ProcessorInterface: Remove prefixed underscores from parameters
These are reserved by the implementation for any use.
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@ -135,9 +135,9 @@ void UpdateException()
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PowerPC::ppcState.Exceptions &= ~EXCEPTION_EXTERNAL_INT;
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}
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static const char* Debug_GetInterruptName(u32 _causemask)
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static const char* Debug_GetInterruptName(u32 cause_mask)
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{
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switch (_causemask)
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switch (cause_mask)
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{
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case INT_CAUSE_PI:
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return "INT_CAUSE_PI";
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@ -176,33 +176,33 @@ static const char* Debug_GetInterruptName(u32 _causemask)
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}
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}
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void SetInterrupt(u32 _causemask, bool _bSet)
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void SetInterrupt(u32 cause_mask, bool set)
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{
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DEBUG_ASSERT_MSG(POWERPC, Core::IsCPUThread(), "SetInterrupt from wrong thread");
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if (_bSet && !(m_InterruptCause & _causemask))
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if (set && !(m_InterruptCause & cause_mask))
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{
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DEBUG_LOG(PROCESSORINTERFACE, "Setting Interrupt %s (set)", Debug_GetInterruptName(_causemask));
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DEBUG_LOG(PROCESSORINTERFACE, "Setting Interrupt %s (set)", Debug_GetInterruptName(cause_mask));
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}
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if (!_bSet && (m_InterruptCause & _causemask))
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if (!set && (m_InterruptCause & cause_mask))
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{
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DEBUG_LOG(PROCESSORINTERFACE, "Setting Interrupt %s (clear)",
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Debug_GetInterruptName(_causemask));
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Debug_GetInterruptName(cause_mask));
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}
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if (_bSet)
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m_InterruptCause |= _causemask;
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if (set)
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m_InterruptCause |= cause_mask;
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else
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m_InterruptCause &= ~_causemask; // is there any reason to have this possibility?
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m_InterruptCause &= ~cause_mask; // is there any reason to have this possibility?
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// F|RES: i think the hw devices reset the interrupt in the PI to 0
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// if the interrupt cause is eliminated. that isn't done by software (afaik)
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UpdateException();
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}
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static void SetResetButton(bool _bSet)
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static void SetResetButton(bool set)
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{
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SetInterrupt(INT_CAUSE_RST_BUTTON, !_bSet);
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SetInterrupt(INT_CAUSE_RST_BUTTON, !set);
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}
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static void ToggleResetButtonCallback(u64 userdata, s64 cyclesLate)
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@ -73,7 +73,7 @@ inline u32 GetCause()
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return m_InterruptCause;
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}
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void SetInterrupt(u32 _causemask, bool _bSet = true);
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void SetInterrupt(u32 cause_mask, bool set = true);
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// Thread-safe func which sets and clears reset button state automagically
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void ResetButton_Tap();
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