Merge pull request #1556 from comex/project-moration
Rudimentary version of Wii IPC determinism. Ported from my old udpnet branch.
This commit is contained in:
commit
a3b3f0522b
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@ -2,101 +2,60 @@
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// Licensed under GPLv2+
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#if !__clang__ && __GNUC__ == 4 && __GNUC_MINOR__ < 9
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#error <regex> is broken in GCC < 4.9; please upgrade
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#endif
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#include <algorithm>
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#include <algorithm>
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#include <cstring>
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#include <functional>
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#include <regex>
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#include "Common/CommonPaths.h"
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#include "Common/CommonPaths.h"
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#include "Common/FileSearch.h"
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#include "Common/FileSearch.h"
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#include "Common/StringUtil.h"
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#include "Common/FileUtil.h"
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#ifndef _WIN32
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static std::vector<std::string> FileSearchWithTest(const std::vector<std::string>& directories, bool recursive, std::function<bool(const File::FSTEntry &)> callback)
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#include <dirent.h>
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#else
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#include <windows.h>
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#endif
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CFileSearch::CFileSearch(const CFileSearch::XStringVector& _rSearchStrings, const CFileSearch::XStringVector& _rDirectories)
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{
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{
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// Reverse the loop order for speed?
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std::vector<std::string> result;
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for (auto& _rSearchString : _rSearchStrings)
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for (const std::string& directory : directories)
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{
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{
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for (auto& _rDirectory : _rDirectories)
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File::FSTEntry top = File::ScanDirectoryTree(directory, recursive);
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{
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FindFiles(_rSearchString, _rDirectory);
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std::function<void(File::FSTEntry&)> DoEntry;
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}
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DoEntry = [&](File::FSTEntry& entry) {
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if (callback(entry))
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result.push_back(entry.physicalName);
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for (auto& child : entry.children)
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DoEntry(child);
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};
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DoEntry(top);
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}
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}
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// remove duplicates
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std::sort(result.begin(), result.end());
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result.erase(std::unique(result.begin(), result.end()), result.end());
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return result;
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}
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}
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std::vector<std::string> DoFileSearch(const std::vector<std::string>& globs, const std::vector<std::string>& directories, bool recursive)
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void CFileSearch::FindFiles(const std::string& _searchString, const std::string& _strPath)
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{
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{
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std::string GCMSearchPath;
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std::string regex_str = "^(";
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BuildCompleteFilename(GCMSearchPath, _strPath, _searchString);
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for (const auto& str : globs)
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#ifdef _WIN32
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WIN32_FIND_DATA findData;
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HANDLE FindFirst = FindFirstFile(UTF8ToTStr(GCMSearchPath).c_str(), &findData);
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if (FindFirst != INVALID_HANDLE_VALUE)
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{
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{
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bool bkeepLooping = true;
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if (regex_str.size() != 2)
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regex_str += "|";
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while (bkeepLooping)
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// convert glob to regex
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{
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regex_str += std::regex_replace(std::regex_replace(str, std::regex("\\."), "\\."), std::regex("\\*"), ".*");
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if (findData.cFileName[0] != '.')
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{
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std::string strFilename;
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BuildCompleteFilename(strFilename, _strPath, TStrToUTF8(findData.cFileName));
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m_FileNames.push_back(strFilename);
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}
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bkeepLooping = FindNextFile(FindFirst, &findData) ? true : false;
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}
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}
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}
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FindClose(FindFirst);
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regex_str += ")$";
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std::regex regex(regex_str);
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return FileSearchWithTest(directories, recursive, [&](const File::FSTEntry& entry) {
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#else
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return std::regex_match(entry.virtualName, regex);
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// TODO: super lame/broken
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});
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auto end_match(_searchString);
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// assuming we have a "*.blah"-like pattern
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if (!end_match.empty() && end_match[0] == '*')
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end_match.erase(0, 1);
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// ugly
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if (end_match == ".*")
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end_match.clear();
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DIR* dir = opendir(_strPath.c_str());
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if (!dir)
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return;
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while (auto const dp = readdir(dir))
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{
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std::string found(dp->d_name);
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if ((found != ".") && (found != "..") &&
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(found.size() >= end_match.size()) &&
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std::equal(end_match.rbegin(), end_match.rend(), found.rbegin()))
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{
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std::string full_name;
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if (_strPath.c_str()[_strPath.size() - 1] == DIR_SEP_CHR)
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full_name = _strPath + found;
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else
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full_name = _strPath + DIR_SEP + found;
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m_FileNames.push_back(full_name);
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}
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}
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closedir(dir);
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#endif
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}
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}
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const CFileSearch::XStringVector& CFileSearch::GetFileNames() const
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std::vector<std::string> FindSubdirectories(const std::vector<std::string>& directories, bool recursive)
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{
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{
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return m_FileNames;
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return FileSearchWithTest(directories, true, [&](const File::FSTEntry& entry) {
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return entry.isDirectory;
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});
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}
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}
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@ -7,18 +7,5 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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class CFileSearch
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std::vector<std::string> DoFileSearch(const std::vector<std::string>& globs, const std::vector<std::string>& directories, bool recursive = false);
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{
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std::vector<std::string> FindSubdirectories(const std::vector<std::string>& directories, bool recursive);
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public:
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typedef std::vector<std::string>XStringVector;
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CFileSearch(const XStringVector& _rSearchStrings, const XStringVector& _rDirectories);
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const XStringVector& GetFileNames() const;
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private:
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void FindFiles(const std::string& _searchString, const std::string& _strPath);
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XStringVector m_FileNames;
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};
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@ -20,6 +20,7 @@
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#include <commdlg.h> // for GetSaveFileName
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#include <commdlg.h> // for GetSaveFileName
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#include <direct.h> // getcwd
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#include <direct.h> // getcwd
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#include <io.h>
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#include <io.h>
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#include <objbase.h> // guid stuff
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#include <shellapi.h>
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#include <shellapi.h>
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#include <windows.h>
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#include <windows.h>
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#else
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#else
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@ -453,11 +454,14 @@ bool CreateEmptyFile(const std::string &filename)
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// Scans the directory tree gets, starting from _Directory and adds the
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// Scans the directory tree gets, starting from _Directory and adds the
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// results into parentEntry. Returns the number of files+directories found
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// results into parentEntry. Returns the number of files+directories found
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u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
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FSTEntry ScanDirectoryTree(const std::string &directory, bool recursive)
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{
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{
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INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
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INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
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// How many files + directories we found
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// How many files + directories we found
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u32 foundEntries = 0;
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FSTEntry parent_entry;
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parent_entry.physicalName = directory;
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parent_entry.isDirectory = true;
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parent_entry.size = 0;
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#ifdef _WIN32
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#ifdef _WIN32
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// Find the first file in the directory.
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// Find the first file in the directory.
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WIN32_FIND_DATA ffd;
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WIN32_FIND_DATA ffd;
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@ -466,59 +470,55 @@ u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
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if (hFind == INVALID_HANDLE_VALUE)
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if (hFind == INVALID_HANDLE_VALUE)
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{
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{
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FindClose(hFind);
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FindClose(hFind);
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return foundEntries;
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return parent_entry;
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}
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}
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// Windows loop
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// Windows loop
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do
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do
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{
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{
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FSTEntry entry;
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const std::string virtual_name(TStrToUTF8(ffd.cFileName));
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const std::string virtualName(TStrToUTF8(ffd.cFileName));
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#else
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#else
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struct dirent dirent, *result = nullptr;
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struct dirent dirent, *result = nullptr;
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DIR *dirp = opendir(directory.c_str());
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DIR *dirp = opendir(directory.c_str());
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if (!dirp)
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if (!dirp)
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return 0;
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return parent_entry;
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// non Windows loop
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// non Windows loop
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while (!readdir_r(dirp, &dirent, &result) && result)
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while (!readdir_r(dirp, &dirent, &result) && result)
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{
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FSTEntry entry;
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const std::string virtualName(result->d_name);
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#endif
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// check for "." and ".."
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if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
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((virtualName[0] == '.') && (virtualName[1] == '.') &&
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(virtualName[2] == '\0')))
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continue;
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entry.virtualName = virtualName;
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entry.physicalName = directory;
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entry.physicalName += DIR_SEP + entry.virtualName;
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if (IsDirectory(entry.physicalName))
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{
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{
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entry.isDirectory = true;
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const std::string virtual_name(result->d_name);
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// is a directory, lets go inside
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#endif
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entry.size = ScanDirectoryTree(entry.physicalName, entry);
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if (virtual_name == "." || virtual_name == "..")
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foundEntries += (u32)entry.size;
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continue;
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}
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auto physical_name = directory + DIR_SEP + virtual_name;
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else
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FSTEntry entry;
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{ // is a file
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entry.isDirectory = IsDirectory(physical_name);
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entry.isDirectory = false;
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if (entry.isDirectory)
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entry.size = GetSize(entry.physicalName.c_str());
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{
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}
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if (recursive)
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++foundEntries;
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entry = ScanDirectoryTree(physical_name, true);
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// Push into the tree
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else
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parentEntry.children.push_back(entry);
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entry.size = 0;
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#ifdef _WIN32
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}
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} while (FindNextFile(hFind, &ffd) != 0);
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else
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{
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entry.size = GetSize(physical_name);
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}
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entry.virtualName = virtual_name;
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entry.physicalName = physical_name;
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++parent_entry.size;
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// Push into the tree
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parent_entry.children.push_back(entry);
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#ifdef _WIN32
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} while (FindNextFile(hFind, &ffd) != 0);
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FindClose(hFind);
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FindClose(hFind);
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#else
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#else
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}
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}
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closedir(dirp);
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closedir(dirp);
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#endif
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#endif
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// Return number of entries found.
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// Return number of entries found.
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return foundEntries;
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return parent_entry;
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}
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}
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@ -628,14 +628,11 @@ void CopyDir(const std::string &source_path, const std::string &dest_path)
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if (virtualName == "." || virtualName == "..")
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if (virtualName == "." || virtualName == "..")
