Fix the Audio tab and merge the DSP config into one.

Unify the DSP settings into DSP.ini

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6955 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s 2011-01-29 04:16:05 +00:00
parent a2959b96c2
commit a8e2e9ec54
20 changed files with 299 additions and 719 deletions

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@ -16,6 +16,8 @@
// http://code.google.com/p/dolphin-emu/
#include "AudioCommon.h"
#include "CommonPaths.h"
#include "FileUtil.h"
AudioCommonConfig ac_Config;
@ -23,7 +25,11 @@ AudioCommonConfig ac_Config;
SoundStream *soundStream;
// Load from given file
void AudioCommonConfig::Load(IniFile &file) {
void AudioCommonConfig::Load()
{
IniFile file;
file.Load(std::string(File::GetUserPath(F_DSPCONFIG_IDX)).c_str());
file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
file.Get("Config", "EnableJIT", &m_EnableJIT, true);
@ -41,13 +47,19 @@ void AudioCommonConfig::Load(IniFile &file) {
}
// Set the values for the file
void AudioCommonConfig::Set(IniFile &file) {
void AudioCommonConfig::SaveSettings()
{
IniFile file;
file.Load(std::string(File::GetUserPath(F_DSPCONFIG_IDX)).c_str());
file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
file.Set("Config", "EnableThrottle", m_EnableThrottle);
file.Set("Config", "EnableJIT", m_EnableJIT);
file.Set("Config", "Backend", sBackend);
file.Set("Config", "Frequency", sFrequency);
file.Set("Config", "Volume", m_Volume);
file.Save((std::string(File::GetUserPath(F_DSPCONFIG_IDX)).c_str()));
}
// Update according to the values (stream/mixer)

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@ -41,10 +41,10 @@ struct AudioCommonConfig
std::string sFrequency;
// Load from given file
void Load(IniFile &file);
void Load();
// Set the values for the file
void Set(IniFile &file);
// Self explanatory
void SaveSettings();
// Update according to the values (stream/mixer)
void Update();

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@ -117,6 +117,7 @@
// Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
#define DOLPHIN_CONFIG "Dolphin.ini"
#define DSP_CONFIG "DSP.ini"
#define DEBUGGER_CONFIG "Debugger.ini"
#define LOGGER_CONFIG "Logger.ini"

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@ -663,6 +663,7 @@ const char *GetUserPath(int DirIDX)
static char MailLogsDir[MAX_PATH] = {0};
static char WiiSYSCONFDir[MAX_PATH] = {0};
static char DolphinConfig[MAX_PATH] = {0};
static char DSPConfig[MAX_PATH] = {0};
static char DebuggerConfig[MAX_PATH] = {0};
static char LoggerConfig[MAX_PATH] = {0};
static char MainLog[MAX_PATH] = {0};
@ -706,6 +707,7 @@ const char *GetUserPath(int DirIDX)
snprintf(MailLogsDir, sizeof(MailLogsDir), "%s" MAIL_LOGS_DIR DIR_SEP, UserDir);
snprintf(WiiSYSCONFDir, sizeof(WiiSYSCONFDir), "%s" WII_SYSCONF_DIR DIR_SEP, UserDir);
snprintf(DolphinConfig, sizeof(DolphinConfig), "%s" DOLPHIN_CONFIG, ConfigDir);
snprintf(DSPConfig, sizeof(DSPConfig), "%s" DSP_CONFIG, ConfigDir);
snprintf(DebuggerConfig, sizeof(DebuggerConfig), "%s" DEBUGGER_CONFIG, ConfigDir);
snprintf(LoggerConfig, sizeof(LoggerConfig), "%s" LOGGER_CONFIG, ConfigDir);
snprintf(MainLog, sizeof(MainLog), "%s" MAIN_LOG, LogsDir);
@ -760,6 +762,8 @@ const char *GetUserPath(int DirIDX)
return WiiSYSCONFDir;
case F_DOLPHINCONFIG_IDX:
return DolphinConfig;
case F_DSPCONFIG_IDX:
return DSPConfig;
case F_DEBUGGERCONFIG_IDX:
return DebuggerConfig;
case F_LOGGERCONFIG_IDX:

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@ -48,6 +48,7 @@ enum {
D_MAILLOGS_IDX,
D_WIISYSCONF_IDX,
F_DOLPHINCONFIG_IDX,
F_DSPCONFIG_IDX,
F_DEBUGGERCONFIG_IDX,
F_LOGGERCONFIG_IDX,
F_MAINLOG_IDX,

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@ -267,22 +267,3 @@ void DSPHLE::DSP_ClearAudioBuffer(bool mute)
if (soundStream)
soundStream->Clear(mute);
}
#define HLE_CONFIG_FILE "DSP.ini"
void DSPHLE_LoadConfig()
{
// first load defaults
IniFile file;
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + HLE_CONFIG_FILE).c_str());
ac_Config.Load(file);
}
void DSPHLE_SaveConfig()
{
IniFile file;
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + HLE_CONFIG_FILE).c_str());
ac_Config.Set(file);
file.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + HLE_CONFIG_FILE).c_str());
}

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@ -101,8 +101,4 @@ private:
bool m_bAssertInt;
};
// Hack to be deleted.
void DSPHLE_LoadConfig();
void DSPHLE_SaveConfig();
#endif // _DSPHLE_H

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@ -345,21 +345,3 @@ void DSPLLE::DSP_ClearAudioBuffer(bool mute)
if (soundStream)
soundStream->Clear(mute);
}
#define LLE_CONFIG_FILE "DSPLLE.ini"
void DSPLLE_LoadConfig()
{
// first load defaults
IniFile file;
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + LLE_CONFIG_FILE).c_str());
ac_Config.Load(file);
}
void DSPLLE_SaveConfig()
{
IniFile file;
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + LLE_CONFIG_FILE).c_str());
ac_Config.Set(file);
file.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + LLE_CONFIG_FILE).c_str());
}

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@ -69,8 +69,4 @@ private:
volatile u32 m_cycle_count;
};
// Hack to be deleted.
void DSPLLE_LoadConfig();
void DSPLLE_SaveConfig();
#endif // _DSPLLE_H

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@ -22,14 +22,14 @@
PluginDSP *CreateDSPPlugin(bool HLE)
{
ac_Config.Load();
if (HLE)
{
DSPHLE_LoadConfig();
return new DSPHLE();
}
else
{
DSPLLE_LoadConfig();
return new DSPLLE();
}
}

