Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5949 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
2e6c5b36ab
commit
a3e3155678
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@ -350,7 +350,7 @@ bool IniFile::GetKeys(const char* sectionName, std::vector<std::string>& keys) c
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}
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// Return a list of all lines in a section
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bool IniFile::GetLines(const char* sectionName, std::vector<std::string>& lines) const
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bool IniFile::GetLines(const char* sectionName, std::vector<std::string>& lines, const bool remove_comments) const
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{
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const Section* section = GetSection(sectionName);
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if (!section)
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@ -360,6 +360,9 @@ bool IniFile::GetLines(const char* sectionName, std::vector<std::string>& lines)
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for (std::vector<std::string>::const_iterator iter = section->lines.begin(); iter != section->lines.end(); ++iter)
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{
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std::string line = StripSpaces(*iter);
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if (remove_comments)
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{
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int commentPos = (int)line.find('#');
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if (commentPos == 0)
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{
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@ -370,6 +373,7 @@ bool IniFile::GetLines(const char* sectionName, std::vector<std::string>& lines)
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{
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line = StripSpaces(line.substr(0, commentPos));
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}
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}
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lines.push_back(line);
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}
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@ -123,7 +123,7 @@ public:
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bool GetKeys(const char* sectionName, std::vector<std::string>& keys) const;
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void SetLines(const char* sectionName, const std::vector<std::string> &lines);
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bool GetLines(const char* sectionName, std::vector<std::string>& lines) const;
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bool GetLines(const char* sectionName, std::vector<std::string>& lines, const bool remove_comments = true) const;
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bool DeleteKey(const char* sectionName, const char* key);
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bool DeleteSection(const char* sectionName);
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@ -57,7 +57,8 @@ u32 GeckoCode::Code::GetAddress() const
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static Common::CriticalSection active_codes_lock;
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// currently running code
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static GeckoCode::Code current_code;
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static GeckoCode::Code *codes_start = NULL, *current_code = NULL;
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static const GeckoCode::Code *codes_end = NULL;
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// Functions for each code type
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bool RamWriteAndFill();
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@ -91,7 +92,7 @@ void SetActiveCodes(const std::vector<GeckoCode>& gcodes)
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active_codes_lock.Leave();
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}
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bool RunGeckoCode(const GeckoCode& gecko_code)
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bool RunGeckoCode(GeckoCode& gecko_code)
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{
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static bool (*code_type_funcs[])(void) =
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{ RamWriteAndFill, RegularIf, BaPoOps, FlowControl, RegisterOps, SpecialIf, AsmSwitchRange, EndCodes };
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@ -100,14 +101,11 @@ bool RunGeckoCode(const GeckoCode& gecko_code)
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pointer_address = 0x80000000;
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code_execution_counter = 0;
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std::vector<GeckoCode::Code>::const_iterator
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codes_iter = gecko_code.codes.begin(),
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codes_end = gecko_code.codes.end();
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for (; codes_iter != codes_end; ++codes_iter)
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current_code = codes_start = &*gecko_code.codes.begin();
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codes_end = &*gecko_code.codes.end();
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for (; current_code < codes_end; ++current_code)
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{
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const GeckoCode::Code& code = *codes_iter;
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current_code = code;
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const GeckoCode::Code& code = *current_code;
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bool result = true;
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@ -133,16 +131,12 @@ bool RunGeckoCode(const GeckoCode& gecko_code)
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if (false == result)
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{
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PanicAlert("GeckoCode failed to run (CT%i CST%i) (%s)"
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"(Either a bad code or the code type is not yet supported.)"
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"\n(either a bad code or the code type is not yet supported.)"
