buffer fixes found via cppcheck/tetsuo--
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c57a90c5b5
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@ -214,7 +214,6 @@ clear_buffer:
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template <typename T>
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template <typename T>
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void PrintObject(const T &Obj)
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void PrintObject(const T &Obj)
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{
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{
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char byte[2] = {0};
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std::stringstream ss;
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std::stringstream ss;
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u8 *o = (u8 *)&Obj;
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u8 *o = (u8 *)&Obj;
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@ -223,16 +222,17 @@ void PrintObject(const T &Obj)
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CompileTimeAssert<sizeof(ZeldaVoicePB) == 0x180> ensure_zpb_size_correct;
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CompileTimeAssert<sizeof(ZeldaVoicePB) == 0x180> ensure_zpb_size_correct;
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(void)ensure_zpb_size_correct;
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(void)ensure_zpb_size_correct;
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ss << std::hex;
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for (size_t i = 0; i < sizeof(T); i++)
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for (size_t i = 0; i < sizeof(T); i++)
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{
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{
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if((i > 0) && ((i & 1) == 0))
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if((i & 1) == 0)
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ss << " ";
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ss << ' ';
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ss.width(2);
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sprintf(byte, "%02X", Common::swap16(o[i]));
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ss.fill('0');
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ss << byte;
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ss << Common::swap16(o[i]);
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}
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}
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DEBUG_LOG(DSPHLE, "AFC PB: %s", ss.str().c_str());
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DEBUG_LOG(DSPHLE, "AFC PB:%s", ss.str().c_str());
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}
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}
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void CUCode_Zelda::RenderVoice_AFC(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
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void CUCode_Zelda::RenderVoice_AFC(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
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@ -2,6 +2,8 @@
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// Licensed under GPLv2
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <sstream>
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#include "JitBase.h"
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#include "JitBase.h"
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#include "PowerPCDisasm.h"
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#include "PowerPCDisasm.h"
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#include "disasm.h"
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#include "disasm.h"
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@ -54,14 +56,14 @@ void LogGeneratedX86(int size, PPCAnalyst::CodeBuffer *code_buffer, const u8 *no
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if (b->codeSize <= 250)
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if (b->codeSize <= 250)
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{
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{
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char x86code[500] = "";
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std::stringstream ss;
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ss << std::hex;
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for (u8 i = 0; i <= b->codeSize; i++)
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for (u8 i = 0; i <= b->codeSize; i++)
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{
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{
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char opcHex[2] = "";
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ss.width(2);
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u8 opc = *(normalEntry + i);
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ss.fill('0');
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sprintf(opcHex, "%02x", opc);
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ss << (u32)*(normalEntry + i);
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strncat(x86code, opcHex, 2);
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}
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}
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DEBUG_LOG(DYNA_REC,"IR_X86 bin: %s\n\n\n", x86code);
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DEBUG_LOG(DYNA_REC,"IR_X86 bin: %s\n\n\n", ss.str().c_str());
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}
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}
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}
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}
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