Merge pull request #1500 from lioncash/movie
Movie: Get rid of unnecessary explicit memcpys
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a737148d5b
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@ -1351,9 +1351,7 @@ void CheckMD5()
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Core::DisplayMessage("Verifying checksum...", 2000);
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unsigned char gameMD5[16];
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char game[255];
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memcpy(game, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strFilename.c_str(), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strFilename.size());
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md5_file(game, gameMD5);
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md5_file(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strFilename.c_str(), gameMD5);
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if (memcmp(gameMD5,s_MD5,16) == 0)
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Core::DisplayMessage("Checksum of current game matches the recorded game.", 2000);
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@ -1365,9 +1363,7 @@ void GetMD5()
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{
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Core::DisplayMessage("Calculating checksum of game file...", 2000);
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memset(s_MD5, 0, sizeof(s_MD5));
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char game[255];
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memcpy(game, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strFilename.c_str(),SConfig::GetInstance().m_LocalCoreStartupParameter.m_strFilename.size());
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md5_file(game, s_MD5);
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md5_file(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strFilename.c_str(), s_MD5);
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Core::DisplayMessage("Finished calculating checksum.", 2000);
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}
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