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, code.type, code.subtype, gecko_code.name.c_str());
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return false;
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}
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}
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return true;
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}
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@ -151,7 +145,7 @@ bool RunActiveCodes()
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if (false == active_codes_lock.TryEnter())
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return true;
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std::vector<GeckoCode>::const_iterator
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std::vector<GeckoCode>::iterator
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gcodes_iter = active_codes.begin(),
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gcodes_end = active_codes.end();
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for (; gcodes_iter!=gcodes_end; ++gcodes_iter)
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@ -167,19 +161,19 @@ bool RunActiveCodes()
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}
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// CT0: Direct ram write/fill
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// NOT COMPLETE, last 2 subtypes not started
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// COMPLETE, maybe
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bool RamWriteAndFill()
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{
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const GeckoCode::Code& code = current_code;
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const GeckoCode::Code& code = *current_code;
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u32 new_addr = code.GetAddress();
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const u32& data = code.data;
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u16 count = (data >> 16) + 1;
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u16 count = (data >> 16) + 1; // note: +1
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switch (code.subtype)
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{
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// CST0: 8bits Write & Fill
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case 0x0 :
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case DATATYPE_8BIT :
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while (count--)
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{
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Memory::Write_U16((u16)data, new_addr);
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@ -188,7 +182,7 @@ bool RamWriteAndFill()
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break;
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// CST1: 16bits Write & Fill
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case 0x1 :
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case DATATYPE_16BIT :
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while (count--)
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{
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Memory::Write_U16((u16)data, new_addr);
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@ -197,23 +191,76 @@ bool RamWriteAndFill()
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break;
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// CST2: 32bits Write
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case 0x2 :
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case DATATYPE_32BIT :
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Memory::Write_U32((u32)data, new_addr);
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break;
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// CST3: String Code
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case 0x3 :
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// TODO:
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count = code.data; // count is different from the other subtypes
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while (count)
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{
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if (codes_end == ++current_code)
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return false;
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// write bytes from address
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int byte_num = 4;
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while (byte_num-- && count)
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{
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Memory::Write_U8((u8)(current_code->address >> byte_num * 8), new_addr);
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++new_addr;
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--count;
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}
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// write bytes from data
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byte_num = 4;
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while (byte_num-- && count)
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{
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Memory::Write_U8((u8)(current_code->data >> byte_num * 8), new_addr);
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++new_addr;
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--count;
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}
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}
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break;
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// CST4: Serial Code
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case 0x4 :
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{
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// TODO: complete
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// u32 new_data = data;
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if (codes_end == ++current_code)
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return false;
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u32 new_data = data; // starting value of data
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const u8 data_type = current_code->address >> 28;
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const u32 data_inc = current_code->data; // amount to increment the data
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const u16 addr_inc = (u16)current_code->address; // amount to increment the address
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count = (current_code->address >> 16) & 0xFFF + 1; // count is different from the other subtypes, note: +1
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while (count--)
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{
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// switch inside the loop, :/ o well
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switch (data_type)
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{
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case DATATYPE_8BIT :
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Memory::Write_U8((u8)new_data, new_addr);
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new_data = (u8)new_data + (u8)data_inc;
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break;
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case DATATYPE_16BIT :
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Memory::Write_U16((u16)new_data, new_addr);
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new_data = (u16)new_data + (u16)data_inc;
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break;
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case DATATYPE_32BIT :
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Memory::Write_U32((u32)new_data, new_addr);
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new_data += data_inc;
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break;
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// INVALID DATATYPE
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default :
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return false;
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break;
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}
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new_addr += addr_inc;
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}
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}
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break;
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@ -230,7 +277,7 @@ bool RamWriteAndFill()
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// COMPLETE
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bool RegularIf()
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{
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const GeckoCode::Code& code = current_code;
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const GeckoCode::Code& code = *current_code;
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const bool is_endif = !!(code.address & 0x1);
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@ -306,7 +353,7 @@ bool RegularIf()
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// NOT COMPLETE, last 2 subtypes aren't done
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bool BaPoOps()
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{
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const GeckoCode::Code& code = current_code;
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const GeckoCode::Code& code = *current_code;
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// base_address vs pointer (ba vs po)
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u32& change_address = (code.subtype & 0x4) ? pointer_address : base_address;
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@ -360,10 +407,10 @@ bool BaPoOps()
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}
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// CT3 Repeat/Goto/Gosub/Return
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// NOT COMPLETE
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// COMPLETE, maybe
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bool FlowControl()
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{
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const GeckoCode::Code& code = current_code;
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const GeckoCode::Code& code = *current_code;
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// only the return subtype runs when code execution is off
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if (false == CodeExecution() && code.subtype != 0x2)
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@ -376,10 +423,8 @@ bool FlowControl()
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{
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// CST0 : Set Repeat
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case 0x0 :
