Kill the last timeGetTime calls.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4921 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2010-01-21 21:27:52 +00:00
parent a08bfc1344
commit a43428253b
7 changed files with 21 additions and 20 deletions

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@ -132,7 +132,7 @@ cl_command_queue GetCommandQueue()
cl_program CompileProgram(const char *Kernel) cl_program CompileProgram(const char *Kernel)
{ {
u32 compileStart = timeGetTime(); u32 compileStart = Common::Timer::GetTimeMs();
int err; int err;
cl_program program; cl_program program;
program = clCreateProgramWithSource(OpenCL::g_context, 1, (const char **) & Kernel, NULL, &err); program = clCreateProgramWithSource(OpenCL::g_context, 1, (const char **) & Kernel, NULL, &err);
@ -152,13 +152,13 @@ cl_program CompileProgram(const char *Kernel)
return NULL; return NULL;
} }
NOTICE_LOG(COMMON, "OpenCL CompileProgram took %.3f seconds", (float)(timeGetTime() - compileStart) / 1000.0); NOTICE_LOG(COMMON, "OpenCL CompileProgram took %.3f seconds", (float)(Common::Timer::GetTimeMs() - compileStart) / 1000.0);
return program; return program;
} }
cl_kernel CompileKernel(cl_program program, const char *Function) cl_kernel CompileKernel(cl_program program, const char *Function)
{ {
u32 compileStart = timeGetTime(); u32 compileStart = Common::Timer::GetTimeMs();
int err; int err;
// Create the compute kernel in the program we wish to run // Create the compute kernel in the program we wish to run
@ -168,7 +168,7 @@ cl_kernel CompileKernel(cl_program program, const char *Function)
HandleCLError(err, "Failed to create compute kernel!"); HandleCLError(err, "Failed to create compute kernel!");
return NULL; return NULL;
} }
NOTICE_LOG(COMMON, "OpenCL CompileKernel took %.3f seconds", (float)(timeGetTime() - compileStart) / 1000.0); NOTICE_LOG(COMMON, "OpenCL CompileKernel took %.3f seconds", (float)(Common::Timer::GetTimeMs() - compileStart) / 1000.0);
return kernel; return kernel;
} }
#endif #endif

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@ -128,7 +128,7 @@ std::string Timer::GetTimeElapsedFormatted() const
// The number of milliseconds since the start, use a different value if the timer is stopped // The number of milliseconds since the start, use a different value if the timer is stopped
u64 Milliseconds; u64 Milliseconds;
if (m_Running) if (m_Running)
Milliseconds = timeGetTime() - m_StartTime; Milliseconds = GetTimeMs() - m_StartTime;
else else
Milliseconds = m_LastTime - m_StartTime; Milliseconds = m_LastTime - m_StartTime;
// Seconds // Seconds

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@ -42,7 +42,7 @@ static std::list<MESSAGE> s_listMsgs;
void AddMessage(const char* pstr, u32 ms) void AddMessage(const char* pstr, u32 ms)
{ {
s_listMsgs.push_back(MESSAGE(pstr, timeGetTime() + ms)); s_listMsgs.push_back(MESSAGE(pstr, Common::Timer::GetTimeMs() + ms));
} }
void DrawMessages() void DrawMessages()
@ -53,7 +53,7 @@ void DrawMessages()
std::list<MESSAGE>::iterator it = s_listMsgs.begin(); std::list<MESSAGE>::iterator it = s_listMsgs.begin();
while (it != s_listMsgs.end()) while (it != s_listMsgs.end())
{ {
int time_left = (int)(it->dwTimeStamp - timeGetTime()); int time_left = (int)(it->dwTimeStamp - Common::Timer::GetTimeMs());
int alpha = 255; int alpha = 255;
if (time_left < 1024) if (time_left < 1024)

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@ -137,7 +137,7 @@ void DVProfRegister(const char *pname)
// while(it != g_listAllProfilers.end() ) { // while(it != g_listAllProfilers.end() ) {
// //
// if( _tcscmp(pname, (*it)->pname) == 0 ) { // if( _tcscmp(pname, (*it)->pname) == 0 ) {
// (*it)->listTimes.push_back(timeGetTime()); // (*it)->listTimes.push_back(Common::Timer::GetTimeMs());
// DVPROFTRACK dvtrack; // DVPROFTRACK dvtrack;
// dvtrack.pdwTime = &(*it)->listTimes.back(); // dvtrack.pdwTime = &(*it)->listTimes.back();
// dvtrack.pprof = *it; // dvtrack.pprof = *it;

