VertexLoaderManager: Clean up and slightly speed up with templates

This commit is contained in:
Robin Kertels 2022-09-15 23:38:57 +02:00
parent a31e36aeb7
commit a6c6ec012c
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GPG Key ID: 3824904F14D40757
3 changed files with 110 additions and 80 deletions

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@ -122,7 +122,7 @@ public:
// HACK // HACK
DataReader src{const_cast<u8*>(vertex_data), const_cast<u8*>(vertex_data) + size}; DataReader src{const_cast<u8*>(vertex_data), const_cast<u8*>(vertex_data) + size};
const u32 bytes = const u32 bytes =
VertexLoaderManager::RunVertices(vat, primitive, num_vertices, src, is_preprocess); VertexLoaderManager::RunVertices<is_preprocess>(vat, primitive, num_vertices, src);
ASSERT(bytes == size); ASSERT(bytes == size);

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@ -54,7 +54,6 @@ Common::EnumMap<u8*, CPArray::TexCoord7> cached_arraybases;
BitSet8 g_main_vat_dirty; BitSet8 g_main_vat_dirty;
BitSet8 g_preprocess_vat_dirty; BitSet8 g_preprocess_vat_dirty;
bool g_bases_dirty; // Main only bool g_bases_dirty; // Main only
u8 g_current_vat; // Main only
std::array<VertexLoaderBase*, CP_NUM_VAT_REG> g_main_vertex_loaders; std::array<VertexLoaderBase*, CP_NUM_VAT_REG> g_main_vertex_loaders;
std::array<VertexLoaderBase*, CP_NUM_VAT_REG> g_preprocess_vertex_loaders; std::array<VertexLoaderBase*, CP_NUM_VAT_REG> g_preprocess_vertex_loaders;
@ -78,7 +77,7 @@ void Clear()
void UpdateVertexArrayPointers() void UpdateVertexArrayPointers()
{ {
// Anything to update? // Anything to update?
if (!g_bases_dirty) if (!g_bases_dirty) [[likely]]
return; return;
// Some games such as Burnout 2 can put invalid addresses into // Some games such as Burnout 2 can put invalid addresses into
@ -198,59 +197,50 @@ NativeVertexFormat* GetUberVertexFormat(const PortableVertexDeclaration& decl)
return GetOrCreateMatchingFormat(new_decl); return GetOrCreateMatchingFormat(new_decl);
} }
static VertexLoaderBase* RefreshLoader(int vtx_attr_group, bool preprocess = false) namespace detail
{ {
CPState* state = preprocess ? &g_preprocess_cp_state : &g_main_cp_state; template <bool IsPreprocess>
BitSet8& attr_dirty = preprocess ? g_preprocess_vat_dirty : g_main_vat_dirty; VertexLoaderBase* GetOrCreateLoader(int vtx_attr_group)
auto& vertex_loaders = preprocess ? g_preprocess_vertex_loaders : g_main_vertex_loaders; {
g_current_vat = vtx_attr_group; constexpr CPState* state = IsPreprocess ? &g_preprocess_cp_state : &g_main_cp_state;
constexpr BitSet8& attr_dirty = IsPreprocess ? g_preprocess_vat_dirty : g_main_vat_dirty;
constexpr auto& vertex_loaders =
IsPreprocess ? g_preprocess_vertex_loaders : g_main_vertex_loaders;
VertexLoaderBase* loader; VertexLoaderBase* loader;
if (attr_dirty[vtx_attr_group])
{
// We are not allowed to create a native vertex format on preprocessing as this is on the wrong
// thread
bool check_for_native_format = !preprocess;
VertexLoaderUID uid(state->vtx_desc, state->vtx_attr[vtx_attr_group]); // We are not allowed to create a native vertex format on preprocessing as this is on the wrong
std::lock_guard<std::mutex> lk(s_vertex_loader_map_lock); // thread
VertexLoaderMap::iterator iter = s_vertex_loader_map.find(uid); bool check_for_native_format = !IsPreprocess;
if (iter != s_vertex_loader_map.end())
{ VertexLoaderUID uid(state->vtx_desc, state->vtx_attr[vtx_attr_group]);
loader = iter->second.get(); std::lock_guard<std::mutex> lk(s_vertex_loader_map_lock);
check_for_native_format &= !loader->m_native_vertex_format; VertexLoaderMap::iterator iter = s_vertex_loader_map.find(uid);
} if (iter != s_vertex_loader_map.end())
else {
{ loader = iter->second.get();
s_vertex_loader_map[uid] = check_for_native_format &= !loader->m_native_vertex_format;
VertexLoaderBase::CreateVertexLoader(state->vtx_desc, state->vtx_attr[vtx_attr_group]);
