Merge pull request #3717 from degasus/videosw

VideoSW: Drop stupid state setters.
This commit is contained in:
Ryan Houdek 2016-03-14 09:36:12 -04:00
commit a53c0f6995
7 changed files with 41 additions and 64 deletions

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@ -52,8 +52,6 @@ namespace Clipper
NUM_INDICES = NUM_CLIPPED_VERTICES + 3
};
static float m_ViewOffset[2];
static OutputVertexData ClippedVertices[NUM_CLIPPED_VERTICES];
static OutputVertexData *Vertices[NUM_INDICES];
@ -63,12 +61,6 @@ namespace Clipper
Vertices[i+3] = &ClippedVertices[i];
}
void SetViewOffset()
{
m_ViewOffset[0] = xfmem.viewport.xOrig - 342;
m_ViewOffset[1] = xfmem.viewport.yOrig - 342;
}
enum
{
@ -444,8 +436,8 @@ namespace Clipper
Vec3 &screen = vertex->screenPosition;
float wInverse = 1.0f/projected.w;
screen.x = projected.x * wInverse * xfmem.viewport.wd + m_ViewOffset[0];
screen.y = projected.y * wInverse * xfmem.viewport.ht + m_ViewOffset[1];
screen.x = projected.x * wInverse * xfmem.viewport.wd + xfmem.viewport.xOrig - 342;
screen.y = projected.y * wInverse * xfmem.viewport.ht + xfmem.viewport.yOrig - 342;
screen.z = projected.z * wInverse * xfmem.viewport.zRange + xfmem.viewport.farZ;
}

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@ -10,8 +10,6 @@ namespace Clipper
{
void Init();
void SetViewOffset();
void ProcessTriangle(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
void ProcessLine(OutputVertexData *v0, OutputVertexData *v1);

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@ -29,11 +29,6 @@ static s32 vertex0Y;
static float vertexOffsetX;
static float vertexOffsetY;
static s32 scissorLeft = 0;
static s32 scissorTop = 0;
static s32 scissorRight = 0;
static s32 scissorBottom = 0;
static Tev tev;
static RasterBlock rasterBlock;
@ -69,31 +64,9 @@ static inline int iround(float x)
return t;
}
void SetScissor()
void SetTevReg(int reg, int comp, s16 color)
{
int xoff = bpmem.scissorOffset.x * 2 - 342;
int yoff = bpmem.scissorOffset.y * 2 - 342;
scissorLeft = bpmem.scissorTL.x - xoff - 342;
if (scissorLeft < 0)
scissorLeft = 0;
scissorTop = bpmem.scissorTL.y - yoff - 342;
if (scissorTop < 0)
scissorTop = 0;
scissorRight = bpmem.scissorBR.x - xoff - 341;
if (scissorRight > EFB_WIDTH)
scissorRight = EFB_WIDTH;
scissorBottom = bpmem.scissorBR.y - yoff - 341;
if (scissorBottom > EFB_HEIGHT)
scissorBottom = EFB_HEIGHT;
}
void SetTevReg(int reg, int comp, bool konst, s16 color)
{
tev.SetRegColor(reg, comp, konst, color);
tev.SetRegColor(reg, comp, color);
}
static void Draw(s32 x, s32 y, s32 xi, s32 yi)
@ -330,6 +303,25 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer
s32 maxy = (std::max(std::max(Y1, Y2), Y3) + 0xF) >> 4;
// scissor
int xoff = bpmem.scissorOffset.x * 2 - 342;
int yoff = bpmem.scissorOffset.y * 2 - 342;
s32 scissorLeft = bpmem.scissorTL.x - xoff - 342;
if (scissorLeft < 0)
scissorLeft = 0;
s32 scissorTop = bpmem.scissorTL.y - yoff - 342;
if (scissorTop < 0)
scissorTop = 0;
s32 scissorRight = bpmem.scissorBR.x - xoff - 341;
if (scissorRight > EFB_WIDTH)
scissorRight = EFB_WIDTH;
s32 scissorBottom = bpmem.scissorBR.y - yoff - 341;
if (scissorBottom > EFB_HEIGHT)
scissorBottom = EFB_HEIGHT;
minx = std::max(minx, scissorLeft);
maxx = std::min(maxx, scissorRight);
miny = std::max(miny, scissorTop);

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@ -14,9 +14,7 @@ namespace Rasterizer
void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
void SetScissor();
void SetTevReg(int reg, int comp, bool konst, s16 color);
void SetTevReg(int reg, int comp, s16 color);
struct Slope
{

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@ -79,18 +79,12 @@ void SWVertexLoader::vFlush(bool useDstAlpha)
m_SetupUnit->Init(primitiveType);
// set all states with are stored within video sw
Clipper::SetViewOffset();
Rasterizer::SetScissor();
for (int i = 0; i < 4; i++)
{
Rasterizer::SetTevReg(i, Tev::RED_C, false, PixelShaderManager::constants.colors[i][0]);
Rasterizer::SetTevReg(i, Tev::GRN_C, false, PixelShaderManager::constants.colors[i][1]);
Rasterizer::SetTevReg(i, Tev::BLU_C, false, PixelShaderManager::constants.colors[i][2]);
Rasterizer::SetTevReg(i, Tev::ALP_C, false, PixelShaderManager::constants.colors[i][3]);
Rasterizer::SetTevReg(i, Tev::RED_C, true, PixelShaderManager::constants.kcolors[i][0]);
Rasterizer::SetTevReg(i, Tev::GRN_C, true, PixelShaderManager::constants.kcolors[i][1]);
Rasterizer::SetTevReg(i, Tev::BLU_C, true, PixelShaderManager::constants.kcolors[i][2]);
Rasterizer::SetTevReg(i, Tev::ALP_C, true, PixelShaderManager::constants.kcolors[i][3]);
Rasterizer::SetTevReg(i, Tev::RED_C, PixelShaderManager::constants.kcolors[i][0]);
Rasterizer::SetTevReg(i, Tev::GRN_C, PixelShaderManager::constants.kcolors[i][1]);
Rasterizer::SetTevReg(i, Tev::BLU_C, PixelShaderManager::constants.kcolors[i][2]);
Rasterizer::SetTevReg(i, Tev::ALP_C, PixelShaderManager::constants.kcolors[i][3]);
}
for (u32 i = 0; i < IndexGenerator::GetIndexLen(); i++)

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@ -13,6 +13,7 @@
#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
@ -513,6 +514,15 @@ void Tev::Draw()
INCSTAT(stats.thisFrame.tevPixelsIn);
// initial color values
for (int i = 0; i < 4; i++)
{
Reg[i][RED_C] = PixelShaderManager::constants.colors[i][0];
Reg[i][GRN_C] = PixelShaderManager::constants.colors[i][1];
Reg[i][BLU_C] = PixelShaderManager::constants.colors[i][2];
Reg[i][ALP_C] = PixelShaderManager::constants.colors[i][3];
}
for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++)
{
int stageNum2 = stageNum >> 1;
@ -800,15 +810,8 @@ void Tev::Draw()
EfbInterface::BlendTev(Position[0], Position[1], output);
}
void Tev::SetRegColor(int reg, int comp, bool konst, s16 color)
void Tev::SetRegColor(int reg, int comp, s16 color)
{
if (konst)
{
KonstantColors[reg][comp] = color;
}
else
{
Reg[reg][comp] = color;
}
KonstantColors[reg][comp] = color;
}

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@ -87,5 +87,5 @@ public:
void Draw();
void SetRegColor(int reg, int comp, bool konst, s16 color);
void SetRegColor(int reg, int comp, s16 color);
};