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@ -21,8 +21,6 @@ if(wxWidgets_FOUND)
Src/ARCodeAddEdit.cpp
Src/CheatsWindow.cpp
Src/ConfigMain.cpp
Src/DSPHLEConfigDlg.cpp
Src/DSPLLEConfigDlg.cpp
Src/Frame.cpp
Src/FrameAui.cpp
Src/FrameTools.cpp

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@ -840,22 +840,6 @@
RelativePath=".\src\ConfigMain.h"
>
</File>
<File
RelativePath=".\Src\DSPHLEConfigDlg.cpp"
>
</File>
<File
RelativePath=".\Src\DSPHLEConfigDlg.h"
>
</File>
<File
RelativePath=".\Src\DSPLLEConfigDlg.cpp"
>
</File>
<File
RelativePath=".\Src\DSPLLEConfigDlg.h"
>
</File>
<File
RelativePath=".\src\Frame.cpp"
>

View File

@ -123,8 +123,12 @@ EVT_CHECKBOX(ID_DISPLAY_RENDERTOMAIN, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_PROGSCAN, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_NTSCJ, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_AUDIO_DSP_HLE, CConfigMain::AudioSettingsChanged)
EVT_BUTTON(ID_AUDIO_CONFIG, CConfigMain::OnDSPConfig)
EVT_RADIOBOX(ID_DSPENGINE, CConfigMain::AudioSettingsChanged)
EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, CConfigMain::AudioSettingsChanged)
EVT_CHECKBOX(ID_ENABLE_THROTTLE, CConfigMain::AudioSettingsChanged)
EVT_CHOICE(ID_FREQUENCY, CConfigMain::AudioSettingsChanged)
EVT_CHOICE(ID_BACKEND, CConfigMain::AudioSettingsChanged)
EVT_SLIDER(ID_VOLUME, CConfigMain::AudioSettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_CONFIRMSTOP, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_USEPANICHANDLERS, CConfigMain::DisplaySettingsChanged)
@ -194,6 +198,18 @@ CConfigMain::~CConfigMain()
{
}
void CConfigMain::SetSelectedTab(int tab)
{
// TODO : this is just a quick and dirty way to do it, possible cleanup
switch (tab)
{
case ID_AUDIOPAGE:
this->Notebook->SetSelection(2);
break;
}
}
// Used to restrict changing of some options while emulator is running
void CConfigMain::UpdateGUI()
{
@ -217,8 +233,7 @@ void CConfigMain::UpdateGUI()
NTSCJ->Disable();
// Disable stuff on AudioPage
DSP_HLE->Disable();
DSPConfig->Disable();
DSPEngine->Disable();
// Disable stuff on GamecubePage
GCSystemLang->Disable();
@ -257,6 +272,11 @@ void CConfigMain::InitializeGUILists()
arrayStringFor_CPUEngine.Add(_("JIT Recompiler (recommended)"));
arrayStringFor_CPUEngine.Add(_("JITIL experimental recompiler"));
// DSP Engine
arrayStringFor_DSPEngine.Add(_("DSP HLE emulation (fast)"));
arrayStringFor_DSPEngine.Add(_("DSP LLE recompiler"));
arrayStringFor_DSPEngine.Add(_("DSP LLE interpreter (slow)"));
// Display page
// Resolutions
@ -323,6 +343,9 @@ void CConfigMain::InitializeGUIValues()
{
const SCoreStartupParameter& startup_params = SConfig::GetInstance().m_LocalCoreStartupParameter;
// Load DSP Settings.
ac_Config.Load();
// General - Basic
CPUThread->SetValue(startup_params.bCPUThread);
SkipIdle->SetValue(startup_params.bSkipIdle);
@ -364,9 +387,23 @@ void CConfigMain::InitializeGUIValues()
}
}
// Audio DSP Engine
if (startup_params.bDSPHLE)
DSPEngine->SetSelection(0);
else
DSPEngine->SetSelection(ac_Config.m_EnableJIT ? 1 : 2);
// Audio
DSP_HLE->SetValue(startup_params.bDSPHLE);
VolumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend));
VolumeSlider->SetValue(ac_Config.m_Volume);
VolumeText->SetLabel(wxString::Format(wxT("%d %%"), ac_Config.m_Volume));
EnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false);
EnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false);
FrequencySelection->SetSelection(
FrequencySelection->FindString(wxString::FromAscii(ac_Config.sFrequency.c_str())));
// add backends to the list
AddAudioBackends();
// Gamecube - IPL
GCSystemLang->SetSelection(startup_params.SelectedLanguage);
@ -435,6 +472,13 @@ void CConfigMain::InitializeGUITooltips()
InterfaceLang->SetToolTip(_("Change the language of the user interface.\nRequires restart."));
// Audio tooltips
EnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
EnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
DSPEngine->SetToolTip(_("please someone fill this tooltip i have no idea what to say :D"));
FrequencySelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
BackendSelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
// Gamecube - Devices
GCEXIDevice[2]->SetToolTip(_("Serial Port 1 - This is the port which devices such as the net adapter use"));
@ -464,6 +508,7 @@ void CConfigMain::CreateGUIControls()
Notebook->AddPage(PathsPage, _("Paths"));
Notebook->AddPage(PluginsPage, _("Plugins"));
// General page
// Core Settings - Basic
