutfmt);
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SetTexel(sampledTex, texel, (128 - fractS) * (128 - fractT));
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageT, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageT, imageWidth, ti0.format, tlut, tlutfmt);
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AddTexel(sampledTex, texel, (fractS) * (128 - fractT));
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageTPlus1, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageTPlus1, imageWidth, ti0.format, tlut, tlutfmt);
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AddTexel(sampledTex, texel, (128 - fractS) * (fractT));
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageTPlus1, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
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TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageTPlus1, imageWidth, ti0.format, tlut, tlutfmt);
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AddTexel(sampledTex, texel, (fractS) * (fractT));
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}
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else
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@ -224,7 +226,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
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WrapCoord(imageT, tm0.wrap_t, imageHeight);
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if (!(ti0.format == GX_TF_RGBA8 && texUnit.texImage1[subTexmap].image_type))
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TexDecoder_DecodeTexel(sample, imageSrc, imageS, imageT, imageWidth, ti0.format, tlutAddress, texTlut.tlut_format);
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TexDecoder_DecodeTexel(sample, imageSrc, imageS, imageT, imageWidth, ti0.format, tlut, tlutfmt);
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else
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TexDecoder_DecodeTexelRGBA8FromTmem(sample, imageSrc, imageSrcOdd, imageS, imageT, imageWidth);
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}
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@ -23,6 +23,7 @@ set(SRCS BPFunctions.cpp
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Statistics.cpp
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TextureCacheBase.cpp
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TextureConversionShader.cpp
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TextureDecoder_Common.cpp
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VertexLoader.cpp
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VertexLoaderManager.cpp
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VertexLoader_Color.cpp
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@ -141,8 +141,6 @@ void GatherPipeBursted();
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void UpdateInterrupts(u64 userdata);
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void UpdateInterruptsFromVideoBackend(u64 userdata);
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bool AllowIdleSkipping();
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void SetCpClearRegister();
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void SetCpControlRegister();
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void SetCpStatusRegister();
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@ -490,8 +490,8 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
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{
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if (!(texformat == GX_TF_RGBA8 && from_tmem))
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{
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pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth,
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expandedHeight, texformat, tlutaddr, tlutfmt, g_ActiveConfig.backend_info.bUseRGBATextures);
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const u8* tlut = &texMem[tlutaddr];
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pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth, expandedHeight, texformat, tlut, (TlutFormat) tlutfmt);
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}
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else
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{
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@ -567,7 +567,8 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
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const u8*& mip_src_data = from_tmem
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? ((level % 2) ? ptr_odd : ptr_even)
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: src_data;
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TexDecoder_Decode(temp, mip_src_data, expanded_mip_width, expanded_mip_height, texformat, tlutaddr, tlutfmt, g_ActiveConfig.backend_info.bUseRGBATextures);
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const u8* tlut = &texMem[tlutaddr];
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TexDecoder_Decode(temp, mip_src_data, expanded_mip_width, expanded_mip_height, texformat, tlut, (TlutFormat) tlutfmt);
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mip_src_data += TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
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entry->Load(mip_width, mip_height, expanded_mip_width, level);
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@ -52,9 +52,12 @@ enum TextureFormat
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GX_CTF_Z16L = 0xC | _GX_TF_ZTF | _GX_TF_CTF,
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};
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extern const char* texfmt[];
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extern const unsigned char sfont_map[];
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extern const unsigned char sfont_raw[][9*10];
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enum TlutFormat
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{
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GX_TL_IA8 = 0x0,
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GX_TL_RGB565 = 0x1,
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GX_TL_RGB5A3 = 0x2,
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};
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int TexDecoder_GetTexelSizeInNibbles(int format);
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int TexDecoder_GetTextureSizeInBytes(int width, int height, int format);
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@ -75,9 +78,12 @@ enum PC_TexFormat
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PC_TEX_FMT_DXT1,
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};
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PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt,bool rgbaOnly = false);
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PC_TexFormat GetPC_TexFormat(int texformat, int tlutfmt);
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void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt);
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void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth);
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PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt);
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PC_TexFormat TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height);
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void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, const u8* tlut, TlutFormat tlutfmt);
