Merge pull request #3892 from leoetlino/ciface-synchronisation
ControllerInterface: Add synchronisation
This commit is contained in:
commit
a7448271a9
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@ -4,21 +4,16 @@
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#include "InputCommon/ControllerInterface/Android/Android.h"
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#include <sstream>
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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namespace ciface
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{
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namespace Android
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{
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void Init(std::vector<Core::Device*>& devices)
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void Init()
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{
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devices.push_back(new Touchscreen(0));
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devices.push_back(new Touchscreen(1));
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devices.push_back(new Touchscreen(2));
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devices.push_back(new Touchscreen(3));
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devices.push_back(new Touchscreen(4));
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devices.push_back(new Touchscreen(5));
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devices.push_back(new Touchscreen(6));
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devices.push_back(new Touchscreen(7));
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for (int i = 0; i < 8; ++i)
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g_controller_interface.AddDevice(new Touchscreen(i));
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}
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// Touchscreens and stuff
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@ -4,14 +4,14 @@
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#pragma once
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "jni/ButtonManager.h"
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namespace ciface
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{
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namespace Android
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{
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void Init(std::vector<Core::Device*>& devices);
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void Init();
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class Touchscreen : public Core::Device
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{
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private:
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@ -55,31 +55,31 @@ void ControllerInterface::Initialize(void* const hwnd)
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m_hwnd = hwnd;
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#ifdef CIFACE_USE_DINPUT
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ciface::DInput::Init(m_devices, (HWND)hwnd);
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ciface::DInput::Init((HWND)hwnd);
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#endif
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#ifdef CIFACE_USE_XINPUT
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ciface::XInput::Init(m_devices);
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ciface::XInput::Init();
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#endif
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#ifdef CIFACE_USE_XLIB
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ciface::Xlib::Init(m_devices, hwnd);
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ciface::Xlib::Init(hwnd);
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#ifdef CIFACE_USE_X11_XINPUT2
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ciface::XInput2::Init(m_devices, hwnd);
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ciface::XInput2::Init(hwnd);
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#endif
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#endif
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#ifdef CIFACE_USE_OSX
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ciface::OSX::Init(m_devices, hwnd);
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ciface::OSX::Init(hwnd);
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#endif
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#ifdef CIFACE_USE_SDL
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ciface::SDL::Init(m_devices);
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ciface::SDL::Init();
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#endif
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#ifdef CIFACE_USE_ANDROID
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ciface::Android::Init(m_devices);
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ciface::Android::Init();
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#endif
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#ifdef CIFACE_USE_EVDEV
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ciface::evdev::Init(m_devices);
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ciface::evdev::Init();
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#endif
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#ifdef CIFACE_USE_PIPES
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ciface::Pipes::Init(m_devices);
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ciface::Pipes::Init();
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#endif
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m_is_init = true;
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@ -104,6 +104,8 @@ void ControllerInterface::Shutdown()
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if (!m_is_init)
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return;
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std::lock_guard<std::mutex> lk(m_devices_mutex);
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for (ciface::Core::Device* d : m_devices)
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{
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// Set outputs to ZERO before destroying device
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@ -139,6 +141,12 @@ void ControllerInterface::Shutdown()
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m_is_init = false;
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}
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void ControllerInterface::AddDevice(ciface::Core::Device* device)
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{
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std::lock_guard<std::mutex> lk(m_devices_mutex);
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m_devices.push_back(device);
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}
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//
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// UpdateInput
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//
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@ -146,6 +154,7 @@ void ControllerInterface::Shutdown()
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//
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void ControllerInterface::UpdateInput()
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{
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std::lock_guard<std::mutex> lk(m_devices_mutex);
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for (ciface::Core::Device* d : m_devices)
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d->UpdateInput();
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}
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@ -6,6 +6,7 @@
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#include <algorithm>
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#include <map>
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#include <mutex>
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#include <sstream>
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#include <string>
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#include <vector>
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@ -121,6 +122,7 @@ public:
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void Initialize(void* const hwnd);
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void Reinitialize();
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void Shutdown();