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continue;
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continue;
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std::string source, dest;
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std::string source = source_path + DIR_SEP + virtualName;
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source = source_path + virtualName;
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std::string dest = dest_path + DIR_SEP + virtualName;
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dest = dest_path + virtualName;
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if (IsDirectory(source))
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if (IsDirectory(source))
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{
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{
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source += '/';
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if (!File::Exists(dest)) File::CreateFullPath(dest + DIR_SEP);
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dest += '/';
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if (!File::Exists(dest)) File::CreateFullPath(dest);
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CopyDir(source, dest);
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CopyDir(source, dest);
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}
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}
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else if (!File::Exists(dest)) File::Copy(source, dest);
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else if (!File::Exists(dest)) File::Copy(source, dest);
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@ -670,6 +667,32 @@ bool SetCurrentDir(const std::string &directory)
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return __chdir(directory.c_str()) == 0;
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return __chdir(directory.c_str()) == 0;
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}
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}
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std::string CreateTempDir()
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{
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#ifdef _WIN32
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TCHAR temp[MAX_PATH];
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if (!GetTempPath(MAX_PATH, temp))
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return "";
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GUID guid;
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CoCreateGuid(&guid);
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TCHAR tguid[40];
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StringFromGUID2(guid, tguid, 39);
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tguid[39] = 0;
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std::string dir = TStrToUTF8(temp) + "/" + TStrToUTF8(tguid);
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if (!CreateDir(dir))
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return "";
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dir = ReplaceAll(dir, "\\", DIR_SEP);
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return dir;
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#else
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const char* base = getenv("TMPDIR") ?: "/tmp";
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std::string path = std::string(base) + "/DolphinWii.XXXXXX";
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if (!mkdtemp(&path[0]))
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return "";
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return path;
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#endif
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|
}
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|
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std::string GetTempFilenameForAtomicWrite(const std::string &path)
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std::string GetTempFilenameForAtomicWrite(const std::string &path)
|
||||||
{
|
{
|
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std::string abs = path;
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std::string abs = path;
|
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|
@ -738,17 +761,9 @@ static void RebuildUserDirectories(unsigned int dir_index)
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{
|
{
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switch (dir_index)
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switch (dir_index)
|
||||||
{
|
{
|
||||||
case D_WIIROOT_IDX:
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s_user_paths[D_WIIUSER_IDX] = s_user_paths[D_WIIROOT_IDX] + DIR_SEP;
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|
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s_user_paths[D_WIISYSCONF_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP;
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|
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s_user_paths[D_WIIWC24_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_WC24CONF_DIR DIR_SEP;
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|
||||||
s_user_paths[F_WIISYSCONF_IDX] = s_user_paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
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|
||||||
break;
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|
||||||
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|
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case D_USER_IDX:
|
case D_USER_IDX:
|
||||||
s_user_paths[D_GCUSER_IDX] = s_user_paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
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s_user_paths[D_GCUSER_IDX] = s_user_paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
|
||||||
s_user_paths[D_WIIROOT_IDX] = s_user_paths[D_USER_IDX] + WII_USER_DIR;
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s_user_paths[D_WIIROOT_IDX] = s_user_paths[D_USER_IDX] + WII_USER_DIR;
|
||||||
s_user_paths[D_WIIUSER_IDX] = s_user_paths[D_WIIROOT_IDX] + DIR_SEP;
|
|
||||||
s_user_paths[D_CONFIG_IDX] = s_user_paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
s_user_paths[D_CONFIG_IDX] = s_user_paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||||
s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
|
s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
|
||||||
s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
||||||
|
@ -766,14 +781,11 @@ static void RebuildUserDirectories(unsigned int dir_index)
|
||||||
s_user_paths[D_DUMPDSP_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
|
s_user_paths[D_DUMPDSP_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
|
||||||
s_user_paths[D_LOGS_IDX] = s_user_paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
s_user_paths[D_LOGS_IDX] = s_user_paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
||||||
s_user_paths[D_MAILLOGS_IDX] = s_user_paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
|
s_user_paths[D_MAILLOGS_IDX] = s_user_paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
|
||||||
s_user_paths[D_WIISYSCONF_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP;
|
|
||||||
s_user_paths[D_WIIWC24_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_WC24CONF_DIR DIR_SEP;
|
|
||||||
s_user_paths[D_THEMES_IDX] = s_user_paths[D_USER_IDX] + THEMES_DIR DIR_SEP;
|
s_user_paths[D_THEMES_IDX] = s_user_paths[D_USER_IDX] + THEMES_DIR DIR_SEP;
|
||||||
s_user_paths[F_DOLPHINCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
|
s_user_paths[F_DOLPHINCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
|
||||||
s_user_paths[F_DEBUGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
s_user_paths[F_DEBUGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
||||||
s_user_paths[F_LOGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
s_user_paths[F_LOGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||||
s_user_paths[F_MAINLOG_IDX] = s_user_paths[D_LOGS_IDX] + MAIN_LOG;
|
s_user_paths[F_MAINLOG_IDX] = s_user_paths[D_LOGS_IDX] + MAIN_LOG;
|
||||||
s_user_paths[F_WIISYSCONF_IDX] = s_user_paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
|
|
||||||
s_user_paths[F_RAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + RAM_DUMP;
|
s_user_paths[F_RAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + RAM_DUMP;
|
||||||
s_user_paths[F_ARAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + ARAM_DUMP;
|
s_user_paths[F_ARAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + ARAM_DUMP;
|
||||||
s_user_paths[F_FAKEVMEMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
|
s_user_paths[F_FAKEVMEMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
|
||||||
|
|
|
@ -20,8 +20,8 @@
|
||||||
enum {
|
enum {
|
||||||
D_USER_IDX,
|
D_USER_IDX,
|
||||||
D_GCUSER_IDX,
|
D_GCUSER_IDX,
|
||||||
D_WIIROOT_IDX,
|
D_WIIROOT_IDX, // always points to User/Wii or global user-configured directory
|
||||||
D_WIIUSER_IDX,
|
D_SESSION_WIIROOT_IDX, // may point to minimal temporary directory for determinism
|
||||||
D_CONFIG_IDX, // global settings
|
D_CONFIG_IDX, // global settings
|
||||||
D_GAMESETTINGS_IDX, // user-specified settings which override both the global and the default settings (per game)
|
D_GAMESETTINGS_IDX, // user-specified settings which override both the global and the default settings (per game)
|
||||||
D_MAPS_IDX,
|
D_MAPS_IDX,
|
||||||
|
@ -39,14 +39,11 @@ enum {
|
||||||
D_LOAD_IDX,
|
D_LOAD_IDX,
|
||||||
D_LOGS_IDX,
|
D_LOGS_IDX,
|
||||||
D_MAILLOGS_IDX,
|
D_MAILLOGS_IDX,
|
||||||
D_WIISYSCONF_IDX,
|
|
||||||
D_WIIWC24_IDX,
|
|
||||||
D_THEMES_IDX,
|
D_THEMES_IDX,
|
||||||
F_DOLPHINCONFIG_IDX,
|
F_DOLPHINCONFIG_IDX,
|
||||||
F_DEBUGGERCONFIG_IDX,
|
F_DEBUGGERCONFIG_IDX,
|
||||||
F_LOGGERCONFIG_IDX,
|
F_LOGGERCONFIG_IDX,
|
||||||
F_MAINLOG_IDX,
|
F_MAINLOG_IDX,
|
||||||
F_WIISYSCONF_IDX,
|
|
||||||
F_RAMDUMP_IDX,
|
F_RAMDUMP_IDX,
|
||||||
F_ARAMDUMP_IDX,
|
F_ARAMDUMP_IDX,
|
||||||
F_FAKEVMEMDUMP_IDX,
|
F_FAKEVMEMDUMP_IDX,
|
||||||
|
@ -107,9 +104,8 @@ bool Copy(const std::string &srcFilename, const std::string &destFilename);
|
||||||
// creates an empty file filename, returns true on success
|
// creates an empty file filename, returns true on success
|
||||||
bool CreateEmptyFile(const std::string &filename);
|
bool CreateEmptyFile(const std::string &filename);
|
||||||
|
|
||||||
// Scans the directory tree gets, starting from _Directory and adds the
|
// Recursive or non-recursive list of files under directory.
|
||||||
// results into parentEntry. Returns the number of files+directories found
|
FSTEntry ScanDirectoryTree(const std::string &directory, bool recursive);
|
||||||
u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry);
|
|
||||||
|
|
||||||
// deletes the given directory and anything under it. Returns true on success.
|
// deletes the given directory and anything under it. Returns true on success.
|
||||||
bool DeleteDirRecursively(const std::string &directory);
|
bool DeleteDirRecursively(const std::string &directory);
|
||||||
|
@ -123,6 +119,9 @@ void CopyDir(const std::string &source_path, const std::string &dest_path);
|
||||||
// Set the current directory to given directory
|
// Set the current directory to given directory
|
||||||
bool SetCurrentDir(const std::string &directory);
|
bool SetCurrentDir(const std::string &directory);