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// TODO: store address of next code as well
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block[block_num].address = code.address & 0xFFFF;
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// block[block_num].number = ;
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return false; //
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block[block_num].number = code.address & 0xFFFF;
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block[block_num].address = (u32)(current_code - codes_start + 1);
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break;
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// CST1 : Execute Repeat
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@ -387,7 +432,8 @@ bool FlowControl()
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if (block[block_num].number)
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{
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--block[block_num].number;
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// TODO: jump to code block
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// needs -1 cause iterator gets ++ after code runs
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current_code = codes_start + block[block_num].address - 1;
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}
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return false; //
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break;
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@ -395,20 +441,43 @@ bool FlowControl()
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// CST2 : Return
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case 0x2 :
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if (((code.address >> 20) & 0xF) ^ (u32)CodeExecution())
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// TODO: jump to block[block_num].number
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return false; //
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{
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// needs -1 cause iterator gets ++ after code runs
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current_code = codes_start + block[block_num].address - 1;
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}
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break;
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// CST3 : Goto
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case 0x3 :
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// TODO:
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return false; //
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if (((code.address >> 20) & 0xF) ^ (u32)CodeExecution())
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{
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GeckoCode::Code* const target_code = current_code + (s16)(code.address & 0xFFFF);
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if (target_code >= codes_start && target_code < codes_end)
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{
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// needs -1 cause iterator gets ++ after code runs
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current_code = target_code - 1;
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}
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else
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return false; // trying to GOTO to bad address
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}
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break;
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// CST4 : Gosub
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case 0x4 :
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// TODO:
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return false; //
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if (((code.address >> 20) & 0xF) ^ (u32)CodeExecution())
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{
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GeckoCode::Code* const target_code = current_code + (s16)(code.address & 0xFFFF);
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if (target_code >= codes_start && target_code < codes_end)
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{
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block[block_num].address = u32(current_code - codes_start + 1);
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// needs -1 cause iterator gets ++ after code runs
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current_code = target_code - 1;
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}
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else
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return false; // trying to GOSUB to bad address
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}
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break;
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// INVALID SUBTYPE
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@ -421,10 +490,10 @@ bool FlowControl()
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}
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// CT4 Gecko Register Operations
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// NOT COMPLETE, need to do memory copy 1,2
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// COMPLETE, maybe
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bool RegisterOps()
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{
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const GeckoCode::Code& code = current_code;
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const GeckoCode::Code& code = *current_code;
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// 80TYZZZN XXXXXXXX
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@ -519,15 +588,27 @@ bool RegisterOps()
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break;
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// CST5 : Memory Copy 1
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case 0x5 :
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// TODO:
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return false; //
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break;
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// CST6 : Memory Copy 2
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case 0x5 :
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case 0x6 :
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// TODO:
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return false; //
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{
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const u8 src_gr = (code.z & 0xF);
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const u8 dst_gr = (code.n);
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u16 count = (u16)(code.address >> 8);
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// docs don't specify allowing 0xF for source and dest, but it can't hurt
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u32 src_addr = ((0xF == src_gr) ? (code.use_po ? pointer_address : base_address) : gecko_register[src_gr]);
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u32 dst_addr = ((0xF == dst_gr) ? (code.use_po ? pointer_address : base_address) : gecko_register[dst_gr]);
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if (0x5 == code.subtype)
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dst_addr += new_data;
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else
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src_addr += new_data;
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while (count--)
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Memory::Write_U8(Memory::Read_U8(src_addr++), dst_addr++);
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}
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break;
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// INVALID SUBTYPE
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@ -589,8 +670,7 @@ bool MathOperation(u32& ret, const u32 left, const u32 right, const u8 type)
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// 8 : asr (arithmetic shift right)
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case 0x8 :
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// TODO: wuts this
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return false;
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ret = (left >> right) | (left & 0x80000000);
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break;
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// TODO: these float ops good?
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@ -614,10 +694,11 @@ bool MathOperation(u32& ret, const u32 left, const u32 right, const u8 type)
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}
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// CT5: Special If codes (16bits)
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// NOT COMPLETE, part 2 (counter stuff) not started
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// COMPLETE, maybe (ugly)
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bool SpecialIf()
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{
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const GeckoCode::Code& code = current_code;
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// counter can modify the code :/
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GeckoCode::Code& code = *current_code;
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const bool is_endif = !!(code.address & 0x1);
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@ -630,27 +711,37 @@ bool SpecialIf()
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bool result = false;
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// TODO: should these be signed? probably?
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s16 left_val = 0, right_val = 0;
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// if code_execution is on, execute the conditional
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if (CodeExecution())
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{
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const u32 addr = code.GetAddress() & ~0x1;
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const u32& data = code.data;
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// A-______ NM00YYYY
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if (code.subtype ^ 0x4)
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{
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// CT5 Part1 : Unknown values comparison
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// A-______ NM00YYYY
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const u8 n = (u8)(data >> 28);
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const u8 m = (u8)((data >> 24) & 0xF);
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const u16 y = (u16)data;
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// TODO: should these be signed? probably?