loader = s_vertex_loader_map[uid].get();
INCSTAT(g_stats.num_vertex_loaders);
}
if (check_for_native_format)
{
// search for a cached native vertex format
const PortableVertexDeclaration& format = loader->m_native_vtx_decl;
std::unique_ptr<NativeVertexFormat>& native = s_native_vertex_map[format];
if (!native)
native = g_renderer->CreateNativeVertexFormat(format);
loader->m_native_vertex_format = native.get();
}
vertex_loaders[vtx_attr_group] = loader;
attr_dirty[vtx_attr_group] = false;
} }
else else
{ {
loader = vertex_loaders[vtx_attr_group]; auto [it, added] = s_vertex_loader_map.try_emplace(
uid,
VertexLoaderBase::CreateVertexLoader(state->vtx_desc, state->vtx_attr[vtx_attr_group]));
loader = it->second.get();
INCSTAT(g_stats.num_vertex_loaders);
} }
if (check_for_native_format)
// Lookup pointers for any vertex arrays. {
if (!preprocess) // search for a cached native vertex format
UpdateVertexArrayPointers(); loader->m_native_vertex_format = GetOrCreateMatchingFormat(loader->m_native_vtx_decl);
}
vertex_loaders[vtx_attr_group] = loader;
attr_dirty[vtx_attr_group] = false;
return loader; return loader;
} }
} // namespace detail
static void CheckCPConfiguration(int vtx_attr_group) static void CheckCPConfiguration(int vtx_attr_group)
{ {
// Validate that the XF input configuration matches the CP configuration // Validate that the XF input configuration matches the CP configuration
@ -335,53 +325,61 @@ static void CheckCPConfiguration(int vtx_attr_group)
} }
} }
int RunVertices(int vtx_attr_group, OpcodeDecoder::Primitive primitive, int count, DataReader src, template <bool IsPreprocess>
bool is_preprocess) int RunVertices(int vtx_attr_group, OpcodeDecoder::Primitive primitive, int count, DataReader src)
{ {
if (count == 0) if (count == 0)
return 0; return 0;
ASSERT(count > 0); ASSERT(count > 0);
VertexLoaderBase* loader = RefreshLoader(vtx_attr_group, is_preprocess); VertexLoaderBase* loader = RefreshLoader<IsPreprocess>(vtx_attr_group);
int size = count * loader->m_vertex_size; int size = count * loader->m_vertex_size;
if ((int)src.size() < size) if ((int)src.size() < size)
return -1; return -1;
if (is_preprocess) if constexpr (!IsPreprocess)
return size;
CheckCPConfiguration(vtx_attr_group);
// If the native vertex format changed, force a flush.
if (loader->m_native_vertex_format != s_current_vtx_fmt ||
loader->m_native_components != g_current_components)
{ {
g_vertex_manager->Flush(); // Doing early return for the opposite case would be cleaner
// but triggers a false unreachable code warning in MSVC debug builds.
CheckCPConfiguration(vtx_attr_group);
// If the native vertex format changed, force a flush.
if (loader->m_native_vertex_format != s_current_vtx_fmt ||
loader->m_native_components != g_current_components)
{
g_vertex_manager->Flush();
}
s_current_vtx_fmt = loader->m_native_vertex_format;
g_current_components = loader->m_native_components;
VertexShaderManager::SetVertexFormat(loader->m_native_components);
// if cull mode is CULL_ALL, tell VertexManager to skip triangles and quads.
// They still need to go through vertex loading, because we need to calculate a zfreeze refrence
// slope.
bool cullall = (bpmem.genMode.cullmode == CullMode::All &&
primitive < OpcodeDecoder::Primitive::GX_DRAW_LINES);
DataReader dst = g_vertex_manager->PrepareForAdditionalData(
primitive, count, loader->m_native_vtx_decl.stride, cullall);
count = loader->RunVertices(src, dst, count);
g_vertex_manager->AddIndices(primitive, count);
g_vertex_manager->FlushData(count, loader->m_native_vtx_decl.stride);
ADDSTAT(g_stats.this_frame.num_prims, count);
INCSTAT(g_stats.this_frame.num_primitive_joins);
} }
s_current_vtx_fmt = loader->m_native_vertex_format;
g_current_components = loader->m_native_components;
VertexShaderManager::SetVertexFormat(loader->m_native_components);
// if cull mode is CULL_ALL, tell VertexManager to skip triangles and quads.
