Merge pull request #9833 from Pokechu22/ubershaders-tevcoord

UberShaderPixel: always set tevcoord, even if the stage has no texture
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Léo Lam 2021-06-24 01:05:17 +02:00 committed by GitHub
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@ -893,7 +893,7 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
" // Emulate s24 overflows\n" " // Emulate s24 overflows\n"
" tevcoord.xy = (tevcoord.xy << 8) >> 8;\n" " tevcoord.xy = (tevcoord.xy << 8) >> 8;\n"
" }}\n" " }}\n"
" else if (texture_enabled)\n" " else\n"
" {{\n" " {{\n"
" tevcoord.xy = fixedPoint_uv;\n" " tevcoord.xy = fixedPoint_uv;\n"
" }}\n" " }}\n"