sbBasic = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, _("Basic Settings"));
@ -473,7 +518,6 @@ void CConfigMain::CreateGUIControls()
// Framelimit
Framelimit = new wxChoice(GeneralPage, ID_FRAMELIMIT, wxDefaultPosition, wxDefaultSize, arrayStringFor_Framelimit, 0, wxDefaultValidator);
UseFPSForLimiting = new wxCheckBox(GeneralPage, ID_FRAMELIMIT_USEFPSFORLIMITING, _("Use FPS For Limiting"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Core Settings - Advanced
sbAdvanced = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, _("Advanced Settings"));
AlwaysHLE_BS2 = new wxCheckBox(GeneralPage, ID_ALWAYS_HLE_BS2, _("Skip GC BIOS"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
@ -481,7 +525,7 @@ void CConfigMain::CreateGUIControls()
LockThreads = new wxCheckBox(GeneralPage, ID_LOCKTHREADS, _("Lock threads to cores"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
DSPThread = new wxCheckBox(GeneralPage, ID_DSPTHREAD, _("DSPLLE on thread"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate the settings
// Populate the General settings
sbBasic->Add(CPUThread, 0, wxALL, 5);
sbBasic->Add(SkipIdle, 0, wxALL, 5);
sbBasic->Add(EnableCheats, 0, wxALL, 5);
@ -496,15 +540,12 @@ void CConfigMain::CreateGUIControls()
sbAdvanced->Add(LockThreads, 0, wxALL, 5);
sbAdvanced->Add(DSPThread, 0, wxALL, 5);
// Populate the General page
sGeneralPage = new wxBoxSizer(wxVERTICAL);
sGeneralPage->Add(sbBasic, 0, wxEXPAND | wxALL, 5);
sGeneralPage->Add(sbAdvanced, 0, wxEXPAND | wxALL, 5);
GeneralPage->SetSizer(sGeneralPage);
// Display page
// General display settings
sbDisplay = new wxStaticBoxSizer(wxVERTICAL, DisplayPage, _("Emulator Display Settings"));
FullscreenResolution = new wxChoice(DisplayPage, ID_DISPLAY_FULLSCREENRES, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenResolution, 0, wxDefaultValidator, arrayStringFor_FullscreenResolution[0]);
@ -519,31 +560,19 @@ void CConfigMain::CreateGUIControls()
ProgressiveScan = new wxCheckBox(DisplayPage, ID_DISPLAY_PROGSCAN, _("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
NTSCJ = new wxCheckBox(DisplayPage, ID_DISPLAY_NTSCJ, _("Set Console as NTSC-J"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Interface Language
InterfaceLang = new wxChoice(DisplayPage, ID_INTERFACE_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_InterfaceLang, 0, wxDefaultValidator);
// Hotkey configuration
// TODO : doesn't really belong to the display page, heh.
HotkeyConfig = new wxButton(DisplayPage, ID_HOTKEY_CONFIG, _("Hotkeys"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
// Themes - this should really be a wxChoice...
Theme = new wxRadioBox(DisplayPage, ID_INTERFACE_THEME, _("Theme"), wxDefaultPosition, wxDefaultSize, arrayStringFor_Themes, 1, wxRA_SPECIFY_ROWS);
// Interface settings
sbInterface = new wxStaticBoxSizer(wxVERTICAL, DisplayPage, _("Interface Settings"));
ConfirmStop = new wxCheckBox(DisplayPage, ID_INTERFACE_CONFIRMSTOP, _("Confirm On Stop"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
UsePanicHandlers = new wxCheckBox(DisplayPage, ID_INTERFACE_USEPANICHANDLERS, _("Use Panic Handlers"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Audio page
sAudioPage = new wxBoxSizer(wxVERTICAL);
DSP_HLE = new wxCheckBox(AudioPage, ID_AUDIO_DSP_HLE, _("DSP HLE emulation (fast)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
DSPConfig = new wxButton(AudioPage, ID_AUDIO_CONFIG, _("Configure DSP"), wxDefaultPosition, wxDefaultSize);
sAudioPage->Add(DSP_HLE);
sAudioPage->Add(DSPConfig);
AudioPage->SetSizer(sAudioPage);
// Themes - this should really be a wxChoice...
Theme = new wxRadioBox(DisplayPage, ID_INTERFACE_THEME, _("Theme"), wxDefaultPosition, wxDefaultSize, arrayStringFor_Themes, 1, wxRA_SPECIFY_ROWS);
// Interface Language
// At the moment this only changes the language displayed in m_gamelistctrl
// If someone wants to control the whole GUI's language, it should be set here too
InterfaceLang = new wxChoice(DisplayPage, ID_INTERFACE_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_InterfaceLang, 0, wxDefaultValidator);
// Hotkey configuration
HotkeyConfig = new wxButton(DisplayPage, ID_HOTKEY_CONFIG, _("Hotkeys"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
// Populate the settings
// Populate the Display page
wxBoxSizer* sDisplayRes = new wxBoxSizer(wxHORIZONTAL);
sDisplayRes->Add(TEXT_BOX(DisplayPage, _("Fullscreen Display Resolution:")),
0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