|
||||||
|
|
||||||
|
// Creates and returns the path to a new temporary directory.
|
||||||
|
std::string CreateTempDir();
|
||||||
|
|
||||||
// Get a filename that can hopefully be atomically renamed to the given path.
|
// Get a filename that can hopefully be atomically renamed to the given path.
|
||||||
std::string GetTempFilenameForAtomicWrite(const std::string &path);
|
std::string GetTempFilenameForAtomicWrite(const std::string &path);
|
||||||
|
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
|
#include "Common/CommonPaths.h"
|
||||||
#include "Common/CommonTypes.h"
|
#include "Common/CommonTypes.h"
|
||||||
#include "Common/FileUtil.h"
|
#include "Common/FileUtil.h"
|
||||||
#include "Common/NandPaths.h"
|
#include "Common/NandPaths.h"
|
||||||
|
@ -15,17 +16,55 @@
|
||||||
namespace Common
|
namespace Common
|
||||||
{
|
{
|
||||||
|
|
||||||
|
static std::string s_temp_wii_root;
|
||||||
|
|
||||||
|
void InitializeWiiRoot(bool use_dummy)
|
||||||
|
{
|
||||||
|
ShutdownWiiRoot();
|
||||||
|
if (use_dummy)
|
||||||
|
{
|
||||||
|
s_temp_wii_root = File::CreateTempDir();
|
||||||
|
if (s_temp_wii_root.empty())
|
||||||
|
{
|
||||||
|
ERROR_LOG(WII_IPC_FILEIO, "Could not create temporary directory");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
File::CopyDir(File::GetSysDirectory() + WII_USER_DIR, s_temp_wii_root);
|
||||||
|
WARN_LOG(WII_IPC_FILEIO, "Using temporary directory %s for minimal Wii FS", s_temp_wii_root.c_str());
|
||||||
|
static bool s_registered;
|
||||||
|
if (!s_registered)
|
||||||
|
{
|
||||||
|
s_registered = true;
|
||||||
|
atexit(ShutdownWiiRoot);
|
||||||
|
}
|
||||||
|
File::SetUserPath(D_SESSION_WIIROOT_IDX, s_temp_wii_root);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
File::SetUserPath(D_SESSION_WIIROOT_IDX, File::GetUserPath(D_WIIROOT_IDX));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ShutdownWiiRoot()
|
||||||
|
{
|
||||||
|
if (!s_temp_wii_root.empty())
|
||||||
|
{
|
||||||
|
File::DeleteDirRecursively(s_temp_wii_root);
|
||||||
|
s_temp_wii_root.clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
std::string GetTicketFileName(u64 _titleID)
|
std::string GetTicketFileName(u64 _titleID)
|
||||||
{
|
{
|
||||||
return StringFromFormat("%sticket/%08x/%08x.tik",
|
return StringFromFormat("%s/ticket/%08x/%08x.tik",
|
||||||
File::GetUserPath(D_WIIUSER_IDX).c_str(),
|
File::GetUserPath(D_SESSION_WIIROOT_IDX).c_str(),
|
||||||
(u32)(_titleID >> 32), (u32)_titleID);
|
(u32)(_titleID >> 32), (u32)_titleID);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string GetTitleDataPath(u64 _titleID)
|
std::string GetTitleDataPath(u64 _titleID)
|
||||||
{
|
{
|
||||||
return StringFromFormat("%stitle/%08x/%08x/data/",
|
return StringFromFormat("%s/title/%08x/%08x/data/",
|
||||||
File::GetUserPath(D_WIIUSER_IDX).c_str(),
|
File::GetUserPath(D_SESSION_WIIROOT_IDX).c_str(),
|
||||||
(u32)(_titleID >> 32), (u32)_titleID);
|
(u32)(_titleID >> 32), (u32)_titleID);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -35,8 +74,8 @@ std::string GetTMDFileName(u64 _titleID)
|
||||||
}
|
}
|
||||||
std::string GetTitleContentPath(u64 _titleID)
|
std::string GetTitleContentPath(u64 _titleID)
|
||||||
{
|
{
|
||||||
return StringFromFormat("%stitle/%08x/%08x/content/",
|
return StringFromFormat("%s/title/%08x/%08x/content/",
|
||||||
File::GetUserPath(D_WIIUSER_IDX).c_str(),
|
File::GetUserPath(D_SESSION_WIIROOT_IDX).c_str(),
|
||||||
(u32)(_titleID >> 32), (u32)_titleID);
|
(u32)(_titleID >> 32), (u32)_titleID);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -89,8 +128,7 @@ void ReadReplacements(replace_v& replacements)
|
||||||
{
|
{
|
||||||
replacements.clear();
|
replacements.clear();
|
||||||
const std::string replace_fname = "/sys/replace";
|
const std::string replace_fname = "/sys/replace";
|
||||||
std::string filename(File::GetUserPath(D_WIIROOT_IDX));
|
std::string filename = File::GetUserPath(D_SESSION_WIIROOT_IDX) + replace_fname;
|
||||||
filename += replace_fname;
|
|
||||||
|
|
||||||
if (!File::Exists(filename))
|
if (!File::Exists(filename))
|
||||||
CreateReplacementFile(filename);
|
CreateReplacementFile(filename);
|
||||||
|
|
|
@ -18,6 +18,9 @@ namespace Common
|
||||||
typedef std::pair<char, std::string> replace_t;
|
typedef std::pair<char, std::string> replace_t;
|
||||||
typedef std::vector<replace_t> replace_v;
|
typedef std::vector<replace_t> replace_v;
|
||||||
|
|
||||||
|
void InitializeWiiRoot(bool use_temporary);
|
||||||
|
void ShutdownWiiRoot();
|
||||||
|
|
||||||
std::string GetTicketFileName(u64 _titleID);
|
std::string GetTicketFileName(u64 _titleID);
|
||||||
std::string GetTMDFileName(u64 _titleID);
|
std::string GetTMDFileName(u64 _titleID);
|
||||||
std::string GetTitleDataPath(u64 _titleID);
|
std::string GetTitleDataPath(u64 _titleID);
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
#include "Common/CommonPaths.h"
|
||||||
#include "Common/CommonTypes.h"
|
#include "Common/CommonTypes.h"
|
||||||
#include "Common/FileUtil.h"
|
#include "Common/FileUtil.h"
|
||||||
#include "Common/SysConf.h"
|
#include "Common/SysConf.h"
|
||||||
|
@ -15,8 +16,7 @@
|
||||||
SysConf::SysConf()
|
SysConf::SysConf()
|
||||||
: m_IsValid(false)
|
: m_IsValid(false)
|
||||||
{
|
{
|
||||||
m_FilenameDefault = File::GetUserPath(F_WIISYSCONF_IDX);
|
UpdateLocation();
|
||||||
m_IsValid = LoadFromFile(m_FilenameDefault);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
SysConf::~SysConf()
|
SysConf::~SysConf()
|
||||||
|
@ -38,6 +38,10 @@ void SysConf::Clear()
|
||||||
|
|
||||||
bool SysConf::LoadFromFile(const std::string& filename)
|
bool SysConf::LoadFromFile(const std::string& filename)
|
||||||
{
|
{
|
||||||
|
if (m_IsValid)
|
||||||
|
Clear();
|
||||||
|
m_IsValid = false;
|
||||||
|
|
||||||
// Basic check
|
// Basic check
|
||||||
if (!File::Exists(filename))
|
if (!File::Exists(filename))
|
||||||
{
|
{
|
||||||
|
@ -67,6 +71,7 @@ bool SysConf::LoadFromFile(const std::string& filename)
|
||||||
if (LoadFromFileInternal(f.ReleaseHandle()))
|
if (LoadFromFileInternal(f.ReleaseHandle()))
|
||||||
{
|
{
|
||||||
m_Filename = filename;
|
m_Filename = filename;
|
||||||
|
m_IsValid = true;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -107,6 +112,7 @@ bool SysConf::LoadFromFileInternal(FILE *fh)
|
||||||
f.ReadArray(curEntry.name, curEntry.nameLength);
|
f.ReadArray(curEntry.name, curEntry.nameLength);
|
||||||
curEntry.name[curEntry.nameLength] = '\0';
|
curEntry.name[curEntry.nameLength] = '\0';
|
||||||
// Get length of data
|
// Get length of data
|
||||||
|
curEntry.data = nullptr;
|
||||||
curEntry.dataLength = 0;
|
curEntry.dataLength = 0;
|
||||||
switch (curEntry.type)
|
switch (curEntry.type)
|
||||||
{
|
{
|
||||||
|
@ -362,6 +368,7 @@ void SysConf::GenerateSysConf()
|
||||||
g.WriteBytes("SCed", 4);
|
g.WriteBytes("SCed", 4);
|
||||||
|
|
||||||
m_Filename = m_FilenameDefault;
|
m_Filename = m_FilenameDefault;
|
||||||
|
m_IsValid = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SysConf::SaveToFile(const std::string& filename)
|
bool SysConf::SaveToFile(const std::string& filename)
|
||||||
|
@ -409,17 +416,17 @@ void SysConf::UpdateLocation()
|
||||||
// Clear the old filename and set the default filename to the new user path
|
// Clear the old filename and set the default filename to the new user path
|
||||||
// So that it can be generated if the file does not exist in the new location
|
// So that it can be generated if the file does not exist in the new location
|
||||||
m_Filename.clear();
|
m_Filename.clear();
|
||||||
m_FilenameDefault = File::GetUserPath(F_WIISYSCONF_IDX);
|
// Note: We don't use the dummy Wii root here (if in use) because this is
|
||||||
|
// all tied up with the configuration code. In the future this should
|
||||||
|
// probably just be synced with the other settings.
|
||||||
|
m_FilenameDefault = File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP WII_SYSCONF_DIR DIR_SEP WII_SYSCONF;
|
||||||
Reload();
|
Reload();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SysConf::Reload()
|
bool SysConf::Reload()
|
||||||
{
|
{
|
||||||
if (m_IsValid)
|
|
||||||
Clear();
|
|
||||||
|
|
||||||
std::string& filename = m_Filename.empty() ? m_FilenameDefault : m_Filename;
|
std::string& filename = m_Filename.empty() ? m_FilenameDefault : m_Filename;
|
||||||
|
|
||||||
m_IsValid = LoadFromFile(filename);
|
LoadFromFile(filename);
|
||||||
return m_IsValid;
|
return m_IsValid;
|
||||||
}
|
}
|
||||||
|
|
|
@ -199,7 +199,10 @@ bool CBoot::SetupWiiMemory(DiscIO::IVolume::ECountry country)
|
||||||
|
|
||||||
if (serno.empty() || serno == "000000000")
|
if (serno.empty() || serno == "000000000")
|
||||||
{
|
{
|
||||||
serno = gen.generateSerialNumber();
|
if (Core::g_want_determinism)
|
||||||
|
serno = "123456789";
|
||||||
|
else
|
||||||
|
serno = gen.generateSerialNumber();
|
||||||
INFO_LOG(BOOT, "No previous serial number found, generated one instead: %s", serno.c_str());
|
INFO_LOG(BOOT, "No previous serial number found, generated one instead: %s", serno.c_str());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -475,8 +475,6 @@ void SConfig::LoadGeneralSettings(IniFile& ini)
|
||||||
|
|
||||||
general->Get("NANDRootPath", &m_NANDPath);
|
general->Get("NANDRootPath", &m_NANDPath);
|
||||||
File::SetUserPath(D_WIIROOT_IDX, m_NANDPath);
|
File::SetUserPath(D_WIIROOT_IDX, m_NANDPath);
|
||||||
DiscIO::cUIDsys::AccessInstance().UpdateLocation();
|
|
||||||
DiscIO::CSharedContent::AccessInstance().UpdateLocation();
|
|
||||||
general->Get("WirelessMac", &m_WirelessMac);
|
general->Get("WirelessMac", &m_WirelessMac);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -831,6 +831,7 @@ void UpdateWantDeterminism(bool initial)
|
||||||
g_video_backend->UpdateWantDeterminism(new_want_determinism);
|
g_video_backend->UpdateWantDeterminism(new_want_determinism);
|
||||||
// We need to clear the cache because some parts of the JIT depend on want_determinism, e.g. use of FMA.
|
// We need to clear the cache because some parts of the JIT depend on want_determinism, e.g. use of FMA.
|
||||||
JitInterface::ClearCache();
|
JitInterface::ClearCache();
|
||||||
|
Common::InitializeWiiRoot(g_want_determinism);
|
||||||
|
|
||||||
Core::PauseAndLock(false, was_unpaused);
|
Core::PauseAndLock(false, was_unpaused);
|
||||||
}
|
}
|
||||||
|
|
|
@ -226,6 +226,12 @@ u64 GetIdleTicks()
|
||||||
void ScheduleEvent_Threadsafe(int cyclesIntoFuture, int event_type, u64 userdata)
|
void ScheduleEvent_Threadsafe(int cyclesIntoFuture, int event_type, u64 userdata)
|
||||||
{
|
{
|
||||||
_assert_msg_(POWERPC, !Core::IsCPUThread(), "ScheduleEvent_Threadsafe from wrong thread");
|
_assert_msg_(POWERPC, !Core::IsCPUThread(), "ScheduleEvent_Threadsafe from wrong thread");
|
||||||
|
if (Core::g_want_determinism)
|
||||||
|
{
|
||||||
|
ERROR_LOG(POWERPC, "Someone scheduled an off-thread \"%s\" event while netplay or movie play/record "
|
||||||
|
"was active. This is likely to cause a desync.",
|
||||||
|
event_types[event_type].name.c_str());
|
||||||
|
}
|
||||||
std::lock_guard<std::mutex> lk(tsWriteLock);
|
std::lock_guard<std::mutex> lk(tsWriteLock);
|
||||||
Event ne;
|
Event ne;
|
||||||
ne.time = globalTimer + cyclesIntoFuture;
|
ne.time = globalTimer + cyclesIntoFuture;
|
||||||
|
|
|
@ -151,16 +151,7 @@ GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u
|
||||||
hdrfile.ReadBytes(&m_hdr, BLOCK_SIZE);
|
hdrfile.ReadBytes(&m_hdr, BLOCK_SIZE);
|
||||||
}
