Translation resources sync with Transifex

This commit is contained in:
JosJuice 2024-04-29 20:55:44 +02:00
parent efed26ceee
commit a954451046
30 changed files with 2761 additions and 1877 deletions

View File

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: mansoor <asseryma@hotmail.com>, 2013,2015-2024\n"
"Language-Team: Arabic (http://app.transifex.com/delroth/dolphin-emu/language/"
@ -1104,7 +1104,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "القرص بالفعل على وشك أن يتم إدراجه."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1412,7 +1412,7 @@ msgstr "مساحة العنوان حسب حالة وحدة المعالجة ال
msgid "Address:"
msgstr "عنوان"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1485,7 +1485,7 @@ msgstr "خيارات متقدمة"
msgid "Advanced Settings"
msgstr "الإعدادات المتقدمة"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1654,7 +1654,7 @@ msgstr "الزاوية"
msgid "Angular velocity to ignore and remap."
msgstr "السرعة الزاوية للتجاهل وإعادة التخطيط"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "التنعيم"
@ -1678,7 +1678,7 @@ msgstr "إلحاق ب & ملف التوقيع الموجود"
msgid "Appl&y Signature File..."
msgstr "تطبيق ملف التوقيع"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2355,7 +2355,7 @@ msgstr ""
msgid "Calculate"
msgstr "حساب"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2708,7 +2708,7 @@ msgstr "رمز"
msgid "Codes received!"
msgstr "الرموز الواردة!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr "تصحيح الألوان"
@ -3029,7 +3029,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3040,7 +3040,7 @@ msgstr ""
"الافتراضية أمام الشاشة. <br><br>تؤدي القيمة الأعلى إلى إنشاء تأثيرات أقوى "
"خارج الشاشة بينما تكون القيمة الأقل أكثر راحة."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3049,7 +3049,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3082,7 +3082,7 @@ msgstr ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr "التقارب"
@ -3709,7 +3709,7 @@ msgstr "حذف الملفات المحددة"
msgid "Delete the existing file '{0}'?"
msgstr "'{0}' احذف الملف الموجود"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "العمق"
@ -3888,7 +3888,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4604,7 +4604,7 @@ msgstr ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4638,7 +4638,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5879,7 +5879,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5889,7 +5889,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6447,7 +6447,7 @@ msgstr "الرسومات"
msgid "Graphics mods are currently disabled."
msgstr "تعديلات الرسومات معطلة حاليا"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7147,7 +7147,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "الدقة الداخلية"
@ -7342,7 +7342,7 @@ msgid "JIT SystemRegisters Off"
msgstr "JIT SystemRegisters Off"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7936,7 +7936,7 @@ msgstr "الناشر"
msgid "Maker:"
msgstr "الناشر"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8870,7 +8870,7 @@ msgstr "لعبة أخرى"
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr "إعادة تشكيل الإخراج"
@ -9189,7 +9189,7 @@ msgstr "فتحات البوابة"
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr "تم اكتشاف مزامنة محتملة: %1 قد تمت مزامنتها في الإطار %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr "تأثير ما بعد المعالجة"
@ -9516,7 +9516,7 @@ msgstr "اليسار أحمر"
msgid "Red Right"
msgstr "اليمين أحمر"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10462,7 +10462,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11293,7 +11293,7 @@ msgstr "التنقل"
msgid "Stereo"
msgstr "استريو"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr "3D وضع ثلاثي الأبعاد"
@ -11490,7 +11490,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11650,7 +11650,7 @@ msgstr "دقة ذاكرة التخزين المؤقت للنسيج"
msgid "Texture Dumping"
msgstr "تفريغ النسيج"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr "تصفية النسيج"