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@ -20,6 +20,7 @@
#include <strsafe.h> #include <strsafe.h>
#include "Common.h" #include "Common.h"
#include "Timer.h"
#include "Statistics.h" #include "Statistics.h"
#include "VideoConfig.h" #include "VideoConfig.h"
@ -1017,9 +1018,9 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
static int fpscount = 0; static int fpscount = 0;
static unsigned long lasttime; static unsigned long lasttime;
++fpscount; ++fpscount;
if (timeGetTime() - lasttime > 1000) if (Common::Timer::GetTimeMs() - lasttime > 1000)
{ {
lasttime = timeGetTime(); lasttime = Common::Timer::GetTimeMs();
s_fps = fpscount - 1; s_fps = fpscount - 1;
fpscount = 0; fpscount = 0;
} }

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@ -203,23 +203,23 @@ void EncodeToRamUsingShader(LPDIRECT3DPIXELSHADER9 shader, LPDIRECT3DTEXTURE9 sr
LPDIRECT3DSURFACE9 s_texConvReadSurface = NULL; LPDIRECT3DSURFACE9 s_texConvReadSurface = NULL;
LPDIRECT3DSURFACE9 Rendersurf = NULL; LPDIRECT3DSURFACE9 Rendersurf = NULL;
if(index >= WorkingBuffers) if (index >= WorkingBuffers)
{ {
if(WorkingBuffers < NUM_TRANSFORM_BUFFERS) if (WorkingBuffers < NUM_TRANSFORM_BUFFERS)
WorkingBuffers++; WorkingBuffers++;
if(index >= WorkingBuffers) if (index >= WorkingBuffers)
index--; index--;
if(TrnBuffers[index].RenderSurface != NULL) if (TrnBuffers[index].RenderSurface != NULL)
{ {
TrnBuffers[index].RenderSurface->Release(); TrnBuffers[index].RenderSurface->Release();
TrnBuffers[index].RenderSurface = NULL; TrnBuffers[index].RenderSurface = NULL;
} }
if(TrnBuffers[index].ReadSurface != NULL) if (TrnBuffers[index].ReadSurface != NULL)
{ {
TrnBuffers[index].ReadSurface->Release(); TrnBuffers[index].ReadSurface->Release();
TrnBuffers[index].ReadSurface = NULL; TrnBuffers[index].ReadSurface = NULL;
} }
if(TrnBuffers[index].FBTexture != NULL) if (TrnBuffers[index].FBTexture != NULL)
{ {
TrnBuffers[index].FBTexture->Release(); TrnBuffers[index].FBTexture->Release();
TrnBuffers[index].FBTexture = NULL; TrnBuffers[index].FBTexture = NULL;

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@ -1011,9 +1011,9 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
static int fpscount = 0; static int fpscount = 0;
static unsigned long lasttime; static unsigned long lasttime;
++fpscount; ++fpscount;
if (timeGetTime() - lasttime > 1000) if (Common::Timer::GetTimeMs() - lasttime > 1000)
{ {
lasttime = timeGetTime(); lasttime = Common::Timer::GetTimeMs();
s_fps = fpscount - 1; s_fps = fpscount - 1;
fpscount = 0; fpscount = 0;
} }
@ -1163,10 +1163,10 @@ void Renderer::DrawDebugText()
{ {
if (OSDChoice > 0) if (OSDChoice > 0)
{ {
OSDTime = timeGetTime() + 3000; OSDTime = Common::Timer::GetTimeMs() + 3000;
OSDChoice = -OSDChoice; OSDChoice = -OSDChoice;
} }
if ((u32)OSDTime > timeGetTime()) if ((u32)OSDTime > Common::Timer::GetTimeMs())
{ {
std::string T1 = "", T2 = ""; std::string T1 = "", T2 = "";
std::vector<std::string> T0; std::vector<std::string> T0;