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void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth);
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void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);
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/* Internal method, implemented by TextureDecoder_Generic and TextureDecoder_x64. */
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PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt);
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@ -0,0 +1,611 @@
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "VideoCommon/LookUpTables.h"
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#include "VideoCommon/sfont.inc"
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#include "VideoCommon/TextureDecoder.h"
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static bool TexFmt_Overlay_Enable=false;
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static bool TexFmt_Overlay_Center=false;
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// TRAM
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// STATE_TO_SAVE
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GC_ALIGNED16(u8 texMem[TMEM_SIZE]);
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int TexDecoder_GetTexelSizeInNibbles(int format)
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{
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switch (format & 0x3f) {
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case GX_TF_I4: return 1;
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case GX_TF_I8: return 2;
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case GX_TF_IA4: return 2;
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case GX_TF_IA8: return 4;
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case GX_TF_RGB565: return 4;
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case GX_TF_RGB5A3: return 4;
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case GX_TF_RGBA8: return 8;
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case GX_TF_C4: return 1;
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case GX_TF_C8: return 2;
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case GX_TF_C14X2: return 4;
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case GX_TF_CMPR: return 1;
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case GX_CTF_R4: return 1;
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case GX_CTF_RA4: return 2;
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case GX_CTF_RA8: return 4;
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case GX_CTF_YUVA8: return 8;
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case GX_CTF_A8: return 2;
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case GX_CTF_R8: return 2;
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case GX_CTF_G8: return 2;
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case GX_CTF_B8: return 2;
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case GX_CTF_RG8: return 4;
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case GX_CTF_GB8: return 4;
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case GX_TF_Z8: return 2;
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case GX_TF_Z16: return 4;
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case GX_TF_Z24X8: return 8;
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case GX_CTF_Z4: return 1;
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case GX_CTF_Z8M: return 2;
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case GX_CTF_Z8L: return 2;
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case GX_CTF_Z16L: return 4;
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default: return 1;
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}
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}
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int TexDecoder_GetTextureSizeInBytes(int width, int height, int format)
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{
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return (width * height * TexDecoder_GetTexelSizeInNibbles(format)) / 2;
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}
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int TexDecoder_GetBlockWidthInTexels(u32 format)
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{
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switch (format)
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{
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case GX_TF_I4: return 8;
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case GX_TF_I8: return 8;
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case GX_TF_IA4: return 8;
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case GX_TF_IA8: return 4;
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case GX_TF_RGB565: return 4;
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case GX_TF_RGB5A3: return 4;
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case GX_TF_RGBA8: return 4;
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case GX_TF_C4: return 8;
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case GX_TF_C8: return 8;
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case GX_TF_C14X2: return 4;
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case GX_TF_CMPR: return 8;
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case GX_CTF_R4: return 8;
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case GX_CTF_RA4: return 8;
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case GX_CTF_RA8: return 4;
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case GX_CTF_A8: return 8;
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case GX_CTF_R8: return 8;
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case GX_CTF_G8: return 8;
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case GX_CTF_B8: return 8;
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case GX_CTF_RG8: return 4;
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case GX_CTF_GB8: return 4;
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case GX_TF_Z8: return 8;
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case GX_TF_Z16: return 4;
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case GX_TF_Z24X8: return 4;
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case GX_CTF_Z4: return 8;
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case GX_CTF_Z8M: return 8;
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case GX_CTF_Z8L: return 8;
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case GX_CTF_Z16L: return 4;
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default:
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ERROR_LOG(VIDEO, "Unsupported Texture Format (%08x)! (GetBlockWidthInTexels)", format);
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return 8;
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}
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}
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int TexDecoder_GetBlockHeightInTexels(u32 format)
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{
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switch (format)
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{
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case GX_TF_I4: return 8;
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case GX_TF_I8: return 4;
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case GX_TF_IA4: return 4;
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case GX_TF_IA8: return 4;