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void AddDevice(ciface::Core::Device* device);
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bool IsInit() const { return m_is_init; }
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void UpdateReference(ControlReference* control,
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const ciface::Core::DeviceQualifier& default_device) const;
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@ -2,9 +2,9 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/StringUtil.h"
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#include "InputCommon/ControllerInterface/DInput/DInput.h"
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#include "Common/StringUtil.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/DInput/DInputJoystick.h"
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#include "InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h"
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@ -44,7 +44,7 @@ std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device)
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return result;
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}
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void Init(std::vector<Core::Device*>& devices, HWND hwnd)
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void Init(HWND hwnd)
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{
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IDirectInput8* idi8;
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if (FAILED(DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION, IID_IDirectInput8,
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@ -53,8 +53,8 @@ void Init(std::vector<Core::Device*>& devices, HWND hwnd)
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return;
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}
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InitKeyboardMouse(idi8, devices, hwnd);
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InitJoystick(idi8, devices, hwnd);
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InitKeyboardMouse(idi8, hwnd);
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InitJoystick(idi8, hwnd);
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idi8->Release();
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}
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@ -10,7 +10,6 @@
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#include <windows.h>
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#include "InputCommon/ControllerInterface/DInput/DInput8.h"
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ciface
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{
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@ -21,6 +20,6 @@ BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVO
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BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
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std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device);
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void Init(std::vector<Core::Device*>& devices, HWND hwnd);
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void Init(HWND hwnd);
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}
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}
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@ -6,6 +6,7 @@
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#include <map>
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#include <sstream>
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/DInput/DInput.h"
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#include "InputCommon/ControllerInterface/DInput/DInputJoystick.h"
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#include "InputCommon/ControllerInterface/DInput/XInputFilter.h"
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@ -16,7 +17,7 @@ namespace DInput
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{
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#define DATA_BUFFER_SIZE 32
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void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd)
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void InitJoystick(IDirectInput8* const idi8, HWND hwnd)
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{
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std::list<DIDEVICEINSTANCE> joysticks;
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idi8->EnumDevices(DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks,
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@ -60,7 +61,7 @@ void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices
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Joystick* js = new Joystick(/*&*i, */ js_device, name_counts[joystick.tszInstanceName]++);
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// only add if it has some inputs/outputs
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if (js->Inputs().size() || js->Outputs().size())
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devices.push_back(js);
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g_controller_interface.AddDevice(js);
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else
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delete js;
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}
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@ -11,7 +11,7 @@ namespace ciface
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{
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namespace DInput
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{
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void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd);
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void InitJoystick(IDirectInput8* const idi8, HWND hwnd);
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class Joystick : public ForceFeedback::ForceFeedbackDevice
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{
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@ -4,6 +4,7 @@
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#include <algorithm>
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/DInput/DInput.h"
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#include "InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h"
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@ -31,7 +32,7 @@ static const struct
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// lil silly
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static HWND m_hwnd;
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void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND _hwnd)
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void InitKeyboardMouse(IDirectInput8* const idi8, HWND _hwnd)
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{
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m_hwnd = _hwnd;
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@ -43,26 +44,15 @@ void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& de
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LPDIRECTINPUTDEVICE8 kb_device = nullptr;
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LPDIRECTINPUTDEVICE8 mo_device = nullptr;
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if (SUCCEEDED(idi8->CreateDevice(GUID_SysKeyboard, &kb_device, nullptr)))
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if (SUCCEEDED(idi8->CreateDevice(GUID_SysKeyboard, &kb_device, nullptr)) &&
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SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard)) &&
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SUCCEEDED(kb_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)) &&
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SUCCEEDED(idi8->CreateDevice(GUID_SysMouse, &mo_device, nullptr)) &&
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SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2)) &&
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SUCCEEDED(mo_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
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{
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if (SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard)))
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{
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if (SUCCEEDED(kb_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
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{
