diff --git a/Source/Core/DiscIO/BannerLoaderWii.cpp b/Source/Core/DiscIO/BannerLoaderWii.cpp index 84f264d40d..eaab54a942 100644 --- a/Source/Core/DiscIO/BannerLoaderWii.cpp +++ b/Source/Core/DiscIO/BannerLoaderWii.cpp @@ -31,42 +31,8 @@ CBannerLoaderWii::CBannerLoaderWii(DiscIO::IVolume *pVolume) if (!File::Exists(Filename)) { - // TODO(XK): Finish the 'commented' code. Turns out the banner.bin - // from the savefiles is very different from the banner.bin - // inside opening.bnr -#if 0 - // Creating title folder - std::string titleFolder = StringFromFormat("%stitle/%08x/%08x/data/", - File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(TitleID>>32), (u32)TitleID); - if (!File::Exists(titleFolder)) - File::CreateFullPath(titleFolder); - - // Extracting banner.bin from opening.bnr - std::string bnrFilename = StringFromFormat("%stitle/%08x/%08x/data/opening.bnr", - File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(TitleID>>32), (u32)TitleID); - - if (!_rFileSystem.ExportFile("opening.bnr", bnrFilename)) - { - m_IsValid = false; - return; - } - - CARCFile bnrArc (bnrFilename, 0x600); - - if (!bnrArc.ExportFile("meta/banner.bin", Filename)) - { - m_IsValid = false; - return; - } - - // Now we have an LZ77-compressed file with a short IMD5 header - // TODO: Finish the job - - File::Delete(bnrFilename); -#else m_IsValid = false; return; -#endif } // load the banner.bin