|
}
|
||||||
|
|
||||||
File::FSTEntry FST_Temp;
|
std::vector<std::string> rFilenames = DoFileSearch({"*.gci"}, {m_SaveDirectory});
|
||||||
File::ScanDirectoryTree(m_SaveDirectory, FST_Temp);
|
|
||||||
|
|
||||||
CFileSearch::XStringVector Directory;
|
|
||||||
Directory.push_back(m_SaveDirectory);
|
|
||||||
CFileSearch::XStringVector Extensions;
|
|
||||||
Extensions.push_back("*.gci");
|
|
||||||
|
|
||||||
CFileSearch FileSearch(Extensions, Directory);
|
|
||||||
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
|
|
||||||
|
|
||||||
if (rFilenames.size() > 112)
|
if (rFilenames.size() > 112)
|
||||||
{
|
{
|
||||||
|
@ -170,7 +161,7 @@ GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u
|
||||||
4000);
|
4000);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto gciFile : rFilenames)
|
for (const std::string& gciFile : rFilenames)
|
||||||
{
|
{
|
||||||
if (m_saves.size() == DIRLEN)
|
if (m_saves.size() == DIRLEN)
|
||||||
{
|
{
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
|
|
||||||
#include "Common/ChunkFile.h"
|
#include "Common/ChunkFile.h"
|
||||||
#include "Common/CommonTypes.h"
|
#include "Common/CommonTypes.h"
|
||||||
|
#include "Common/NandPaths.h"
|
||||||
|
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
#include "Core/Core.h"
|
#include "Core/Core.h"
|
||||||
|
@ -25,6 +26,7 @@
|
||||||
#include "Core/IPC_HLE/WII_IPC_HLE.h"
|
#include "Core/IPC_HLE/WII_IPC_HLE.h"
|
||||||
#include "Core/PowerPC/PowerPC.h"
|
#include "Core/PowerPC/PowerPC.h"
|
||||||
#include "Core/PowerPC/PPCAnalyst.h"
|
#include "Core/PowerPC/PPCAnalyst.h"
|
||||||
|
#include "DiscIO/NANDContentLoader.h"
|
||||||
|
|
||||||
namespace HW
|
namespace HW
|
||||||
{
|
{
|
||||||
|
@ -50,6 +52,9 @@ namespace HW
|
||||||
|
|
||||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
||||||
{
|
{
|
||||||
|
Common::InitializeWiiRoot(Core::g_want_determinism);
|
||||||
|
DiscIO::cUIDsys::AccessInstance().UpdateLocation();
|
||||||
|
DiscIO::CSharedContent::AccessInstance().UpdateLocation();
|
||||||
WII_IPCInterface::Init();
|
WII_IPCInterface::Init();
|
||||||
WII_IPC_HLE_Interface::Init();
|
WII_IPC_HLE_Interface::Init();
|
||||||
}
|
}
|
||||||
|
@ -70,6 +75,7 @@ namespace HW
|
||||||
{
|
{
|
||||||
WII_IPCInterface::Shutdown();
|
WII_IPCInterface::Shutdown();
|
||||||
WII_IPC_HLE_Interface::Shutdown();
|
WII_IPC_HLE_Interface::Shutdown();
|
||||||
|
Common::ShutdownWiiRoot();
|
||||||
}
|
}
|
||||||
|
|
||||||
State::Shutdown();
|
State::Shutdown();
|
||||||
|
|
|
@ -62,14 +62,13 @@ bool CWiiSaveCrypted::ExportWiiSave(u64 title_id)
|
||||||
|
|
||||||
void CWiiSaveCrypted::ExportAllSaves()
|
void CWiiSaveCrypted::ExportAllSaves()
|
||||||
{
|
{
|
||||||
std::string title_folder = File::GetUserPath(D_WIIUSER_IDX) + "title";
|
std::string title_folder = File::GetUserPath(D_WIIROOT_IDX) + "/title";
|
||||||
std::vector<u64> titles;
|
std::vector<u64> titles;
|
||||||
const u32 path_mask = 0x00010000;
|
const u32 path_mask = 0x00010000;
|
||||||
for (int i = 0; i < 8; ++i)
|
for (int i = 0; i < 8; ++i)
|
||||||
{
|
{
|
||||||
File::FSTEntry fst_tmp;
|
|
||||||
std::string folder = StringFromFormat("%s/%08x/", title_folder.c_str(), path_mask | i);
|
std::string folder = StringFromFormat("%s/%08x/", title_folder.c_str(), path_mask | i);
|
||||||
File::ScanDirectoryTree(folder, fst_tmp);
|
File::FSTEntry fst_tmp = File::ScanDirectoryTree(folder, false);
|
||||||
|
|
||||||
for (const File::FSTEntry& entry : fst_tmp.children)
|
for (const File::FSTEntry& entry : fst_tmp.children)
|
||||||
{
|
{
|
||||||
|
@ -627,8 +626,7 @@ void CWiiSaveCrypted::ScanForFiles(const std::string& save_directory, std::vecto
|
||||||
file_list.push_back(directories[i]);
|
file_list.push_back(directories[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
File::FSTEntry fst_tmp;
|
File::FSTEntry fst_tmp = File::ScanDirectoryTree(directories[i], false);
|
||||||
File::ScanDirectoryTree(directories[i], fst_tmp);
|
|
||||||
for (const File::FSTEntry& elem : fst_tmp.children)
|
for (const File::FSTEntry& elem : fst_tmp.children)
|
||||||
{
|
{
|
||||||
if (elem.virtualName != "banner.bin")
|
if (elem.virtualName != "banner.bin")
|
||||||
|
|
|
@ -22,6 +22,7 @@
|
||||||
|
|
||||||
#include "Common/CommonTypes.h"
|
#include "Common/CommonTypes.h"
|
||||||
#include "Common/FileUtil.h"
|
#include "Common/FileUtil.h"
|
||||||
|
#include "Common/NandPaths.h"
|
||||||
|
|
||||||
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
|
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
|
||||||
#include "Core/HW/WiimoteEmu/WiimoteHid.h"
|
#include "Core/HW/WiimoteEmu/WiimoteHid.h"
|
||||||
|
@ -275,7 +276,7 @@ void Wiimote::WriteData(const wm_write_data* const wd)
|
||||||
{
|
{
|
||||||
// writing the whole mii block each write :/
|
// writing the whole mii block each write :/
|
||||||
std::ofstream file;
|
std::ofstream file;
|
||||||
OpenFStream(file, File::GetUserPath(D_WIIUSER_IDX) + "mii.bin", std::ios::binary | std::ios::out);
|
OpenFStream(file, File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/mii.bin", std::ios::binary | std::ios::out);
|
||||||
file.write((char*)m_eeprom + 0x0FCA, 0x02f0);
|
file.write((char*)m_eeprom + 0x0FCA, 0x02f0);
|
||||||
file.close();
|
file.close();
|
||||||
}
|
}
|
||||||
|
@ -417,7 +418,7 @@ void Wiimote::ReadData(const wm_read_data* const rd)
|
||||||
{
|
{
|
||||||
// reading the whole mii block :/
|
// reading the whole mii block :/
|
||||||
std::ifstream file;
|
std::ifstream file;
|
||||||
file.open((File::GetUserPath(D_WIIUSER_IDX) + "mii.bin").c_str(), std::ios::binary | std::ios::in);
|
file.open((File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/mii.bin").c_str(), std::ios::binary | std::ios::in);
|
||||||
file.read((char*)m_eeprom + 0x0FCA, 0x02f0);
|
file.read((char*)m_eeprom + 0x0FCA, 0x02f0);
|
||||||
file.close();
|
file.close();
|
||||||
}
|
}
|
||||||
|
|
|
@ -5,11 +5,14 @@
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
|
||||||
#include "Common/ChunkFile.h"
|
#include "Common/ChunkFile.h"
|
||||||
|
#include "Common/CommonPaths.h"
|
||||||
#include "Common/CommonTypes.h"
|
#include "Common/CommonTypes.h"
|
||||||
#include "Common/FileUtil.h"
|
#include "Common/FileUtil.h"
|
||||||
#include "Common/NandPaths.h"
|
#include "Common/NandPaths.h"
|
||||||
#include "Common/StringUtil.h"
|
#include "Common/StringUtil.h"
|
||||||
|
|
||||||
|
#include "Core/Core.h"
|
||||||
|
#include "Core/IPC_HLE/WII_IPC_HLE.h"
|
||||||
#include "Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.h"
|
#include "Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.h"
|
||||||
#include "Core/IPC_HLE/WII_IPC_HLE_Device_fs.h"
|
#include "Core/IPC_HLE/WII_IPC_HLE_Device_fs.h"
|
||||||
|
|
||||||
|
@ -19,7 +22,7 @@ static Common::replace_v replacements;
|
||||||
// This is used by several of the FileIO and /dev/fs functions
|
// This is used by several of the FileIO and /dev/fs functions
|
||||||
std::string HLE_IPC_BuildFilename(std::string path_wii)
|
std::string HLE_IPC_BuildFilename(std::string path_wii)
|
||||||
{
|
{
|
||||||
std::string path_full = File::GetUserPath(D_WIIROOT_IDX);
|
std::string path_full = File::GetUserPath(D_SESSION_WIIROOT_IDX);
|
||||||
|
|
||||||
// Replaces chars that FAT32 can't support with strings defined in /sys/replace
|
// Replaces chars that FAT32 can't support with strings defined in /sys/replace
|
||||||
for (auto& replacement : replacements)
|
for (auto& replacement : replacements)
|
||||||
|
|
|
@ -5,7 +5,6 @@
|
||||||
#include "Common/ChunkFile.h"
|
#include "Common/ChunkFile.h"
|
||||||
#include "Common/CommonPaths.h"
|
#include "Common/CommonPaths.h"
|
||||||
#include "Common/CommonTypes.h"
|
#include "Common/CommonTypes.h"
|
||||||
#include "Common/FileSearch.h"
|
|
||||||
#include "Common/FileUtil.h"
|
#include "Common/FileUtil.h"
|
||||||
#include "Common/NandPaths.h"
|
#include "Common/NandPaths.h"
|
||||||
#include "Common/StringUtil.h"
|
#include "Common/StringUtil.h"
|
||||||
|
@ -33,7 +32,7 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::Open(u32 _CommandAddress, u32 _Mode)
|
||||||
{
|
{
|
||||||
// clear tmp folder
|
// clear tmp folder
|
||||||
{
|
{
|
||||||
std::string Path = File::GetUserPath(D_WIIUSER_IDX) + "tmp";
|
std::string Path = HLE_IPC_BuildFilename("/tmp");
|
||||||
File::DeleteDirRecursively(Path);
|
File::DeleteDirRecursively(Path);
|
||||||
File::CreateDir(Path);
|
File::CreateDir(Path);
|
||||||
}
|
}
|
||||||
|
@ -106,25 +105,28 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// make a file search
|
File::FSTEntry entry = File::ScanDirectoryTree(DirName, false);
|
||||||
CFileSearch::XStringVector Directories;
|
|
||||||
Directories.push_back(DirName);
|
|
||||||
|
|
||||||
CFileSearch::XStringVector Extensions;
|
|
||||||
Extensions.push_back("*.*");
|
|
||||||
|
|
||||||
CFileSearch FileSearch(Extensions, Directories);
|
|
||||||
|
|
||||||
// it is one
|
// it is one
|
||||||
if ((CommandBuffer.InBuffer.size() == 1) && (CommandBuffer.PayloadBuffer.size() == 1))
|
if ((CommandBuffer.InBuffer.size() == 1) && (CommandBuffer.PayloadBuffer.size() == 1))
|
||||||
{
|
{
|
||||||
size_t numFile = FileSearch.GetFileNames().size();
|
size_t numFile = entry.children.size();
|
||||||
INFO_LOG(WII_IPC_FILEIO, "\t%lu files found", (unsigned long)numFile);
|
INFO_LOG(WII_IPC_FILEIO, "\t%lu files found", (unsigned long)numFile);
|
||||||
|
|
||||||
Memory::Write_U32((u32)numFile, CommandBuffer.PayloadBuffer[0].m_Address);
|
Memory::Write_U32((u32)numFile, CommandBuffer.PayloadBuffer[0].m_Address);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
for (File::FSTEntry& child : entry.children)
|
||||||
|
{
|
||||||
|
// Decode entities of invalid file system characters so that
|
||||||
|
// games (such as HP:HBP) will be able to find what they expect.
|
||||||
|
for (const Common::replace_t& r : replacements)
|
||||||
|
child.virtualName = ReplaceAll(child.virtualName, r.second, {r.first});
|
||||||
|
}
|
||||||
|
|
||||||
|
std::sort(entry.children.begin(), entry.children.end(), [](const File::FSTEntry& one, const File::FSTEntry& two) { return one.virtualName < two.virtualName; });
|
||||||
|
|
||||||
u32 MaxEntries = Memory::Read_U32(CommandBuffer.InBuffer[0].m_Address);
|
u32 MaxEntries = Memory::Read_U32(CommandBuffer.InBuffer[0].m_Address);
|
||||||
|
|
||||||
memset(Memory::GetPointer(CommandBuffer.PayloadBuffer[0].m_Address), 0, CommandBuffer.PayloadBuffer[0].m_Size);
|
memset(Memory::GetPointer(CommandBuffer.PayloadBuffer[0].m_Address), 0, CommandBuffer.PayloadBuffer[0].m_Size);
|
||||||
|
@ -132,22 +134,10 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
|
||||||
size_t numFiles = 0;
|
size_t numFiles = 0;
|
||||||
char* pFilename = (char*)Memory::GetPointer((u32)(CommandBuffer.PayloadBuffer[0].m_Address));
|
char* pFilename = (char*)Memory::GetPointer((u32)(CommandBuffer.PayloadBuffer[0].m_Address));
|
||||||
|
|
||||||
for (size_t i=0; i<FileSearch.GetFileNames().size(); i++)
|
for (size_t i=0; i < entry.children.size() && i < MaxEntries; i++)
|
||||||
{
|
{
|
||||||
if (i >= MaxEntries)
|
const std::string& FileName = entry.children[i].virtualName;
|
||||||
break;
|
|
||||||
|
|
||||||
std::string name, ext;
|
|
||||||
SplitPath(FileSearch.GetFileNames()[i], nullptr, &name, &ext);
|
|
||||||
std::string FileName = name + ext;
|
|
||||||
|
|
||||||
// Decode entities of invalid file system characters so that
|
|
||||||
// games (such as HP:HBP) will be able to find what they expect.