View File

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Puniasterus <puniasterus@gmail.com>, 2013-2016,2021-2023\n"
"Language-Team: Catalan (http://app.transifex.com/delroth/dolphin-emu/"
@ -1102,7 +1102,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1392,7 +1392,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1452,7 +1452,7 @@ msgstr "Avançat"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1621,7 +1621,7 @@ msgstr "Angle"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1645,7 +1645,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2316,7 +2316,7 @@ msgstr ""
msgid "Calculate"
msgstr "Calcular"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2662,7 +2662,7 @@ msgstr "Codi:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2977,7 +2977,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2985,7 +2985,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2994,7 +2994,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3019,7 +3019,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3619,7 +3619,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3798,7 +3798,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4499,7 +4499,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4533,7 +4533,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5745,7 +5745,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5755,7 +5755,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6305,7 +6305,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6974,7 +6974,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7170,7 +7170,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7758,7 +7758,7 @@ msgstr "Fabricant"
msgid "Maker:"
msgstr "Fabricant:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8679,7 +8679,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8998,7 +8998,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9315,7 +9315,7 @@ msgstr "Vermell Esquerra"
msgid "Red Right"
msgstr "Vermell Dret"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10253,7 +10253,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11073,7 +11073,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11270,7 +11270,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11428,7 +11428,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Zbyněk Schwarz <zbynek.schwarz@gmail.com>, 2011-2016\n"
"Language-Team: Czech (http://app.transifex.com/delroth/dolphin-emu/language/"
@ -1076,7 +1076,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1366,7 +1366,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1426,7 +1426,7 @@ msgstr "Pokročilé"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1595,7 +1595,7 @@ msgstr "Úhel"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1619,7 +1619,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2290,7 +2290,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2636,7 +2636,7 @@ msgstr "Kód:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2951,7 +2951,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2959,7 +2959,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2968,7 +2968,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -2993,7 +2993,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3593,7 +3593,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3772,7 +3772,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4475,7 +4475,7 @@ msgstr ""
"Povolí výpočet příznaku výsledku plovoucí řadové čárky, nutné u některých "
"her (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4509,7 +4509,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5720,7 +5720,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5730,7 +5730,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6280,7 +6280,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6949,7 +6949,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7144,7 +7144,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7732,7 +7732,7 @@ msgstr "Tvůrce"
msgid "Maker:"
msgstr "Výrobce:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8654,7 +8654,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8973,7 +8973,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9290,7 +9290,7 @@ msgstr "Červená vlevo"
msgid "Red Right"
msgstr "Červená vpravo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10228,7 +10228,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11050,7 +11050,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11247,7 +11247,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11405,7 +11405,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Lars Lyngby <larslyngby@hotmail.com>, 2020-2022\n"
"Language-Team: Danish (http://app.transifex.com/delroth/dolphin-emu/language/"
@ -1095,7 +1095,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "En disk er allerede ved at blive sat ind"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1399,7 +1399,7 @@ msgstr ""
msgid "Address:"
msgstr "Adresse:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1459,7 +1459,7 @@ msgstr "Avanceret"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1628,7 +1628,7 @@ msgstr "Vinkel"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1652,7 +1652,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2325,7 +2325,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2671,7 +2671,7 @@ msgstr "Kode:"
msgid "Codes received!"
msgstr "Koder modtaget!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2986,7 +2986,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2994,7 +2994,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3003,7 +3003,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3030,7 +3030,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3632,7 +3632,7 @@ msgstr "Slet valgte filer..."
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3811,7 +3811,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4516,7 +4516,7 @@ msgstr ""
"Aktivér beregning af Floating Point resultatflag anvendt i enkelte spil. "
"(TIL = Kompatibel, FRA = Hurtig)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4550,7 +4550,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5763,7 +5763,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5773,7 +5773,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6323,7 +6323,7 @@ msgstr "Grafikindstillinger"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7000,7 +7000,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7195,7 +7195,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7783,7 +7783,7 @@ msgstr "Udgiver"
msgid "Maker:"
msgstr "Udgiver:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8708,7 +8708,7 @@ msgstr "Andet spil..."
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -9027,7 +9027,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9344,7 +9344,7 @@ msgstr "Rød venstre"
msgid "Red Right"
msgstr "Rød højre"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10282,7 +10282,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11105,7 +11105,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11302,7 +11302,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11460,7 +11460,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -34,7 +34,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Ettore Atalan <atalanttore@googlemail.com>, 2015-2020,2024\n"
"Language-Team: German (http://app.transifex.com/delroth/dolphin-emu/language/"
@ -1129,7 +1129,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Eine Disc wird momentan bereits eingelesen."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1455,7 +1455,7 @@ msgstr ""
msgid "Address:"
msgstr "Adresse:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1536,7 +1536,7 @@ msgstr "Erweitert"
msgid "Advanced Settings"
msgstr "Erweiterte Einstellungen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1708,7 +1708,7 @@ msgstr "Winkel"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "Anti-Aliasing"
@ -1732,7 +1732,7 @@ msgstr "An &vorhandene Signaturdatei anfügen..."
msgid "Appl&y Signature File..."
msgstr "Signaturdatei an&wenden..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2424,7 +2424,7 @@ msgstr ""
msgid "Calculate"
msgstr "Berechnen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2792,7 +2792,7 @@ msgstr "Code:"
msgid "Codes received!"
msgstr "Codes empfangen!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -3108,7 +3108,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3120,7 +3120,7 @@ msgstr ""
"<br><br>Ein höherer Wert sorgt für stärkere Außen-Effekte, während ein "
"niedrigerer Wert angenehmer ist."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3134,7 +3134,7 @@ msgstr ""
"geringer die interne Auflösung, desto besser die Performance."
"<br><br><dolphin_emphasis>Im Zweifel, wähle Nativ.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3168,7 +3168,7 @@ msgstr ""
"Kontroliiert, ob High- oder Low-Level-DSP Emulation verwendet werden soll. "
"Standardwert <b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr "Konvergenz"
@ -3814,7 +3814,7 @@ msgstr "Ausgewählte Dateien löschen..."
msgid "Delete the existing file '{0}'?"
msgstr "Vorhandende Datei '{0}' löschen?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "Tiefe"
@ -4000,7 +4000,7 @@ msgstr ""
"zu erzwingen. Sperrt jede Hochskalierung.<br><br><dolphin_emphasis>Im "
"Zweifel deaktiviert lassen.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4735,7 +4735,7 @@ msgstr ""
"Aktiviert die Fließkomma-Ergebnis-Bitschalter-Berechnung, wird von einigen "
"Spielen benötigt. (EIN = Kompatibilität, AUS = Geschwindigkeit)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4772,7 +4772,7 @@ msgstr ""
"unterstützt wird. Die meisten Spiele haben damit kein Problem."
"<br><br><dolphin_emphasis>Im Zweifel deaktiviert lassen.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6042,7 +6042,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6052,7 +6052,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6631,7 +6631,7 @@ msgstr "Grafik schaltet um"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7367,7 +7367,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Interne Auflösung"
@ -7562,7 +7562,7 @@ msgid "JIT SystemRegisters Off"
msgstr "JIT-SystemRegister Aus"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -8162,7 +8162,7 @@ msgstr "Hersteller"
msgid "Maker:"
msgstr "Hersteller:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9108,7 +9108,7 @@ msgstr "Anderes Spiel..."
msgid "Output"
msgstr "Ausgabe"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -9429,7 +9429,7 @@ msgstr ""
"Mögliche Desynchronisation erkannt: %1 wurde wahrscheinlich auf Frame %2 "
"desynchronisiert"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr "Nachbearbeitungseffekt"
@ -9759,7 +9759,7 @@ msgstr "Rot links"
msgid "Red Right"
msgstr "Rot rechts"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10716,7 +10716,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11570,7 +11570,7 @@ msgstr "Schrittweite"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr "Stereoskopischer 3D-Modus"
@ -11777,7 +11777,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11940,7 +11940,7 @@ msgstr "Texturen-Cache-Genauigkeit"
msgid "Texture Dumping"
msgstr "Texturdump"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr "Texturfilterung"