@ -572,14 +601,54 @@ void CConfigMain::CreateGUIControls()
sInterface->Add(HotkeyConfig, 0, wxALIGN_RIGHT | wxALL, 5);
sbInterface->Add(sInterface, 0, wxEXPAND | wxALL, 5);
// Populate the Display page
sDisplayPage = new wxBoxSizer(wxVERTICAL);
sDisplayPage->Add(sbDisplay, 0, wxEXPAND | wxALL, 5);
sDisplayPage->Add(sbInterface, 0, wxEXPAND | wxALL, 5);
DisplayPage->SetSizer(sDisplayPage);
// Audio page
DSPEngine = new wxRadioBox(AudioPage, ID_DSPENGINE, _("DSP Emulator Engine"), wxDefaultPosition, wxDefaultSize, arrayStringFor_DSPEngine, 0, wxRA_SPECIFY_ROWS);
EnableDTKMusic = new wxCheckBox(AudioPage, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
EnableThrottle = new wxCheckBox(AudioPage, ID_ENABLE_THROTTLE, _("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
VolumeSlider = new wxSlider(AudioPage, ID_VOLUME, 0, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE);
VolumeText = new wxStaticText(AudioPage, wxID_ANY, wxT(""), wxDefaultPosition, wxDefaultSize, 0);
BackendSelection = new wxChoice(AudioPage, ID_BACKEND, wxDefaultPosition, wxDefaultSize, wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
FrequencySelection = new wxChoice(AudioPage, ID_FREQUENCY, wxDefaultPosition, wxDefaultSize, wxArrayRates, 0, wxDefaultValidator, wxEmptyString);
FrequencySelection->Append(_("48,000 Hz"));
FrequencySelection->Append(_("32,000 Hz"));
// Create sizer and add items to dialog
wxStaticBoxSizer *sbAudioSettings = new wxStaticBoxSizer(wxVERTICAL, AudioPage, _("Sound Settings"));
sbAudioSettings->Add(DSPEngine, 0, wxALL | wxEXPAND, 5);
sbAudioSettings->Add(EnableDTKMusic, 0, wxALL, 5);
sbAudioSettings->Add(EnableThrottle, 0, wxALL, 5);
wxStaticBoxSizer *sbVolume = new wxStaticBoxSizer(wxVERTICAL, AudioPage, _("Volume"));
sbVolume->Add(VolumeSlider, 1, wxLEFT|wxRIGHT|wxALIGN_CENTER, 6);
sbVolume->Add(VolumeText, 0, wxALL|wxALIGN_LEFT, 4);
wxBoxSizer *sBackendText = new wxBoxSizer(wxVERTICAL);
wxGridBagSizer *sBackend = new wxGridBagSizer();
sBackendText->Add(TEXT_BOX(AudioPage, _("Audio Backend :")), 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sBackend->Add(BackendSelection, wxGBPosition(0, 0), wxDefaultSpan, wxEXPAND|wxALL, 1);
sBackendText->Add(TEXT_BOX(AudioPage, _("Sample Rate :")), 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sBackend->Add(FrequencySelection, wxGBPosition(1, 0), wxDefaultSpan, wxEXPAND|wxALL, 1);
wxStaticBoxSizer *sbBackend = new wxStaticBoxSizer(wxHORIZONTAL, AudioPage, _("Backend Settings"));
sbBackend->Add(sBackendText, 1, wxALL | wxEXPAND);
sbBackend->Add(sBackend, 0, wxALL | wxEXPAND);
wxBoxSizer *sAudio = new wxBoxSizer(wxHORIZONTAL);
sAudio->Add(sbAudioSettings, 1, wxEXPAND|wxALL, 5);
sAudio->Add(sbVolume, 0, wxEXPAND|wxALL, 5);
sAudioPage = new wxBoxSizer(wxVERTICAL);
sAudioPage->Add(sAudio, 0, wxALL|wxEXPAND);
sAudioPage->Add(sbBackend, 0, wxALL|wxEXPAND, 5);
AudioPage->SetSizerAndFit(sAudioPage);
// TODO : Warning the following code hurts
// Gamecube page
// IPL settings
sbGamecubeIPLSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, _("IPL Settings"));
@ -604,7 +673,9 @@ void CConfigMain::CreateGUIControls()
GCEXIDevice[2] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SP1, wxDefaultPosition, wxDefaultSize, numSP1Devices, SP1Devices, 0, wxDefaultValidator);
GCMemcardPath[0] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTA_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
GCMemcardPath[1] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTB_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
// Can't move this one without making the 4 const's etc. above class members/fields,
// TODO : lies, wxArrayString + wxChoice->Create.
for (int i = 0; i < 3; ++i)
{
bool isMemcard = false;
@ -637,12 +708,14 @@ void CConfigMain::CreateGUIControls()
if (!isMemcard && i < 2)
GCMemcardPath[i]->Disable();
}
//SI Devices
wxStaticText* GCSIDeviceText[4];
GCSIDeviceText[0] = TEXT_BOX(GamecubePage, _("Port 1"));
GCSIDeviceText[1] = TEXT_BOX(GamecubePage, _("Port 2"));
GCSIDeviceText[2] = TEXT_BOX(GamecubePage, _("Port 3"));
GCSIDeviceText[3] = TEXT_BOX(GamecubePage, _("Port 4"));
// SIDEV_AM_BB_STR must be last!
const wxString SIDevices[] = {_(DEV_NONE_STR),_(SIDEV_STDCONT_STR),_(SIDEV_GBA_STR),_(SIDEV_AM_BB_STR)};
static const int numSIDevices = sizeof(SIDevices)/sizeof(wxString);
@ -670,7 +743,7 @@ void CConfigMain::CreateGUIControls()
}
}
// Populate the settings
// Populate the Gamecube page
