add the function to read all unicode gamenames from a wad file
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@ -38,6 +38,7 @@ public:
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virtual std::string GetUniqueID() const = 0;
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virtual std::string GetUniqueID() const = 0;
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virtual std::string GetMakerID() const = 0;
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virtual std::string GetMakerID() const = 0;
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virtual std::string GetName() const = 0;
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virtual std::string GetName() const = 0;
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virtual bool GetWName(std::vector<std::wstring>& _rwNames) const {return false;};
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virtual u32 GetFSTSize() const = 0;
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virtual u32 GetFSTSize() const = 0;
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virtual std::string GetApploaderDate() const = 0;
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virtual std::string GetApploaderDate() const = 0;
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@ -107,6 +107,45 @@ bool CVolumeWAD::GetTitleID(u8* _pBuffer) const
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return true;
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return true;
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}
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}
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bool CVolumeWAD::GetWName(std::vector<std::wstring>& _rwNames) const
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{
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u32 footer_size;
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if (!Read(0x1C, 4, (u8*)&footer_size))
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{
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return false;
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}
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//Japanese, English, German, French, Spanish, Italian, Dutch, unknown, unknown, Korean
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// Offset to the english title
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for (int i = 0; i < 10; i++)
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{
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u16 temp[42];
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std::wstring out_temp;
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if (!Read(0x9C + (i*84) + OpeningBnrOffset, 84, (u8*)&temp) || Common::swap32(footer_size) < 0xF1
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|| !temp[0])
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{
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_rwNames.push_back(L"");
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continue;
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}
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for (int i = 0; i < 42; ++i)
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{
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u16 t = Common::swap16(temp[i]);
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if (t == 0 && i > 0)
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{
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if (out_temp.at(out_temp.size()-1) != ' ')
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out_temp.push_back(' ');
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}
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else
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out_temp.push_back(t);
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}
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_rwNames.push_back(out_temp);
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}
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return true;
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}
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std::string CVolumeWAD::GetName() const
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std::string CVolumeWAD::GetName() const
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{
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{
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u32 footer_size;
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u32 footer_size;
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@ -114,9 +153,13 @@ std::string CVolumeWAD::GetName() const
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if (!Read(0x1C, 4, (u8*)&footer_size))
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if (!Read(0x1C, 4, (u8*)&footer_size))
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return "";
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return "";
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//Japanese, English, German, French, Spanish, Italian, Dutch, unknown, unknown, Korean
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// Offset to the english title
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// Offset to the english title
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char temp[84];
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char temp[84];
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if (!Read(0xF1 + OpeningBnrOffset, 84, (u8*)&temp) || Common::swap32(footer_size) < 0xF1)
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if (!Read(0xF1 + OpeningBnrOffset, 84, (u8*)&temp) || Common::swap32(footer_size) < 0xF1 ||
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!Common::swap16(temp[0]))
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return "";
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return "";
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// Remove the null bytes due to 16bit char length
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// Remove the null bytes due to 16bit char length
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@ -39,6 +39,7 @@ public:
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std::string GetUniqueID() const;
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std::string GetUniqueID() const;
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std::string GetMakerID() const;
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std::string GetMakerID() const;
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std::string GetName() const;
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std::string GetName() const;
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bool GetWName(std::vector<std::wstring>& _rwNames) const;
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u32 GetFSTSize() const { return 0; }
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u32 GetFSTSize() const { return 0; }
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std::string GetApploaderDate() const { return "0"; }
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std::string GetApploaderDate() const { return "0"; }
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ECountry GetCountry() const;
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ECountry GetCountry() const;
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