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -1073,7 +1073,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1363,7 +1363,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1423,7 +1423,7 @@ msgstr ""
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1592,7 +1592,7 @@ msgstr ""
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1616,7 +1616,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2287,7 +2287,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2633,7 +2633,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2948,7 +2948,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2956,7 +2956,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2965,7 +2965,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -2990,7 +2990,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3590,7 +3590,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3769,7 +3769,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4470,7 +4470,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4504,7 +4504,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5712,7 +5712,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5722,7 +5722,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6272,7 +6272,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6941,7 +6941,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7136,7 +7136,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7721,7 +7721,7 @@ msgstr ""
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8642,7 +8642,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8961,7 +8961,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9278,7 +9278,7 @@ msgstr ""
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10216,7 +10216,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11036,7 +11036,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11233,7 +11233,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11391,7 +11391,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: MRCYO Dev, 2023\n"
"Language-Team: Greek (http://app.transifex.com/delroth/dolphin-emu/language/"
@ -1087,7 +1087,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1377,7 +1377,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1437,7 +1437,7 @@ msgstr "Για προχωρημένους"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1606,7 +1606,7 @@ msgstr "Γωνεία"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "Εξομάλυνση Ορίων"
@ -1630,7 +1630,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2301,7 +2301,7 @@ msgstr ""
msgid "Calculate"
msgstr "Υπολογισμός"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2647,7 +2647,7 @@ msgstr "Κωδικός:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2962,7 +2962,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2970,7 +2970,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2979,7 +2979,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3004,7 +3004,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3606,7 +3606,7 @@ msgstr "Διαγραφή Επιλεγμένων Αρχείων..."
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "Βάθος"
@ -3786,7 +3786,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4494,7 +4494,7 @@ msgstr ""
"Ενεργοποιεί το Floating Point Result Flag υπολογισμό, απαραίτητο για μερικά "
"παιχνίδια. (Ενεργό = Συμβατότητα, Ανενεργό = Ταχύτητα)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4528,7 +4528,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5740,7 +5740,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5750,7 +5750,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6300,7 +6300,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6969,7 +6969,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Εσωτερική Ανάλυση"
@ -7164,7 +7164,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7752,7 +7752,7 @@ msgstr "Δημιουργός"
msgid "Maker:"
msgstr "Δημιουργός:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8675,7 +8675,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8994,7 +8994,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9311,7 +9311,7 @@ msgstr "Αριστερό Κόκκινο"
msgid "Red Right"
msgstr "Δεξί Κόκκινο"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10249,7 +10249,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11072,7 +11072,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11269,7 +11269,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11427,7 +11427,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2011-01-06 14:53+0100\n"
"Last-Translator: BhaaL <bhaal@0x1337.org>\n"
"Language-Team: \n"
@ -1072,7 +1072,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1362,7 +1362,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1422,7 +1422,7 @@ msgstr ""
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1591,7 +1591,7 @@ msgstr ""
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1615,7 +1615,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2286,7 +2286,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2632,7 +2632,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2947,7 +2947,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2955,7 +2955,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2964,7 +2964,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -2989,7 +2989,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3589,7 +3589,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3768,7 +3768,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4469,7 +4469,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4503,7 +4503,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5711,7 +5711,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5721,7 +5721,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6271,7 +6271,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6940,7 +6940,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7135,7 +7135,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7720,7 +7720,7 @@ msgstr ""
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8641,7 +8641,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8960,7 +8960,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9277,7 +9277,7 @@ msgstr ""
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10215,7 +10215,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11035,7 +11035,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11232,7 +11232,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11390,7 +11390,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -32,7 +32,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Víctor González, 2021-2024\n"
"Language-Team: Spanish (http://app.transifex.com/delroth/dolphin-emu/"
@ -1139,7 +1139,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Ya hay un disco en proceso de inserción."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1473,7 +1473,7 @@ msgstr "Espacio de dirección según el estado de la CPU"
msgid "Address:"
msgstr "Dirección:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1564,7 +1564,7 @@ msgstr "Avanzado"
msgid "Advanced Settings"
msgstr "Ajustes avanzados"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1735,7 +1735,7 @@ msgstr "Ángulo"
msgid "Angular velocity to ignore and remap."
msgstr "Velocidad angular a ignorar y reasignar."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "Suavizado de bordes"
@ -1759,7 +1759,7 @@ msgstr "Añadir al archivo de firma existente..."
msgid "Appl&y Signature File..."
msgstr "Aplicar archivo de firma..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2456,7 +2456,7 @@ msgstr ""
msgid "Calculate"
msgstr "Calcular"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2827,7 +2827,7 @@ msgstr "Código:"
msgid "Codes received!"
msgstr "¡Códigos recibidos!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr "Corrección de color"
@ -3206,7 +3206,7 @@ msgstr ""
"tenga efecto.<br><br><dolphin_emphasis>Si tienes dudas, deja esta opción en "
"203.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3218,7 +3218,7 @@ msgstr ""
"de la pantalla.<br><br>Un valor alto creará fuertes efectos fuera de "
"pantalla, mientras que un valor pequeño es más agradable."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3232,7 +3232,7 @@ msgstr ""
"resolución interna, mejor será el rendimiento.<br><br><dolphin_emphasis>Si "
"tienes dudas, selecciona Nativa.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3267,7 +3267,7 @@ msgstr ""
"Controla si se utiliza la emulación DSP de alto o bajo nivel. Predeterminado "
"en <b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr "Convergencia"
@ -3936,7 +3936,7 @@ msgstr "Borrar archivos seleccionados..."
msgid "Delete the existing file '{0}'?"
msgstr "¿Borrar el archivo «{0}»?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "Profundidad"
@ -4122,7 +4122,7 @@ msgstr ""
"vuelta a la RAM. Inhibe todo aumento de escala.<br><br><dolphin_emphasis>Si "
"tienes dudas, deja esta opción desactivada.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4928,7 +4928,7 @@ msgstr ""
"necesaria para algunos juegos (Activado: el ajuste más compatible; "
"Desactivado: el ajuste más rápido)."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4984,7 +4984,7 @@ msgstr ""
"de juegos esto no le supone ningún problema.<br><br><dolphin_emphasis>Si "
"tienes dudas, deja esta opción desactivada.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6309,7 +6309,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Conexión forzada porque %1 no es compatible con shaders de geometría."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6326,7 +6326,7 @@ msgstr ""
"preferible utilizarlos en lugar de esta opción.<br><br><dolphin_emphasis>Si "
"tienes dudas, deja esta opción desactivada.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6919,7 +6919,7 @@ msgstr "Ajustes gráficos"
msgid "Graphics mods are currently disabled."
msgstr "Las modificaciones de gráficos están desactivadas."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7689,7 +7689,7 @@ msgstr ""
"versión ({0} / {1})"
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Resolución interna"
@ -7887,7 +7887,7 @@ msgid "JIT SystemRegisters Off"
msgstr "Sin SystemRegisters JIT"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -8497,7 +8497,7 @@ msgstr "Creador"
msgid "Maker:"
msgstr "Creador:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9477,7 +9477,7 @@ msgstr "Otro juego..."
msgid "Output"
msgstr "Salida"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr "Remuestreo de salida"
@ -9805,7 +9805,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Posible desincronización: podemos haber perdido a %1 en el fotograma %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr "Efecto de posprocesado:"
@ -10138,7 +10138,7 @@ msgstr "Rojo izquierdo"
msgid "Red Right"
msgstr "Rojo derecho"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -11113,7 +11113,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12022,7 +12022,7 @@ msgstr "Avanzar"
msgid "Stereo"
msgstr "Estéreo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr "Modo 3D estereoscópico"
@ -12230,7 +12230,7 @@ msgstr "Swap Force"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12398,7 +12398,7 @@ msgstr "Precisión de la caché de texturas"
msgid "Texture Dumping"
msgstr "Volcado de texturas"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr "Filtrado de texturas"

View File

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: H.Khakbiz <hamed.khakbiz@gmail.com>, 2011\n"
"Language-Team: Persian (http://app.transifex.com/delroth/dolphin-emu/"
@ -1076,7 +1076,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1366,7 +1366,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1426,7 +1426,7 @@ msgstr "پیشرفته"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1595,7 +1595,7 @@ msgstr "زاویه"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1619,7 +1619,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2290,7 +2290,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2636,7 +2636,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2951,7 +2951,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2959,7 +2959,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2968,7 +2968,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -2993,7 +2993,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3593,7 +3593,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3772,7 +3772,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4473,7 +4473,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4507,7 +4507,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5718,7 +5718,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5728,7 +5728,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6278,7 +6278,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6947,7 +6947,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7142,7 +7142,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7730,7 +7730,7 @@ msgstr ""
msgid "Maker:"
msgstr "سازنده"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8651,7 +8651,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8970,7 +8970,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9287,7 +9287,7 @@ msgstr "قرمز چپ"
msgid "Red Right"
msgstr "قرمز راست"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10225,7 +10225,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11045,7 +11045,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11242,7 +11242,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11400,7 +11400,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Aleksi, 2023-2024\n"
"Language-Team: Finnish (http://app.transifex.com/delroth/dolphin-emu/"
@ -1111,7 +1111,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Levyä ollaan jo laittamassa."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1443,7 +1443,7 @@ msgstr "Osoiteavaruus CPU-tilan mukaan"
msgid "Address:"
msgstr "Osoite:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1531,7 +1531,7 @@ msgstr "Lisäasetukset"
msgid "Advanced Settings"
msgstr "Lisäasetukset"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1702,7 +1702,7 @@ msgstr "Kulma"
msgid "Angular velocity to ignore and remap."
msgstr "Kulmanopeus uudelleenmuunnettavaksi."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "Reunanpehmennys"
@ -1726,7 +1726,7 @@ msgstr "Lisää allekirjoitus &olemassaolevaan allekirjoitustiedostoon..."
msgid "Appl&y Signature File..."
msgstr "Käyt&ä allekirjoitustiedostoa..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2420,7 +2420,7 @@ msgstr ""
msgid "Calculate"
msgstr "Laske"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2792,7 +2792,7 @@ msgstr "Koodi:"
msgid "Codes received!"
msgstr "Koodit saatu!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr "Värinkorjaus"
@ -3165,7 +3165,7 @@ msgstr ""
"ulostulo.<br><br><dolphin_emphasis>Ellet ole varma, jätä tämän arvoksi 203.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3177,7 +3177,7 @@ msgstr ""
"voimakkaamman ruudusta nousemisen vaikutelman, kun taas matalampi arvo on "
"mukavampi."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3192,7 +3192,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Ellet ole varma, valitse Alkuperäinen.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3227,7 +3227,7 @@ msgstr ""
"Valitsee, käytetäänkö matalan vai korkean tason DSP-emulointia. Oletuksena "
"<b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr "Yhtenevyys"
@ -3894,7 +3894,7 @@ msgstr "Poista valitut tiedostot..."
msgid "Delete the existing file '{0}'?"
msgstr "Poistetaanko olemassaoleva tiedosto '{0}'?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "Syvyys"
@ -4081,7 +4081,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Ellet ole varma, jätä tämä valitsematta.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4864,7 +4864,7 @@ msgstr ""
"Ottaa liukulukutulosten lippurekisterin laskennan käyttöön, mitä tarvitaan "
"muutamiin peleihin. (PÄÄLLÄ = Yhteensopiva, POIS = Nopea)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4921,7 +4921,7 @@ msgstr ""
"Useimmissa peleissä tämä ei aiheuta ongelmia.<br><br><dolphin_emphasis>Ellet "
"ole varma, jätä tämä valitsematta.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6223,7 +6223,7 @@ msgstr "Pakollisesti pois päältä, koska %1 ei tue VS-laajentamista."
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Pakollisesti päällä, koska %1 ei tue geometriavarjostimia."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6233,7 +6233,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6824,7 +6824,7 @@ msgstr "Grafiikkavalinnat"
msgid "Graphics mods are currently disabled."
msgstr "Grafiikkamodit ovat tällä hetkellä pois päältä."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7589,7 +7589,7 @@ msgstr ""
"({0} / {1})"
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Sisäinen kuvatarkkuus"
@ -7784,7 +7784,7 @@ msgid "JIT SystemRegisters Off"
msgstr "JIT-järjestelmärekisterit pois"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -8394,7 +8394,7 @@ msgstr "Tekijä"
msgid "Maker:"
msgstr "Tekijä:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9377,7 +9377,7 @@ msgstr "Muu peli..."
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr "Kuvan uudelleenotanta"
@ -9705,7 +9705,7 @@ msgstr ""
"Mahdollinen desynkronoituminen havaittu: %1 on voinut desynkronoitua "
"kehyksessä %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr "Jälkikäsittelyefekti"
@ -10034,7 +10034,7 @@ msgstr "Punainen vasen"
msgid "Red Right"
msgstr "Punainen oikea"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -11004,7 +11004,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11901,7 +11901,7 @@ msgstr "Askellus"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr "Stereoskooppinen 3D -tila"
@ -12108,7 +12108,7 @@ msgstr "Vaihda voimaa"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12276,7 +12276,7 @@ msgstr "Tekstuurivälimuistin tarkkuus"
msgid "Texture Dumping"
msgstr "Tekstuurien vedostaminen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr "Tekstuurien suodattaminen"

