Add badges to achievement messages

Updated OSD::AddMessage calls for achievements and game start to pass in the badges intended to be shown.
This commit is contained in:
LillyJadeKatrin 2023-10-07 00:05:45 -04:00 committed by Admiral H. Curtiss
parent c87b2e46b4
commit a3d561fdff
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GPG Key ID: F051B4C4044F33FB
1 changed files with 43 additions and 9 deletions

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@ -5,12 +5,15 @@
#include "Core/AchievementManager.h" #include "Core/AchievementManager.h"
#include <memory>
#include <fmt/format.h> #include <fmt/format.h>
#include <rcheevos/include/rc_api_info.h> #include <rcheevos/include/rc_api_info.h>
#include <rcheevos/include/rc_hash.h> #include <rcheevos/include/rc_hash.h>
#include "Common/HttpRequest.h" #include "Common/HttpRequest.h"
#include "Common/Image.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/WorkQueueThread.h" #include "Common/WorkQueueThread.h"
#include "Core/Config/AchievementSettings.h" #include "Core/Config/AchievementSettings.h"
@ -23,6 +26,8 @@
static constexpr bool hardcore_mode_enabled = false; static constexpr bool hardcore_mode_enabled = false;
static std::unique_ptr<OSD::Icon> DecodeBadgeToOSDIcon(const AchievementManager::Badge& badge);
AchievementManager* AchievementManager::GetInstance() AchievementManager* AchievementManager::GetInstance()
{ {
static AchievementManager s_instance; static AchievementManager s_instance;
@ -197,10 +202,12 @@ void AchievementManager::LoadGameByFilenameAsync(const std::string& iso_path,
PointSpread spread = TallyScore(); PointSpread spread = TallyScore();
if (hardcore_mode_enabled) if (hardcore_mode_enabled)
{ {
OSD::AddMessage(fmt::format("You have {}/{} achievements worth {}/{} points", OSD::AddMessage(
spread.hard_unlocks, spread.total_count, spread.hard_points, fmt::format("You have {}/{} achievements worth {}/{} points", spread.hard_unlocks,
spread.total_points), spread.total_count, spread.hard_points, spread.total_points),
OSD::Duration::VERY_LONG, OSD::Color::YELLOW); OSD::Duration::VERY_LONG, OSD::Color::YELLOW,
(Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(m_game_badge.badge) :
nullptr);
OSD::AddMessage("Hardcore mode is ON", OSD::Duration::VERY_LONG, OSD::Color::YELLOW); OSD::AddMessage("Hardcore mode is ON", OSD::Duration::VERY_LONG, OSD::Color::YELLOW);
} }
else else
@ -208,7 +215,10 @@ void AchievementManager::LoadGameByFilenameAsync(const std::string& iso_path,
OSD::AddMessage(fmt::format("You have {}/{} achievements worth {}/{} points", OSD::AddMessage(fmt::format("You have {}/{} achievements worth {}/{} points",
spread.hard_unlocks + spread.soft_unlocks, spread.total_count, spread.hard_unlocks + spread.soft_unlocks, spread.total_count,
spread.hard_points + spread.soft_points, spread.total_points), spread.hard_points + spread.soft_points, spread.total_points),
OSD::Duration::VERY_LONG, OSD::Color::CYAN); OSD::Duration::VERY_LONG, OSD::Color::CYAN,
(Config::Get(Config::RA_BADGES_ENABLED)) ?
