Merge branch 'dolphin-emu:master' into master

This commit is contained in:
GregoireLD 2024-02-06 10:45:23 +01:00 committed by GitHub
commit a800e8a381
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14 changed files with 78 additions and 70 deletions

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@ -30,7 +30,11 @@ class EmulatedController private constructor(private val pointer: Long) {
external fun saveProfile(path: String)
external fun getProfileName(): String
external fun getProfileKey(): String
external fun getUserProfileDirectoryPath(): String
external fun getSysProfileDirectoryPath(): String
companion object {
@JvmStatic

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@ -101,11 +101,11 @@ class ProfileDialogPresenter {
}
private fun getProfileDirectoryPath(stock: Boolean): String {
val profileDirectoryName = menuTag.correspondingEmulatedController.getProfileName()
val controller = menuTag.correspondingEmulatedController
return if (stock) {
"${DirectoryInitialization.getSysDirectory()}/Profiles/$profileDirectoryName/"
controller.getSysProfileDirectoryPath()
} else {
"${DirectoryInitialization.getUserDirectory()}/Config/Profiles/$profileDirectoryName/"
controller.getUserProfileDirectoryPath()
}
}

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@ -2237,7 +2237,7 @@ class SettingsFragmentPresenter(
controllerNumber: Int
) {
val profiles = ProfileDialogPresenter(menuTag).getProfileNames(false)
val profileKey = controller.getProfileName() + "Profile" + (controllerNumber + 1)
val profileKey = controller.getProfileKey() + "Profile" + (controllerNumber + 1)
sl.add(
StringSingleChoiceSetting(
context,

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@ -126,10 +126,26 @@ Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedContro
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedController_getProfileName(
Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedController_getProfileKey(
JNIEnv* env, jobject obj)
{
return ToJString(env, EmulatedControllerFromJava(env, obj)->GetConfig()->GetProfileName());
return ToJString(env, EmulatedControllerFromJava(env, obj)->GetConfig()->GetProfileKey());
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedController_getUserProfileDirectoryPath(
JNIEnv* env, jobject obj)
{
return ToJString(
env, EmulatedControllerFromJava(env, obj)->GetConfig()->GetUserProfileDirectoryPath());
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedController_getSysProfileDirectoryPath(
JNIEnv* env, jobject obj)
{
return ToJString(env,
EmulatedControllerFromJava(env, obj)->GetConfig()->GetSysProfileDirectoryPath());
}
JNIEXPORT jobject JNICALL

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@ -312,7 +312,8 @@ void FreeLookController::UpdateInput(CameraControllerInput* camera_controller)
namespace FreeLook
{
static InputConfig s_config("FreeLookController", _trans("FreeLook"), "FreeLookController");
static InputConfig s_config("FreeLookController", _trans("FreeLook"), "FreeLookController",
"FreeLookController");
InputConfig* GetInputConfig()
{
return &s_config;
@ -336,12 +337,12 @@ void Initialize()
FreeLook::GetConfig().Refresh();
s_config.LoadConfig(InputConfig::InputClass::GC);
s_config.LoadConfig();
}
void LoadInputConfig()
{
s_config.LoadConfig(InputConfig::InputClass::GC);
s_config.LoadConfig();
}
bool IsInitialized()

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@ -10,7 +10,7 @@
namespace Pad
{
static InputConfig s_config("GBA", _trans("Pad"), "GBA");
static InputConfig s_config("GBA", _trans("Pad"), "GBA", "GBA");
InputConfig* GetGBAConfig()
{
return &s_config;
@ -34,12 +34,12 @@ void InitializeGBA()
s_config.RegisterHotplugCallback();
// Load the saved controller config
s_config.LoadConfig(InputConfig::InputClass::GBA);
s_config.LoadConfig();
}
void LoadGBAConfig()
{
s_config.LoadConfig(InputConfig::InputClass::GBA);
s_config.LoadConfig();
}
bool IsGBAInitialized()

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@ -17,7 +17,7 @@
namespace Keyboard
{
static InputConfig s_config("GCKeyNew", _trans("Keyboard"), "GCKey");
static InputConfig s_config("GCKeyNew", _trans("Keyboard"), "GCKey", "GCKey");
InputConfig* GetConfig()
{
return &s_config;
@ -41,12 +41,12 @@ void Initialize()
s_config.RegisterHotplugCallback();
// Load the saved controller config
s_config.LoadConfig(InputConfig::InputClass::GC);
s_config.LoadConfig();
}
void LoadConfig()
{
s_config.LoadConfig(InputConfig::InputClass::GC);
s_config.LoadConfig();
}
ControllerEmu::ControlGroup* GetGroup(int port, KeyboardGroup group)