// They still need to go through vertex loading, because we need to calculate a zfreeze refrence
// slope.
bool cullall = (bpmem.genMode.cullmode == CullMode::All &&
primitive < OpcodeDecoder::Primitive::GX_DRAW_LINES);
DataReader dst = g_vertex_manager->PrepareForAdditionalData(
primitive, count, loader->m_native_vtx_decl.stride, cullall);
count = loader->RunVertices(src, dst, count);
g_vertex_manager->AddIndices(primitive, count);
g_vertex_manager->FlushData(count, loader->m_native_vtx_decl.stride);
ADDSTAT(g_stats.this_frame.num_prims, count);
INCSTAT(g_stats.this_frame.num_primitive_joins);
return size; return size;
} }
template int RunVertices<false>(int vtx_attr_group, OpcodeDecoder::Primitive primitive, int count,
DataReader src);
template int RunVertices<true>(int vtx_attr_group, OpcodeDecoder::Primitive primitive, int count,
DataReader src);
NativeVertexFormat* GetCurrentVertexFormat() NativeVertexFormat* GetCurrentVertexFormat()
{ {
return s_current_vtx_fmt; return s_current_vtx_fmt;

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@ -42,8 +42,16 @@ NativeVertexFormat* GetOrCreateMatchingFormat(const PortableVertexDeclaration& d
NativeVertexFormat* GetUberVertexFormat(const PortableVertexDeclaration& decl); NativeVertexFormat* GetUberVertexFormat(const PortableVertexDeclaration& decl);
// Returns -1 if buf_size is insufficient, else the amount of bytes consumed // Returns -1 if buf_size is insufficient, else the amount of bytes consumed
int RunVertices(int vtx_attr_group, OpcodeDecoder::Primitive primitive, int count, DataReader src, template <bool IsPreprocess = false>
bool is_preprocess); int RunVertices(int vtx_attr_group, OpcodeDecoder::Primitive primitive, int count, DataReader src);
namespace detail
{
// This will look for an existing loader in the global hashmap or create a new one if there is none.
// It should not be used directly because RefreshLoaders() has another cache for fast lookups.
template <bool IsPreprocess = false>
VertexLoaderBase* GetOrCreateLoader(int vtx_attr_group);
} // namespace detail
NativeVertexFormat* GetCurrentVertexFormat(); NativeVertexFormat* GetCurrentVertexFormat();
@ -66,7 +74,31 @@ extern u32 g_current_components;
extern BitSet8 g_main_vat_dirty; extern BitSet8 g_main_vat_dirty;
extern BitSet8 g_preprocess_vat_dirty; extern BitSet8 g_preprocess_vat_dirty;
extern bool g_bases_dirty; // Main only extern bool g_bases_dirty; // Main only
extern u8 g_current_vat; // Main only
extern std::array<VertexLoaderBase*, CP_NUM_VAT_REG> g_main_vertex_loaders; extern std::array<VertexLoaderBase*, CP_NUM_VAT_REG> g_main_vertex_loaders;
extern std::array<VertexLoaderBase*, CP_NUM_VAT_REG> g_preprocess_vertex_loaders; extern std::array<VertexLoaderBase*, CP_NUM_VAT_REG> g_preprocess_vertex_loaders;
template <bool IsPreprocess = false>
VertexLoaderBase* RefreshLoader(int vtx_attr_group)
{
constexpr const BitSet8& attr_dirty = IsPreprocess ? g_preprocess_vat_dirty : g_main_vat_dirty;
constexpr const auto& vertex_loaders =
IsPreprocess ? g_preprocess_vertex_loaders : g_main_vertex_loaders;
VertexLoaderBase* loader;
if (!attr_dirty[vtx_attr_group]) [[likely]]
{
loader = vertex_loaders[vtx_attr_group];
}
else [[unlikely]]
{
loader = detail::GetOrCreateLoader<IsPreprocess>(vtx_attr_group);
}
// Lookup pointers for any vertex arrays.
if constexpr (!IsPreprocess)
UpdateVertexArrayPointers();
return loader;
}
} // namespace VertexLoaderManager } // namespace VertexLoaderManager