sGamecubeIPLSettings = new wxGridBagSizer();
sGamecubeIPLSettings->Add(TEXT_BOX(GamecubePage, _("System Language:")),
wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
@ -693,12 +766,9 @@ void CConfigMain::CreateGUIControls()
sSIDevices[i]->Add(GCSIDevice[i], 0, wxALL, 5);
sbGamecubeDeviceSettings->Add(sSIDevices[i]);
}
// Populate the Gamecube page
sGamecubePage = new wxBoxSizer(wxVERTICAL);
sGamecubePage->Add(sbGamecubeIPLSettings, 0, wxEXPAND|wxALL, 5);
sGamecubePage->Add(sbGamecubeDeviceSettings, 0, wxEXPAND|wxALL, 5);
GamecubePage->SetSizer(sGamecubePage);
@ -721,7 +791,7 @@ void CConfigMain::CreateGUIControls()
WiiSDCard = new wxCheckBox(WiiPage, ID_WII_SD_CARD, _("Insert SD Card"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
WiiKeyboard = new wxCheckBox(WiiPage, ID_WII_KEYBOARD, _("Connect USB Keyboard"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate the settings
// Populate the Wii Page
sWiimoteSettings = new wxGridBagSizer();
sWiimoteSettings->Add(TEXT_BOX(WiiPage, _("Sensor Bar Position:")),
wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
@ -746,12 +816,10 @@ void CConfigMain::CreateGUIControls()
sbWiiDeviceSettings->Add(WiiSDCard, 0, wxALL, 5);
sbWiiDeviceSettings->Add(WiiKeyboard, 0, wxALL, 5);
// Populate the Wii page
sWiiPage = new wxBoxSizer(wxVERTICAL);
sWiiPage->Add(sbWiimoteSettings, 0, wxEXPAND|wxALL, 5);
sWiiPage->Add(sbWiiIPLSettings, 0, wxEXPAND|wxALL, 5);
sWiiPage->Add(sbWiiDeviceSettings, 0, wxEXPAND|wxALL, 5);
WiiPage->SetSizer(sWiiPage);
@ -796,7 +864,6 @@ void CConfigMain::CreateGUIControls()
sPathsPage = new wxBoxSizer(wxVERTICAL);
sPathsPage->Add(sbISOPaths, 1, wxEXPAND|wxALL, 5);
sPathsPage->Add(sOtherPaths, 0, wxEXPAND|wxALL, 5);
PathsPage->SetSizer(sPathsPage);
@ -849,6 +916,9 @@ void CConfigMain::OnOk(wxCommandEvent& WXUNUSED (event))
// Save the config. Dolphin crashes to often to save the settings on closing only
SConfig::GetInstance().SaveSettings();
// Save Audio settings
ac_Config.SaveSettings();
}
// Core settings
@ -962,12 +1032,56 @@ void CConfigMain::AudioSettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
{
case ID_AUDIO_DSP_HLE:
SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = DSP_HLE->IsChecked();
case ID_DSPENGINE:
SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = DSPEngine->GetSelection() == 0;
ac_Config.m_EnableJIT = DSPEngine->GetSelection() == 1;
ac_Config.Update();
break;
case ID_BACKEND:
VolumeSlider->Enable(SupportsVolumeChanges(std::string(BackendSelection->GetStringSelection().mb_str())));
break;
case ID_VOLUME:
ac_Config.m_Volume = VolumeSlider->GetValue();
ac_Config.Update();
VolumeText->SetLabel(wxString::Format(wxT("%d %%"), VolumeSlider->GetValue()));
break;
default:
ac_Config.m_EnableDTKMusic = EnableDTKMusic->GetValue();
ac_Config.m_EnableThrottle = EnableThrottle->GetValue();
ac_Config.sBackend = BackendSelection->GetStringSelection().mb_str();
ac_Config.sFrequency = FrequencySelection->GetStringSelection().mb_str();
ac_Config.Update();
break;
}
}
void CConfigMain::AddAudioBackends()
{
std::vector<std::string> backends = AudioCommon::GetSoundBackends();
// I'm sure Billiard will change this into an auto sometimes soon :P
for (std::vector<std::string>::const_iterator iter = backends.begin();
iter != backends.end(); ++iter)
{
BackendSelection->Append(wxString::FromAscii((*iter).c_str()));
int num = BackendSelection->\
FindString(wxString::FromAscii(ac_Config.sBackend.c_str()));
BackendSelection->SetSelection(num);
}
}
bool CConfigMain::SupportsVolumeChanges(std::string backend)
{
//FIXME: this one should ask the backend whether it supports it.
// but getting the backend from string etc. is probably
// too much just to enable/disable a stupid slider...
return (backend == BACKEND_DIRECTSOUND ||
backend == BACKEND_COREAUDIO ||
backend == BACKEND_OPENAL ||
backend == BACKEND_XAUDIO2 ||
backend == BACKEND_PULSEAUDIO);
}
// GC settings
// -----------------------
void CConfigMain::GCSettingsChanged(wxCommandEvent& event)
@ -1227,24 +1341,6 @@ void CConfigMain::OnConfig(wxCommandEvent& event)
}
}
void CConfigMain::OnDSPConfig(wxCommandEvent& event)
{
switch (event.GetId())
{
case ID_AUDIO_CONFIG:
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE) {
DSPConfigDialogHLE *dlg = new DSPConfigDialogHLE(this);
dlg->ShowModal();
dlg->Destroy();
} else {
DSPConfigDialogLLE *dlg = new DSPConfigDialogLLE(this);
dlg->ShowModal();
dlg->Destroy();
}
break;
}
}
void CConfigMain::CallConfig(wxChoice* _pChoice)
{

