Last commit only requires SSSE3, not SSE4.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6769 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
xsacha 2011-01-07 13:54:18 +00:00
parent 53474403e2
commit a6acc99a89
1 changed files with 98 additions and 94 deletions

View File

@ -1068,104 +1068,108 @@ PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int he
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
{
#if _M_SSE >= 0x401
// SSE4 intrinsics: About 5-10% faster than SSE2 version
for (int iy = 0; iy < 4; ++iy, src+=8)
#if _M_SSE >= 0x301
if (cpu_info.bSSSE3)
{
const __m128i mask3210 = _mm_set_epi8(3, 3, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0);
// SSSE3 intrinsics: About 5-10% faster than SSE2 version
for (int iy = 0; iy < 4; ++iy, src+=8)
{
const __m128i mask3210 = _mm_set_epi8(3, 3, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0);
const __m128i mask7654 = _mm_set_epi8(7, 7, 7, 7, 6, 6, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4);
__m128i *quaddst, r, rgba0, rgba1;
// Load 64 bits from `src` into an __m128i with upper 64 bits zeroed: (0000 0000 hgfe dcba)
r = _mm_loadl_epi64((const __m128i *)src);
// Shuffle select bytes to expand from (0000 0000 hgfe dcba) to:
rgba0 = _mm_shuffle_epi8(r, mask3210); // (dddd cccc bbbb aaaa)
rgba1 = _mm_shuffle_epi8(r, mask7654); // (hhhh gggg ffff eeee)
const __m128i mask7654 = _mm_set_epi8(7, 7, 7, 7, 6, 6, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4);
__m128i *quaddst, r, rgba0, rgba1;
// Load 64 bits from `src` into an __m128i with upper 64 bits zeroed: (0000 0000 hgfe dcba)
r = _mm_loadl_epi64((const __m128i *)src);
// Shuffle select bytes to expand from (0000 0000 hgfe dcba) to:
rgba0 = _mm_shuffle_epi8(r, mask3210); // (dddd cccc bbbb aaaa)
rgba1 = _mm_shuffle_epi8(r, mask7654); // (hhhh gggg ffff eeee)
quaddst = (__m128i *)(dst + (y + iy)*width + x);
_mm_storeu_si128(quaddst, rgba0);
_mm_storeu_si128(quaddst+1, rgba1);
}
#else
// JSD optimized with SSE2 intrinsics.
// Produces an ~86% speed increase over reference C implementation.
// Each loop iteration processes 4 rows from 4 64-bit reads.
// TODO: is it more efficient to group the loads together sequentially and also the stores at the end?
// _mm_stream instead of _mm_store on my AMD Phenom II x410 made performance significantly WORSE, so I
// went with _mm_stores. Perhaps there is some edge case here creating the terrible performance or we're
// not aligned to 16-byte boundaries. I don't know.