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@ -14,7 +14,7 @@
namespace Pad
{
static InputConfig s_config("GCPadNew", _trans("Pad"), "GCPad");
static InputConfig s_config("GCPadNew", _trans("Pad"), "GCPad", "Pad");
InputConfig* GetConfig()
{
return &s_config;
@ -38,12 +38,12 @@ void Initialize()
s_config.RegisterHotplugCallback();
// Load the saved controller config
s_config.LoadConfig(InputConfig::InputClass::GC);
s_config.LoadConfig();
}
void LoadConfig()
{
s_config.LoadConfig(InputConfig::InputClass::GC);
s_config.LoadConfig();
}
bool IsInitialized()

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@ -97,7 +97,7 @@ HIDWiimote* GetHIDWiimoteSource(unsigned int index)
namespace Wiimote
{
static InputConfig s_config(WIIMOTE_INI_NAME, _trans("Wii Remote"), "Wiimote");
static InputConfig s_config(WIIMOTE_INI_NAME, _trans("Wii Remote"), "Wiimote", "Wiimote");
InputConfig* GetConfig()
{
@ -206,7 +206,7 @@ void ResetAllWiimotes()
void LoadConfig()
{
s_config.LoadConfig(InputConfig::InputClass::Wii);
s_config.LoadConfig();
s_last_connect_request_counter.fill(0);
}

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@ -207,7 +207,7 @@ static std::array<u32, NUM_HOTKEY_GROUPS> s_hotkey_down;
static HotkeyStatus s_hotkey;
static bool s_enabled;
static InputConfig s_config("Hotkeys", _trans("Hotkeys"), "Hotkeys");
static InputConfig s_config("Hotkeys", _trans("Hotkeys"), "Hotkeys", "Hotkeys");
InputConfig* GetConfig()
{
@ -304,7 +304,7 @@ void Initialize()
void LoadConfig()
{
s_config.LoadConfig(InputConfig::InputClass::GC);
s_config.LoadConfig();
LoadLegacyConfig(s_config.GetController(0));
}

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@ -319,9 +319,8 @@ void MappingWindow::OnSaveProfilePressed()
if (profile_name.isEmpty())
return;
const std::string profile_path = File::GetUserPath(D_CONFIG_IDX) + PROFILES_DIR +
m_config->GetProfileName() + "/" + profile_name.toStdString() +
".ini";
const std::string profile_path =
m_config->GetUserProfileDirectoryPath() + profile_name.toStdString() + ".ini";
File::CreateFullPath(profile_path);
@ -487,8 +486,7 @@ void MappingWindow::PopulateProfileSelection()
{
m_profiles_combo->clear();
const std::string profiles_path =
File::GetUserPath(D_CONFIG_IDX) + PROFILES_DIR + m_config->GetProfileName();
const std::string profiles_path = m_config->GetUserProfileDirectoryPath();
for (const auto& filename : Common::DoFileSearch({profiles_path}, {".ini"}))
{
std::string basename;
@ -499,9 +497,8 @@ void MappingWindow::PopulateProfileSelection()
m_profiles_combo->insertSeparator(m_profiles_combo->count());
const std::string builtin_profiles_path =
File::GetSysDirectory() + PROFILES_DIR + m_config->GetProfileName();
for (const auto& filename : Common::DoFileSearch({builtin_profiles_path}, {".ini"}))
for (const auto& filename :
Common::DoFileSearch({m_config->GetSysProfileDirectoryPath()}, {".ini"}))
{
std::string basename;
SplitPath(filename, nullptr, &basename, nullptr);