View File

@ -44,10 +44,106 @@ public:
void CloseClick(wxCommandEvent& event);
void OnSelectionChanged(wxCommandEvent& event);
void OnConfig(wxCommandEvent& event);
void OnDSPConfig(wxCommandEvent& event);
void SetSelectedTab(int tab);
bool bRefreshList;
enum
{
ID_NOTEBOOK = 1000,
ID_GENERALPAGE,
ID_DISPLAYPAGE,
ID_AUDIOPAGE,
ID_GAMECUBEPAGE,
ID_WIIPAGE,
ID_PATHSPAGE,
ID_PLUGINPAGE,
ID_CPUTHREAD,
ID_IDLESKIP,
ID_ENABLECHEATS,
ID_FRAMELIMIT,
ID_FRAMELIMIT_USEFPSFORLIMITING,
ID_ALWAYS_HLE_BS2,
ID_ENABLE_OPENCL,
ID_CPUENGINE,
ID_LOCKTHREADS,
ID_DSPTHREAD,
ID_DISPLAY_FULLSCREENRES,
ID_DISPLAY_WINDOWWIDTH,
ID_DISPLAY_WINDOWHEIGHT,
ID_DISPLAY_AUTOSIZE,
ID_DISPLAY_FULLSCREEN,
ID_DISPLAY_HIDECURSOR,
ID_DISPLAY_RENDERTOMAIN,
ID_DISPLAY_PROGSCAN,
ID_DISPLAY_NTSCJ,
// Audio Settings
ID_DSPENGINE,
ID_ENABLE_HLE_AUDIO,
ID_ENABLE_DTK_MUSIC,
ID_ENABLE_THROTTLE,
ID_FREQUENCY,
ID_BACKEND,
ID_VOLUME,
// Interface settings
ID_INTERFACE_CONFIRMSTOP,
ID_INTERFACE_USEPANICHANDLERS,
ID_INTERFACE_THEME,
ID_INTERFACE_LANG,
ID_HOTKEY_CONFIG,
ID_GC_SRAM_LNG,
ID_GC_EXIDEVICE_SLOTA,
ID_GC_EXIDEVICE_SLOTA_PATH,
ID_GC_EXIDEVICE_SLOTB,
ID_GC_EXIDEVICE_SLOTB_PATH,
ID_GC_EXIDEVICE_SP1,
ID_GC_SIDEVICE0,
ID_GC_SIDEVICE1,
ID_GC_SIDEVICE2,
ID_GC_SIDEVICE3,
ID_WII_BT_BAR,
ID_WII_BT_SENS,
ID_WII_BT_MOT,
ID_WII_IPL_SSV,
ID_WII_IPL_E60,
ID_WII_IPL_AR,
ID_WII_IPL_LNG,
ID_WII_SD_CARD,
ID_WII_KEYBOARD,
ID_ISOPATHS,
ID_RECURSIVEISOPATH,
ID_ADDISOPATH,
ID_REMOVEISOPATH,
ID_DEFAULTISO,
ID_DVDROOT,
ID_APPLOADERPATH,
ID_GRAPHIC_CB,
ID_GRAPHIC_CONFIG,
ID_GRAPHIC_ABOUT,
ID_DSP_CB,
ID_DSP_CONFIG,
ID_DSP_ABOUT,
};
private:
wxNotebook* Notebook;
wxPanel* GeneralPage;
@ -91,8 +187,15 @@ private:
// Audio
wxBoxSizer* sAudioPage; // GC settings
wxCheckBox* DSP_HLE;
wxButton* DSPConfig;
wxRadioBox* DSPEngine;
wxSlider* VolumeSlider;
wxStaticText* VolumeText;
wxCheckBox* EnableDTKMusic;
wxCheckBox* EnableThrottle;
wxArrayString wxArrayBackends;
wxArrayString wxArrayRates;
wxChoice* BackendSelection;
wxChoice* FrequencySelection;
// Interface
wxCheckBox* ConfirmStop;
@ -163,6 +266,7 @@ private:
wxArrayString arrayStringFor_Framelimit;
wxArrayString arrayStringFor_CPUEngine;
wxArrayString arrayStringFor_DSPEngine;
wxArrayString arrayStringFor_FullscreenResolution;
wxArrayString arrayStringFor_Themes;
wxArrayString arrayStringFor_InterfaceLang;
@ -172,97 +276,6 @@ private:
wxArrayString arrayStringFor_WiiSystemLang;
wxArrayString arrayStringFor_ISOPaths;
enum
{
ID_NOTEBOOK = 1000,
ID_GENERALPAGE,
ID_DISPLAYPAGE,
ID_AUDIOPAGE,
ID_GAMECUBEPAGE,
ID_WIIPAGE,
ID_PATHSPAGE,
ID_PLUGINPAGE,
ID_CPUTHREAD,
ID_IDLESKIP,
ID_ENABLECHEATS,
ID_FRAMELIMIT,
ID_FRAMELIMIT_USEFPSFORLIMITING,
ID_ALWAYS_HLE_BS2,
ID_ENABLE_OPENCL,
ID_CPUENGINE,
ID_LOCKTHREADS,
ID_DSPTHREAD,
ID_DISPLAY_FULLSCREENRES,
ID_DISPLAY_WINDOWWIDTH,
ID_DISPLAY_WINDOWHEIGHT,
ID_DISPLAY_AUTOSIZE,
ID_DISPLAY_FULLSCREEN,
ID_DISPLAY_HIDECURSOR,
ID_DISPLAY_RENDERTOMAIN,
ID_DISPLAY_PROGSCAN,
ID_DISPLAY_NTSCJ,
// Audio Settings
ID_AUDIO_DSP_HLE,
ID_AUDIO_CONFIG,
// Interface settings
ID_INTERFACE_CONFIRMSTOP,
ID_INTERFACE_USEPANICHANDLERS,
ID_INTERFACE_THEME,
ID_INTERFACE_LANG,
ID_HOTKEY_CONFIG,
ID_GC_SRAM_LNG,
ID_GC_EXIDEVICE_SLOTA,
ID_GC_EXIDEVICE_SLOTA_PATH,
ID_GC_EXIDEVICE_SLOTB,
ID_GC_EXIDEVICE_SLOTB_PATH,
ID_GC_EXIDEVICE_SP1,
ID_GC_SIDEVICE0,
ID_GC_SIDEVICE1,
ID_GC_SIDEVICE2,
ID_GC_SIDEVICE3,
ID_WII_BT_BAR,
ID_WII_BT_SENS,
ID_WII_BT_MOT,
ID_WII_IPL_SSV,
ID_WII_IPL_E60,
ID_WII_IPL_AR,
ID_WII_IPL_LNG,
ID_WII_SD_CARD,
ID_WII_KEYBOARD,
ID_ISOPATHS,
ID_RECURSIVEISOPATH,
ID_ADDISOPATH,
ID_REMOVEISOPATH,
ID_DEFAULTISO,
ID_DVDROOT,
ID_APPLOADERPATH,
ID_GRAPHIC_CB,
ID_GRAPHIC_CONFIG,
ID_GRAPHIC_ABOUT,
ID_DSP_CB,
ID_DSP_CONFIG,
ID_DSP_ABOUT,
};
void InitializeGUILists();
void InitializeGUIValues();
void InitializeGUITooltips();
@ -278,6 +291,8 @@ private:
void OnSpin(wxSpinEvent& event);
void AudioSettingsChanged(wxCommandEvent& event);
bool SupportsVolumeChanges(std::string backend);
void AddAudioBackends();
void GCSettingsChanged(wxCommandEvent& event);
void ChooseMemcardPath(std::string& strMemcard, bool isSlotA);