__m128i *quaddst;
// Load 64 bits from `src` into an __m128i with upper 64 bits zeroed: (0000 0000 hgfe dcba)
const __m128i r0 = _mm_loadl_epi64((const __m128i *)src);
// Shuffle low 64-bits with itself to expand from (0000 0000 hgfe dcba) to (hhgg ffee ddcc bbaa)
const __m128i r1 = _mm_unpacklo_epi8(r0, r0);
// Shuffle low 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (dddd cccc bbbb aaaa)
const __m128i rgba0 = _mm_unpacklo_epi8(r1, r1);
// Shuffle hi 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (hhhh gggg ffff eeee)
const __m128i rgba1 = _mm_unpackhi_epi8(r1, r1);
// Store (dddd cccc bbbb aaaa) out:
quaddst = (__m128i *)(dst + (y + 0)*width + x);
_mm_storeu_si128(quaddst, rgba0);
// Store (hhhh gggg ffff eeee) out:
_mm_storeu_si128(quaddst+1, rgba1);
// Load 64 bits from `src` into an __m128i with upper 64 bits zeroed: (0000 0000 hgfe dcba)
src += 8;
const __m128i r2 = _mm_loadl_epi64((const __m128i *)src);
// Shuffle low 64-bits with itself to expand from (0000 0000 hgfe dcba) to (hhgg ffee ddcc bbaa)
const __m128i r3 = _mm_unpacklo_epi8(r2, r2);
// Shuffle low 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (dddd cccc bbbb aaaa)
const __m128i rgba2 = _mm_unpacklo_epi8(r3, r3);
// Shuffle hi 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (hhhh gggg ffff eeee)
const __m128i rgba3 = _mm_unpackhi_epi8(r3, r3);
// Store (dddd cccc bbbb aaaa) out:
quaddst = (__m128i *)(dst + (y + 1)*width + x);
_mm_storeu_si128(quaddst, rgba2);
// Store (hhhh gggg ffff eeee) out:
_mm_storeu_si128(quaddst+1, rgba3);
// Load 64 bits from `src` into an __m128i with upper 64 bits zeroed: (0000 0000 hgfe dcba)
src += 8;
const __m128i r4 = _mm_loadl_epi64((const __m128i *)src);
// Shuffle low 64-bits with itself to expand from (0000 0000 hgfe dcba) to (hhgg ffee ddcc bbaa)
const __m128i r5 = _mm_unpacklo_epi8(r4, r4);
// Shuffle low 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (dddd cccc bbbb aaaa)
const __m128i rgba4 = _mm_unpacklo_epi8(r5, r5);
// Shuffle hi 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (hhhh gggg ffff eeee)
const __m128i rgba5 = _mm_unpackhi_epi8(r5, r5);
// Store (dddd cccc bbbb aaaa) out:
quaddst = (__m128i *)(dst + (y + 2)*width + x);
_mm_storeu_si128(quaddst, rgba4);
// Store (hhhh gggg ffff eeee) out:
_mm_storeu_si128(quaddst+1, rgba5);
// Load 64 bits from `src` into an __m128i with upper 64 bits zeroed: (0000 0000 hgfe dcba)
src += 8;
const __m128i r6 = _mm_loadl_epi64((const __m128i *)src);
// Shuffle low 64-bits with itself to expand from (0000 0000 hgfe dcba) to (hhgg ffee ddcc bbaa)
const __m128i r7 = _mm_unpacklo_epi8(r6, r6);
// Shuffle low 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (dddd cccc bbbb aaaa)
const __m128i rgba6 = _mm_unpacklo_epi8(r7, r7);
// Shuffle hi 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (hhhh gggg ffff eeee)
const __m128i rgba7 = _mm_unpackhi_epi8(r7, r7);
// Store (dddd cccc bbbb aaaa) out:
quaddst = (__m128i *)(dst + (y + 3)*width + x);
_mm_storeu_si128(quaddst, rgba6);
// Store (hhhh gggg ffff eeee) out:
_mm_storeu_si128(quaddst+1, rgba7);
src += 8;
quaddst = (__m128i *)(dst + (y + iy)*width + x);
_mm_storeu_si128(quaddst, rgba0);
_mm_storeu_si128(quaddst+1, rgba1);
}
} else
#endif
{
// JSD optimized with SSE2 intrinsics.
// Produces an ~86% speed increase over reference C implementation.
// Each loop iteration processes 4 rows from 4 64-bit reads.
// TODO: is it more efficient to group the loads together sequentially and also the stores at the end?
// _mm_stream instead of _mm_store on my AMD Phenom II x410 made performance significantly WORSE, so I
// went with _mm_stores. Perhaps there is some edge case here creating the terrible performance or we're
// not aligned to 16-byte boundaries. I don't know.
__m128i *quaddst;
// Load 64 bits from `src` into an __m128i with upper 64 bits zeroed: (0000 0000 hgfe dcba)
const __m128i r0 = _mm_loadl_epi64((const __m128i *)src);
// Shuffle low 64-bits with itself to expand from (0000 0000 hgfe dcba) to (hhgg ffee ddcc bbaa)
const __m128i r1 = _mm_unpacklo_epi8(r0, r0);
// Shuffle low 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (dddd cccc bbbb aaaa)
const __m128i rgba0 = _mm_unpacklo_epi8(r1, r1);
// Shuffle hi 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (hhhh gggg ffff eeee)
const __m128i rgba1 = _mm_unpackhi_epi8(r1, r1);
// Store (dddd cccc bbbb aaaa) out:
quaddst = (__m128i *)(dst + (y + 0)*width + x);
_mm_storeu_si128(quaddst, rgba0);
// Store (hhhh gggg ffff eeee) out:
_mm_storeu_si128(quaddst+1, rgba1);
// Load 64 bits from `src` into an __m128i with upper 64 bits zeroed: (0000 0000 hgfe dcba)
src += 8;
const __m128i r2 = _mm_loadl_epi64((const __m128i *)src);
// Shuffle low 64-bits with itself to expand from (0000 0000 hgfe dcba) to (hhgg ffee ddcc bbaa)
const __m128i r3 = _mm_unpacklo_epi8(r2, r2);
// Shuffle low 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (dddd cccc bbbb aaaa)
const __m128i rgba2 = _mm_unpacklo_epi8(r3, r3);
// Shuffle hi 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (hhhh gggg ffff eeee)
const __m128i rgba3 = _mm_unpackhi_epi8(r3, r3);
// Store (dddd cccc bbbb aaaa) out:
quaddst = (__m128i *)(dst + (y + 1)*width + x);
_mm_storeu_si128(quaddst, rgba2);
// Store (hhhh gggg ffff eeee) out:
_mm_storeu_si128(quaddst+1, rgba3);
// Load 64 bits from `src` into an __m128i with upper 64 bits zeroed: (0000 0000 hgfe dcba)
src += 8;
const __m128i r4 = _mm_loadl_epi64((const __m128i *)src);
// Shuffle low 64-bits with itself to expand from (0000 0000 hgfe dcba) to (hhgg ffee ddcc bbaa)
const __m128i r5 = _mm_unpacklo_epi8(r4, r4);
// Shuffle low 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (dddd cccc bbbb aaaa)
const __m128i rgba4 = _mm_unpacklo_epi8(r5, r5);
// Shuffle hi 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (hhhh gggg ffff eeee)
const __m128i rgba5 = _mm_unpackhi_epi8(r5, r5);
// Store (dddd cccc bbbb aaaa) out:
quaddst = (__m128i *)(dst + (y + 2)*width + x);
_mm_storeu_si128(quaddst, rgba4);
// Store (hhhh gggg ffff eeee) out:
_mm_storeu_si128(quaddst+1, rgba5);
// Load 64 bits from `src` into an __m128i with upper 64 bits zeroed: (0000 0000 hgfe dcba)
src += 8;
const __m128i r6 = _mm_loadl_epi64((const __m128i *)src);
// Shuffle low 64-bits with itself to expand from (0000 0000 hgfe dcba) to (hhgg ffee ddcc bbaa)
const __m128i r7 = _mm_unpacklo_epi8(r6, r6);
// Shuffle low 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (dddd cccc bbbb aaaa)
const __m128i rgba6 = _mm_unpacklo_epi8(r7, r7);
// Shuffle hi 64-bits with itself to expand from (hhgg ffee ddcc bbaa) to (hhhh gggg ffff eeee)
const __m128i rgba7 = _mm_unpackhi_epi8(r7, r7);
// Store (dddd cccc bbbb aaaa) out:
quaddst = (__m128i *)(dst + (y + 3)*width + x);
_mm_storeu_si128(quaddst, rgba6);
// Store (hhhh gggg ffff eeee) out:
_mm_storeu_si128(quaddst+1, rgba7);
src += 8;
}
}
#if 0
// Reference C implementation