File diff suppressed because it is too large Load Diff

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Alberto Poljak <albertopoljak@gmail.com>, 2013-2014\n"
"Language-Team: Croatian (http://app.transifex.com/delroth/dolphin-emu/"
@ -1076,7 +1076,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1366,7 +1366,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1426,7 +1426,7 @@ msgstr "Napredno"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1595,7 +1595,7 @@ msgstr "Kut"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1619,7 +1619,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2290,7 +2290,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2636,7 +2636,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2951,7 +2951,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2959,7 +2959,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2968,7 +2968,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -2993,7 +2993,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3593,7 +3593,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3772,7 +3772,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4473,7 +4473,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4507,7 +4507,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5718,7 +5718,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5728,7 +5728,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6278,7 +6278,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6947,7 +6947,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7142,7 +7142,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7730,7 +7730,7 @@ msgstr ""
msgid "Maker:"
msgstr "Tvorac:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8651,7 +8651,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8970,7 +8970,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9287,7 +9287,7 @@ msgstr "Crvena Lijevo"
msgid "Red Right"
msgstr "Crvena Desno"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10225,7 +10225,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11045,7 +11045,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11242,7 +11242,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11400,7 +11400,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Péter Patkós, 2023-2024\n"
"Language-Team: Hungarian (http://app.transifex.com/delroth/dolphin-emu/"
@ -1086,7 +1086,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Egy lemez már behelyezés alatt."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1376,7 +1376,7 @@ msgstr ""
msgid "Address:"
msgstr "Cím:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1436,7 +1436,7 @@ msgstr "Haladó"
msgid "Advanced Settings"
msgstr "Haladó beállítások"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1605,7 +1605,7 @@ msgstr "Szög"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "Élsimítás"
@ -1629,7 +1629,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2300,7 +2300,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2647,7 +2647,7 @@ msgstr "Kód:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr "Színkorrekció"
@ -2962,7 +2962,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2970,7 +2970,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2979,7 +2979,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3004,7 +3004,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr "Konvergencia"
@ -3606,7 +3606,7 @@ msgstr "Kiválasztott fájlok törlése..."
msgid "Delete the existing file '{0}'?"
msgstr "Törlöd a meglévő '{0}' fájlt?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "Mélység"
@ -3785,7 +3785,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4488,7 +4488,7 @@ msgstr ""
"Bekapcsolja a lebegőpontos eredményjelzős számolást (Floating Point Result "
"Flag), mely kevés játékhoz szükséges. (BE = Kompatibilis, KI = Gyors)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4522,7 +4522,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5740,7 +5740,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5750,7 +5750,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6302,7 +6302,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6971,7 +6971,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Belső felbontás"
@ -7167,7 +7167,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7755,7 +7755,7 @@ msgstr "Készítő"
msgid "Maker:"
msgstr "Készítő:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8678,7 +8678,7 @@ msgstr ""
msgid "Output"
msgstr "Kimenet"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr "Kimeneti mintavételezés"
@ -8997,7 +8997,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr "Utófeldolgozási effektus"
@ -9316,7 +9316,7 @@ msgstr "Vörös balra"
msgid "Red Right"
msgstr "Vörös jobbra"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10255,7 +10255,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11078,7 +11078,7 @@ msgstr ""
msgid "Stereo"
msgstr "Sztereó"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr "Sztereoszkópikus 3D mód"
@ -11275,7 +11275,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11433,7 +11433,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr "Textúraszűrés"