View File

@ -1,186 +0,0 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <vector>
#include <string>
#include "HW/DSPHLE/DSPHLE.h"
#include "DSPHLEConfigDlg.h"
BEGIN_EVENT_TABLE(DSPConfigDialogHLE, wxDialog)
EVT_BUTTON(wxID_OK, DSPConfigDialogHLE::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, DSPConfigDialogHLE::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_THROTTLE, DSPConfigDialogHLE::SettingsChanged)
EVT_CHOICE(ID_FREQUENCY, DSPConfigDialogHLE::SettingsChanged)
EVT_CHOICE(ID_BACKEND, DSPConfigDialogHLE::BackendChanged)
EVT_COMMAND_SCROLL(ID_VOLUME, DSPConfigDialogHLE::VolumeChanged)
END_EVENT_TABLE()
DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id,
const wxString &title, const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
DSPHLE_LoadConfig();
wxButton *m_OK = new wxButton(this, wxID_OK, _("OK"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, _("Sound Settings"));
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, _("Volume"));
// Create items
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, _("Enable Audio Throttle"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticText *FrequencyText = new wxStaticText(this, wxID_ANY, _("Sample Rate"),
wxDefaultPosition, wxDefaultSize, 0);
m_FrequencySelection = new wxChoice(this, ID_FREQUENCY, wxDefaultPosition, wxDefaultSize,
wxArrayRates, 0, wxDefaultValidator, wxEmptyString);
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, _("Audio Backend"),
wxDefaultPosition, wxDefaultSize, 0);
m_BackendSelection = new wxChoice(this, ID_BACKEND, wxDefaultPosition, wxDefaultSize,
wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100,
wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL | wxSL_INVERSE);
m_volumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend));
m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"),
ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
// Update values
m_buttonEnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false);
m_buttonEnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false);
// Add tooltips
m_buttonEnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
m_buttonEnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
m_FrequencySelection->
SetToolTip(_("Changing this will have no effect while the emulator is running!"));
m_BackendSelection->
SetToolTip(_("Changing this will have no effect while the emulator is running!"));
// Create sizer and add items to dialog
wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
wxBoxSizer *sSettings = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer *sBackend = new wxBoxSizer(wxVERTICAL);
wxBoxSizer *sFrequency = new wxBoxSizer(wxVERTICAL);
wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
sbSettings->Add(m_buttonEnableDTKMusic, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5);
sFrequency->Add(FrequencyText, 0, wxALIGN_LEFT|wxALL, 1);
sFrequency->Add(m_FrequencySelection, 0, wxALL, 1);
m_FrequencySelection->Append(_("48,000 Hz"));
m_FrequencySelection->Append(_("32,000 Hz"));
int num = m_FrequencySelection->\
FindString(wxString::FromAscii(ac_Config.sFrequency.c_str()));
m_FrequencySelection->SetSelection(num);
sbSettings->Add(sFrequency, 0, wxALL, 7);
sBackend->Add(BackendText, 0, wxALIGN_LEFT|wxALL, 1);
sBackend->Add(m_BackendSelection, 0, wxALL, 1);
sbSettings->Add(sBackend, 0, wxALL, 7);
sbSettingsV->Add(m_volumeSlider, 1, wxLEFT|wxRIGHT|wxALIGN_CENTER, 6);
sbSettingsV->Add(m_volumeText, 0, wxALL|wxALIGN_LEFT, 4);
sSettings->Add(sbSettings, 0, wxALL|wxEXPAND, 4);
sSettings->Add(sbSettingsV, 0, wxALL|wxEXPAND, 4);
sMain->Add(sSettings, 0, wxALL|wxEXPAND, 4);
sButtons->AddStretchSpacer();
sButtons->Add(m_OK, 0, wxALL, 1);
sMain->Add(sButtons, 0, wxALL|wxEXPAND, 4);
SetSizerAndFit(sMain);
// add backends
std::vector<std::string> backends = AudioCommon::GetSoundBackends();
for (std::vector<std::string>::const_iterator iter = backends.begin();
iter != backends.end(); ++iter)
{
AddBackend((*iter).c_str());
}
// Center window
CenterOnParent();
}
// Add audio output options
void DSPConfigDialogHLE::AddBackend(const char* backend)
{
// Update values
m_BackendSelection->Append(wxString::FromAscii(backend));
int num = m_BackendSelection->\
FindString(wxString::FromAscii(ac_Config.sBackend.c_str()));
m_BackendSelection->SetSelection(num);
}
void DSPConfigDialogHLE::ClearBackends()
{
m_BackendSelection->Clear();
}
DSPConfigDialogHLE::~DSPConfigDialogHLE()
{
}
void DSPConfigDialogHLE::VolumeChanged(wxScrollEvent& WXUNUSED(event))
{
ac_Config.m_Volume = m_volumeSlider->GetValue();
ac_Config.Update();
m_volumeText->SetLabel(wxString::Format(wxT("%d %%"), m_volumeSlider->GetValue()));
}
void DSPConfigDialogHLE::SettingsChanged(wxCommandEvent& event)
{
ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
ac_Config.sBackend = m_BackendSelection->GetStringSelection().mb_str();
ac_Config.sFrequency = m_FrequencySelection->GetStringSelection().mb_str();
ac_Config.Update();
DSPHLE_SaveConfig();
if (event.GetId() == wxID_OK)
EndModal(wxID_OK);
}
bool DSPConfigDialogHLE::SupportsVolumeChanges(std::string backend)
{
//FIXME: this one should ask the backend whether it supports it.
// but getting the backend from string etc. is probably
// too much just to enable/disable a stupid slider...
return (backend == BACKEND_DIRECTSOUND ||
backend == BACKEND_COREAUDIO ||
backend == BACKEND_OPENAL ||
backend == BACKEND_XAUDIO2 ||
backend == BACKEND_PULSEAUDIO);
}
void DSPConfigDialogHLE::BackendChanged(wxCommandEvent& event)
{
m_volumeSlider->Enable(SupportsVolumeChanges(
std::string(m_BackendSelection->GetStringSelection().mb_str())));
}

View File

@ -1,69 +0,0 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __DSP_HLE_CONFIGDIALOG_h__
#define __DSP_HLE_CONFIGDIALOG_h__
#include <wx/wx.h>
#include <wx/dialog.h>
#include <wx/button.h>
#include <wx/statbox.h>
#include "AudioCommon.h"
class DSPConfigDialogHLE : public wxDialog
{
public:
DSPConfigDialogHLE(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxString &title = _("DSP-HLE Settings"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
virtual ~DSPConfigDialogHLE();
void AddBackend(const char *backend);
void ClearBackends();
private:
DECLARE_EVENT_TABLE();
wxSlider* m_volumeSlider;
wxStaticText* m_volumeText;
wxCheckBox* m_buttonEnableDTKMusic;
wxCheckBox* m_buttonEnableThrottle;
wxArrayString wxArrayBackends;
wxArrayString wxArrayRates;
wxChoice* m_BackendSelection;
wxChoice* m_FrequencySelection;
enum
{
ID_ENABLE_HLE_AUDIO,
ID_ENABLE_DTK_MUSIC,
ID_ENABLE_THROTTLE,
ID_FREQUENCY,
ID_BACKEND,
ID_VOLUME
};
void OnOK(wxCommandEvent& event);
void SettingsChanged(wxCommandEvent& event);
void VolumeChanged(wxScrollEvent& event);
bool SupportsVolumeChanges(std::string backend);
void BackendChanged(wxCommandEvent& event);
};
#endif //__DSP_HLE_CONFIGDIALOG_h__