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if (SUCCEEDED(idi8->CreateDevice(GUID_SysMouse, &mo_device, nullptr)))
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{
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if (SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2)))
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{
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if (SUCCEEDED(
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mo_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
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{
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devices.push_back(new KeyboardMouse(kb_device, mo_device));
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return;
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}
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}
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}
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}
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}
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g_controller_interface.AddDevice(new KeyboardMouse(kb_device, mo_device));
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return;
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}
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if (kb_device)
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@ -13,7 +13,7 @@ namespace ciface
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{
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namespace DInput
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{
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void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND _hwnd);
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void InitKeyboardMouse(IDirectInput8* const idi8, HWND _hwnd);
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class KeyboardMouse : public Core::Device
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{
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@ -4,6 +4,7 @@
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#pragma once
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#include <mutex>
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#include <string>
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#include <vector>
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@ -167,6 +168,7 @@ public:
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Device* FindDevice(const DeviceQualifier& devq) const;
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protected:
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std::mutex m_devices_mutex;
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std::vector<Device*> m_devices;
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};
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}
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@ -4,13 +4,11 @@
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#pragma once
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ciface
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{
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namespace OSX
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{
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void Init(std::vector<Core::Device*>& devices, void* window);
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void Init(void* window);
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void DeInit();
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void DeviceElementDebugPrint(const void*, void*);
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@ -6,6 +6,7 @@
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#include <Foundation/Foundation.h>
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#include <IOKit/hid/IOHIDLib.h>
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/OSX/OSX.h"
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#include "InputCommon/ControllerInterface/OSX/OSXJoystick.h"
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#include "InputCommon/ControllerInterface/OSX/OSXKeyboard.h"
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@ -140,22 +141,21 @@ static void DeviceMatching_callback(void* inContext, IOReturn inResult, void* in
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DeviceDebugPrint(inIOHIDDeviceRef);
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std::vector<Core::Device*>* devices = (std::vector<Core::Device*>*)inContext;
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// Add to the devices vector if it's of a type we want
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// Add a device if it's of a type we want
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if (IOHIDDeviceConformsTo(inIOHIDDeviceRef, kHIDPage_GenericDesktop, kHIDUsage_GD_Keyboard))
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devices->push_back(new Keyboard(inIOHIDDeviceRef, name, kbd_name_counts[name]++, g_window));
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g_controller_interface.AddDevice(
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new Keyboard(inIOHIDDeviceRef, name, kbd_name_counts[name]++, g_window));
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#if 0
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else if (IOHIDDeviceConformsTo(inIOHIDDeviceRef,
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kHIDPage_GenericDesktop, kHIDUsage_GD_Mouse))
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devices->push_back(new Mouse(inIOHIDDeviceRef,
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g_controller_interface.AddDevice(new Mouse(inIOHIDDeviceRef,
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name, mouse_name_counts[name]++));
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#endif
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else
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devices->push_back(new Joystick(inIOHIDDeviceRef, name, joy_name_counts[name]++));
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g_controller_interface.AddDevice(new Joystick(inIOHIDDeviceRef, name, joy_name_counts[name]++));
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}
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void Init(std::vector<Core::Device*>& devices, void* window)
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void Init(void* window)
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{
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HIDManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
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if (!HIDManager)
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@ -166,7 +166,7 @@ void Init(std::vector<Core::Device*>& devices, void* window)
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IOHIDManagerSetDeviceMatching(HIDManager, nullptr);
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// Callbacks for acquisition or loss of a matching device
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IOHIDManagerRegisterDeviceMatchingCallback(HIDManager, DeviceMatching_callback, (void*)&devices);
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IOHIDManagerRegisterDeviceMatchingCallback(HIDManager, DeviceMatching_callback, nullptr);
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// Match devices that are plugged in right now
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IOHIDManagerScheduleWithRunLoop(HIDManager, CFRunLoopGetCurrent(), OurRunLoop);
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@ -17,6 +17,7 @@
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#include "Common/FileUtil.h"
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#include "Common/MathUtil.h"
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#include "Common/StringUtil.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/Pipes/Pipes.h"
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namespace ciface
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@ -40,7 +41,7 @@ static double StringToDouble(const std::string& text)
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return result;
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}
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void Init(std::vector<Core::Device*>& devices)
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void Init()
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{
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// Search the Pipes directory for files that we can open in read-only,
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// non-blocking mode. The device name is the virtual name of the file.