File diff suppressed because it is too large Load Diff

View File

@ -20,7 +20,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: 難波 鷹史, 2023-2024\n"
"Language-Team: Japanese (http://app.transifex.com/delroth/dolphin-emu/"
@ -1124,7 +1124,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "ディスクは既に挿入されています。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1447,7 +1447,7 @@ msgstr "Address space by CPU state"
msgid "Address:"
msgstr "Address:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1534,7 +1534,7 @@ msgstr "高度な設定"
msgid "Advanced Settings"
msgstr "高度な設定"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1705,7 +1705,7 @@ msgstr "角度"
msgid "Angular velocity to ignore and remap."
msgstr "ここで指定した角度以下の入力を無視します"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "アンチエイリアス"
@ -1729,7 +1729,7 @@ msgstr "既存の署名ファイルに追加...(&E)"
msgid "Appl&y Signature File..."
msgstr "Appl&y Signature File..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2425,7 +2425,7 @@ msgstr ""
msgid "Calculate"
msgstr "計算する"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2785,7 +2785,7 @@ msgstr "コード:"
msgid "Codes received!"
msgstr "コードを受け取りました!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr "カラーコレクション"
@ -3157,7 +3157,7 @@ msgstr ""
"設定を有効にするにはHDR出力が必要です。<br><br><dolphin_emphasis>よく分からな"
"い場合は、203 のままにしておきます。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3168,7 +3168,7 @@ msgstr ""
"距離を設定できます。<br><br>値を高くすると効果が強くなり、低くすると目の負担"
"が軽減されます。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3182,7 +3182,7 @@ msgstr ""
"<br><br><dolphin_emphasis>よく分からなければ、「Native」を選択してください。"
"</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3215,7 +3215,7 @@ msgstr ""
"ハイレベルDSPエミュレーションとローレベルDSPエミュレーションのどちらを使用す"
"るかを制御します。デフォルトは <b> 真(True) </b>です"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr "収束点"
@ -3880,7 +3880,7 @@ msgstr "選択中のタイトルの実体を削除..."
msgid "Delete the existing file '{0}'?"
msgstr "既存のファイル '{0}' を削除しますか?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "深度"
@ -4064,7 +4064,7 @@ msgstr ""
"EFBのVRAMコピーを無効にし、RAMへのラウンドトリップを強制します。すべてのアッ"
"プスケーリングを禁止します。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4851,7 +4851,7 @@ msgstr ""
"浮動小数点演算結果フラグを有効にします。必要なゲームはわずかです [有効=互換"
"性重視/無効=速度向上]"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4904,7 +4904,7 @@ msgstr ""
"この設定について考える必要はありません。<br><br><dolphin_emphasis>よく分から"
"なければ、チェックを入れないでください。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6209,7 +6209,7 @@ msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
"%1 はジオメトリシェーダーをサポートしていないため、強制的にオンになりました。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6225,7 +6225,7 @@ msgstr ""
"<br><br><dolphin_emphasis>よく分からない場合は、チェックを外したままにしてく"
"ださい。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6813,7 +6813,7 @@ msgstr "グラフィック設定 切替"
msgid "Graphics mods are currently disabled."
msgstr "グラフィックMODは現在無効になっています。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7568,7 +7568,7 @@ msgstr ""
"{1})"
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "レンダリング解像度"
@ -7763,7 +7763,7 @@ msgid "JIT SystemRegisters Off"
msgstr "JIT SystemRegisters Off"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -8373,7 +8373,7 @@ msgstr "メーカー"
msgid "Maker:"
msgstr "メーカー"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9352,7 +9352,7 @@ msgstr "他のタイトル..."
msgid "Output"
msgstr "出力"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr "出力 リサンプリング"
@ -9680,7 +9680,7 @@ msgstr ""
"非同期が起きたことが検出されました。 %1 は、フレーム %2 で非同期になった可能"
"性があります"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr "ポストプロセス"
@ -10009,7 +10009,7 @@ msgstr "赤 - 左"
msgid "Red Right"
msgstr "赤 - 右"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10975,7 +10975,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11872,7 +11872,7 @@ msgstr "Stepping"
msgid "Stereo"
msgstr "ステレオ"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr "表示方式"
@ -12079,7 +12079,7 @@ msgstr "スワップフォース"
msgid "Swapper"
msgstr "スワッパー"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12246,7 +12246,7 @@ msgstr "テクスチャキャッシュの精度"
msgid "Texture Dumping"
msgstr "Texture Dumping"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr "テクスチャーフィルタリング"

View File

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Siegfried, 2013-2023\n"
"Language-Team: Korean (http://app.transifex.com/delroth/dolphin-emu/language/"
@ -1107,7 +1107,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "디스크가 이미 삽입되려는 중입니다."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1431,7 +1431,7 @@ msgstr "CPU 상태에 의한 주소 공간"
msgid "Address:"
msgstr "주소:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1509,7 +1509,7 @@ msgstr "고급"
msgid "Advanced Settings"
msgstr "고급 설정"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1680,7 +1680,7 @@ msgstr "각도"
msgid "Angular velocity to ignore and remap."
msgstr "무시하고 리맵핑할 각 속도"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "안티-앨리어싱"
@ -1704,7 +1704,7 @@ msgstr "존재하는 서명 파일에 덧붙이기... (&E)"
msgid "Appl&y Signature File..."
msgstr "서명 파일 적용... (&y)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2394,7 +2394,7 @@ msgstr ""
msgid "Calculate"
msgstr "계산"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2756,7 +2756,7 @@ msgstr "코드:"
msgid "Codes received!"
msgstr "코드들을 받았습니다!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr "색 보정"
@ -3122,7 +3122,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3133,7 +3133,7 @@ msgstr ""
"입니다.<br><br>높은 수치는 더 강한 화면-밖 효과를 만듭니다 반면 낮은 수치는 "
"좀 더 편안합니다."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3147,7 +3147,7 @@ msgstr ""
"올 것입니다.<br><br><dolphin_emphasis>모르겠으면, 원본을 선택하세요.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3179,7 +3179,7 @@ msgid ""
msgstr ""
"높은 혹은 낮은-레벨 DSP 에뮬레이션을 사용할지 정합니다. 기본값은 <b>켜기</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr "수렴"
@ -3833,7 +3833,7 @@ msgstr "선택된 파일들 삭제..."
msgid "Delete the existing file '{0}'?"
msgstr "존재하는 파일 '{0}' 를 삭제합니까?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "깊이"
@ -4018,7 +4018,7 @@ msgstr ""
"링을 막습니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4785,7 +4785,7 @@ msgstr ""
"부동 소수점 결과 플래그 계산을 켭니다, 소수의 게임들에서 필요합니다. (켬 = 호"
"환성, 끔 = 빠름)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4830,7 +4830,7 @@ msgstr ""
"들은 이것과 아무런 이슈가 없습니다.<br><br><dolphin_emphasis>잘 모르겠으면, "
"체크 해제해 두세요.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6114,7 +6114,7 @@ msgstr "%1 가 VS 확장을 지원하지 않기 때문에 강제로 꺼졌습니
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "%1 가 기하학 쉐이더를 지원하지 않기 때문에 강제로 켜졌습니다."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6124,7 +6124,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6708,7 +6708,7 @@ msgstr "그래픽 토글"
msgid "Graphics mods are currently disabled."
msgstr "그래픽 모드가 현재 꺼졌습니다."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7457,7 +7457,7 @@ msgid ""
msgstr "내부 LZO 오류 - 압축해제된 버전 스트링 분석에 실패했습니다 ({0} / {1})"
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "내부 해상도"
@ -7652,7 +7652,7 @@ msgid "JIT SystemRegisters Off"
msgstr "JIT 시스템레지스터 끄기"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -8258,7 +8258,7 @@ msgstr "제작사"
msgid "Maker:"
msgstr "제작사:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9226,7 +9226,7 @@ msgstr "다른 게임..."
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr "출력 리샘플링"
@ -9551,7 +9551,7 @@ msgstr "포탈 슬롯들"
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr "가능한 비동기 감지됨: %1 가 프레임 %2 에서 비동기화된 듯 합니다"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr "후-처리 효과"
@ -9880,7 +9880,7 @@ msgstr "빨강 왼쪽"
msgid "Red Right"
msgstr "빨강 오른쪽"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10842,7 +10842,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11733,7 +11733,7 @@ msgstr "스텝핑"
msgid "Stereo"
msgstr "스테레오"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr "입체 3D 모드"
@ -11938,7 +11938,7 @@ msgstr "스왑 포스"
msgid "Swapper"
msgstr "교환자"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12103,7 +12103,7 @@ msgstr "텍스처 캐시 정확도"
msgid "Texture Dumping"
msgstr "텍스처 덤핑"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr "텍스처 필터링"