|
|
||||||
for (const Common::replace_t& r : replacements)
|
|
||||||
{
|
|
||||||
for (size_t j = 0; (j = FileName.find(r.second, j)) != FileName.npos; ++j)
|
|
||||||
FileName.replace(j, r.second.length(), 1, r.first);
|
|
||||||
}
|
|
||||||
|
|
||||||
strcpy(pFilename, FileName.c_str());
|
strcpy(pFilename, FileName.c_str());
|
||||||
pFilename += FileName.length();
|
pFilename += FileName.length();
|
||||||
|
@ -192,10 +182,9 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
File::FSTEntry parentDir;
|
File::FSTEntry parentDir = File::ScanDirectoryTree(path, true);
|
||||||
// add one for the folder itself, allows some games to create their save files
|
// add one for the folder itself
|
||||||
// R8XE52 (Jurassic: The Hunted), STEETR (Tetris Party Deluxe) now create their saves with this change
|
iNodes = 1 + (u32)parentDir.size;
|
||||||
iNodes = 1 + File::ScanDirectoryTree(path, parentDir);
|
|
||||||
|
|
||||||
u64 totalSize = ComputeTotalFileSize(parentDir); // "Real" size, to be converted to nand blocks
|
u64 totalSize = ComputeTotalFileSize(parentDir); // "Real" size, to be converted to nand blocks
|
||||||
|
|
||||||
|
@ -232,7 +221,6 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
|
||||||
IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtl(u32 _CommandAddress)
|
IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtl(u32 _CommandAddress)
|
||||||
{
|
{
|
||||||
//u32 DeviceID = Memory::Read_U32(_CommandAddress + 8);
|
//u32 DeviceID = Memory::Read_U32(_CommandAddress + 8);
|
||||||
//LOG(WII_IPC_FILEIO, "FS: IOCtl (Device=%s, DeviceID=%08x)", GetDeviceName().c_str(), DeviceID);
|
|
||||||
|
|
||||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
|
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
|
||||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||||
|
@ -494,7 +482,7 @@ void CWII_IPC_HLE_Device_fs::DoState(PointerWrap& p)
|
||||||
|
|
||||||
// handle /tmp
|
// handle /tmp
|
||||||
|
|
||||||
std::string Path = File::GetUserPath(D_WIIUSER_IDX) + "tmp";
|
std::string Path = File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/tmp";
|
||||||
if (p.GetMode() == PointerWrap::MODE_READ)
|
if (p.GetMode() == PointerWrap::MODE_READ)
|
||||||
{
|
{
|
||||||
File::DeleteDirRecursively(Path);
|
File::DeleteDirRecursively(Path);
|
||||||
|
@ -542,8 +530,7 @@ void CWII_IPC_HLE_Device_fs::DoState(PointerWrap& p)
|
||||||
{
|
{
|
||||||
//recurse through tmp and save dirs and files
|
//recurse through tmp and save dirs and files
|
||||||
|
|
||||||
File::FSTEntry parentEntry;
|
File::FSTEntry parentEntry = File::ScanDirectoryTree(Path, true);
|
||||||
File::ScanDirectoryTree(Path, parentEntry);
|
|
||||||
std::deque<File::FSTEntry> todo;
|
std::deque<File::FSTEntry> todo;
|
||||||
todo.insert(todo.end(), parentEntry.children.begin(),
|
todo.insert(todo.end(), parentEntry.children.begin(),
|
||||||
parentEntry.children.end());
|
parentEntry.children.end());
|
||||||
|
|
|
@ -129,6 +129,12 @@ IPCCommandResult CWII_IPC_HLE_Device_hid::Close(u32 _CommandAddress, bool _bForc
|
||||||
|
|
||||||
IPCCommandResult CWII_IPC_HLE_Device_hid::IOCtl(u32 _CommandAddress)
|
IPCCommandResult CWII_IPC_HLE_Device_hid::IOCtl(u32 _CommandAddress)
|
||||||
{
|
{
|
||||||
|
if (Core::g_want_determinism)
|
||||||
|
{
|
||||||
|
Memory::Write_U32(-1, _CommandAddress + 0x4);
|
||||||
|
return IPC_DEFAULT_REPLY;
|
||||||
|
}
|
||||||
|
|
||||||
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
|
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
|
||||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||||
|
|
|
@ -15,6 +15,7 @@
|
||||||
#include "Common/StringUtil.h"
|
#include "Common/StringUtil.h"
|
||||||
|
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
|
#include "Core/Core.h"
|
||||||
#include "Core/ec_wii.h"
|
#include "Core/ec_wii.h"
|
||||||
#include "Core/IPC_HLE/ICMP.h"
|
#include "Core/IPC_HLE/ICMP.h"
|
||||||
#include "Core/IPC_HLE/WII_IPC_HLE_Device_es.h"
|
#include "Core/IPC_HLE/WII_IPC_HLE_Device_es.h"
|
||||||
|
@ -314,6 +315,10 @@ static void GetMacAddress(u8* mac)
|
||||||
// Parse MAC address from config, and generate a new one if it doesn't
|
// Parse MAC address from config, and generate a new one if it doesn't
|
||||||
// exist or can't be parsed.
|
// exist or can't be parsed.
|
||||||
std::string wireless_mac = SConfig::GetInstance().m_WirelessMac;
|
std::string wireless_mac = SConfig::GetInstance().m_WirelessMac;
|
||||||
|
|
||||||
|
if (Core::g_want_determinism)
|
||||||
|
wireless_mac = "12:34:56:78:9a:bc";
|
||||||
|
|
||||||
if (!StringToMacAddress(wireless_mac, mac))
|
if (!StringToMacAddress(wireless_mac, mac))
|
||||||
{
|
{
|
||||||
GenerateMacAddress(IOS, mac);
|
GenerateMacAddress(IOS, mac);
|
||||||
|
@ -639,6 +644,13 @@ static unsigned int opt_name_mapping[][2] = {
|
||||||
|
|
||||||
IPCCommandResult CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
|
IPCCommandResult CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
|
||||||
{
|
{
|
||||||
|
if (Core::g_want_determinism)
|
||||||
|
{
|
||||||
|
Memory::Write_U32(-1, _CommandAddress + 4);
|
||||||
|
return IPC_DEFAULT_REPLY;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
u32 Command = Memory::Read_U32(_CommandAddress + 0x0C);
|
u32 Command = Memory::Read_U32(_CommandAddress + 0x0C);
|
||||||
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
|
||||||
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
|
||||||
|
@ -1217,65 +1229,68 @@ IPCCommandResult CWII_IPC_HLE_Device_net_ip_top::IOCtlV(u32 CommandAddress)
|
||||||
{
|
{
|
||||||
u32 address = 0;
|
u32 address = 0;
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
PIP_ADAPTER_ADDRESSES AdapterAddresses = nullptr;
|
if (!Core::g_want_determinism)
|
||||||
ULONG OutBufferLength = 0;
|
|
||||||
ULONG RetVal = 0, i;
|
|
||||||
for (i = 0; i < 5; ++i)
|
|
||||||
{
|
{
|
||||||
RetVal = GetAdaptersAddresses(
|
PIP_ADAPTER_ADDRESSES AdapterAddresses = nullptr;
|
||||||
AF_INET,
|
ULONG OutBufferLength = 0;
|
||||||
0,
|
ULONG RetVal = 0, i;
|
||||||
nullptr,
|
for (i = 0; i < 5; ++i)
|
||||||
AdapterAddresses,
|
|
||||||
&OutBufferLength);
|
|
||||||
|
|
||||||
if (RetVal != ERROR_BUFFER_OVERFLOW)
|
|
||||||
{
|
{
|
||||||
break;
|
RetVal = GetAdaptersAddresses(
|
||||||
}
|
AF_INET,
|
||||||
|
0,
|
||||||
|
nullptr,
|
||||||
|
AdapterAddresses,
|
||||||
|
&OutBufferLength);
|
||||||
|
|
||||||
|
if (RetVal != ERROR_BUFFER_OVERFLOW)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (AdapterAddresses != nullptr)
|
||||||
|
{
|
||||||
|
FREE(AdapterAddresses);
|
||||||
|
}
|
||||||
|
|
||||||
|
AdapterAddresses = (PIP_ADAPTER_ADDRESSES)MALLOC(OutBufferLength);
|
||||||
|
if (AdapterAddresses == nullptr)
|
||||||
|
{
|
||||||
|
RetVal = GetLastError();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (RetVal == NO_ERROR)
|
||||||
|
{
|
||||||
|
unsigned long dwBestIfIndex = 0;
|
||||||
|
IPAddr dwDestAddr = (IPAddr)0x08080808;
|
||||||
|
// If successful, output some information from the data we received
|
||||||
|
PIP_ADAPTER_ADDRESSES AdapterList = AdapterAddresses;
|
||||||
|
if (GetBestInterface(dwDestAddr, &dwBestIfIndex) == NO_ERROR)
|
||||||
|
{
|
||||||
|
while (AdapterList)
|
||||||
|
{
|
||||||
|
if (AdapterList->IfIndex == dwBestIfIndex &&
|
||||||
|
AdapterList->FirstDnsServerAddress &&
|
||||||
|
AdapterList->OperStatus == IfOperStatusUp)
|
||||||
|
{
|
||||||
|
INFO_LOG(WII_IPC_NET, "Name of valid interface: %S", AdapterList->FriendlyName);
|
||||||
|
INFO_LOG(WII_IPC_NET, "DNS: %u.%u.%u.%u",
|
||||||
|
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[2],
|
||||||
|
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[3],
|
||||||
|
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[4],
|
||||||
|
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[5]);
|
||||||
|
address = Common::swap32(*(u32*)(&AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[2]));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
AdapterList = AdapterList->Next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
if (AdapterAddresses != nullptr)
|
if (AdapterAddresses != nullptr)
|
||||||
{
|
{
|
||||||
FREE(AdapterAddresses);
|
FREE(AdapterAddresses);
|
||||||
}
|
}
|
||||||
|
|
||||||
AdapterAddresses = (PIP_ADAPTER_ADDRESSES)MALLOC(OutBufferLength);
|
|
||||||
if (AdapterAddresses == nullptr)
|
|
||||||
{
|
|
||||||
RetVal = GetLastError();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (RetVal == NO_ERROR)
|
|
||||||
{
|
|
||||||
unsigned long dwBestIfIndex = 0;
|
|
||||||
IPAddr dwDestAddr = (IPAddr)0x08080808;
|
|
||||||
// If successful, output some information from the data we received
|
|
||||||
PIP_ADAPTER_ADDRESSES AdapterList = AdapterAddresses;
|
|
||||||
if (GetBestInterface(dwDestAddr, &dwBestIfIndex) == NO_ERROR)
|
|
||||||
{
|
|
||||||
while (AdapterList)
|
|
||||||
{
|
|
||||||
if (AdapterList->IfIndex == dwBestIfIndex &&
|
|
||||||
AdapterList->FirstDnsServerAddress &&
|
|
||||||
AdapterList->OperStatus == IfOperStatusUp)
|
|
||||||
{
|
|
||||||
INFO_LOG(WII_IPC_NET, "Name of valid interface: %S", AdapterList->FriendlyName);
|
|
||||||
INFO_LOG(WII_IPC_NET, "DNS: %u.%u.%u.%u",
|
|
||||||
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[2],
|
|
||||||
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[3],
|
|
||||||
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[4],
|
|
||||||
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[5]);
|
|
||||||
address = Common::swap32(*(u32*)(&AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[2]));
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
AdapterList = AdapterList->Next;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (AdapterAddresses != nullptr)
|
|
||||||
{
|
|
||||||
FREE(AdapterAddresses);
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
if (address == 0)
|
if (address == 0)
|
||||||
|
|
|
@ -4,9 +4,12 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "Common/CommonPaths.h"
|
||||||
#include "Common/FileUtil.h"
|
#include "Common/FileUtil.h"
|
||||||
|
#include "Common/NandPaths.h"
|
||||||
#include "Common/Timer.h"
|
#include "Common/Timer.h"
|
||||||
|
|
||||||
|
#include "Core/HW/EXI_DeviceIPL.h"
|
||||||
#include "Core/IPC_HLE/WII_IPC_HLE_Device.h"
|
#include "Core/IPC_HLE/WII_IPC_HLE_Device.h"
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
|
@ -171,7 +174,7 @@ private:
|
||||||
public:
|
public:
|
||||||
NWC24Config()
|
NWC24Config()
|
||||||
{
|
{
|
||||||
path = File::GetUserPath(D_WIIWC24_IDX) + "nwc24msg.cfg";
|
path = File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/" WII_WC24CONF_DIR "/nwc24msg.cfg";
|
||||||
ReadConfig();
|
ReadConfig();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -210,7 +213,7 @@ public:
|
||||||
{
|
{
|
||||||
if (!File::Exists(path))
|
if (!File::Exists(path))
|
||||||
{
|
{
|
||||||
if (!File::CreateFullPath(File::GetUserPath(D_WIIWC24_IDX)))
|
if (!File::CreateFullPath(File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/" WII_WC24CONF_DIR))
|
||||||
{
|
{
|
||||||
ERROR_LOG(WII_IPC_WC24, "Failed to create directory for WC24");
|
ERROR_LOG(WII_IPC_WC24, "Failed to create directory for WC24");
|
||||||
}
|
}
|
||||||
|
@ -321,7 +324,7 @@ class WiiNetConfig
|
||||||
public:
|
public:
|
||||||
WiiNetConfig()
|
WiiNetConfig()
|
||||||
{
|
{
|
||||||
path = File::GetUserPath(D_WIISYSCONF_IDX) + "net/02/config.dat";
|
path = File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/" WII_SYSCONF_DIR "/net/02/config.dat";
|
||||||
ReadConfig();
|
ReadConfig();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -346,7 +349,7 @@ public:
|
||||||
{
|
{
|
||||||
if (!File::Exists(path))
|
if (!File::Exists(path))
|
||||||
{
|
{
|
||||||
if (!File::CreateFullPath(std::string(File::GetUserPath(D_WIISYSCONF_IDX) + "net/02/")))
|
if (!File::CreateFullPath(std::string(File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/" WII_SYSCONF_DIR "/net/02/")))
|
||||||
{
|
{
|
||||||
ERROR_LOG(WII_IPC_NET, "Failed to create directory for network config file");
|
ERROR_LOG(WII_IPC_NET, "Failed to create directory for network config file");
|
||||||
}
|
}
|
||||||
|
@ -528,21 +531,26 @@ private:
|
||||||
u64 rtc;
|
u64 rtc;
|
||||||
s64 utcdiff;
|
s64 utcdiff;
|
||||||
|
|
||||||
// Seconds between 1.1.1970 and 4.1.2008 16:00:38
|
// TODO: depending on CEXIIPL is a hack which I don't feel like removing
|
||||||
static const u64 wii_bias = 0x477E5826;
|
// because the function itself is pretty hackish; wait until I re-port my
|
||||||
|
// netplay rewrite; also, is that random 16:00:38 actually meaningful?