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@ -60,7 +61,7 @@ void Init(std::vector<Core::Device*>& devices)
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int fd = open(child.physicalName.c_str(), O_RDONLY | O_NONBLOCK);
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if (fd < 0)
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continue;
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devices.push_back(new PipeDevice(fd, child.virtualName, found++));
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g_controller_interface.AddDevice(new PipeDevice(fd, child.virtualName, found++));
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}
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}
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|
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@ -8,8 +8,6 @@
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#include <string>
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#include <vector>
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ciface
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{
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namespace Pipes
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|
@ -24,7 +22,7 @@ namespace Pipes
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// SET {L, R} [0, 1]
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// SET {MAIN, C} [0, 1] [0, 1]
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void Init(std::vector<Core::Device*>& devices);
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void Init();
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class PipeDevice : public Core::Device
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{
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|
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|
@ -7,6 +7,7 @@
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#include <sstream>
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#include "Common/StringUtil.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/SDL/SDL.h"
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#ifdef _WIN32
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|
@ -32,7 +33,7 @@ static std::string GetJoystickName(int index)
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#endif
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}
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void Init(std::vector<Core::Device*>& devices)
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void Init()
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{
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// this is used to number the joysticks
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// multiple joysticks with the same name shall get unique ids starting at 0
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|
@ -60,7 +61,7 @@ void Init(std::vector<Core::Device*>& devices)
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Joystick* js = new Joystick(dev, i, name_counts[GetJoystickName(i)]++);
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// only add if it has some inputs/outputs
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if (js->Inputs().size() || js->Outputs().size())
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devices.push_back(js);
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g_controller_interface.AddDevice(js);
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else
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delete js;
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}
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|
|
|
@ -8,8 +8,6 @@
|
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#include <SDL.h>
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#include "InputCommon/ControllerInterface/Device.h"
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#if SDL_VERSION_ATLEAST(1, 3, 0)
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#define USE_SDL_HAPTIC
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#endif
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|
@ -22,7 +20,7 @@ namespace ciface
|
|||
{
|
||||
namespace SDL
|
||||
{
|
||||
void Init(std::vector<Core::Device*>& devices);
|
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void Init();
|
||||
|
||||
class Joystick : public Core::Device
|
||||
{
|
||||
|
|
|
@ -50,7 +50,7 @@ static XInputGetState_t PXInputGetState = nullptr;
|
|||
|
||||
static bool haveGuideButton = false;
|
||||
|
||||
void Init(std::vector<Core::Device*>& devices)
|
||||
void Init()
|
||||
{
|
||||
if (!hXInput)
|
||||
{
|
||||
|
@ -89,7 +89,7 @@ void Init(std::vector<Core::Device*>& devices)
|
|||
XINPUT_CAPABILITIES caps;
|
||||
for (int i = 0; i != 4; ++i)
|
||||
if (ERROR_SUCCESS == PXInputGetCapabilities(i, 0, &caps))
|
||||
devices.push_back(new Device(caps, i));
|
||||
g_controller_interface.AddDevice(new Device(caps, i));
|
||||
}
|
||||
|
||||
void DeInit()
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#include <XInput.h>
|
||||
#include <windows.h>
|
||||
|
||||
#include "InputCommon/ControllerInterface/Device.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
|
||||
#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
|
||||
#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path and/or _WIN32_WINNT is wrong.