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case GX_TF_RGB565: return 4;
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case GX_TF_RGB5A3: return 4;
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case GX_TF_RGBA8: return 4;
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case GX_TF_C4: return 8;
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case GX_TF_C8: return 4;
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case GX_TF_C14X2: return 4;
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case GX_TF_CMPR: return 8;
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case GX_CTF_R4: return 8;
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case GX_CTF_RA4: return 4;
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case GX_CTF_RA8: return 4;
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case GX_CTF_A8: return 4;
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case GX_CTF_R8: return 4;
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case GX_CTF_G8: return 4;
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case GX_CTF_B8: return 4;
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case GX_CTF_RG8: return 4;
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case GX_CTF_GB8: return 4;
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case GX_TF_Z8: return 4;
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case GX_TF_Z16: return 4;
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case GX_TF_Z24X8: return 4;
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case GX_CTF_Z4: return 8;
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case GX_CTF_Z8M: return 4;
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case GX_CTF_Z8L: return 4;
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case GX_CTF_Z16L: return 4;
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default:
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ERROR_LOG(VIDEO, "Unsupported Texture Format (%08x)! (GetBlockHeightInTexels)", format);
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return 4;
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}
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}
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//returns bytes
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int TexDecoder_GetPaletteSize(int format)
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{
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switch (format)
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{
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case GX_TF_C4: return 16 * 2;
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case GX_TF_C8: return 256 * 2;
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case GX_TF_C14X2: return 16384 * 2;
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default:
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return 0;
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}
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}
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void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center)
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{
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TexFmt_Overlay_Enable = enable;
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TexFmt_Overlay_Center = center;
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}
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static const char* texfmt[] = {
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// pixel
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"I4", "I8", "IA4", "IA8",
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"RGB565", "RGB5A3", "RGBA8", "0x07",
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"C4", "C8", "C14X2", "0x0B",
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"0x0C", "0x0D", "CMPR", "0x0F",
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// Z-buffer
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"0x10", "Z8", "0x12", "Z16",
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"0x14", "0x15", "Z24X8", "0x17",
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"0x18", "0x19", "0x1A", "0x1B",
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"0x1C", "0x1D", "0x1E", "0x1F",
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// pixel + copy
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"CR4", "0x21", "CRA4", "CRA8",
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"0x24", "0x25", "CYUVA8", "CA8",
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"CR8", "CG8", "CB8", "CRG8",
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"CGB8", "0x2D", "0x2E", "0x2F",
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// Z + copy
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"CZ4", "0x31", "0x32", "0x33",
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"0x34", "0x35", "0x36", "0x37",
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"0x38", "CZ8M", "CZ8L", "0x3B",
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"CZ16L", "0x3D", "0x3E", "0x3F",
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};
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static void TexDecoder_DrawOverlay(u8 *dst, int width, int height, int texformat, PC_TexFormat pc_texformat)
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{
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int w = std::min(width, 40);
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int h = std::min(height, 10);
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int xoff = (width - w) >> 1;
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int yoff = (height - h) >> 1;
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if (!TexFmt_Overlay_Center)
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{
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xoff=0;
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yoff=0;
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}
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const char* fmt = texfmt[texformat&15];
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while (*fmt)
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{
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int xcnt = 0;
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int nchar = sfont_map[(int)*fmt];
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const unsigned char *ptr = sfont_raw[nchar]; // each char is up to 9x10
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for (int x = 0; x < 9;x++)
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{
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if (ptr[x] == 0x78)
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break;
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xcnt++;
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}
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for (int y=0; y < 10; y++)
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{
|
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for (int x=0; x < xcnt; x++)
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{
|
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switch (pc_texformat)
|
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{
|
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case PC_TEX_FMT_I8:
|
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{
|
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// TODO: Is this an acceptable way to draw in I8?