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: abuyop <abuyop@gmail.com>, 2018\n"
"Language-Team: Malay (http://app.transifex.com/delroth/dolphin-emu/language/"
@ -1083,7 +1083,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Cakera A sedia dimasukkan."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1375,7 +1375,7 @@ msgstr ""
msgid "Address:"
msgstr "Alamat:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1445,7 +1445,7 @@ msgstr "Lanjutan"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1614,7 +1614,7 @@ msgstr "Sudut"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1638,7 +1638,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2311,7 +2311,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2660,7 +2660,7 @@ msgstr "Kod:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2975,7 +2975,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2983,7 +2983,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2992,7 +2992,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3017,7 +3017,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3625,7 +3625,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3804,7 +3804,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4512,7 +4512,7 @@ msgstr ""
"Benarkan Pengiraan Bendera Keputusan Titik Apung, diperlukan oleh sesetengah "
"permainan. (HIDUP = Serasi, MATI = Pantas)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4546,7 +4546,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5764,7 +5764,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5774,7 +5774,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6324,7 +6324,7 @@ msgstr "Togol Grafik"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7005,7 +7005,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Resolusi Dalaman"
@ -7200,7 +7200,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7788,7 +7788,7 @@ msgstr "Pembuat:"
msgid "Maker:"
msgstr "Pembuat:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8717,7 +8717,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -9038,7 +9038,7 @@ msgstr ""
"Nyahsegerak berkemungkinan dikesan: %1 mungkin telah dinyahsegerak pada "
"bingkai %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9357,7 +9357,7 @@ msgstr "Merah Kiri"
msgid "Red Right"
msgstr "Merah Kanan"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10297,7 +10297,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11122,7 +11122,7 @@ msgstr "Melangkah"
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11319,7 +11319,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11477,7 +11477,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -18,7 +18,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 "
"<bf6c9fd43ceccaf85c00ef95eb21f12e_11704>, 2015\n"
@ -1101,7 +1101,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "En plate er i ferd med å bli satt inn."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1404,7 +1404,7 @@ msgstr ""
msgid "Address:"
msgstr "Adresse:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1473,7 +1473,7 @@ msgstr "Avansert"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1642,7 +1642,7 @@ msgstr "Vinkel"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1666,7 +1666,7 @@ msgstr "Føy på til &eksisterende signaturfil..."
msgid "Appl&y Signature File..."
msgstr "Legg p&å Singaturfil..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2343,7 +2343,7 @@ msgstr ""
msgid "Calculate"
msgstr "Kalkuler"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2693,7 +2693,7 @@ msgstr "Kode:"
msgid "Codes received!"
msgstr "Koder mottatt!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -3008,7 +3008,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3016,7 +3016,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3025,7 +3025,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3056,7 +3056,7 @@ msgstr ""
"Kontrollerer om høy-nivå eller lav-nivå DSP-emulering skal benyttes. "
"Standard er <b>Sant</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3664,7 +3664,7 @@ msgstr "Slett valgte filer..."
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3843,7 +3843,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4552,7 +4552,7 @@ msgstr ""
"Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs "
"for noen få spill. (PÅ = Kompatibelt, AV = Raskt)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4586,7 +4586,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5815,7 +5815,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5825,7 +5825,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6375,7 +6375,7 @@ msgstr "Grafikkbrytere"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7055,7 +7055,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Intern oppløsning"
@ -7250,7 +7250,7 @@ msgid "JIT SystemRegisters Off"
msgstr "JIT Systemregistre Av"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7842,7 +7842,7 @@ msgstr "Skaper"
msgid "Maker:"
msgstr "Skaper:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8776,7 +8776,7 @@ msgstr "Andre spill..."
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -9097,7 +9097,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Potensiell desynkronisering oppdaget: %1 kan ha desynkroniser i bilde %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9422,7 +9422,7 @@ msgstr "Rød venstre"
msgid "Red Right"
msgstr "Rød høyre"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10365,7 +10365,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11192,7 +11192,7 @@ msgstr "Stepper"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11389,7 +11389,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11549,7 +11549,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -29,7 +29,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Mike van der Kuijl <kuijlmike@gmail.com>, 2020-2024\n"
"Language-Team: Dutch (http://app.transifex.com/delroth/dolphin-emu/language/"
@ -1131,7 +1131,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Er ligt al een schijf in de lade."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1462,7 +1462,7 @@ msgstr "Adresruimte per CPU state"
msgid "Address:"
msgstr "Adres:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1541,7 +1541,7 @@ msgstr "Geavanceerd"
msgid "Advanced Settings"
msgstr "Geavanceerde instellingen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1712,7 +1712,7 @@ msgstr "Hoek"
msgid "Angular velocity to ignore and remap."
msgstr "Hoeksnelheid om te negeren en te remappen."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "Anti-Aliasing"
@ -1736,7 +1736,7 @@ msgstr "Toevoegen aan &Bestaand Signatuurbestand..."
msgid "Appl&y Signature File..."
msgstr "P&as Signatuur Toe..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2429,7 +2429,7 @@ msgstr ""
msgid "Calculate"
msgstr "Bereken"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2798,7 +2798,7 @@ msgstr "Code:"
msgid "Codes received!"
msgstr "Codes ontvangen!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr "Kleur Correctie"
@ -3169,7 +3169,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3180,7 +3180,7 @@ msgstr ""
"virtuele objecten op de voorgrond van een scherm moeten worden getoond."
"<br><br>Een hogere waarde zorgt voor een sterker 'uit het scherm' effect."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3195,7 +3195,7 @@ msgstr ""
"<br><br><dolphin_emphasis>In geval van twijfel Native selecteren.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3228,7 +3228,7 @@ msgstr ""
"Bepaalt of high of low-level DSP-emulatie moet worden gebruikt. Standaard "
"ingesteld op <b>Waar</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr "Convergentie"
@ -3889,7 +3889,7 @@ msgstr "Verwijder Geselecteerde Bestanden..."
msgid "Delete the existing file '{0}'?"
msgstr "Verwijder het bestaande bestand '{0}'?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "Diepte"
@ -4074,7 +4074,7 @@ msgstr ""
"afgedwongen. Blokkeert alle opschaling.<br><br><dolphin_emphasis>In geval "
"van twijfel leeg laten.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4831,7 +4831,7 @@ msgstr ""
"Activeer Floating Point Result Flag berekening, nodig voor enkele spellen. "
"(AAN = Compatibel, UIT = Snel)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4874,7 +4874,7 @@ msgstr ""
"software. De meeste spellen geven hier niks om.<br><br><dolphin_emphasis>In "
"geval van twijfel leeg laten.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6161,7 +6161,7 @@ msgstr "Uitgeschakeld omdat %1 geen VS uitbreiding ondersteunt."
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Uitgeschakeld omdat %1 geen geometry shaders ondersteunt."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6171,7 +6171,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6758,7 +6758,7 @@ msgstr "Graphics Schakelaars"
msgid "Graphics mods are currently disabled."
msgstr "Grafische mods zijn momenteel uitgeschakeld."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7518,7 +7518,7 @@ msgstr ""
"{1})"
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Interne resolutie"
@ -7714,7 +7714,7 @@ msgid "JIT SystemRegisters Off"
msgstr "JIT SysteemRegisters Uit"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -8320,7 +8320,7 @@ msgstr "Maker"
msgid "Maker:"
msgstr "Maker:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9297,7 +9297,7 @@ msgstr "Ander spel..."
msgid "Output"
msgstr "Output"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr "Output Resampling"
@ -9621,7 +9621,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Mogelijke desync gedetecteerd: %1 heeft mogelijk sync verloren in frame %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr "Post-Processing Effect"
@ -9952,7 +9952,7 @@ msgstr "Rood Links"
msgid "Red Right"
msgstr "Rood Rechts"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10919,7 +10919,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11818,7 +11818,7 @@ msgstr "Stappen"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr "Stereoscopische 3D Modus"
@ -12025,7 +12025,7 @@ msgstr "Swap Force"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12192,7 +12192,7 @@ msgstr "Nauwkeurigheid van textuurcache"
msgid "Texture Dumping"
msgstr "Texture Dumping"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr "Textuurfiltering"