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@ -20,57 +20,40 @@
#include "InputCommon/InputProfile.h"
InputConfig::InputConfig(const std::string& ini_name, const std::string& gui_name,
const std::string& profile_name)
: m_ini_name(ini_name), m_gui_name(gui_name), m_profile_name(profile_name)
const std::string& profile_directory_name, const std::string& profile_key)
: m_ini_name(ini_name), m_gui_name(gui_name), m_profile_directory_name(profile_directory_name),
m_profile_key(profile_key)
{
}
InputConfig::~InputConfig() = default;
bool InputConfig::LoadConfig(InputClass type)
bool InputConfig::LoadConfig()
{
Common::IniFile inifile;
bool useProfile[MAX_BBMOTES] = {false, false, false, false, false};
static constexpr std::array<std::string_view, MAX_BBMOTES> num = {"1", "2", "3", "4", "BB"};
std::string profile[MAX_BBMOTES];
std::string path;
m_dynamic_input_tex_config_manager.Load();
if (SConfig::GetInstance().GetGameID() != "00000000")
{
std::string type_str;
switch (type)
{
case InputClass::GBA:
type_str = "GBA";
path = "Profiles/GBA/";
break;
case InputClass::Wii:
type_str = "Wiimote";
path = "Profiles/Wiimote/";
break;
case InputClass::GC:
default:
type_str = "Pad";
path = "Profiles/GCPad/";
break;
}
const std::string profile_directory = GetUserProfileDirectoryPath();
Common::IniFile game_ini = SConfig::GetInstance().LoadGameIni();
auto* control_section = game_ini.GetOrCreateSection("Controls");
for (int i = 0; i < 4; i++)
{
const auto profile_name = fmt::format("{}Profile{}", type_str, num[i]);
const auto profile_name = fmt::format("{}Profile{}", GetProfileKey(), num[i]);
if (control_section->Exists(profile_name))
{
std::string profile_setting;
if (control_section->Get(profile_name, &profile_setting))
{
auto profiles = InputProfile::GetProfilesFromSetting(
profile_setting, File::GetUserPath(D_CONFIG_IDX) + path);
auto profiles = InputProfile::GetProfilesFromSetting(profile_setting, profile_directory);
if (profiles.empty())
{
@ -176,6 +159,16 @@ bool InputConfig::ControllersNeedToBeCreated() const
return m_controllers.empty();
}
std::string InputConfig::GetUserProfileDirectoryPath() const
{
return fmt::format("{}Profiles/{}/", File::GetUserPath(D_CONFIG_IDX), GetProfileDirectoryName());
}
std::string InputConfig::GetSysProfileDirectoryPath() const
{
return fmt::format("{}Profiles/{}/", File::GetSysDirectory(), GetProfileDirectoryName());
}
int InputConfig::GetControllerCount() const
{
return static_cast<int>(m_controllers.size());

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@ -25,18 +25,11 @@ class InputConfig
{
public:
InputConfig(const std::string& ini_name, const std::string& gui_name,
const std::string& profile_name);
const std::string& profile_directory_name, const std::string& profile_key);
~InputConfig();
enum class InputClass
{
GC,
Wii,
GBA,
};
bool LoadConfig(InputClass type);
bool LoadConfig();
void SaveConfig();
template <typename T, typename... Args>
@ -51,7 +44,10 @@ public:
bool IsControllerControlledByGamepadDevice(int index) const;
std::string GetGUIName() const { return m_gui_name; }
std::string GetProfileName() const { return m_profile_name; }
std::string GetProfileKey() const { return m_profile_key; }
std::string GetProfileDirectoryName() const { return m_profile_directory_name; }
std::string GetUserProfileDirectoryPath() const;
std::string GetSysProfileDirectoryPath() const;
int GetControllerCount() const;
// These should be used after creating all controllers and before clearing them, respectively.
@ -65,6 +61,7 @@ private:
std::vector<std::unique_ptr<ControllerEmu::EmulatedController>> m_controllers;
const std::string m_ini_name;
const std::string m_gui_name;
const std::string m_profile_name;
const std::string m_profile_directory_name;
const std::string m_profile_key;
InputCommon::DynamicInputTextureManager m_dynamic_input_tex_config_manager;
};

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@ -55,8 +55,8 @@ std::vector<std::string> GetProfilesFromSetting(const std::string& setting, cons
std::vector<std::string> ProfileCycler::GetProfilesForDevice(InputConfig* device_configuration)
{
const std::string device_profile_root_location(File::GetUserPath(D_CONFIG_IDX) + "Profiles/" +
device_configuration->GetProfileName());
const std::string device_profile_root_location(
device_configuration->GetUserProfileDirectoryPath());
return Common::DoFileSearch({device_profile_root_location}, {".ini"}, true);
}
@ -101,8 +101,8 @@ ProfileCycler::GetMatchingProfilesFromSetting(const std::string& setting,
const std::vector<std::string>& profiles,
InputConfig* device_configuration)
{
const std::string device_profile_root_location(File::GetUserPath(D_CONFIG_IDX) + "Profiles/" +
device_configuration->GetProfileName() + "/");
const std::string device_profile_root_location(
device_configuration->GetUserProfileDirectoryPath());
const auto& profiles_from_setting = GetProfilesFromSetting(setting, device_profile_root_location);
if (profiles_from_setting.empty())