|
||||||
|
// seems very very doubtful since Wii was released in 2006
|
||||||
|
|
||||||
|
// Seconds between 1.1.2000 and 4.1.2008 16:00:38
|
||||||
|
static const u64 wii_bias = 0x477E5826 - 0x386D4380;
|
||||||
|
|
||||||
// Returns seconds since Wii epoch
|
// Returns seconds since Wii epoch
|
||||||
// +/- any bias set from IOCTL_NW24_SET_UNIVERSAL_TIME
|
// +/- any bias set from IOCTL_NW24_SET_UNIVERSAL_TIME
|
||||||
u64 GetAdjustedUTC() const
|
u64 GetAdjustedUTC() const
|
||||||
{
|
{
|
||||||
return Common::Timer::GetTimeSinceJan1970() - wii_bias + utcdiff;
|
return CEXIIPL::GetGCTime() - wii_bias + utcdiff;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Store the difference between what the Wii thinks is UTC and
|
// Store the difference between what the Wii thinks is UTC and
|
||||||
// what the host OS thinks
|
// what the host OS thinks
|
||||||
void SetAdjustedUTC(u64 wii_utc)
|
void SetAdjustedUTC(u64 wii_utc)
|
||||||
{
|
{
|
||||||
utcdiff = Common::Timer::GetTimeSinceJan1970() - wii_bias - wii_utc;
|
utcdiff = CEXIIPL::GetGCTime() - wii_bias - wii_utc;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -5,6 +5,8 @@
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
|
||||||
#include "Common/FileUtil.h"
|
#include "Common/FileUtil.h"
|
||||||
|
#include "Common/NandPaths.h"
|
||||||
|
#include "Core/Core.h"
|
||||||
#include "Core/IPC_HLE/WII_IPC_HLE_Device_net_ssl.h"
|
#include "Core/IPC_HLE/WII_IPC_HLE_Device_net_ssl.h"
|
||||||
#include "Core/IPC_HLE/WII_Socket.h"
|
#include "Core/IPC_HLE/WII_Socket.h"
|
||||||
|
|
||||||
|
@ -127,6 +129,14 @@ IPCCommandResult CWII_IPC_HLE_Device_net_ssl::IOCtlV(u32 _CommandAddress)
|
||||||
BufferOutSize3 = CommandBuffer.PayloadBuffer.at(2).m_Size;
|
BufferOutSize3 = CommandBuffer.PayloadBuffer.at(2).m_Size;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// I don't trust SSL to be deterministic, and this is never going to sync
|
||||||
|
// as such (as opposed to forwarding IPC results or whatever), so -
|
||||||
|
if (Core::g_want_determinism)
|
||||||
|
{
|
||||||
|
Memory::Write_U32(-1, _CommandAddress + 0x4);
|
||||||
|
return IPC_DEFAULT_REPLY;
|
||||||
|
}
|
||||||
|
|
||||||
switch (CommandBuffer.Parameter)
|
switch (CommandBuffer.Parameter)
|
||||||
{
|
{
|
||||||
case IOCTLV_NET_SSL_NEW:
|
case IOCTLV_NET_SSL_NEW:
|
||||||
|
@ -277,7 +287,7 @@ _SSL_NEW_ERROR:
|
||||||
if (SSLID_VALID(sslID))
|
if (SSLID_VALID(sslID))
|
||||||
{
|
{
|
||||||
WII_SSL* ssl = &_SSL[sslID];
|
WII_SSL* ssl = &_SSL[sslID];
|
||||||
std::string cert_base_path(File::GetUserPath(D_WIIUSER_IDX));
|
std::string cert_base_path = File::GetUserPath(D_SESSION_WIIROOT_IDX);
|
||||||
int ret = x509_crt_parse_file(&ssl->clicert, (cert_base_path + "clientca.pem").c_str());
|
int ret = x509_crt_parse_file(&ssl->clicert, (cert_base_path + "clientca.pem").c_str());
|
||||||
int pk_ret = pk_parse_keyfile(&ssl->pk, (cert_base_path + "clientcakey.pem").c_str(), nullptr);
|
int pk_ret = pk_parse_keyfile(&ssl->pk, (cert_base_path + "clientcakey.pem").c_str(), nullptr);
|
||||||
if (ret || pk_ret)
|
if (ret || pk_ret)
|
||||||
|
@ -334,9 +344,8 @@ _SSL_NEW_ERROR:
|
||||||
if (SSLID_VALID(sslID))
|
if (SSLID_VALID(sslID))
|
||||||
{
|
{
|
||||||
WII_SSL* ssl = &_SSL[sslID];
|
WII_SSL* ssl = &_SSL[sslID];
|
||||||
std::string cert_base_path(File::GetUserPath(D_WIIUSER_IDX));
|
|
||||||
|
|
||||||
int ret = x509_crt_parse_file(&ssl->cacert, (cert_base_path + "rootca.pem").c_str());
|
int ret = x509_crt_parse_file(&ssl->cacert, (File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/rootca.pem").c_str());
|
||||||
if (ret)
|
if (ret)
|
||||||
{
|
{
|
||||||
x509_crt_free(&ssl->clicert);
|
x509_crt_free(&ssl->clicert);
|
||||||
|
|
|
@ -61,7 +61,7 @@ void CWII_IPC_HLE_Device_sdio_slot0::EventNotify()
|
||||||
|
|
||||||
void CWII_IPC_HLE_Device_sdio_slot0::OpenInternal()
|
void CWII_IPC_HLE_Device_sdio_slot0::OpenInternal()
|
||||||
{
|
{
|
||||||
const std::string filename = File::GetUserPath(D_WIIUSER_IDX) + "sd.raw";
|
const std::string filename = File::GetUserPath(D_WIIROOT_IDX) + "/sd.raw";
|
||||||
m_Card.Open(filename, "r+b");
|
m_Card.Open(filename, "r+b");
|
||||||
if (!m_Card)
|
if (!m_Card)
|
||||||
{
|
{
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
// Licensed under GPLv2+
|
// Licensed under GPLv2+
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "Common/CommonPaths.h"
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
#include "Core/Core.h"
|
#include "Core/Core.h"
|
||||||
#include "Core/CoreTiming.h"
|
#include "Core/CoreTiming.h"
|
||||||
|
@ -35,11 +36,25 @@ CWII_IPC_HLE_Device_usb_oh1_57e_305::CWII_IPC_HLE_Device_usb_oh1_57e_305(u32 _De
|
||||||
, m_ACLEndpoint(0)
|
, m_ACLEndpoint(0)
|
||||||
, m_last_ticks(0)
|
, m_last_ticks(0)
|
||||||
{
|
{
|
||||||
|
SysConf* sysconf;
|
||||||
|
std::unique_ptr<SysConf> owned_sysconf;
|
||||||
|
if (Core::g_want_determinism)
|
||||||
|
{
|
||||||
|
// See SysConf::UpdateLocation for comment about the Future.
|
||||||
|
owned_sysconf.reset(new SysConf());
|
||||||
|
sysconf = owned_sysconf.get();
|
||||||
|
sysconf->LoadFromFile(File::GetUserPath(D_SESSION_WIIROOT_IDX) + DIR_SEP WII_SYSCONF_DIR DIR_SEP WII_SYSCONF);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
sysconf = SConfig::GetInstance().m_SYSCONF;
|
||||||
|
}
|
||||||
|
|
||||||
// Activate only first Wiimote by default
|
// Activate only first Wiimote by default
|
||||||
|
|
||||||
_conf_pads BT_DINF;
|
_conf_pads BT_DINF;
|
||||||
SetUsbPointer(this);
|
SetUsbPointer(this);
|
||||||
if (!SConfig::GetInstance().m_SYSCONF->GetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)))
|
if (!sysconf->GetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)))
|
||||||
{
|
{
|
||||||
PanicAlertT("Trying to read from invalid SYSCONF\nWiimote bt ids are not available");
|
PanicAlertT("Trying to read from invalid SYSCONF\nWiimote bt ids are not available");
|
||||||
}
|
}
|
||||||
|
@ -83,7 +98,7 @@ CWII_IPC_HLE_Device_usb_oh1_57e_305::CWII_IPC_HLE_Device_usb_oh1_57e_305(u32 _De
|
||||||
|
|
||||||
// save now so that when games load sysconf file it includes the new Wiimotes
|
// save now so that when games load sysconf file it includes the new Wiimotes
|
||||||
// and the correct order for connected Wiimotes
|
// and the correct order for connected Wiimotes
|
||||||
if (!SConfig::GetInstance().m_SYSCONF->SetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)) || !SConfig::GetInstance().m_SYSCONF->Save())
|
if (!sysconf->SetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)) || !sysconf->Save())
|
||||||
PanicAlertT("Failed to write BT.DINF to SYSCONF");
|
PanicAlertT("Failed to write BT.DINF to SYSCONF");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -13,6 +13,8 @@
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// TODO: support in netplay/movies.
