Change paper white default to 203 to match the ITU
This commit is contained in:
parent
87c27936fc
commit
a8fd938a06
|
@ -153,7 +153,7 @@ const Info<bool> GFX_CC_SDR_DISPLAY_GAMMA_SRGB{
|
||||||
const Info<float> GFX_CC_SDR_DISPLAY_CUSTOM_GAMMA{
|
const Info<float> GFX_CC_SDR_DISPLAY_CUSTOM_GAMMA{
|
||||||
{System::GFX, "ColorCorrection", "SDRDisplayCustomGamma"}, 2.2f};
|
{System::GFX, "ColorCorrection", "SDRDisplayCustomGamma"}, 2.2f};
|
||||||
const Info<float> GFX_CC_HDR_PAPER_WHITE_NITS{{System::GFX, "ColorCorrection", "HDRPaperWhiteNits"},
|
const Info<float> GFX_CC_HDR_PAPER_WHITE_NITS{{System::GFX, "ColorCorrection", "HDRPaperWhiteNits"},
|
||||||
200.f};
|
203.f};
|
||||||
|
|
||||||
// Graphics.Stereoscopy
|
// Graphics.Stereoscopy
|
||||||
|
|
||||||
|
|
|
@ -51,7 +51,7 @@ void ColorCorrectionConfigWindow::Create()
|
||||||
"Controls the base luminance of a paper white surface in nits. Useful for adjusting to "
|
"Controls the base luminance of a paper white surface in nits. Useful for adjusting to "
|
||||||
"different environmental lighting conditions when using a HDR display.<br><br>HDR output is "
|
"different environmental lighting conditions when using a HDR display.<br><br>HDR output is "
|
||||||
"required for this setting to take effect.<br><br><dolphin_emphasis>If unsure, leave this at "
|
"required for this setting to take effect.<br><br><dolphin_emphasis>If unsure, leave this at "
|
||||||
"200.</dolphin_emphasis>");
|
"203.</dolphin_emphasis>");
|
||||||
|
|
||||||
// Color Space:
|
// Color Space:
|
||||||
|
|
||||||
|
|
|
@ -142,8 +142,9 @@ struct VideoConfig final
|
||||||
float fSDRDisplayCustomGamma = 2.2f;
|
float fSDRDisplayCustomGamma = 2.2f;
|
||||||
|
|
||||||
// HDR:
|
// HDR:
|
||||||
// 200 is a good default value that matches the brightness of many SDR screens
|
// 203 is a good default value that matches the brightness of many SDR screens.
|
||||||
float fHDRPaperWhiteNits = 200.f;
|
// It's also the value recommended by the ITU.
|
||||||
|
float fHDRPaperWhiteNits = 203.f;
|
||||||
} color_correction;
|
} color_correction;
|
||||||
|
|
||||||
// Information
|
// Information
|
||||||
|
|
Loading…
Reference in New Issue