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const s16 left_val = Memory::Read_U16(((0xF == n) ? addr : gecko_register[n]) & ~y);
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const s16 right_val = Memory::Read_U16(((0xF == m) ? addr : gecko_register[m]) & ~y);
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left_val = Memory::Read_U16(((0xF == n) ? addr : gecko_register[n]) & ~y);
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right_val = Memory::Read_U16(((0xF == m) ? addr : gecko_register[m]) & ~y);
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}
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else
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{
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// CT5 Part2 : 16bits Counter check
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// A-0ZZZZT MMMMXXXX
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switch (code.subtype)
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left_val = (u16)(data) & ~(u16)(data >> 16);
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right_val = (u16)(addr >> 4);
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}
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switch (code.subtype & 0x3)
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{
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// CST0 : 16bits (endif, then) If equal
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case 0x0 :
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|
@ -673,56 +764,34 @@ bool SpecialIf()
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break;
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||||
}
|
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}
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else
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else if (code.subtype & 0x4)
|
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{
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// CT5 Part2 : 16bits Counter check
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// TODO:
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|
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switch (code.subtype)
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{
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// CST4 : 16bits (endif, then) If counter value equal
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case 0x4 :
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// TODO:
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return false; //
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break;
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||||
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// CST5 : 16bits (endif, then) If counter value not equal
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case 0x5 :
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// TODO:
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||||
return false; //
|
||||
break;
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||||
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// CST6 : 16bits (endif, then) If counter value greater
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case 0x6 :
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// TODO:
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||||
return false; //
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break;
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// CST7 : 16bits (endif, then) If counter value lower
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||||
case 0x7 :
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// TODO:
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return false; //
|
||||
break;
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||||
}
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||||
}
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// counters get reset if code execution is off
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code.address &= ~0x000FFFF0;
|
||||
}
|
||||
|
||||
// if the conditional returned false, or it never ran because execution is off, increase the code execution counter
|
||||
if (false == result)
|
||||
++code_execution_counter;
|
||||
else if (code.subtype & 0x4)
|
||||
{
|
||||
// counters gets advanced if condition was true
|
||||
// right_val is the value of the counter
|
||||
|
||||
code.address &= ~0x000FFFF0;
|
||||
code.address |= ((right_val+1) << 4);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// CT6 ASM Codes, On/Off switch and Address Range Check
|
||||
// NOT COMPLETE, hardly started
|
||||
// fix the logic flow in this one
|
||||
// NOT COMPLETE, asm stuff not started
|
||||
// fix the uglyness
|
||||
bool AsmSwitchRange()
|
||||
{
|
||||
const GeckoCode::Code& code = current_code;
|
||||
|
||||
// only used for the last 2 subtypes
|
||||
const bool is_endif = !!(code.address & 0x1);
|
||||
// the switch subtype modifies the code :/
|
||||
GeckoCode::Code& code = *current_code;
|
||||
|
||||
// only run if code_execution is set or this code is a switch or rangecheck subtype
|
||||
// the switch and rangecheck run if exectution_counter is 1 (directly inside the failed if) if they are an endif
|
||||
|
@ -730,11 +799,11 @@ bool AsmSwitchRange()
|
|||
{
|
||||
if (code.subtype < 0x6)
|
||||
return true;
|
||||
else if (false == (1 == code_execution_counter && is_endif))
|
||||
else if (1 != code_execution_counter)
|
||||
return true;
|
||||
}
|
||||
|
||||
const u32& data = code.data;
|
||||
u32& data = code.data;
|
||||
|
||||
switch (code.subtype)
|
||||
{
|
||||
|
@ -752,23 +821,46 @@ bool AsmSwitchRange()
|
|||
|
||||
// CST3 : Create a branch
|
||||
case 0x3 :
|
||||
// TODO:
|
||||
// watever
|
||||
//if (code.data)
|
||||
return false; //
|
||||
break;
|
||||
|
||||
// CST6 : On/Off switch
|
||||
case 0x6 :
|
||||
// TODO:
|
||||
return false; //
|
||||
// in the 1st bit of code.data, i store if code execution was previously off
|
||||
// in the 2nd bit of code.data, i store the switch's on/off state
|
||||
if (CodeExecution())
|
||||
{
|
||||
if (data & 0x1)
|
||||
data ^= 0x2; // if code exec was previously off, flip the switch
|
||||
|
||||
// mark code execution as previously on
|
||||
data &= ~0x1;
|
||||
}
|
||||
else
|
||||
{
|
||||
// mark code execution as previously off
|
||||
data |= 0x1;
|
||||
}
|
||||
|
||||
// set code execution to the state of the switch
|
||||
code_execution_counter = !(data & 0x2);
|
||||
break;
|
||||
|
||||
// CST7 : Address range check (If... code)
|
||||
case 0x7 :
|
||||
if (code_execution_counter)
|
||||
{
|
||||
const bool is_endif = !!(code.address & 0x1);
|
||||
if (is_endif)
|
||||
--code_execution_counter;
|
||||
|
||||
if (CodeExecution())
|
||||
{
|
||||
const u32 addr = (code.use_po ? pointer_address : base_address);
|
||||
if (addr >= (data & 0xFFFF0000) && addr <= (data << 16))
|
||||
--code_execution_counter;
|
||||
if (addr < (data & 0xFFFF0000) || addr > (data << 16))
|
||||
++code_execution_counter;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -785,7 +877,7 @@ bool AsmSwitchRange()
|
|||
// COMPLETE, maybe
|
||||
bool EndCodes()
|
||||
{
|
||||
const GeckoCode::Code& code = current_code;
|
||||
const GeckoCode::Code& code = *current_code;
|
||||
const u32& data = code.data;
|
||||
|
||||
const u32 x = (data & 0xFFFF0000);
|
||||
|
@ -802,9 +894,7 @@ bool EndCodes()
|
|||
// CST0 : Full Terminator
|
||||
case 0x0 :
|
||||
// clears the code execution status
|
||||
// TODO: should this always stop all codes, even if execution is off?
|
||||
if (CodeExecution())
|
||||
code_execution_counter = -1; // silly maybe
|
||||
code_execution_counter = 0;
|
||||
break;
|
||||
|
||||
// CST1 : Endif (+else)
|
||||
|
|
|
@ -18,6 +18,8 @@ namespace Gecko
|
|||
|
||||
struct Code
|
||||
{
|
||||
Code() : address(0), data(0) {}
|
||||
|
||||
union
|
||||
{
|
||||
u32 address;
|
||||
|
@ -50,11 +52,14 @@ namespace Gecko
|
|||
//};
|
||||
};
|
||||
|
||||
std::string original_line;
|
||||
|
||||
u32 GetAddress() const;
|
||||
};
|
||||
|
||||
std::vector<Code> codes;
|
||||
std::string name, description, creator;
|
||||
std::string name, creator;
|
||||
std::vector<std::string> notes;
|
||||
|
||||
bool enabled;
|
||||
};
|
||||
|
|
|
@ -15,7 +15,7 @@ namespace Gecko
|
|||
void LoadCodes(const IniFile& inifile, std::vector<GeckoCode>& gcodes)
|
||||
{
|
||||
std::vector<std::string> lines;
|
||||
inifile.GetLines(GECKO_CODE_INI_SECTION, lines);
|
||||
inifile.GetLines(GECKO_CODE_INI_SECTION, lines, false);
|
||||
|
||||
GeckoCode gcode;
|
||||
|
||||
|
@ -29,6 +29,8 @@ void LoadCodes(const IniFile& inifile, std::vector<GeckoCode>& gcodes)
|
|||
|
||||
std::istringstream ss(*lines_iter);
|
||||
|
||||
int read_state = 0;
|
||||
|
||||
switch ((*lines_iter)[0])
|
||||
{
|
||||
|
||||
|
@ -46,30 +48,24 @@ void LoadCodes(const IniFile& inifile, std::vector<GeckoCode>& gcodes)
|
|||
gcode.name = StripSpaces(gcode.name);
|
||||
// read the code creator name
|
||||
std::getline(ss, gcode.creator, ']');
|
||||
read_state = 0;
|
||||
break;
|
||||
|
||||
// description
|
||||
// notes
|
||||
case '*':
|
||||
ss.seekg(1);
|
||||
std::getline(ss, gcode.description);
|
||||
break;
|
||||
|
||||
// start of code option list
|
||||
case ':':
|
||||
// TODO:
|
||||
gcode.notes.push_back(std::string(++lines_iter->begin(), lines_iter->end()));
|
||||
break;
|
||||
|
||||
// either part of the code, or an option choice
|
||||
default :
|
||||
// TODO: check if we are reading an option list
|
||||
{
|
||||
GeckoCode::Code new_code;
|
||||
// TODO: support options
|
||||
new_code.original_line = *lines_iter;
|
||||
ss >> std::hex >> new_code.address >> new_code.data;
|
||||
gcode.codes.push_back(new_code);
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -101,10 +97,6 @@ void SaveGeckoCode(std::vector<std::string>& lines, const GeckoCode& gcode)
|
|||
|
||||
lines.push_back(name);
|
||||
|
||||
// save the description
|
||||
if (gcode.description.size())
|
||||
lines.push_back(std::string("*") + gcode.description);
|
||||
|
||||
// save all the code lines
|
||||
std::vector<GeckoCode::Code>::const_iterator
|
||||
codes_iter = gcode.codes.begin(),
|
||||
|
@ -112,13 +104,17 @@ void SaveGeckoCode(std::vector<std::string>& lines, const GeckoCode& gcode)
|
|||
for (; codes_iter!=codes_end; ++codes_iter)
|
||||
{
|
||||
//ss << std::hex << codes_iter->address << ' ' << codes_iter->data;
|
||||
lines.push_back(StringFromFormat("%08X %08X", codes_iter->address, codes_iter->data));
|
||||
//lines.push_back(StringFromFormat("%08X %08X", codes_iter->address, codes_iter->data));
|
||||
lines.push_back(codes_iter->original_line);
|
||||
//ss.clear();
|
||||
}
|
||||
|
||||
//lines.push_back("BLAH");
|
||||
|
||||
// TODO: save the options
|
||||
// save the notes
|
||||
std::vector<std::string>::const_iterator
|
||||
notes_iter = gcode.notes.begin(),
|
||||
notes_end = gcode.notes.end();
|
||||
for (; notes_iter!=notes_end; ++notes_iter)
|
||||
lines.push_back(std::string("*") + *notes_iter);
|
||||
}
|
||||
|
||||
void SaveCodes(IniFile& inifile, const std::vector<GeckoCode>& gcodes)
|
||||
|
|
|
@ -34,7 +34,7 @@ extern std::vector<ActionReplay::ARCode> arCodes;
|
|||
static wxCheatsWindow *g_cheat_window;
|
||||
|
||||
wxCheatsWindow::wxCheatsWindow(wxWindow* const parent)
|
||||
: wxFrame(parent, wxID_ANY, wxT("Action Replay"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE)
|
||||
: wxFrame(parent, wxID_ANY, wxT("Cheats Manager"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE)
|
||||
{
|
||||
::g_cheat_window = this;
|
||||
|
||||
|
@ -201,8 +201,8 @@ CheatSearchTab::CheatSearchTab(wxWindow* const parent)
|
|||
// filter types in the compare dropdown
|
||||
static const wxString searches[] = {
|
||||
wxT("Unknown"),
|
||||
wxT("Not Equals"),
|
||||
wxT("Equals"),
|
||||
wxT("Not Equal"),
|
||||
wxT("Equal"),
|
||||
wxT("Greater Than"),
|
||||
wxT("Less Than"),
|
||||
// TODO: Implement between search.
|
||||
|
|
|
@ -1,13 +1,20 @@
|
|||
|
||||
#include "GeckoCodeDiag.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define _WINSOCK2API_
|
||||
#endif
|
||||
#include <SFML/Network/Http.hpp>
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler(f), (wxObject*)0, (wxEvtHandler*)s)
|
||||
|
||||
namespace Gecko
|
||||
{
|
||||
|
||||
static const wxString wxstr_name(wxT("Name: ")),
|
||||
wxstr_description(wxT("Description: ")),
|
||||
wxstr_notes(wxT("Notes: ")),
|
||||
wxstr_creator(wxT("Creator: "));
|
||||
|
||||
CodeConfigPanel::CodeConfigPanel(wxWindow* const parent)
|
||||
|
@ -19,41 +26,40 @@ CodeConfigPanel::CodeConfigPanel(wxWindow* const parent)
|
|||
|
||||
m_infobox.label_name = new wxStaticText(this, -1, wxstr_name);
|
||||
m_infobox.label_creator = new wxStaticText(this, -1, wxstr_creator);
|
||||
m_infobox.label_description = new wxStaticText(this, -1, wxstr_description);
|
||||
m_infobox.label_notes = new wxStaticText(this, -1, wxstr_notes);
|
||||
m_infobox.textctrl_notes = new wxTextCtrl(this, -1, wxEmptyString, wxDefaultPosition, wxSize(64, -1), wxTE_MULTILINE | wxTE_READONLY);
|
||||
m_infobox.listbox_codes = new wxListBox(this, -1, wxDefaultPosition, wxSize(-1, 64));
|
||||
|
||||
// TODO: buttons to add/edit codes
|
||||
|
||||
// sizers
|
||||
wxBoxSizer* const sizer_infobox = new wxBoxSizer(wxVERTICAL);
|
||||
sizer_infobox->Add(m_infobox.label_name, 0, wxLEFT | wxBOTTOM, 5);
|
||||
sizer_infobox->Add(m_infobox.label_creator, 0, wxLEFT | wxBOTTOM, 5);
|
||||
sizer_infobox->Add(m_infobox.label_description, 0, wxLEFT | wxBOTTOM, 5);
|
||||
sizer_infobox->Add(m_infobox.listbox_codes, 0, wxLEFT | wxBOTTOM, 5);
|
||||
sizer_infobox->Add(m_infobox.label_name, 0, wxBOTTOM, 5);
|
||||
sizer_infobox->Add(m_infobox.label_creator, 0, wxBOTTOM, 5);
|
||||
sizer_infobox->Add(m_infobox.label_notes, 0, wxBOTTOM, 5);
|
||||
sizer_infobox->Add(m_infobox.textctrl_notes, 0, wxBOTTOM | wxEXPAND, 5);
|
||||
sizer_infobox->Add(m_infobox.listbox_codes, 1, wxEXPAND, 5);
|
||||
|
||||
//wxBoxSizer* const sizer_horz = new wxBoxSizer(wxHORIZONTAL);
|
||||
//sizer_horz->Add(sizer_infobox, 1, 0);
|
||||
// button sizer
|
||||
wxBoxSizer* const sizer_buttons = new wxBoxSizer(wxVERTICAL);
|
||||
wxButton* const btn_download = new wxButton(this, -1, wxT("Download Codes (WiiRD Database)"), wxDefaultPosition, wxSize(128, -1));
|
||||
_connect_macro_(btn_download, CodeConfigPanel::DownloadCodes, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
sizer_buttons->Add(btn_download, 0, wxEXPAND);
|
||||
|
||||
// silly
|
||||
//if (show_apply_button)
|
||||
//{
|
||||
// wxButton* const btn_apply = new wxButton(this, -1, wxT("Apply Changes"), wxDefaultPosition, wxSize(128, -1));
|
||||
// _connect_macro_(btn_apply, CodeConfigPanel::ApplyChanges, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
// sizer_horz->Add(btn_apply, 0, wxALIGN_RIGHT | wxALIGN_BOTTOM);
|
||||
//}
|
||||
// horizontal sizer
|
||||
wxBoxSizer* const sizer_horz = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer_horz->Add(sizer_infobox, 1, wxEXPAND);
|
||||
sizer_horz->Add(sizer_buttons, 1, wxLEFT | wxALIGN_BOTTOM, 5);
|
||||
|
||||
wxBoxSizer* const sizer_main = new wxBoxSizer(wxVERTICAL);
|
||||
sizer_main->Add(m_listbox_gcodes, 1, wxALL | wxEXPAND, 5);
|
||||
sizer_main->Add(sizer_infobox, 0, wxALL | wxEXPAND, 5);
|
||||
sizer_main->Add(sizer_horz, 0, wxALL | wxEXPAND, 5);
|
||||
|
||||
SetSizerAndFit(sizer_main);
|
||||
}
|
||||
|
||||
void CodeConfigPanel::LoadCodes(const IniFile& inifile)
|
||||
void CodeConfigPanel::UpdateCodeList()
|
||||
{
|
||||
m_gcodes.clear();
|
||||
Gecko::LoadCodes(inifile, m_gcodes);
|
||||
|
||||
m_listbox_gcodes->Clear();
|
||||
// add the codes to the listbox
|
||||
std::vector<GeckoCode>::const_iterator
|
||||
|
@ -70,6 +76,16 @@ void CodeConfigPanel::LoadCodes(const IniFile& inifile)
|
|||
UpdateInfoBox(evt);
|
||||
}
|
||||
|
||||
void CodeConfigPanel::LoadCodes(const IniFile& inifile, const std::string& gameid)
|
||||
{
|
||||
m_gameid = gameid;
|
||||
|
||||
m_gcodes.clear();
|
||||
Gecko::LoadCodes(inifile, m_gcodes);
|
||||
|
||||
UpdateCodeList();
|
||||
}
|
||||
|
||||
void CodeConfigPanel::ToggleCode(wxCommandEvent& evt)
|
||||
{
|
||||
const int sel = evt.GetInt(); // this right?
|
||||
|
@ -85,7 +101,16 @@ void CodeConfigPanel::UpdateInfoBox(wxCommandEvent&)
|
|||
if (sel > -1)
|
||||
{
|
||||
m_infobox.label_name->SetLabel(wxstr_name + wxString::FromAscii(m_gcodes[sel].name.c_str()));
|
||||
m_infobox.label_description->SetLabel(wxstr_description + wxString::FromAscii(m_gcodes[sel].description.c_str()));
|
||||
|
||||
// notes textctrl
|
||||
m_infobox.textctrl_notes->Clear();
|
||||
std::vector<std::string>::const_iterator
|
||||
notes_iter = m_gcodes[sel].notes.begin(),
|
||||
notes_end = m_gcodes[sel].notes.end();
|
||||
for (; notes_iter!=notes_end; ++notes_iter)
|
||||
m_infobox.textctrl_notes->AppendText(wxString::FromAscii(notes_iter->c_str()));
|
||||
m_infobox.textctrl_notes->ScrollLines(-99); // silly
|
||||
|
||||
m_infobox.label_creator->SetLabel(wxstr_creator + wxString::FromAscii(m_gcodes[sel].creator.c_str()));
|
||||
|
||||
// add codes to info listbox
|
||||
|
@ -98,15 +123,135 @@ void CodeConfigPanel::UpdateInfoBox(wxCommandEvent&)
|
|||
else
|
||||
{
|
||||
m_infobox.label_name->SetLabel(wxstr_name);
|
||||
m_infobox.label_description->SetLabel(wxstr_description);
|
||||
m_infobox.textctrl_notes->Clear();
|
||||
m_infobox.label_creator->SetLabel(wxstr_creator);
|
||||
}
|
||||
}
|
||||
|
||||
void CodeConfigPanel::ApplyChanges(wxCommandEvent&)
|
||||
//void CodeConfigPanel::ApplyChanges(wxCommandEvent&)
|
||||
//{
|
||||
// Gecko::SetActiveCodes(m_gcodes);
|
||||
//}
|
||||
|
||||
void CodeConfigPanel::DownloadCodes(wxCommandEvent&)
|
||||
{
|
||||
Gecko::SetActiveCodes(m_gcodes);
|
||||
if (m_gameid.empty())
|
||||
return;
|
||||
|
||||
sf::Http::Request req;
|
||||
req.SetURI("/txt.php?txt=" + m_gameid);
|
||||
|
||||
sf::Http http;
|
||||
http.SetHost("geckocodes.org");
|
||||
|
||||
const sf::Http::Response resp = http.SendRequest(req, 5.0f);
|
||||
|
||||
if (sf::Http::Response::Ok == resp.GetStatus())
|
||||
{
|
||||
// temp vector containing parsed codes
|
||||
std::vector<GeckoCode> gcodes;
|
||||
|
||||
// parse the codes
|
||||
std::istringstream ss(resp.GetBody());
|
||||
|
||||
// debug
|
||||
//PanicAlert("File size is %i bytes.", ss.str().size());
|
||||
|
||||
std::string line;
|
||||
|
||||
// make sure the txt file is for this game
|
||||
// eh w/e
|
||||
//std::getline(ss, line);
|
||||
//if (line != m_gameid)
|
||||
// PanicAlert("Bad code file.");
|
||||
|
||||
// seek past the header, get to the first code
|
||||
std::getline(ss, line);
|
||||
std::getline(ss, line);
|
||||
std::getline(ss, line);
|
||||
|
||||
int read_state = 0;
|
||||
GeckoCode gcode;
|
||||
|
||||
while ((std::getline(ss, line).good()))
|
||||
{
|
