Drop framelimit by fps
Framelimit by fps can't be done per coretiming
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f7dc918057
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a51b5f7815
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@ -55,7 +55,7 @@ struct ConfigCache
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unsigned int framelimit;
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TEXIDevices m_EXIDevice[MAX_EXI_CHANNELS];
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std::string strBackend, sBackend;
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bool bSetFramelimit, bSetEXIDevice[MAX_EXI_CHANNELS], bSetUseFPS, bSetVolume, bSetPads[MAX_SI_CHANNELS], bSetWiimoteSource[MAX_BBMOTES];
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bool bSetFramelimit, bSetEXIDevice[MAX_EXI_CHANNELS], bSetVolume, bSetPads[MAX_SI_CHANNELS], bSetWiimoteSource[MAX_BBMOTES];
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};
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static ConfigCache config_cache;
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@ -114,7 +114,6 @@ bool BootCore(const std::string& _rFilename)
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config_cache.Volume = SConfig::GetInstance().m_Volume;
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config_cache.sBackend = SConfig::GetInstance().sBackend;
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config_cache.framelimit = SConfig::GetInstance().m_Framelimit;
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config_cache.bUseFPS = SConfig::GetInstance().b_UseFPS;
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for (unsigned int i = 0; i < MAX_BBMOTES; ++i)
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{
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config_cache.iWiimoteSource[i] = g_wiimote_sources[i];
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@ -150,8 +149,6 @@ bool BootCore(const std::string& _rFilename)
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game_ini.Get("Core", "HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2);
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if (game_ini.Get("Core", "FrameLimit", &SConfig::GetInstance().m_Framelimit, SConfig::GetInstance().m_Framelimit))
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config_cache.bSetFramelimit = true;
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if (game_ini.Get("Core", "UseFPS", &SConfig::GetInstance().b_UseFPS, SConfig::GetInstance().b_UseFPS))
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config_cache.bSetUseFPS = true;
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if (game_ini.Get("DSP", "Volume", &SConfig::GetInstance().m_Volume, SConfig::GetInstance().m_Volume))
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config_cache.bSetVolume = true;
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game_ini.Get("DSP", "EnableJIT", &SConfig::GetInstance().m_EnableJIT, SConfig::GetInstance().m_EnableJIT);
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@ -269,8 +266,6 @@ void Stop()
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// Only change these back if they were actually set by game ini, since they can be changed while a game is running.
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if (config_cache.bSetFramelimit)
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SConfig::GetInstance().m_Framelimit = config_cache.framelimit;
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if (config_cache.bSetUseFPS)
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SConfig::GetInstance().b_UseFPS = config_cache.bUseFPS;
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if (config_cache.bSetVolume)
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SConfig::GetInstance().m_Volume = config_cache.Volume;
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@ -256,7 +256,6 @@ void SConfig::SaveSettings()
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ini.Set("Core", "RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
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ini.Set("Core", "RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
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ini.Set("Core", "FrameLimit", m_Framelimit);
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ini.Set("Core", "UseFPS", b_UseFPS);
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// GFX Backend
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ini.Set("Core", "GFXBackend", m_LocalCoreStartupParameter.m_strVideoBackend);
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@ -419,7 +418,6 @@ void SConfig::LoadSettings()
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ini.Get("Core", "FastDiscSpeed", &m_LocalCoreStartupParameter.bFastDiscSpeed, false);
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ini.Get("Core", "DCBZ", &m_LocalCoreStartupParameter.bDCBZOFF, false);
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ini.Get("Core", "FrameLimit", &m_Framelimit, 1); // auto frame limit by default
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ini.Get("Core", "UseFPS", &b_UseFPS, false); // use vps as default
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// GFX Backend
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ini.Get("Core", "GFXBackend", &m_LocalCoreStartupParameter.m_strVideoBackend, "");
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@ -51,7 +51,6 @@ struct SConfig : NonCopyable
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int m_InterfaceLanguage;
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// framelimit choose
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unsigned int m_Framelimit;
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bool b_UseFPS;