|
||||
|
@ -22,7 +22,7 @@ namespace ciface
|
|||
{
|
||||
namespace XInput
|
||||
{
|
||||
void Init(std::vector<Core::Device*>& devices);
|
||||
void Init();
|
||||
void DeInit();
|
||||
|
||||
class Device : public Core::Device
|
||||
|
|
|
@ -46,7 +46,7 @@ namespace ciface
|
|||
namespace XInput2
|
||||
{
|
||||
// This function will add zero or more KeyboardMouse objects to devices.
|
||||
void Init(std::vector<Core::Device*>& devices, void* const hwnd)
|
||||
void Init(void* const hwnd)
|
||||
{
|
||||
Display* dpy = XOpenDisplay(nullptr);
|
||||
|
||||
|
@ -78,8 +78,8 @@ void Init(std::vector<Core::Device*>& devices, void* const hwnd)
|
|||
if (current_master->use == XIMasterPointer)
|
||||
// Since current_master is a master pointer, its attachment must
|
||||
// be a master keyboard.
|
||||
devices.push_back(new KeyboardMouse((Window)hwnd, xi_opcode, current_master->deviceid,
|
||||
current_master->attachment));
|
||||
g_controller_interface.AddDevice(new KeyboardMouse(
|
||||
(Window)hwnd, xi_opcode, current_master->deviceid, current_master->attachment));
|
||||
}
|
||||
|
||||
XCloseDisplay(dpy);
|
||||
|
|
|
@ -12,13 +12,13 @@ extern "C" {
|
|||
#include <X11/keysym.h>
|
||||
}
|
||||
|
||||
#include "InputCommon/ControllerInterface/Device.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace XInput2
|
||||
{
|
||||
void Init(std::vector<Core::Device*>& devices, void* const hwnd);
|
||||
void Init(void* const hwnd);
|
||||
|
||||
class KeyboardMouse : public Core::Device
|
||||
{
|
||||
|
|
|
@ -11,9 +11,9 @@ namespace ciface
|
|||
{
|
||||
namespace Xlib
|
||||
{
|
||||
void Init(std::vector<Core::Device*>& devices, void* const hwnd)
|
||||
void Init(void* const hwnd)
|
||||
{
|
||||
devices.push_back(new KeyboardMouse((Window)hwnd));
|
||||
g_controller_interface.AddDevice(new KeyboardMouse((Window)hwnd));
|
||||
}
|
||||
|
||||
KeyboardMouse::KeyboardMouse(Window window) : m_window(window)
|
||||
|
|
|
@ -7,13 +7,13 @@
|
|||
#include <X11/Xlib.h>
|
||||
#include <X11/keysym.h>
|
||||
|
||||
#include "InputCommon/ControllerInterface/Device.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace Xlib
|
||||
{
|
||||
void Init(std::vector<Core::Device*>& devices, void* const hwnd);
|
||||
void Init(void* const hwnd);
|
||||
|
||||
class KeyboardMouse : public Core::Device
|
||||
{
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
|
||||
#include "Common/Assert.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
#include "InputCommon/ControllerInterface/evdev/evdev.h"
|
||||
|
||||
namespace ciface
|
||||
|
@ -31,7 +32,7 @@ static std::string GetName(const std::string& devnode)
|
|||
return res;
|
||||
}
|
||||
|
||||
void Init(std::vector<Core::Device*>& controllerDevices)
|
||||
void Init()
|
||||
{
|
||||
// this is used to number the joysticks
|
||||
// multiple joysticks with the same name shall get unique ids starting at 0
|
||||
|
@ -71,7 +72,7 @@ void Init(std::vector<Core::Device*>& controllerDevices)
|
|||
|
||||
if (input->IsInteresting())
|
||||
{
|
||||
controllerDevices.push_back(input);
|
||||
g_controller_interface.AddDevice(input);
|
||||
num_controllers++;
|
||||
}
|
||||
else
|
||||
|
|
|
@ -8,13 +8,11 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "InputCommon/ControllerInterface/Device.h"
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace evdev
|
||||
{
|
||||
void Init(std::vector<Core::Device*>& devices);
|
||||
void Init();
|
||||
|
||||
class evdevDevice : public Core::Device
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue