Isolate D3D and Software Renderer from wxWidgets code

This commit is contained in:
Lioncash 2014-08-03 20:07:27 -04:00
parent 35654513c1
commit a66a7e1344
11 changed files with 227 additions and 22 deletions

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@ -63,6 +63,7 @@ if(wxWidgets_FOUND)
MemoryCards/WiiSaveCrypted.cpp MemoryCards/WiiSaveCrypted.cpp
NetWindow.cpp NetWindow.cpp
PatchAddEdit.cpp PatchAddEdit.cpp
SoftwareVideoConfigDialog.cpp
TASInputDlg.cpp TASInputDlg.cpp
VideoConfigDiag.cpp VideoConfigDiag.cpp
WXInputBase.cpp WXInputBase.cpp

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@ -91,6 +91,7 @@
<ClCompile Include="MemoryCards\WiiSaveCrypted.cpp" /> <ClCompile Include="MemoryCards\WiiSaveCrypted.cpp" />
<ClCompile Include="NetWindow.cpp" /> <ClCompile Include="NetWindow.cpp" />
<ClCompile Include="PatchAddEdit.cpp" /> <ClCompile Include="PatchAddEdit.cpp" />
<ClCompile Include="SoftwareVideoConfigDialog.cpp" />
<ClCompile Include="stdafx.cpp"> <ClCompile Include="stdafx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader> <PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile> </ClCompile>
@ -139,6 +140,7 @@
<ClInclude Include="MemoryCards\WiiSaveCrypted.h" /> <ClInclude Include="MemoryCards\WiiSaveCrypted.h" />
<ClInclude Include="NetWindow.h" /> <ClInclude Include="NetWindow.h" />
<ClInclude Include="PatchAddEdit.h" /> <ClInclude Include="PatchAddEdit.h" />
<ClInclude Include="SoftwareVideoConfigDialog.h" />
<ClInclude Include="stdafx.h" /> <ClInclude Include="stdafx.h" />
<ClInclude Include="TASInputDlg.h" /> <ClInclude Include="TASInputDlg.h" />
<ClInclude Include="VideoConfigDiag.h" /> <ClInclude Include="VideoConfigDiag.h" />

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@ -154,6 +154,9 @@
<Filter>GUI</Filter> <Filter>GUI</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="stdafx.cpp" /> <ClCompile Include="stdafx.cpp" />
<ClCompile Include="SoftwareVideoConfigDialog.cpp">
<Filter>GUI\Video</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="GLInterface\WGL.h" /> <ClInclude Include="GLInterface\WGL.h" />
@ -276,6 +279,9 @@
</ClInclude> </ClInclude>
<ClInclude Include="stdafx.h" /> <ClInclude Include="stdafx.h" />
<ClInclude Include="GLInterface\GLInterface.h" /> <ClInclude Include="GLInterface\GLInterface.h" />
<ClInclude Include="SoftwareVideoConfigDialog.h">
<Filter>GUI\Video</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="CMakeLists.txt" /> <Text Include="CMakeLists.txt" />

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@ -46,6 +46,7 @@
#include "DolphinWX/Frame.h" #include "DolphinWX/Frame.h"
#include "DolphinWX/Globals.h" #include "DolphinWX/Globals.h"
#include "DolphinWX/Main.h" #include "DolphinWX/Main.h"
#include "DolphinWX/SoftwareVideoConfigDialog.h"
#include "DolphinWX/VideoConfigDiag.h" #include "DolphinWX/VideoConfigDiag.h"
#include "DolphinWX/WxUtils.h" #include "DolphinWX/WxUtils.h"
#include "DolphinWX/Debugger/CodeWindow.h" #include "DolphinWX/Debugger/CodeWindow.h"
@ -704,7 +705,14 @@ void Host_ConnectWiimote(int wm_idx, bool connect)
void Host_ShowVideoConfig(void* parent, const std::string& backend_name, void Host_ShowVideoConfig(void* parent, const std::string& backend_name,
const std::string& config_name) const std::string& config_name)
{ {
VideoConfigDiag diag((wxWindow*)parent, WxStrToStr(backend_name), if (backend_name == "Direct3D" || backend_name == "OpenGL")
WxStrToStr(config_name)); {
VideoConfigDiag diag((wxWindow*)parent, backend_name, config_name);
diag.ShowModal(); diag.ShowModal();
} }
else if (backend_name == "Software Renderer")
{
SoftwareVideoConfigDialog diag((wxWindow*)parent, backend_name, config_name);
diag.ShowModal();
}
}

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@ -0,0 +1,144 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <string>
#include <vector>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/combobox.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/spinctrl.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/wx.h>
#include "Common/FileUtil.h"
#include "Core/Core.h"
#include "DolphinWX/SoftwareVideoConfigDialog.h"
#include "DolphinWX/VideoConfigDiag.h"
#include "DolphinWX/WxUtils.h"
template <typename T>
IntegerSetting<T>::IntegerSetting(wxWindow* parent, const wxString& label, T& setting, int minVal, int maxVal, long style) :
wxSpinCtrl(parent, -1, label, wxDefaultPosition, wxDefaultSize, style),
m_setting(setting)
{
SetRange(minVal, maxVal);
SetValue(m_setting);
Bind(wxEVT_COMMAND_SPINCTRL_UPDATED, &IntegerSetting::UpdateValue, this);
}
SoftwareVideoConfigDialog::SoftwareVideoConfigDialog(wxWindow* parent, const std::string& title, const std::string& _ininame) :
wxDialog(parent, -1,
wxString(wxString::Format(_("Dolphin %s Graphics Configuration"), title))),
vconfig(g_SWVideoConfig),
ininame(_ininame)
{
vconfig.Load((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str());
wxNotebook* const notebook = new wxNotebook(this, -1, wxDefaultPosition, wxDefaultSize);
// -- GENERAL --
{
wxPanel* const page_general= new wxPanel(notebook, -1, wxDefaultPosition);
notebook->AddPage(page_general, wxT("General"));
wxBoxSizer* const szr_general = new wxBoxSizer(wxVERTICAL);
// - rendering
{
wxStaticBoxSizer* const group_rendering = new wxStaticBoxSizer(wxVERTICAL, page_general, wxT("Rendering"));
szr_general->Add(group_rendering, 0, wxEXPAND | wxALL, 5);
wxGridSizer* const szr_rendering = new wxGridSizer(2, 5, 5);
group_rendering->Add(szr_rendering, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
// backend
wxStaticText* const label_backend = new wxStaticText(page_general, wxID_ANY, _("Backend:"));
wxChoice* const choice_backend = new wxChoice(page_general, wxID_ANY, wxDefaultPosition);
for (const VideoBackend* backend : g_available_video_backends)
{
choice_backend->AppendString(StrToWxStr(backend->GetDisplayName()));
}
// TODO: How to get the translated plugin name?
choice_backend->SetStringSelection(StrToWxStr(g_video_backend->GetName()));
choice_backend->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &SoftwareVideoConfigDialog::Event_Backend, this);
szr_rendering->Add(label_backend, 1, wxALIGN_CENTER_VERTICAL, 5);
szr_rendering->Add(choice_backend, 1, 0, 0);
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
label_backend->Disable();
choice_backend->Disable();
}
// rasterizer
szr_rendering->Add(new SettingCheckBox(page_general, wxT("Hardware rasterization"), wxT(""), vconfig.bHwRasterizer));
// xfb
szr_rendering->Add(new SettingCheckBox(page_general, wxT("Bypass XFB"), wxT(""), vconfig.bBypassXFB));
}
// - info
{
wxStaticBoxSizer* const group_info = new wxStaticBoxSizer(wxVERTICAL, page_general, wxT("Overlay Information"));
szr_general->Add(group_info, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
wxGridSizer* const szr_info = new wxGridSizer(2, 5, 5);
group_info->Add(szr_info, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
szr_info->Add(new SettingCheckBox(page_general, wxT("Various Statistics"), wxT(""), vconfig.bShowStats));
}
// - utility
{
wxStaticBoxSizer* const group_utility = new wxStaticBoxSizer(wxVERTICAL, page_general, wxT("Utility"));
szr_general->Add(group_utility, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
wxGridSizer* const szr_utility = new wxGridSizer(2, 5, 5);
group_utility->Add(szr_utility, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
szr_utility->Add(new SettingCheckBox(page_general, wxT("Dump Textures"), wxT(""), vconfig.bDumpTextures));
szr_utility->Add(new SettingCheckBox(page_general, wxT("Dump Objects"), wxT(""), vconfig.bDumpObjects));
szr_utility->Add(new SettingCheckBox(page_general, wxT("Dump Frames"), wxT(""), vconfig.bDumpFrames));
// - debug only
wxStaticBoxSizer* const group_debug_only_utility = new wxStaticBoxSizer(wxHORIZONTAL, page_general, wxT("Debug Only"));
group_utility->Add(group_debug_only_utility, 0, wxEXPAND | wxBOTTOM, 5);
wxGridSizer* const szr_debug_only_utility = new wxGridSizer(2, 5, 5);
group_debug_only_utility->Add(szr_debug_only_utility, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
szr_debug_only_utility->Add(new SettingCheckBox(page_general, wxT("Dump TEV Stages"), wxT(""), vconfig.bDumpTevStages));
szr_debug_only_utility->Add(new SettingCheckBox(page_general, wxT("Dump Texture Fetches"), wxT(""), vconfig.bDumpTevTextureFetches));
}
// - misc
{
wxStaticBoxSizer* const group_misc = new wxStaticBoxSizer(wxVERTICAL, page_general, wxT("Drawn Object Range"));
szr_general->Add(group_misc, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
wxFlexGridSizer* const szr_misc = new wxFlexGridSizer(2, 5, 5);
group_misc->Add(szr_misc, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
szr_misc->Add(new U32Setting(page_general, wxT("Start"), vconfig.drawStart, 0, 100000));
szr_misc->Add(new U32Setting(page_general, wxT("End"), vconfig.drawEnd, 0, 100000));
}
page_general->SetSizerAndFit(szr_general);
}
wxBoxSizer* const szr_main = new wxBoxSizer(wxVERTICAL);
szr_main->Add(notebook, 1, wxEXPAND | wxALL, 5);
szr_main->Add(new wxButton(this, wxID_OK, wxT("Close"), wxDefaultPosition),
0, wxALIGN_RIGHT | wxRIGHT | wxBOTTOM, 5);
SetSizerAndFit(szr_main);
Center();
SetFocus();
}
SoftwareVideoConfigDialog::~SoftwareVideoConfigDialog()
{
g_SWVideoConfig.Save((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str());
}

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@ -0,0 +1,51 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
// TODO: Merge this with the original VideoConfigDiag or something
// This is an awful way of managing a separate video backend.
#pragma once
#include <string>
#include <vector>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/combobox.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/spinctrl.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/wx.h>
#include "Core/ConfigManager.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoCommon/VideoBackendBase.h"
class SoftwareVideoConfigDialog : public wxDialog
{
public:
SoftwareVideoConfigDialog(wxWindow* parent, const std::string &title, const std::string& ininame);
~SoftwareVideoConfigDialog();
void Event_Backend(wxCommandEvent &ev)
{
VideoBackend* new_backend = g_available_video_backends[ev.GetInt()];
if (g_video_backend != new_backend)
{
Close();
g_video_backend = new_backend;
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend = g_video_backend->GetName();
g_video_backend->ShowConfig(GetParent());
}
ev.Skip();
}
protected:
SWVideoConfig& vconfig;
std::string ininame;
};

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@ -3,7 +3,6 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string> #include <string>
#include <wx/wx.h>
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/IniFile.h" #include "Common/IniFile.h"
@ -14,9 +13,6 @@
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/Host.h" #include "Core/Host.h"
#include "DolphinWX/VideoConfigDiag.h"
#include "DolphinWX/Debugger/DebuggerPanel.h"
#include "VideoBackends/D3D/D3DBase.h" #include "VideoBackends/D3D/D3DBase.h"
#include "VideoBackends/D3D/D3DUtil.h" #include "VideoBackends/D3D/D3DUtil.h"
#include "VideoBackends/D3D/Globals.h" #include "VideoBackends/D3D/Globals.h"
@ -139,13 +135,10 @@ void InitBackendInfo()
DX11::D3D::UnloadD3D(); DX11::D3D::UnloadD3D();
} }
void VideoBackend::ShowConfig(void *_hParent) void VideoBackend::ShowConfig(void *hParent)
{ {
#if defined(HAVE_WX) && HAVE_WX
InitBackendInfo(); InitBackendInfo();
VideoConfigDiag diag((wxWindow*)_hParent, _trans("Direct3D"), "gfx_dx11"); Host_ShowVideoConfig(hParent, GetDisplayName(), "gfx_dx11");
diag.ShowModal();
#endif
} }
bool VideoBackend::Initialize(void *&window_handle) bool VideoBackend::Initialize(void *&window_handle)

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@ -157,7 +157,7 @@ static void InitBackendInfo()
void VideoBackend::ShowConfig(void *_hParent) void VideoBackend::ShowConfig(void *_hParent)
{ {
InitBackendInfo(); InitBackendInfo();
Host_ShowVideoConfig(_hParent, "OpenGL", "gfx_opengl"); Host_ShowVideoConfig(_hParent, GetDisplayName(), "gfx_opengl");
} }
bool VideoBackend::Initialize(void *&window_handle) bool VideoBackend::Initialize(void *&window_handle)

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@ -33,10 +33,6 @@
#include "VideoBackends/Software/VideoBackend.h" #include "VideoBackends/Software/VideoBackend.h"
#include "VideoBackends/Software/XFMemLoader.h" #include "VideoBackends/Software/XFMemLoader.h"
#if defined(HAVE_WX) && HAVE_WX
#include "VideoBackends/Software/VideoConfigDialog.h"
#endif // HAVE_WX
#include "VideoCommon/Fifo.h" #include "VideoCommon/Fifo.h"
#include "VideoCommon/OnScreenDisplay.h" #include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/PixelEngine.h" #include "VideoCommon/PixelEngine.h"
@ -62,12 +58,17 @@ static std::mutex m_csSWVidOccupied;
std::string VideoSoftware::GetName() const std::string VideoSoftware::GetName() const
{ {
return _trans("Software Renderer"); return "Software Renderer";
} }
void VideoSoftware::ShowConfig(void *_hParent) std::string VideoSoftware::GetDisplayName() const
{ {
Host_ShowVideoConfig(_hParent, "Software", "gfx_software"); return "Software Renderer";
}
void VideoSoftware::ShowConfig(void *hParent)
{
Host_ShowVideoConfig(hParent, GetDisplayName(), "gfx_software");
} }
bool VideoSoftware::Initialize(void *&window_handle) bool VideoSoftware::Initialize(void *&window_handle)

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@ -59,7 +59,6 @@
<ClCompile Include="TextureEncoder.cpp" /> <ClCompile Include="TextureEncoder.cpp" />
<ClCompile Include="TextureSampler.cpp" /> <ClCompile Include="TextureSampler.cpp" />
<ClCompile Include="TransformUnit.cpp" /> <ClCompile Include="TransformUnit.cpp" />
<ClCompile Include="VideoConfigDialog.cpp" />
<ClCompile Include="XFMemLoader.cpp" /> <ClCompile Include="XFMemLoader.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -87,7 +86,6 @@
<ClInclude Include="TransformUnit.h" /> <ClInclude Include="TransformUnit.h" />
<ClInclude Include="Vec3.h" /> <ClInclude Include="Vec3.h" />
<ClInclude Include="VideoBackend.h" /> <ClInclude Include="VideoBackend.h" />
<ClInclude Include="VideoConfigDialog.h" />
<ClInclude Include="XFMemLoader.h" /> <ClInclude Include="XFMemLoader.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

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@ -14,6 +14,7 @@ class VideoSoftware : public VideoBackend
void Shutdown() override; void Shutdown() override;
std::string GetName() const override; std::string GetName() const override;
std::string GetDisplayName() const override;
void EmuStateChange(EMUSTATE_CHANGE newState) override; void EmuStateChange(EMUSTATE_CHANGE newState) override;