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// other interface settings
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bool m_InterfaceToolbar;
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bool m_InterfaceStatusbar;
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@ -118,7 +118,6 @@ EVT_CHECKBOX(ID_CPUTHREAD, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_IDLESKIP, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_ENABLECHEATS, CConfigMain::CoreSettingsChanged)
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EVT_CHOICE(ID_FRAMELIMIT, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_FRAMELIMIT_USEFPSFORLIMITING, CConfigMain::CoreSettingsChanged)
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EVT_RADIOBOX(ID_CPUENGINE, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_NTSCJ, CConfigMain::CoreSettingsChanged)
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@ -324,7 +323,6 @@ void CConfigMain::InitializeGUIValues()
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SkipIdle->SetValue(startup_params.bSkipIdle);
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EnableCheats->SetValue(startup_params.bEnableCheats);
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Framelimit->SetSelection(SConfig::GetInstance().m_Framelimit);
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UseFPSForLimiting->SetValue(SConfig::GetInstance().b_UseFPS);
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// General - Advanced
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for (unsigned int a = 0; a < (sizeof(CPUCores) / sizeof(CPUCore)); ++a)
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@ -549,7 +547,6 @@ void CConfigMain::CreateGUIControls()
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EnableCheats = new wxCheckBox(GeneralPage, ID_ENABLECHEATS, _("Enable Cheats"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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// Framelimit
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Framelimit = new wxChoice(GeneralPage, ID_FRAMELIMIT, wxDefaultPosition, wxDefaultSize, arrayStringFor_Framelimit, 0, wxDefaultValidator);
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UseFPSForLimiting = new wxCheckBox(GeneralPage, ID_FRAMELIMIT_USEFPSFORLIMITING, _("Limit by FPS"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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// Core Settings - Advanced
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CPUEngine = new wxRadioBox(GeneralPage, ID_CPUENGINE, _("CPU Emulator Engine"), wxDefaultPosition, wxDefaultSize, arrayStringFor_CPUEngine, 0, wxRA_SPECIFY_ROWS);
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_NTSCJ = new wxCheckBox(GeneralPage, ID_NTSCJ, _("Force Console as NTSC-J"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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@ -558,7 +555,6 @@ void CConfigMain::CreateGUIControls()
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wxBoxSizer* sFramelimit = new wxBoxSizer(wxHORIZONTAL);
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sFramelimit->Add(TEXT_BOX(GeneralPage, _("Framelimit:")), 0, wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT | wxBOTTOM, 5);
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sFramelimit->Add(Framelimit, 0, wxLEFT | wxRIGHT | wxBOTTOM | wxEXPAND, 5);
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sFramelimit->Add(UseFPSForLimiting, 0, wxALL | wxEXPAND, 5);
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wxStaticBoxSizer* const sbBasic = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, _("Basic Settings"));
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sbBasic->Add(CPUThread, 0, wxALL, 5);
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sbBasic->Add(SkipIdle, 0, wxALL, 5);
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@ -890,9 +886,6 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
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SConfig::GetInstance().m_Framelimit = Framelimit->GetSelection();
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AudioCommon::UpdateSoundStream();
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break;
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case ID_FRAMELIMIT_USEFPSFORLIMITING:
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SConfig::GetInstance().b_UseFPS = UseFPSForLimiting->IsChecked();
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break;
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// Core - Advanced
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case ID_CPUENGINE:
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SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore = CPUCores[CPUEngine->GetSelection()].CPUid;
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@ -53,7 +53,6 @@ private:
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ID_IDLESKIP,
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ID_ENABLECHEATS,
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ID_FRAMELIMIT,
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ID_FRAMELIMIT_USEFPSFORLIMITING,
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ID_CPUENGINE,
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ID_DSPTHREAD,
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@ -123,7 +122,6 @@ private:
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wxCheckBox* SkipIdle;
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wxCheckBox* EnableCheats;
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wxChoice* Framelimit;
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wxCheckBox* UseFPSForLimiting;
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// Advanced
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wxRadioBox* CPUEngine;
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