||||
// empty line
|
||||
if (0 == line.size() || line == "\r" || line == "\n") // \r\n checks might not be needed
|
||||
{
|
||||
// add the code
|
||||
if (gcode.codes.size())
|
||||
gcodes.push_back(gcode);
|
||||
gcode = GeckoCode();
|
||||
read_state = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (read_state)
|
||||
{
|
||||
// read new code
|
||||
case 0 :
|
||||
gcode.name = line; // TODO: parse creator name in []s
|
||||
read_state = 1;
|
||||
break;
|
||||
|
||||
// read code lines
|
||||
case 1 :
|
||||
{
|
||||
std::istringstream ssline(line);
|
||||
std::string addr, data;
|
||||
ssline >> addr >> data;
|
||||
ssline.seekg(0);
|
||||
|
||||
// check if this line a code, silly, but the dumb txt file comment lines can start with valid hex chars :/
|
||||
if (8 == addr.length() && 8 == data.length())
|
||||
{
|
||||
GeckoCode::Code new_code;
|
||||
new_code.original_line = line;
|
||||
ssline >> std::hex >> new_code.address >> new_code.data;
|
||||
gcode.codes.push_back(new_code);
|
||||
}
|
||||
else
|
||||
{
|
||||
gcode.notes.push_back(line);
|
||||
read_state = 2; // start reading comments
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
// read comment lines
|
||||
case 2 :
|
||||
// append comment line
|
||||
gcode.notes.push_back(line);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// add the last code
|
||||
if (gcode.codes.size())
|
||||
gcodes.push_back(gcode);
|
||||
|
||||
if (gcodes.size())
|
||||
{
|
||||
PanicAlert("Downloaded %i codes.", gcodes.size());
|
||||
|
||||
// append the codes to the code list
|
||||
std::vector<GeckoCode>::const_iterator
|
||||
gcodes_iter = gcodes.begin(),
|
||||
gcodes_end = gcodes.end();
|
||||
for (; gcodes_iter!= gcodes_end; ++gcodes_iter)
|
||||
m_gcodes.push_back(*gcodes_iter);
|
||||
|
||||
// refresh the list
|
||||
UpdateCodeList();
|
||||
}
|
||||
else
|
||||
PanicAlert("File contained no codes.");
|
||||
}
|
||||
else
|
||||
PanicAlert("Failed to download codes.");
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -17,22 +17,28 @@ public:
|
|||
CodeConfigPanel(wxWindow* const parent);
|
||||
|
||||
|
||||
void LoadCodes(const IniFile& inifile);
|
||||
void LoadCodes(const IniFile& inifile, const std::string& gameid = "");
|
||||
const std::vector<GeckoCode>& GetCodes() const { return m_gcodes; }
|
||||
|
||||
protected:
|
||||
void UpdateInfoBox(wxCommandEvent&);
|
||||
void ToggleCode(wxCommandEvent& evt);
|
||||
void ApplyChanges(wxCommandEvent&);
|
||||
void DownloadCodes(wxCommandEvent&);
|
||||
//void ApplyChanges(wxCommandEvent&);
|
||||
|
||||
void UpdateCodeList();
|
||||
|
||||
private:
|
||||
std::vector<GeckoCode> m_gcodes;
|
||||
|
||||
std::string m_gameid;
|
||||
|
||||
// wxwidgets stuff
|
||||
wxCheckListBox *m_listbox_gcodes;
|
||||
struct
|
||||
{
|
||||
wxStaticText *label_name, *label_description, *label_creator;
|
||||
wxStaticText *label_name, *label_notes, *label_creator;
|
||||
wxTextCtrl *textctrl_notes;
|
||||
wxListBox *listbox_codes;
|
||||
} m_infobox;
|
||||
|
||||
|
@ -43,3 +49,4 @@ private:
|
|||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -882,7 +882,7 @@ void CISOProperties::LoadGameConfig()
|
|||
|
||||
PatchList_Load();
|
||||
ActionReplayList_Load();
|
||||
m_geckocode_panel->LoadCodes(GameIni);
|
||||
m_geckocode_panel->LoadCodes(GameIni, OpenISO->GetUniqueID());
|
||||
}
|
||||
|
||||
bool CISOProperties::SaveGameConfig()
|
||||
|
|
Loading…
Reference in New Issue