Avoid buffer over-reads in /dev/net/ip/top
Also fixes the less serious problem of buffer overflows in emulated memory when BufferOutSize is less than 2.
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b47e607105
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a79c449493
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@ -2,7 +2,9 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cinttypes>
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#include <cstddef>
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#include <cstdio>
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#include <cstdlib>
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#include <string>
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@ -14,6 +16,7 @@
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#include "Common/CommonPaths.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/NandPaths.h"
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#include "Common/Network.h"
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#include "Common/SettingsHandler.h"
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@ -848,9 +851,16 @@ IPCCommandResult CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
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sa_len = sizeof(sa);
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int ret = getsockname(fd, &sa, &sa_len);
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if (BufferOutSize < 2 + sizeof(sa.sa_data))
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WARN_LOG(WII_IPC_NET, "IOCTL_SO_GETSOCKNAME output buffer is too small. Truncating");
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if (BufferOutSize > 0)
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Memory::Write_U8(BufferOutSize, BufferOut);
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if (BufferOutSize > 1)
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Memory::Write_U8(sa.sa_family & 0xFF, BufferOut + 1);
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Memory::CopyToEmu(BufferOut + 2, &sa.sa_data, BufferOutSize - 2);
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if (BufferOutSize > 2)
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Memory::CopyToEmu(BufferOut + 2, &sa.sa_data,
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std::min<size_t>(sizeof(sa.sa_data), BufferOutSize - 2));
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ReturnValue = ret;
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break;
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}
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@ -864,9 +874,16 @@ IPCCommandResult CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
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int ret = getpeername(fd, &sa, &sa_len);
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if (BufferOutSize < 2 + sizeof(sa.sa_data))
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WARN_LOG(WII_IPC_NET, "IOCTL_SO_GETPEERNAME output buffer is too small. Truncating");
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if (BufferOutSize > 0)
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Memory::Write_U8(BufferOutSize, BufferOut);
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if (BufferOutSize > 1)
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Memory::Write_U8(AF_INET, BufferOut + 1);
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Memory::CopyToEmu(BufferOut + 2, &sa.sa_data, BufferOutSize - 2);
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if (BufferOutSize > 2)
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Memory::CopyToEmu(BufferOut + 2, &sa.sa_data,
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std::min<size_t>(sizeof(sa.sa_data), BufferOutSize - 2));
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INFO_LOG(WII_IPC_NET, "IOCTL_SO_GETPEERNAME(%x)", fd);
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