View File

@ -22,7 +22,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: FlexBy, 2021,2023\n"
"Language-Team: Polish (http://app.transifex.com/delroth/dolphin-emu/language/"
@ -1110,7 +1110,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Dysk już jest gotowy do włożenia."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1403,7 +1403,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1474,7 +1474,7 @@ msgstr "Zaawansowane"
msgid "Advanced Settings"
msgstr "Ustawienia zaawansowane"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1643,7 +1643,7 @@ msgstr "Kąt"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1667,7 +1667,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2338,7 +2338,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2687,7 +2687,7 @@ msgstr "Kod:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -3002,7 +3002,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3010,7 +3010,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3019,7 +3019,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3044,7 +3044,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3648,7 +3648,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3827,7 +3827,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4535,7 +4535,7 @@ msgstr ""
"Włącza obliczanie flagi wyniku liczby zmiennoprzecinkowej, wymagane dla "
"niektórych gier. (włączone = kompatybilne, wyłączone = szybkie)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4569,7 +4569,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5786,7 +5786,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5796,7 +5796,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6346,7 +6346,7 @@ msgstr "Przełączniki grafiki"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7024,7 +7024,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Rozdzielczość wewnętrzna"
@ -7221,7 +7221,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7809,7 +7809,7 @@ msgstr "Producent"
msgid "Maker:"
msgstr "Producent:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8732,7 +8732,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -9051,7 +9051,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9370,7 +9370,7 @@ msgstr "Czerwony lewo"
msgid "Red Right"
msgstr "Czerwony prawo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10308,7 +10308,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11133,7 +11133,7 @@ msgstr "Kroki"
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11330,7 +11330,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11488,7 +11488,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Zilaan <nunogomesrebelo@hotmail.com>, 2011\n"
"Language-Team: Portuguese (http://app.transifex.com/delroth/dolphin-emu/"
@ -1077,7 +1077,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1367,7 +1367,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1427,7 +1427,7 @@ msgstr "Avançadas"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1596,7 +1596,7 @@ msgstr "Ângulo"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1620,7 +1620,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2291,7 +2291,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2637,7 +2637,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2952,7 +2952,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2960,7 +2960,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2969,7 +2969,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -2994,7 +2994,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3594,7 +3594,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3773,7 +3773,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4474,7 +4474,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4508,7 +4508,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5720,7 +5720,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5730,7 +5730,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6280,7 +6280,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6949,7 +6949,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7144,7 +7144,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7732,7 +7732,7 @@ msgstr ""
msgid "Maker:"
msgstr "Fabricante:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8653,7 +8653,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8972,7 +8972,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9289,7 +9289,7 @@ msgstr "Vermelho Esquerda"
msgid "Red Right"
msgstr "Vermelho Direita"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10227,7 +10227,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11047,7 +11047,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11244,7 +11244,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11402,7 +11402,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

File diff suppressed because it is too large Load Diff

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Arian - Cazare Muncitori <arianserv@gmail.com>, 2014\n"
"Language-Team: Romanian (http://app.transifex.com/delroth/dolphin-emu/"
@ -1076,7 +1076,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1366,7 +1366,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1426,7 +1426,7 @@ msgstr "Avansat"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1595,7 +1595,7 @@ msgstr "Unghi"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1619,7 +1619,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2290,7 +2290,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2636,7 +2636,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2951,7 +2951,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2959,7 +2959,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2968,7 +2968,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -2993,7 +2993,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3593,7 +3593,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3772,7 +3772,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4473,7 +4473,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4507,7 +4507,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5719,7 +5719,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5729,7 +5729,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6279,7 +6279,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6948,7 +6948,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7145,7 +7145,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7733,7 +7733,7 @@ msgstr ""
msgid "Maker:"
msgstr "Marcaj:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8654,7 +8654,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8973,7 +8973,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9290,7 +9290,7 @@ msgstr "Roșu Stânga"
msgid "Red Right"
msgstr "Roșu Dreapta"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10228,7 +10228,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11048,7 +11048,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11245,7 +11245,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11403,7 +11403,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

File diff suppressed because it is too large Load Diff

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: nikolassj, 2011\n"
"Language-Team: Serbian (http://app.transifex.com/delroth/dolphin-emu/"
@ -1076,7 +1076,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1366,7 +1366,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1426,7 +1426,7 @@ msgstr ""
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1595,7 +1595,7 @@ msgstr ""
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1619,7 +1619,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2290,7 +2290,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2636,7 +2636,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2951,7 +2951,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2959,7 +2959,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2968,7 +2968,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -2993,7 +2993,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3593,7 +3593,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3772,7 +3772,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4473,7 +4473,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4507,7 +4507,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5715,7 +5715,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5725,7 +5725,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6275,7 +6275,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6944,7 +6944,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7139,7 +7139,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7724,7 +7724,7 @@ msgstr ""
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8645,7 +8645,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8964,7 +8964,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9281,7 +9281,7 @@ msgstr ""
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10219,7 +10219,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11039,7 +11039,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11236,7 +11236,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11394,7 +11394,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