|
||||
u8 *dtp = (u8*)dst;
|
||||
dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFF : 0x88;
|
||||
break;
|
||||
}
|
||||
case PC_TEX_FMT_IA8:
|
||||
case PC_TEX_FMT_IA4_AS_IA8:
|
||||
{
|
||||
u16 *dtp = (u16*)dst;
|
||||
dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFF : 0xFF00;
|
||||
break;
|
||||
}
|
||||
case PC_TEX_FMT_RGB565:
|
||||
{
|
||||
u16 *dtp = (u16*)dst;
|
||||
dtp[(y + yoff)*width + x + xoff] = ptr[x] ? 0xFFFF : 0x0000;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
case PC_TEX_FMT_BGRA32:
|
||||
{
|
||||
int *dtp = (int*)dst;
|
||||
dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
ptr += 9;
|
||||
}
|
||||
xoff += xcnt;
|
||||
fmt++;
|
||||
}
|
||||
}
|
||||
|
||||
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt)
|
||||
{
|
||||
PC_TexFormat pc_texformat = _TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlut, tlutfmt);
|
||||
|
||||
if (TexFmt_Overlay_Enable && pc_texformat != PC_TEX_FMT_NONE)
|
||||
TexDecoder_DrawOverlay(dst, width, height, texformat, pc_texformat);
|
||||
|
||||
return pc_texformat;
|
||||
}
|
||||
|
||||
static inline u32 DecodePixel_IA8(u16 val)
|
||||
{
|
||||
int a = val & 0xFF;
|
||||
int i = val >> 8;
|
||||
return i | (i<<8) | (i<<16) | (a<<24);
|
||||
}
|
||||
|
||||
static inline u32 DecodePixel_RGB565(u16 val)
|
||||
{
|
||||
int r,g,b,a;
|
||||
r=Convert5To8((val>>11) & 0x1f);
|
||||
g=Convert6To8((val>>5 ) & 0x3f);
|
||||
b=Convert5To8((val ) & 0x1f);
|
||||
a=0xFF;
|
||||
return r | (g<<8) | (b << 16) | (a << 24);
|
||||
}
|
||||
|
||||
static inline u32 DecodePixel_RGB5A3(u16 val)
|
||||
{
|
||||
int r,g,b,a;
|
||||
if ((val&0x8000))
|
||||
{
|
||||
r=Convert5To8((val>>10) & 0x1f);
|
||||
g=Convert5To8((val>>5 ) & 0x1f);
|
||||
b=Convert5To8((val ) & 0x1f);
|
||||
a=0xFF;
|
||||
}
|
||||
else
|
||||
{
|
||||
a=Convert3To8((val>>12) & 0x7);
|
||||
r=Convert4To8((val>>8 ) & 0xf);
|
||||
g=Convert4To8((val>>4 ) & 0xf);
|
||||
b=Convert4To8((val ) & 0xf);
|
||||
}
|
||||
return r | (g<<8) | (b << 16) | (a << 24);
|
||||
}
|
||||
|
||||
static inline u32 DecodePixel_Paletted(u16 pixel, TlutFormat tlutfmt)
|
||||
{
|
||||
switch (tlutfmt)
|
||||
{
|
||||
case GX_TL_IA8:
|
||||
return DecodePixel_IA8(pixel);
|
||||
case GX_TL_RGB565:
|
||||
return DecodePixel_RGB565(Common::swap16(pixel));
|
||||
case GX_TL_RGB5A3:
|
||||
return DecodePixel_RGB5A3(Common::swap16(pixel));
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
struct DXTBlock
|
||||
{
|
||||
u16 color1;
|
||||
u16 color2;
|
||||
u8 lines[4];
|
||||
};
|
||||
|
||||
static inline u32 MakeRGBA(int r, int g, int b, int a)
|
||||
{
|
||||
return (a<<24)|(b<<16)|(g<<8)|r;
|
||||
}
|
||||
|
||||
void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, const u8* tlut_, TlutFormat tlutfmt)
|
||||
{
|
||||
/* General formula for computing texture offset
|
||||
//
|
||||
u16 sBlk = s / blockWidth;
|
||||
u16 tBlk = t / blockHeight;
|
||||
u16 widthBlks = (width / blockWidth) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) * blockWidth * blockHeight;
|
||||
u16 blkS = s & (blockWidth - 1);
|
||||
u16 blkT = t & (blockHeight - 1);
|
||||
u32 blkOff = blkT * blockWidth + blkS;
|
||||
*/
|
||||
|
||||
switch (texformat)
|
||||
{
|
||||
case GX_TF_C4:
|
||||
{
|
||||
u16 sBlk = s >> 3;
|
||||
u16 tBlk = t >> 3;
|
||||
u16 widthBlks = (imageWidth >> 3) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 5;
|
||||
u16 blkS = s & 7;
|
||||
u16 blkT = t & 7;
|
||||
u32 blkOff = (blkT << 3) + blkS;
|
||||
|
||||
int rs = (blkOff & 1)?0:4;
|
||||
u32 offset = base + (blkOff >> 1);
|
||||
|
||||
u8 val = (*(src + offset) >> rs) & 0xF;
|
||||
u16 *tlut = (u16*) tlut_;
|
||||
|
||||
*((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
|
||||
}
|
||||
break;
|
||||
case GX_TF_I4:
|
||||
{
|
||||
u16 sBlk = s >> 3;
|
||||
u16 tBlk = t >> 3;
|
||||
u16 widthBlks = (imageWidth >> 3) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 5;
|
||||
u16 blkS = s & 7;
|
||||
u16 blkT = t & 7;
|
||||
u32 blkOff = (blkT << 3) + blkS;
|
||||
|
||||
int rs = (blkOff & 1)?0:4;
|
||||
u32 offset = base + (blkOff >> 1);
|
||||
|
||||
u8 val = (*(src + offset) >> rs) & 0xF;
|
||||
val = Convert4To8(val);
|
||||
dst[0] = val;
|
||||
dst[1] = val;
|
||||
dst[2] = val;
|
||||
dst[3] = val;
|
||||
}
|
||||
break;
|
||||
case GX_TF_I8:
|
||||
{
|
||||
u16 sBlk = s >> 3;
|
||||
u16 tBlk = t >> 2;
|
||||
u16 widthBlks = (imageWidth >> 3) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 5;
|
||||
u16 blkS = s & 7;
|
||||
u16 blkT = t & 3;
|
||||
u32 blkOff = (blkT << 3) + blkS;
|
||||
|
||||
u8 val = *(src + base + blkOff);
|
||||
dst[0] = val;
|
||||
dst[1] = val;
|
||||
dst[2] = val;
|
||||
dst[3] = val;
|
||||
}
|
||||
break;
|
||||
case GX_TF_C8:
|
||||
{
|
||||
u16 sBlk = s >> 3;
|
||||
u16 tBlk = t >> 2;
|
||||
u16 widthBlks = (imageWidth >> 3) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 5;
|
||||
u16 blkS = s & 7;
|
||||
u16 blkT = t & 3;
|
||||
u32 blkOff = (blkT << 3) + blkS;
|
||||
|
||||
u8 val = *(src + base + blkOff);
|
||||
u16 *tlut = (u16*) tlut_;
|
||||
|
||||
*((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
|
||||
}
|
||||
break;
|
||||
case GX_TF_IA4:
|
||||
{
|
||||
u16 sBlk = s >> 3;
|
||||
u16 tBlk = t >> 2;
|
||||
u16 widthBlks = (imageWidth >> 3) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 5;
|
||||
u16 blkS = s & 7;
|
||||
u16 blkT = t & 3;
|
||||
u32 blkOff = (blkT << 3) + blkS;
|
||||
|
||||
u8 val = *(src + base + blkOff);
|
||||
const u8 a = Convert4To8(val>>4);
|
||||
const u8 l = Convert4To8(val&0xF);
|
||||
dst[0] = l;
|
||||
dst[1] = l;
|
||||
dst[2] = l;
|
||||
dst[3] = a;
|
||||
}
|
||||
break;
|
||||
case GX_TF_IA8:
|
||||
{
|
||||
u16 sBlk = s >> 2;
|
||||
u16 tBlk = t >> 2;
|
||||
u16 widthBlks = (imageWidth >> 2) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 4;
|
||||
u16 blkS = s & 3;
|
||||
u16 blkT = t & 3;
|
||||
u32 blkOff = (blkT << 2) + blkS;
|
||||
|
||||
u32 offset = (base + blkOff) << 1;
|
||||
const u16* valAddr = (u16*)(src + offset);
|
||||
|
||||
*((u32*)dst) = DecodePixel_IA8(*valAddr);
|
||||
}
|
||||
break;
|
||||
case GX_TF_C14X2:
|
||||
{
|
||||
u16 sBlk = s >> 2;
|
||||
u16 tBlk = t >> 2;
|
||||
u16 widthBlks = (imageWidth >> 2) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 4;
|
||||
u16 blkS = s & 3;
|
||||
u16 blkT = t & 3;
|
||||
u32 blkOff = (blkT << 2) + blkS;
|
||||
|
||||
u32 offset = (base + blkOff) << 1;
|
||||
const u16* valAddr = (u16*)(src + offset);
|
||||
|
||||
u16 val = Common::swap16(*valAddr) & 0x3FFF;
|
||||
u16 *tlut = (u16*) tlut_;
|
||||
|
||||
*((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
|
||||
}
|
||||
break;
|
||||
case GX_TF_RGB565:
|
||||
{
|
||||
u16 sBlk = s >> 2;
|
||||
u16 tBlk = t >> 2;
|
||||
u16 widthBlks = (imageWidth >> 2) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 4;
|
||||
u16 blkS = s & 3;
|
||||
u16 blkT = t & 3;
|
||||
u32 blkOff = (blkT << 2) + blkS;
|
||||
|
||||
u32 offset = (base + blkOff) << 1;
|
||||
const u16* valAddr = (u16*)(src + offset);
|
||||
|
||||
*((u32*)dst) = DecodePixel_RGB565(Common::swap16(*valAddr));
|
||||
}
|
||||
break;
|
||||
case GX_TF_RGB5A3:
|
||||
{
|
||||
u16 sBlk = s >> 2;
|
||||
u16 tBlk = t >> 2;
|
||||
u16 widthBlks = (imageWidth >> 2) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 4;
|
||||
u16 blkS = s & 3;
|
||||
u16 blkT = t & 3;
|
||||
u32 blkOff = (blkT << 2) + blkS;
|
||||
|
||||
u32 offset = (base + blkOff) << 1;
|
||||
const u16* valAddr = (u16*)(src + offset);
|
||||
|
||||
*((u32*)dst) = DecodePixel_RGB5A3(Common::swap16(*valAddr));
|
||||
}
|
||||
break;
|
||||
case GX_TF_RGBA8:
|
||||
{
|
||||
u16 sBlk = s >> 2;
|
||||
u16 tBlk = t >> 2;
|
||||
u16 widthBlks = (imageWidth >> 2) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 5; // shift by 5 is correct
|
||||
u16 blkS = s & 3;
|
||||
u16 blkT = t & 3;
|
||||
u32 blkOff = (blkT << 2) + blkS;
|
||||
|
||||
u32 offset = (base + blkOff) << 1 ;
|
||||
const u8* valAddr = src + offset;
|
||||
|
||||
dst[3] = valAddr[0];
|
||||
dst[0] = valAddr[1];
|
||||
dst[1] = valAddr[32];
|
||||
dst[2] = valAddr[33];
|
||||
}
|
||||
break;
|
||||
case GX_TF_CMPR:
|
||||
{
|
||||
u16 sDxt = s >> 2;
|
||||
u16 tDxt = t >> 2;
|
||||
|
||||
u16 sBlk = sDxt >> 1;
|
||||
u16 tBlk = tDxt >> 1;
|
||||
u16 widthBlks = (imageWidth >> 3) + 1;
|
||||
u32 base = (tBlk * widthBlks + sBlk) << 2;
|
||||
u16 blkS = sDxt & 1;
|
||||
u16 blkT = tDxt & 1;
|
||||
u32 blkOff = (blkT << 1) + blkS;
|
||||
|
||||
u32 offset = (base + blkOff) << 3;
|
||||
|
||||
const DXTBlock* dxtBlock = (const DXTBlock*)(src + offset);
|
||||
|
||||
u16 c1 = Common::swap16(dxtBlock->color1);
|
||||
u16 c2 = Common::swap16(dxtBlock->color2);
|
||||
int blue1 = Convert5To8(c1 & 0x1F);
|
||||
int blue2 = Convert5To8(c2 & 0x1F);
|
||||
int green1 = Convert6To8((c1 >> 5) & 0x3F);
|
||||
int green2 = Convert6To8((c2 >> 5) & 0x3F);
|
||||
int red1 = Convert5To8((c1 >> 11) & 0x1F);
|
||||
int red2 = Convert5To8((c2 >> 11) & 0x1F);
|
||||
|
||||
u16 ss = s & 3;
|
||||
u16 tt = t & 3;
|
||||
|
||||
int colorSel = dxtBlock->lines[tt];
|
||||
int rs = 6 - (ss << 1);
|
||||
colorSel = (colorSel >> rs) & 3;
|
||||
colorSel |= c1 > c2?0:4;
|
||||
|
||||
u32 color = 0;
|
||||
|
||||
switch (colorSel)
|
||||
{
|
||||
case 0:
|
||||
case 4:
|
||||
color = MakeRGBA(red1, green1, blue1, 255);
|
||||
break;
|
||||
case 1:
|
||||
case 5:
|
||||
color = MakeRGBA(red2, green2, blue2, 255);
|
||||
break;
|
||||
case 2:
|
||||
color = MakeRGBA(red1+(red2-red1)/3, green1+(green2-green1)/3, blue1+(blue2-blue1)/3, 255);
|
||||
break;
|
||||
case 3:
|
||||
color = MakeRGBA(red2+(red1-red2)/3, green2+(green1-green2)/3, blue2+(blue1-blue2)/3, 255);
|
||||
break;
|
||||
case 6:
|
||||
color = MakeRGBA((int)ceil((float)(red1+red2)/2), (int)ceil((float)(green1+green2)/2), (int)ceil((float)(blue1+blue2)/2), 255);
|
||||
break;
|
||||
case 7:
|
||||
color = MakeRGBA(red2, green2, blue2, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
*((u32*)dst) = color;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth)
|
||||
{
|
||||
u16 sBlk = s >> 2;
|
||||
u16 tBlk = t >> 2;
|
||||
u16 widthBlks = (imageWidth >> 2) + 1; // TODO: Looks wrong. Shouldn't this be ((imageWidth-1)>>2)+1 ?
