Fixed the rerecord counter when using more than one save state. Patch by rdragoon.

This commit is contained in:
skidau 2012-04-13 19:50:44 +10:00
parent 722480cb2e
commit a488b2c0ca
1 changed files with 4 additions and 0 deletions

View File

@ -627,6 +627,10 @@ void LoadInput(const char *filename)
if (!g_bReadOnly) if (!g_bReadOnly)
{ {
if (g_rerecords > tmpHeader.numRerecords)
{
tmpHeader.numRerecords = g_rerecords;
}
tmpHeader.numRerecords++; tmpHeader.numRerecords++;
t_record.Seek(0, SEEK_SET); t_record.Seek(0, SEEK_SET);
t_record.WriteArray(&tmpHeader, 1); t_record.WriteArray(&tmpHeader, 1);