View File

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: JosJuice, 2015-2024\n"
"Language-Team: Swedish (http://app.transifex.com/delroth/dolphin-emu/"
@ -1116,7 +1116,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "En skiva håller redan på att sättas in."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1442,7 +1442,7 @@ msgstr "Adressutrymme enligt CPU:ns tillstånd"
msgid "Address:"
msgstr "Adress:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1521,7 +1521,7 @@ msgstr "Avancerat"
msgid "Advanced Settings"
msgstr "Avancerade inställningar"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1692,7 +1692,7 @@ msgstr "Vinkel"
msgid "Angular velocity to ignore and remap."
msgstr "Vinkelhastighet att ignorera samt skala med."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "Kantutjämning"
@ -1716,7 +1716,7 @@ msgstr "Lägg till i &existerande signaturfil..."
msgid "Appl&y Signature File..."
msgstr "Appli&cera signaturfil..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2409,7 +2409,7 @@ msgstr ""
msgid "Calculate"
msgstr "Beräkna"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2779,7 +2779,7 @@ msgstr "Kod:"
msgid "Codes received!"
msgstr "Koder mottagna!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr "Färgkorrigering"
@ -3094,7 +3094,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3106,7 +3106,7 @@ msgstr ""
"skapar starkare utanför-skärmen-effekter medan ett lägre värde är mer "
"bekvämt."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3121,7 +3121,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Om du är osäker kan du välja Ursprunglig.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3154,7 +3154,7 @@ msgstr ""
"Styr vilken DSP-emulering som ska användas; hög eller låg nivå. Förval är "
"<b>Sant</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr "Konvergens"
@ -3808,7 +3808,7 @@ msgstr "Radera valda filer..."
msgid "Delete the existing file '{0}'?"
msgstr "Radera den existerande filen '{0}'?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "Djup"
@ -3994,7 +3994,7 @@ msgstr ""
"istället. Förhindrar all uppskalning.<br><br><dolphin_emphasis>Om du är "
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4749,7 +4749,7 @@ msgstr ""
"Aktiverar beräkning av Floating Point Result Flag. Behövs för vissa spel. "
"(PÅ = kompatibel, AV = snabb)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4791,7 +4791,7 @@ msgstr ""
"flesta spel har inga problem med detta.<br><br><dolphin_emphasis>Om du är "
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6079,7 +6079,7 @@ msgstr "Kan inte sättas på eftersom %1 inte stöder VS-expansion."
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Kan inte stängas av eftersom %1 inte stöder geometrishaders."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6089,7 +6089,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6676,7 +6676,7 @@ msgstr "Växla grafikalternativ"
msgid "Graphics mods are currently disabled."
msgstr "Grafikmoddar är avstängda."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7436,7 +7436,7 @@ msgstr ""
"{1})"
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Intern upplösning"
@ -7631,7 +7631,7 @@ msgid "JIT SystemRegisters Off"
msgstr "JIT SystemRegisters av"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -8240,7 +8240,7 @@ msgstr "Skapare"
msgid "Maker:"
msgstr "Skapare:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9204,7 +9204,7 @@ msgstr "Annat spel..."
msgid "Output"
msgstr "Utdata"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -9530,7 +9530,7 @@ msgstr ""
"Möjlig desynkronisation upptäcktes: %1 kan ha desynkroniserat under bildruta "
"%2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr "Efterbehandlingseffekt"
@ -9861,7 +9861,7 @@ msgstr "Röd vänster"
msgid "Red Right"
msgstr "Röd höger"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10826,7 +10826,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11708,7 +11708,7 @@ msgstr "Stega"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr "Läge för stereoskopisk 3D"
@ -11915,7 +11915,7 @@ msgstr "Swap Force"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12081,7 +12081,7 @@ msgstr "Texturcachenoggrannhet"
msgid "Texture Dumping"
msgstr "Texturdumpning"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr "Texturfiltrering"
@ -14615,7 +14615,7 @@ msgstr "fake-completion"
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:325
msgid "false"
msgstr ""
msgstr "false"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
msgid "is equal to"
@ -14692,7 +14692,7 @@ msgstr "följande värde:"
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:328
msgid "true"
msgstr ""
msgstr "true"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185

View File

@ -18,7 +18,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: zenkyomu, 2024\n"
"Language-Team: Turkish (http://app.transifex.com/delroth/dolphin-emu/"
@ -1122,7 +1122,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Zaten bir disk takılmak üzere."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1447,7 +1447,7 @@ msgstr "CPU durumuna göre adres alanı"
msgid "Address:"
msgstr "Adres:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1533,7 +1533,7 @@ msgstr "Gelişmiş"
msgid "Advanced Settings"
msgstr "Gelişmiş Ayarlar"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1704,7 +1704,7 @@ msgstr "Açı"
msgid "Angular velocity to ignore and remap."
msgstr "Yok sayılacak ve yeniden eşlenecek açısal hız."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr "Kenar Yumuşatma"
@ -1728,7 +1728,7 @@ msgstr "&Mevcut İmza Dosyasına Ekle..."
msgid "Appl&y Signature File..."
msgstr "İmza Dosyasını &Uygula..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2421,7 +2421,7 @@ msgstr ""
msgid "Calculate"
msgstr "Hesapla"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2787,7 +2787,7 @@ msgstr "Code:"
msgid "Codes received!"
msgstr "Kodlar alındı!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr "Renk Düzeltme"
@ -3161,7 +3161,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Emin değilsen, bunu 203'te bırak.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3172,7 +3172,7 @@ msgstr ""
"önünde görüneceği mesafedir.<br><br>Daha yüksek bir değer daha güçlü ekran "
"dışı efektler yaratırken daha düşük bir değer daha rahattır."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3186,7 +3186,7 @@ msgstr ""
"çözünürlük ne kadar düşük olursa, performans o kadar iyi olacaktır."
"<br><br><dolphin_emphasis>Emin değilseniz, Yerel'i seçin.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3221,7 +3221,7 @@ msgstr ""
"Yüksek veya düşük seviyeli DSP öykünmesinin kullanılıp kullanılmayacağını "
"ayarlar. Varsayılan değer <b>Etkin</b>'dir."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr "Yakınsama"
@ -3887,7 +3887,7 @@ msgstr "Seçili Dosyaları Sil..."
msgid "Delete the existing file '{0}'?"
msgstr "Varolan '{0}' dosyasını sil?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr "Derinlik"
@ -4073,7 +4073,7 @@ msgstr ""
"yukarı ölçeklendirmeyi engeller.<br><br><dolphin_emphasis>Emin değilseniz, "
"bunu işaretlemeyin.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4870,7 +4870,7 @@ msgstr ""
"Birkaç oyun için gerekli olan Kayar Nokta Sonuç Bayrağı (FPRF) hesaplamasını "
"etkinleştirir. (AÇIK = Uyumlu, Kapalı = Hızlı)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4924,7 +4924,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Emin değilsen, bunu işaretsiz bırak.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6191,7 +6191,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6201,7 +6201,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6751,7 +6751,7 @@ msgstr "Grafik Geçişleri"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7420,7 +7420,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Dahili Çözünürlük"
@ -7615,7 +7615,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -8203,7 +8203,7 @@ msgstr ""
msgid "Maker:"
msgstr "Yapımcı:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9124,7 +9124,7 @@ msgstr "Diğer oyun..."
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -9443,7 +9443,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9762,7 +9762,7 @@ msgstr "Kırmızı Sol"
msgid "Red Right"
msgstr "Kırmızı Sağ"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10702,7 +10702,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11527,7 +11527,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11724,7 +11724,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11882,7 +11882,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""

File diff suppressed because it is too large Load Diff

View File

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-04-22 08:41+0200\n"
"POT-Creation-Date: 2024-04-29 20:55+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Narusawa Yui <yuifan@gmail.com>, 2016,2018\n"
"Language-Team: Chinese (Taiwan) (http://app.transifex.com/delroth/dolphin-"
@ -1081,7 +1081,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1371,7 +1371,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1431,7 +1431,7 @@ msgstr "進階"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1600,7 +1600,7 @@ msgstr ""
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid "Anti-Aliasing"
msgstr ""
@ -1624,7 +1624,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2295,7 +2295,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2641,7 +2641,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631
msgid "Color Correction"
msgstr ""
@ -2956,7 +2956,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2964,7 +2964,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -2973,7 +2973,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -2998,7 +2998,7 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
msgid "Convergence"
msgstr ""
@ -3598,7 +3598,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656
msgid "Depth"
msgstr ""
@ -3777,7 +3777,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4478,7 +4478,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4512,7 +4512,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5720,7 +5720,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5730,7 +5730,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6280,7 +6280,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -6949,7 +6949,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:347
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7144,7 +7144,7 @@ msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
@ -7732,7 +7732,7 @@ msgstr ""
msgid "Maker:"
msgstr "廠商:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8653,7 +8653,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628
msgid "Output Resampling"
msgstr ""
@ -8972,7 +8972,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634
msgid "Post-Processing Effect"
msgstr ""
@ -9289,7 +9289,7 @@ msgstr "紅 左"
msgid "Red Right"
msgstr "紅 右"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10227,7 +10227,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11047,7 +11047,7 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653
msgid "Stereoscopic 3D Mode"
msgstr ""
@ -11244,7 +11244,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11402,7 +11402,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625
msgid "Texture Filtering"
msgstr ""