|
||||
u32 base_ar = (tBlk * widthBlks + sBlk) << 4;
|
||||
u32 base_gb = (tBlk * widthBlks + sBlk) << 4;
|
||||
u16 blkS = s & 3;
|
||||
u16 blkT = t & 3;
|
||||
u32 blk_off = (blkT << 2) + blkS;
|
||||
|
||||
u32 offset_ar = (base_ar + blk_off) << 1;
|
||||
u32 offset_gb = (base_gb + blk_off) << 1;
|
||||
const u8* val_addr_ar = src_ar + offset_ar;
|
||||
const u8* val_addr_gb = src_gb + offset_gb;
|
||||
|
||||
dst[3] = val_addr_ar[0]; // A
|
||||
dst[0] = val_addr_ar[1]; // R
|
||||
dst[1] = val_addr_gb[0]; // G
|
||||
dst[2] = val_addr_gb[1]; // B
|
||||
}
|
||||
|
||||
PC_TexFormat TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height)
|
||||
{
|
||||
// TODO for someone who cares: Make this less slow!
|
||||
for (int y = 0; y < height; ++y)
|
||||
for (int x = 0; x < width; ++x)
|
||||
{
|
||||
TexDecoder_DecodeTexelRGBA8FromTmem(dst, src_ar, src_gb, x, y, width-1);
|
||||
dst += 4;
|
||||
}
|
||||
|
||||
return PC_TEX_FMT_RGBA32;
|
||||
}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
|
@ -73,6 +73,7 @@
|
|||
<ClCompile Include="VideoBackendBase.cpp" />
|
||||
<ClCompile Include="VideoConfig.cpp" />
|
||||
<ClCompile Include="VideoState.cpp" />
|
||||
<ClCompile Include="TextureDecoder_Common.cpp" />
|
||||
<ClCompile Include="TextureDecoder_x64.cpp" />
|
||||
<ClCompile Include="XFMemory.cpp" />
|
||||
<ClCompile Include="XFStructs.cpp" />
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Base">
|
||||
|
@ -134,6 +134,9 @@
|
|||
<ClCompile Include="VertexLoaderManager.cpp">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TextureDecoder_Common.cpp">
|
||||
<Filter>Decoding</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="TextureDecoder_x64.cpp">
|
||||
<Filter>Decoding</Filter>
|
||||
</ClCompile>
|
||||
|
|
|
@ -36,7 +36,6 @@ VideoConfig::VideoConfig()
|
|||
|
||||
// disable all features by default
|
||||
backend_info.APIType = API_NONE;
|
||||
backend_info.bUseRGBATextures = false;
|
||||
backend_info.bUseMinimalMipCount = false;
|
||||
backend_info.bSupportsExclusiveFullscreen = false;
|
||||
}
|
||||
|
|
|
@ -137,7 +137,6 @@ struct VideoConfig final
|
|||
std::vector<std::string> AAModes;
|
||||
std::vector<std::string> PPShaders; // post-processing shaders
|
||||
|
||||
bool bUseRGBATextures; // used for D3D in TextureCache
|
||||
bool bUseMinimalMipCount;
|
||||
bool bSupportsExclusiveFullscreen;
|
||||
bool bSupportsDualSourceBlend;
|
||||
|
|
|
@ -0,0 +1,718 @@
|
|||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
static const unsigned char sfont_map[] = {
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,10,10,10,10,10,
|
||||
10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,
|
||||
26,27,28,29,30,31,32,33,34,35,36,10,10,10,10,10,
|
||||
10,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,
|
||||
52,53,54,55,56,57,58,59,60,61,62,10,10,10,10,10,
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
|
||||
};
|
||||
|
||||
static const unsigned char sfont_raw[][9*10] = {
|
||||
{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78,
|
||||
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0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
},{
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78,
|
||||
},
|
||||
};
|
Loading…
Reference in New Issue