|
||||||
|
|
||||||
CWII_IPC_HLE_Device_usb_kbd::CWII_IPC_HLE_Device_usb_kbd(u32 _DeviceID, const std::string& _rDeviceName)
|
CWII_IPC_HLE_Device_usb_kbd::CWII_IPC_HLE_Device_usb_kbd(u32 _DeviceID, const std::string& _rDeviceName)
|
||||||
: IWII_IPC_HLE_Device(_DeviceID, _rDeviceName)
|
: IWII_IPC_HLE_Device(_DeviceID, _rDeviceName)
|
||||||
{}
|
{}
|
||||||
|
@ -64,7 +66,7 @@ IPCCommandResult CWII_IPC_HLE_Device_usb_kbd::IOCtl(u32 _CommandAddress)
|
||||||
{
|
{
|
||||||
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
|
||||||
|
|
||||||
if (SConfig::GetInstance().m_WiiKeyboard && !m_MessageQueue.empty())
|
if (SConfig::GetInstance().m_WiiKeyboard && !Core::g_want_determinism && !m_MessageQueue.empty())
|
||||||
{
|
{
|
||||||
Memory::CopyToEmu(BufferOut, &m_MessageQueue.front(), sizeof(SMessageData));
|
Memory::CopyToEmu(BufferOut, &m_MessageQueue.front(), sizeof(SMessageData));
|
||||||
m_MessageQueue.pop();
|
m_MessageQueue.pop();
|
||||||
|
@ -89,7 +91,7 @@ bool CWII_IPC_HLE_Device_usb_kbd::IsKeyPressed(int _Key)
|
||||||
|
|
||||||
u32 CWII_IPC_HLE_Device_usb_kbd::Update()
|
u32 CWII_IPC_HLE_Device_usb_kbd::Update()
|
||||||
{
|
{
|
||||||
if (!SConfig::GetInstance().m_WiiKeyboard || !m_Active)
|
if (!SConfig::GetInstance().m_WiiKeyboard || Core::g_want_determinism || !m_Active)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
u8 Modifiers = 0x00;
|
u8 Modifiers = 0x00;
|
||||||
|
|
|
@ -562,11 +562,6 @@ void WiiSockMan::AddSocket(s32 fd)
|
||||||
|
|
||||||
s32 WiiSockMan::NewSocket(s32 af, s32 type, s32 protocol)
|
s32 WiiSockMan::NewSocket(s32 af, s32 type, s32 protocol)
|
||||||
{
|
{
|
||||||
if (Core::g_want_determinism)
|
|
||||||
{
|
|
||||||
return SO_ENOMEM;
|
|
||||||
}
|
|
||||||
|
|
||||||
s32 fd = (s32)socket(af, type, protocol);
|
s32 fd = (s32)socket(af, type, protocol);
|
||||||
s32 ret = GetNetErrorCode(fd, "NewSocket", false);
|
s32 ret = GetNetErrorCode(fd, "NewSocket", false);
|
||||||
AddSocket(ret);
|
AddSocket(ret);
|
||||||
|
|
|
@ -119,7 +119,7 @@ void make_blanksig_ec_cert(u8 *cert_out, const char *signer, const char *name, c
|
||||||
EcWii::EcWii()
|
EcWii::EcWii()
|
||||||
{
|
{
|
||||||
bool init = true;
|
bool init = true;
|
||||||
std::string keys_path = File::GetUserPath(D_WIIUSER_IDX) + "keys.bin";
|
std::string keys_path = File::GetUserPath(D_WIIROOT_IDX) + "/keys.bin";
|
||||||
if (File::Exists(keys_path))
|
if (File::Exists(keys_path))
|
||||||
{
|
{
|
||||||
File::IOFile keys_f(keys_path, "rb");
|
File::IOFile keys_f(keys_path, "rb");
|
||||||
|
|
|
@ -35,7 +35,7 @@ void CSharedContent::UpdateLocation()
|
||||||
{
|
{
|
||||||
m_Elements.clear();
|
m_Elements.clear();
|
||||||
m_lastID = 0;
|
m_lastID = 0;
|
||||||
m_contentMap = StringFromFormat("%sshared1/content.map", File::GetUserPath(D_WIIUSER_IDX).c_str());
|
m_contentMap = StringFromFormat("%s/shared1/content.map", File::GetUserPath(D_WIIROOT_IDX).c_str());
|
||||||
|
|
||||||
File::IOFile pFile(m_contentMap, "rb");
|
File::IOFile pFile(m_contentMap, "rb");
|
||||||
SElement Element;
|
SElement Element;
|
||||||
|
@ -55,7 +55,7 @@ std::string CSharedContent::GetFilenameFromSHA1(const u8* _pHash)
|
||||||
{
|
{
|
||||||
if (memcmp(_pHash, Element.SHA1Hash, 20) == 0)
|
if (memcmp(_pHash, Element.SHA1Hash, 20) == 0)
|
||||||
{
|
{
|
||||||
return StringFromFormat("%sshared1/%c%c%c%c%c%c%c%c.app", File::GetUserPath(D_WIIUSER_IDX).c_str(),
|
return StringFromFormat("%s/shared1/%c%c%c%c%c%c%c%c.app", File::GetUserPath(D_WIIROOT_IDX).c_str(),
|
||||||
Element.FileName[0], Element.FileName[1], Element.FileName[2], Element.FileName[3],
|
Element.FileName[0], Element.FileName[1], Element.FileName[2], Element.FileName[3],
|
||||||
Element.FileName[4], Element.FileName[5], Element.FileName[6], Element.FileName[7]);
|
Element.FileName[4], Element.FileName[5], Element.FileName[6], Element.FileName[7]);
|
||||||
}
|
}
|
||||||
|
@ -80,7 +80,7 @@ std::string CSharedContent::AddSharedContent(const u8* _pHash)
|
||||||
File::IOFile pFile(m_contentMap, "ab");
|
File::IOFile pFile(m_contentMap, "ab");
|
||||||
pFile.WriteArray(&Element, 1);
|
pFile.WriteArray(&Element, 1);
|
||||||
|
|
||||||
filename = StringFromFormat("%sshared1/%s.app", File::GetUserPath(D_WIIUSER_IDX).c_str(), id.c_str());
|
filename = StringFromFormat("%s/shared1/%s.app", File::GetUserPath(D_WIIROOT_IDX).c_str(), id.c_str());
|
||||||
m_lastID++;
|
m_lastID++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -371,7 +371,7 @@ void cUIDsys::UpdateLocation()
|
||||||
{
|
{
|
||||||
m_Elements.clear();
|
m_Elements.clear();
|
||||||
m_lastUID = 0x00001000;
|
m_lastUID = 0x00001000;
|
||||||
m_uidSys = StringFromFormat("%ssys/uid.sys", File::GetUserPath(D_WIIUSER_IDX).c_str());
|
m_uidSys = File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/sys/uid.sys";
|
||||||
|
|
||||||
File::IOFile pFile(m_uidSys, "rb");
|
File::IOFile pFile(m_uidSys, "rb");
|
||||||
SElement Element;
|
SElement Element;
|
||||||
|
|
|
@ -33,8 +33,8 @@ std::vector<u32> IVolume::GetBanner(int* width, int* height) const
|
||||||
GetTitleID((u8*)&TitleID);
|
GetTitleID((u8*)&TitleID);
|
||||||
TitleID = Common::swap64(TitleID);
|
TitleID = Common::swap64(TitleID);
|
||||||
|
|
||||||
std::string file_name = StringFromFormat("%stitle/%08x/%08x/data/banner.bin",
|
std::string file_name = StringFromFormat("%s/title/%08x/%08x/data/banner.bin",
|
||||||
File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(TitleID >> 32), (u32)TitleID);
|
File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(TitleID >> 32), (u32)TitleID);
|
||||||
if (!File::Exists(file_name))
|
if (!File::Exists(file_name))
|
||||||
return std::vector<u32>();
|
return std::vector<u32>();
|
||||||
|
|
||||||
|
|
|
@ -339,7 +339,7 @@ void CVolumeDirectory::BuildFST()
|
||||||
File::FSTEntry rootEntry;
|
File::FSTEntry rootEntry;
|
||||||
|
|
||||||
// read data from physical disk to rootEntry
|
// read data from physical disk to rootEntry
|
||||||
u32 totalEntries = AddDirectoryEntries(m_rootDirectory, rootEntry) + 1;
|
u64 totalEntries = AddDirectoryEntries(m_rootDirectory, rootEntry) + 1;
|
||||||
|
|
||||||
m_fstNameOffset = totalEntries * ENTRY_SIZE; // offset in FST nameTable
|
m_fstNameOffset = totalEntries * ENTRY_SIZE; // offset in FST nameTable
|
||||||
m_FSTData.resize(m_fstNameOffset + m_totalNameSize);
|
m_FSTData.resize(m_fstNameOffset + m_totalNameSize);
|
||||||
|
@ -423,7 +423,7 @@ void CVolumeDirectory::Write32(u32 data, u32 offset, std::vector<u8>* const buff
|
||||||
(*buffer)[offset] = (data) & 0xff;
|
(*buffer)[offset] = (data) & 0xff;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CVolumeDirectory::WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u32 length)
|
void CVolumeDirectory::WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u64 length)
|
||||||
{
|
{
|
||||||
m_FSTData[entryOffset++] = type;
|
m_FSTData[entryOffset++] = type;
|
||||||
|
|
||||||
|
@ -451,7 +451,7 @@ void CVolumeDirectory::WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u
|
||||||
{
|
{
|
||||||
u32 myOffset = fstOffset;
|
u32 myOffset = fstOffset;
|
||||||
u32 myEntryNum = myOffset / ENTRY_SIZE;
|
u32 myEntryNum = myOffset / ENTRY_SIZE;
|
||||||
WriteEntryData(fstOffset, DIRECTORY_ENTRY, nameOffset, parentEntryNum, (u32)(myEntryNum + entry.size + 1));
|
WriteEntryData(fstOffset, DIRECTORY_ENTRY, nameOffset, parentEntryNum, myEntryNum + entry.size + 1);
|
||||||
WriteEntryName(nameOffset, entry.virtualName);
|
WriteEntryName(nameOffset, entry.virtualName);
|
||||||
|
|
||||||
for (const auto& child : entry.children)
|
for (const auto& child : entry.children)
|
||||||
|
@ -462,7 +462,7 @@ void CVolumeDirectory::WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// put entry in FST
|
// put entry in FST
|
||||||
WriteEntryData(fstOffset, FILE_ENTRY, nameOffset, dataOffset, (u32)entry.size);
|
WriteEntryData(fstOffset, FILE_ENTRY, nameOffset, dataOffset, entry.size);
|
||||||
WriteEntryName(nameOffset, entry.virtualName);
|
WriteEntryName(nameOffset, entry.virtualName);
|
||||||
|
|
||||||
// write entry to virtual disk
|
// write entry to virtual disk
|
||||||
|
@ -490,11 +490,11 @@ static u32 ComputeNameSize(const File::FSTEntry& parentEntry)
|
||||||
return nameSize;
|
return nameSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry)
|
u64 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry)
|
||||||
{
|
{
|
||||||
u32 foundEntries = ScanDirectoryTree(_Directory, parentEntry);
|
parentEntry = File::ScanDirectoryTree(_Directory, true);
|
||||||
m_totalNameSize += ComputeNameSize(parentEntry);
|
m_totalNameSize += ComputeNameSize(parentEntry);
|
||||||
return foundEntries;
|
return parentEntry.size;
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
|
@ -75,12 +75,12 @@ private:
|
||||||
void Write32(u32 data, u32 offset, std::vector<u8>* const buffer);
|
void Write32(u32 data, u32 offset, std::vector<u8>* const buffer);
|
||||||
|
|
||||||
// FST creation
|
// FST creation
|
||||||
void WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u32 length);
|
void WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u64 length);
|
||||||
void WriteEntryName(u32& nameOffset, const std::string& name);
|
void WriteEntryName(u32& nameOffset, const std::string& name);
|
||||||
void WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u32& nameOffset, u64& dataOffset, u32 parentEntryNum);
|
void WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u32& nameOffset, u64& dataOffset, u32 parentEntryNum);
|
||||||
|
|
||||||
// returns number of entries found in _Directory
|
// returns number of entries found in _Directory
|
||||||
u32 AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry);
|
u64 AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry);
|
||||||
|
|
||||||
std::string m_rootDirectory;
|
std::string m_rootDirectory;
|
||||||
|
|
||||||
|
|
|