DecodeBadgeToOSDIcon(m_game_badge.badge) :
nullptr);
OSD::AddMessage("Hardcore mode is OFF", OSD::Duration::VERY_LONG, OSD::Color::CYAN); OSD::AddMessage("Hardcore mode is OFF", OSD::Duration::VERY_LONG, OSD::Color::CYAN);
} }
} }
@ -1199,19 +1209,26 @@ void AchievementManager::HandleAchievementTriggeredEvent(const rc_runtime_event_
OSD::AddMessage(fmt::format("Unlocked: {} ({})", m_game_data.achievements[game_data_index].title, OSD::AddMessage(fmt::format("Unlocked: {} ({})", m_game_data.achievements[game_data_index].title,
m_game_data.achievements[game_data_index].points), m_game_data.achievements[game_data_index].points),
OSD::Duration::VERY_LONG, OSD::Duration::VERY_LONG,
(hardcore_mode_enabled) ? OSD::Color::YELLOW : OSD::Color::CYAN); (hardcore_mode_enabled) ? OSD::Color::YELLOW : OSD::Color::CYAN,
(Config::Get(Config::RA_BADGES_ENABLED)) ?
DecodeBadgeToOSDIcon(it->second.unlocked_badge.badge) :
nullptr);
PointSpread spread = TallyScore(); PointSpread spread = TallyScore();
if (spread.hard_points == spread.total_points) if (spread.hard_points == spread.total_points)
{ {
OSD::AddMessage( OSD::AddMessage(
fmt::format("Congratulations! {} has mastered {}", m_display_name, m_game_data.title), fmt::format("Congratulations! {} has mastered {}", m_display_name, m_game_data.title),
OSD::Duration::VERY_LONG, OSD::Color::YELLOW); OSD::Duration::VERY_LONG, OSD::Color::YELLOW,
(Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(m_game_badge.badge) :
nullptr);
} }
else if (spread.hard_points + spread.soft_points == spread.total_points) else if (spread.hard_points + spread.soft_points == spread.total_points)
{ {
OSD::AddMessage( OSD::AddMessage(
fmt::format("Congratulations! {} has completed {}", m_display_name, m_game_data.title), fmt::format("Congratulations! {} has completed {}", m_display_name, m_game_data.title),
OSD::Duration::VERY_LONG, OSD::Color::CYAN); OSD::Duration::VERY_LONG, OSD::Color::CYAN,
(Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(m_game_badge.badge) :
nullptr);
} }
ActivateDeactivateAchievement(event_id, Config::Get(Config::RA_ACHIEVEMENTS_ENABLED), ActivateDeactivateAchievement(event_id, Config::Get(Config::RA_ACHIEVEMENTS_ENABLED),
Config::Get(Config::RA_UNOFFICIAL_ENABLED), Config::Get(Config::RA_UNOFFICIAL_ENABLED),
@ -1240,7 +1257,10 @@ void AchievementManager::HandleAchievementProgressUpdatedEvent(
} }
OSD::AddMessage( OSD::AddMessage(
fmt::format("{} {}", m_game_data.achievements[game_data_index].title, value.data()), fmt::format("{} {}", m_game_data.achievements[game_data_index].title, value.data()),
OSD::Duration::VERY_LONG, OSD::Color::GREEN); OSD::Duration::VERY_LONG, OSD::Color::GREEN,
(Config::Get(Config::RA_BADGES_ENABLED)) ?
DecodeBadgeToOSDIcon(it->second.unlocked_badge.badge) :
nullptr);
} }
void AchievementManager::HandleLeaderboardStartedEvent(const rc_runtime_event_t* runtime_event) void AchievementManager::HandleLeaderboardStartedEvent(const rc_runtime_event_t* runtime_event)
@ -1388,4 +1408,18 @@ AchievementManager::RequestImage(rc_api_fetch_image_request_t rc_request, Badge*
} }
} }
static std::unique_ptr<OSD::Icon> DecodeBadgeToOSDIcon(const AchievementManager::Badge& badge)
{
if (badge.empty())
return nullptr;
auto icon = std::make_unique<OSD::Icon>();
if (!Common::LoadPNG(badge, &icon->rgba_data, &icon->width, &icon->height))
{
ERROR_LOG_FMT(ACHIEVEMENTS, "Error decoding badge.");
return nullptr;
}
return icon;
}
#endif // USE_RETRO_ACHIEVEMENTS #endif // USE_RETRO_ACHIEVEMENTS