View File

@ -1,159 +0,0 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "HW/DSPLLE/DSPLLE.h"
#include "DSPLLEConfigDlg.h"
BEGIN_EVENT_TABLE(DSPConfigDialogLLE, wxDialog)
EVT_BUTTON(wxID_OK, DSPConfigDialogLLE::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, DSPConfigDialogLLE::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_THROTTLE, DSPConfigDialogLLE::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_JIT, DSPConfigDialogLLE::SettingsChanged)
EVT_CHOICE(ID_BACKEND, DSPConfigDialogLLE::BackendChanged)
EVT_COMMAND_SCROLL(ID_VOLUME, DSPConfigDialogLLE::VolumeChanged)
END_EVENT_TABLE()
DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
DSPLLE_LoadConfig();
m_OK = new wxButton(this, wxID_OK, _("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, _("Sound Settings"));
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, _("Volume"));
// Create items
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, _("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableJIT = new wxCheckBox(this, ID_ENABLE_JIT, _("Enable JIT Dynarec"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, _("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
m_BackendSelection = new wxChoice(this, ID_BACKEND, wxDefaultPosition, wxDefaultSize, wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE);
m_volumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend));
m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
// Update values
m_buttonEnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false);
m_buttonEnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false);
m_buttonEnableJIT->SetValue(ac_Config.m_EnableJIT ? true : false);
// Add tooltips
m_buttonEnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
m_buttonEnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
m_buttonEnableJIT->SetToolTip(_("Enables dynamic recompilation of DSP code.\nChanging this will have no effect while the emulator is running!"));
m_BackendSelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
// Create sizer and add items to dialog
wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
wxBoxSizer *sSettings = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
sbSettings->Add(m_buttonEnableDTKMusic, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableJIT, 0, wxALL, 5);
sBackend->Add(BackendText, 0, wxALIGN_CENTER|wxALL, 5);
sBackend->Add(m_BackendSelection, 0, wxALL, 1);
sbSettings->Add(sBackend, 0, wxALL, 2);
sbSettingsV->Add(m_volumeSlider, 1, wxLEFT|wxRIGHT|wxALIGN_CENTER, 6);
sbSettingsV->Add(m_volumeText, 0, wxALL|wxALIGN_LEFT, 4);
sSettings->Add(sbSettings, 0, wxALL|wxEXPAND, 4);
sSettings->Add(sbSettingsV, 0, wxALL|wxEXPAND, 4);
sMain->Add(sSettings, 0, wxALL|wxEXPAND, 4);
sButtons->AddStretchSpacer();
sButtons->Add(m_OK, 0, wxALL, 1);
sMain->Add(sButtons, 0, wxALL|wxEXPAND, 4);
SetSizerAndFit(sMain);
// add backends
std::vector<std::string> backends = AudioCommon::GetSoundBackends();
for (std::vector<std::string>::const_iterator iter = backends.begin();
iter != backends.end(); ++iter)
{
AddBackend((*iter).c_str());
}
// Center window
CenterOnParent();
}
// Add audio output options
void DSPConfigDialogLLE::AddBackend(const char* backend)
{
// Update value
m_BackendSelection->Append(wxString::FromAscii(backend));
int num = m_BackendSelection->\
FindString(wxString::FromAscii(ac_Config.sBackend.c_str()));
m_BackendSelection->SetSelection(num);
}
void DSPConfigDialogLLE::ClearBackends()
{
m_BackendSelection->Clear();
}
DSPConfigDialogLLE::~DSPConfigDialogLLE()
{
}
void DSPConfigDialogLLE::VolumeChanged(wxScrollEvent& WXUNUSED(event))
{
ac_Config.m_Volume = m_volumeSlider->GetValue();
ac_Config.Update();
m_volumeText->SetLabel(wxString::Format(wxT("%d %%"), m_volumeSlider->GetValue()));
}
void DSPConfigDialogLLE::SettingsChanged(wxCommandEvent& event)
{
ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
ac_Config.m_EnableJIT = m_buttonEnableJIT->GetValue();
ac_Config.sBackend = m_BackendSelection->GetStringSelection().mb_str();
ac_Config.Update();
DSPLLE_SaveConfig();
if (event.GetId() == wxID_OK)
EndModal(wxID_OK);
}
bool DSPConfigDialogLLE::SupportsVolumeChanges(std::string backend)
{
//FIXME: this one should ask the backend whether it supports it.
// but getting the backend from string etc. is probably
// too much just to enable/disable a stupid slider...
return (backend == BACKEND_DIRECTSOUND ||
backend == BACKEND_COREAUDIO ||
backend == BACKEND_OPENAL ||
backend == BACKEND_XAUDIO2 ||
backend == BACKEND_PULSEAUDIO);
}
void DSPConfigDialogLLE::BackendChanged(wxCommandEvent& event)
{
m_volumeSlider->Enable(SupportsVolumeChanges(std::string(m_BackendSelection->GetStringSelection().mb_str())));
}

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@ -1,69 +0,0 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __DSP_LLE_CONFIGDIALOG_h__
#define __DSP_LLE_CONFIGDIALOG_h__
#include <wx/wx.h>
#include <wx/dialog.h>
#include <wx/button.h>
#include <wx/statbox.h>
#include "AudioCommon.h"
class DSPConfigDialogLLE : public wxDialog
{
public:
DSPConfigDialogLLE(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxString &title = _("DSP-LLE Settings"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
virtual ~DSPConfigDialogLLE();
void AddBackend(const char *backend);
void ClearBackends();
private:
DECLARE_EVENT_TABLE();
wxSlider *m_volumeSlider;
wxStaticText *m_volumeText;
wxButton *m_OK;
wxCheckBox *m_buttonEnableDTKMusic;
wxCheckBox *m_buttonEnableThrottle;
wxCheckBox *m_buttonEnableJIT;
wxArrayString wxArrayBackends;
wxChoice *m_BackendSelection;
enum
{
ID_ENABLE_DTK_MUSIC,
ID_ENABLE_THROTTLE,
ID_ENABLE_JIT,
ID_BACKEND,
ID_VOLUME
};
void OnOK(wxCommandEvent& event);
void SettingsChanged(wxCommandEvent& event);
void VolumeChanged(wxScrollEvent& event);
bool SupportsVolumeChanges(std::string backend);
void BackendChanged(wxCommandEvent& event);
};
#endif //__DSP_LLE_CONFIGDIALOG_h__

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@ -1061,15 +1061,10 @@ void CFrame::OnPluginGFX(wxCommandEvent& WXUNUSED (event))
void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event))
{
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE) {
DSPConfigDialogHLE *dlg = new DSPConfigDialogHLE(this);
dlg->ShowModal();
dlg->Destroy();
} else {
DSPConfigDialogLLE *dlg = new DSPConfigDialogLLE(this);
dlg->ShowModal();
dlg->Destroy();
}
CConfigMain ConfigMain(this);
ConfigMain.SetSelectedTab(CConfigMain::ID_AUDIOPAGE);
if (ConfigMain.ShowModal() == wxID_OK)
m_GameListCtrl->Update();
}
void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))

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@ -603,7 +603,9 @@ Global
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
AMDCaProjectFile = D:\Dev\Dolphin\trunk\Source\CodeAnalyst\Dolphin.caw
AMDCaPersistentConfig = Release|x64
AMDCaPersistentStartup = Dolphin
AMDCaProjectFile = G:\Dolphin\Source\CodeAnalyst\Dolphin.caw
EndGlobalSection
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}