TextureCacheBase: Move texture dumping to a helper function.

This commit is contained in:
NeoBrainX 2012-05-12 13:31:09 +02:00
parent 3ecc5e879c
commit a8ad59ee3e
2 changed files with 20 additions and 17 deletions

View File

@ -195,6 +195,24 @@ PC_TexFormat TextureCache::LoadCustomTexture(u64 tex_hash, int texformat, unsign
return ret;
}
void TextureCache::DumpTexture(TCacheEntryBase* entry)
{
char szTemp[MAX_PATH];
std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) +
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
// make sure that the directory exists
if (false == File::Exists(szDir) || false == File::IsDirectory(szDir))
File::CreateDir(szDir.c_str());
sprintf(szTemp, "%s/%s_%08x_%i.png", szDir.c_str(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
(u32) (entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF); // TODO: TLUT format should actually be here as well? :/
if (false == File::Exists(szTemp))
entry->Save(szTemp);
}
TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
u32 address, unsigned int width, unsigned int height, int texformat,
unsigned int tlutaddr, int tlutfmt, bool UseNativeMips, unsigned int maxlevel, bool from_tmem)
@ -379,24 +397,8 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
}
// TODO: won't this cause loaded hires textures to be dumped as well?
// dump texture to file
if (g_ActiveConfig.bDumpTextures)
{
char szTemp[MAX_PATH];
std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) +
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
// make sure that the directory exists
if (false == File::Exists(szDir) || false == File::IsDirectory(szDir))
File::CreateDir(szDir.c_str());
sprintf(szTemp, "%s/%s_%08x_%i.png", szDir.c_str(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
(u32) (tex_hash & 0x00000000FFFFFFFFLL), texformat);
if (false == File::Exists(szTemp))
entry->Save(szTemp);
}
DumpTexture(entry);
INCSTAT(stats.numTexturesCreated);
SETSTAT(stats.numTexturesAlive, textures.size());

View File

@ -128,6 +128,7 @@ protected:
private:
static PC_TexFormat LoadCustomTexture(u64 tex_hash, int texformat, unsigned int& width, unsigned int& height, u8* dest);
static void DumpTexture(TCacheEntryBase* entry);
typedef std::map<u32, TCacheEntryBase*> TexCache;