@ -292,7 +292,7 @@ const QString GameFile::GetWiiFSPath() const
|
||||||
volume->GetTitleID((u8*)&title);
|
volume->GetTitleID((u8*)&title);
|
||||||
title = Common::swap64(title);
|
title = Common::swap64(title);
|
||||||
|
|
||||||
path = StringFromFormat("%stitle/%08x/%08x/data/", File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(title >> 32), (u32)title);
|
path = StringFromFormat("%s/title/%08x/%08x/data/", File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title >> 32), (u32)title);
|
||||||
|
|
||||||
if (!File::Exists(path))
|
if (!File::Exists(path))
|
||||||
File::CreateFullPath(path);
|
File::CreateFullPath(path);
|
||||||
|
|
|
@ -25,9 +25,9 @@ void AbstractGameList::RemoveGames(QList<GameFile*> items)
|
||||||
|
|
||||||
DGameTracker::DGameTracker(QWidget* parent_widget)
|
DGameTracker::DGameTracker(QWidget* parent_widget)
|
||||||
: QStackedWidget(parent_widget),
|
: QStackedWidget(parent_widget),
|
||||||
m_watcher(this)
|
m_watcher(new QFileSystemWatcher(this))
|
||||||
{
|
{
|
||||||
connect(&m_watcher, SIGNAL(directoryChanged(QString)), this, SLOT(ScanForGames()));
|
connect(m_watcher, SIGNAL(directoryChanged(QString)), this, SLOT(ScanForGames()));
|
||||||
|
|
||||||
m_tree_widget = new DGameTree(this);
|
m_tree_widget = new DGameTree(this);
|
||||||
addWidget(m_tree_widget);
|
addWidget(m_tree_widget);
|
||||||
|
@ -78,38 +78,20 @@ void DGameTracker::ScanForGames()
|
||||||
{
|
{
|
||||||
setDisabled(true);
|
setDisabled(true);
|
||||||
|
|
||||||
CFileSearch::XStringVector dirs(SConfig::GetInstance().m_ISOFolder);
|
delete m_watcher;
|
||||||
|
m_watcher = new QFileSystemWatcher(this);
|
||||||
if (SConfig::GetInstance().m_RecursiveISOFolder)
|
if (SConfig::GetInstance().m_RecursiveISOFolder)
|
||||||
{
|
{
|
||||||
for (u32 i = 0; i < dirs.size(); i++)
|
for (std::string dir : FindSubdirectories(SConfig::GetInstance().m_ISOFolder, /*recursive*/ true))
|
||||||
{
|
m_watcher->addPath(QString::fromStdString(dir));
|
||||||
File::FSTEntry FST_Temp;
|
}
|
||||||
File::ScanDirectoryTree(dirs[i], FST_Temp);
|
else
|
||||||
for (auto& entry : FST_Temp.children)
|
{
|
||||||
{
|
for (std::string dir : SConfig::GetInstance().m_ISOFolder)
|
||||||
if (entry.isDirectory)
|
m_watcher->addPath(QString::fromStdString(dir));
|
||||||
{
|
|
||||||
bool duplicate = false;
|
|
||||||
for (auto& dir : dirs)
|
|
||||||
{
|
|
||||||
if (dir == entry.physicalName)
|
|
||||||
{
|
|
||||||
duplicate = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!duplicate)
|
|
||||||
dirs.push_back(entry.physicalName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
for (std::string& dir : dirs)
|
std::vector<std::string> exts;
|
||||||
m_watcher.addPath(QString::fromStdString(dir));
|
|
||||||
|
|
||||||
CFileSearch::XStringVector exts;
|
|
||||||
if (SConfig::GetInstance().m_ListGC)
|
if (SConfig::GetInstance().m_ListGC)
|
||||||
{
|
{
|
||||||
exts.push_back("*.gcm");
|
exts.push_back("*.gcm");
|
||||||
|
@ -124,8 +106,7 @@ void DGameTracker::ScanForGames()
|
||||||
if (SConfig::GetInstance().m_ListWad)
|
if (SConfig::GetInstance().m_ListWad)
|
||||||
exts.push_back("*.wad");
|
exts.push_back("*.wad");
|
||||||
|
|
||||||
CFileSearch FileSearch(exts, dirs);
|
auto rFilenames = DoFileSearch(exts, SConfig::GetInstance().m_ISOFolder, SConfig::GetInstance().m_RecursiveISOFolder);
|
||||||
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
|
|
||||||
QList<GameFile*> newItems;
|
QList<GameFile*> newItems;
|
||||||
QStringList allItems;
|
QStringList allItems;
|
||||||
|
|
||||||
|
|
|
@ -60,7 +60,7 @@ public slots:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
QMap<QString, GameFile*> m_games;
|
QMap<QString, GameFile*> m_games;
|
||||||
QFileSystemWatcher m_watcher;
|
QFileSystemWatcher* m_watcher;
|
||||||
|
|
||||||
GameListStyle m_current_style;
|
GameListStyle m_current_style;
|
||||||
DGameGrid* m_grid_widget = nullptr;
|
DGameGrid* m_grid_widget = nullptr;
|
||||||
|
|
|
@ -162,12 +162,10 @@ void InterfaceConfigPane::LoadGUIValues()
|
||||||
|
|
||||||
void InterfaceConfigPane::LoadThemes()
|
void InterfaceConfigPane::LoadThemes()
|
||||||
{
|
{
|
||||||
CFileSearch::XStringVector theme_dirs;
|
auto sv = DoFileSearch({"*"}, {
|
||||||
theme_dirs.push_back(File::GetUserPath(D_THEMES_IDX));
|
File::GetUserPath(D_THEMES_IDX),
|
||||||
theme_dirs.push_back(File::GetSysDirectory() + THEMES_DIR);
|
File::GetSysDirectory() + THEMES_DIR
|
||||||
|
}, /*recursive*/ false);
|
||||||
CFileSearch cfs(CFileSearch::XStringVector(1, "*"), theme_dirs);
|
|
||||||
auto const& sv = cfs.GetFileNames();
|
|
||||||
for (const std::string& filename : sv)
|
for (const std::string& filename : sv)
|
||||||
{
|
{
|
||||||
std::string name, ext;
|
std::string name, ext;
|
||||||
|
|
|
@ -182,8 +182,6 @@ void PathConfigPane::OnNANDRootChanged(wxCommandEvent& event)
|
||||||
m_nand_root_dirpicker->SetPath(StrToWxStr(nand_path));
|
m_nand_root_dirpicker->SetPath(StrToWxStr(nand_path));
|
||||||
|
|
||||||
SConfig::GetInstance().m_SYSCONF->UpdateLocation();
|
SConfig::GetInstance().m_SYSCONF->UpdateLocation();
|
||||||
DiscIO::cUIDsys::AccessInstance().UpdateLocation();
|
|
||||||
DiscIO::CSharedContent::AccessInstance().UpdateLocation();
|
|
||||||
|
|
||||||
main_frame->UpdateWiiMenuChoice();
|
main_frame->UpdateWiiMenuChoice();
|
||||||
}
|
}
|
||||||
|
|
|
@ -1966,15 +1966,9 @@ void CFrame::GameListChanged(wxCommandEvent& event)
|
||||||
SConfig::GetInstance().m_ListDrives = event.IsChecked();
|
SConfig::GetInstance().m_ListDrives = event.IsChecked();
|
||||||
break;
|
break;
|
||||||
case IDM_PURGE_CACHE:
|
case IDM_PURGE_CACHE:
|
||||||
CFileSearch::XStringVector Directories;
|
std::vector<std::string> rFilenames = DoFileSearch({"*.cache"}, {File::GetUserPath(D_CACHE_IDX)});
|
||||||
Directories.push_back(File::GetUserPath(D_CACHE_IDX));
|
|
||||||
CFileSearch::XStringVector Extensions;
|
|
||||||
Extensions.push_back("*.cache");
|
|
||||||
|
|
||||||
CFileSearch FileSearch(Extensions, Directories);
|
for (const std::string& rFilename : rFilenames)
|
||||||
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
|
|
||||||
|
|
||||||
for (auto& rFilename : rFilenames)
|
|
||||||
{
|
{
|
||||||
File::Delete(rFilename);
|
File::Delete(rFilename);
|
||||||
}
|
}
|
||||||
|
|
|
@ -466,35 +466,7 @@ void CGameListCtrl::ScanForISOs()
|
||||||
{
|
{
|
||||||
ClearIsoFiles();
|
ClearIsoFiles();
|
||||||
|
|
||||||
CFileSearch::XStringVector Directories(SConfig::GetInstance().m_ISOFolder);
|
std::vector<std::string> Extensions;
|
||||||
|
|
||||||
if (SConfig::GetInstance().m_RecursiveISOFolder)
|
|
||||||
{
|
|
||||||
for (u32 i = 0; i < Directories.size(); i++)
|
|
||||||
{
|
|
||||||
File::FSTEntry FST_Temp;
|
|
||||||
File::ScanDirectoryTree(Directories[i], FST_Temp);
|
|
||||||
for (auto& Entry : FST_Temp.children)
|
|
||||||
{
|
|
||||||
if (Entry.isDirectory)
|
|
||||||
{
|
|
||||||
bool duplicate = false;
|
|
||||||
for (auto& Directory : Directories)
|
|
||||||
{
|
|
||||||
if (Directory == Entry.physicalName)
|
|
||||||
{
|
|
||||||
duplicate = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!duplicate)
|
|
||||||
Directories.push_back(Entry.physicalName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
CFileSearch::XStringVector Extensions;
|
|
||||||
|
|
||||||
if (SConfig::GetInstance().m_ListGC)
|
if (SConfig::GetInstance().m_ListGC)
|
||||||
Extensions.push_back("*.gcm");
|
Extensions.push_back("*.gcm");
|
||||||
|
@ -508,8 +480,7 @@ void CGameListCtrl::ScanForISOs()
|
||||||
if (SConfig::GetInstance().m_ListWad)
|
if (SConfig::GetInstance().m_ListWad)
|
||||||
Extensions.push_back("*.wad");
|
Extensions.push_back("*.wad");
|
||||||
|
|
||||||
CFileSearch FileSearch(Extensions, Directories);
|
auto rFilenames = DoFileSearch(Extensions, SConfig::GetInstance().m_ISOFolder, SConfig::GetInstance().m_RecursiveISOFolder);
|
||||||
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
|
|
||||||
|
|
||||||
if (rFilenames.size() > 0)
|
if (rFilenames.size() > 0)
|
||||||
{
|
{
|
||||||
|
|
|
@ -259,8 +259,8 @@ const std::string GameListItem::GetWiiFSPath() const
|
||||||
iso->GetTitleID((u8*)&title);
|
iso->GetTitleID((u8*)&title);
|
||||||
title = Common::swap64(title);
|
title = Common::swap64(title);
|
||||||
|
|
||||||
const std::string path = StringFromFormat("%stitle/%08x/%08x/data/",
|
const std::string path = StringFromFormat("%s/title/%08x/%08x/data/",
|
||||||
File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(title>>32), (u32)title);
|
File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title>>32), (u32)title);
|
||||||
|
|
||||||
if (!File::Exists(path))
|
if (!File::Exists(path))
|
||||||
File::CreateFullPath(path);
|
File::CreateFullPath(path);
|
||||||
|
|
|
@ -172,18 +172,14 @@ void InputConfigDialog::UpdateProfileComboBox()
|
||||||
pname += PROFILES_PATH;
|
pname += PROFILES_PATH;
|
||||||
pname += m_config.profile_name;
|
pname += m_config.profile_name;
|
||||||
|
|
||||||
CFileSearch::XStringVector exts;
|
std::vector<std::string> sv = DoFileSearch({"*.ini"}, {pname});
|
||||||
exts.push_back("*.ini");
|
|
||||||
CFileSearch::XStringVector dirs;
|
|
||||||
dirs.push_back(pname);
|
|
||||||
CFileSearch cfs(exts, dirs);
|
|
||||||
const CFileSearch::XStringVector& sv = cfs.GetFileNames();
|
|
||||||
|
|
||||||
wxArrayString strs;
|
wxArrayString strs;
|
||||||
for (auto si = sv.cbegin(); si != sv.cend(); ++si)
|
for (const std::string& filename : sv)
|
||||||
{
|
{
|
||||||
std::string str(si->begin() + si->find_last_of('/') + 1 , si->end() - 4) ;
|
std::string base;
|
||||||
strs.push_back(StrToWxStr(str));
|
SplitPath(filename, nullptr, &base, nullptr);
|
||||||
|
strs.push_back(StrToWxStr(base));
|
||||||
}
|
}
|
||||||
|
|
||||||
for (GamepadPage* page : m_padpages)
|
for (GamepadPage* page : m_padpages)
|
||||||
|
|
|
@ -537,7 +537,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_CreateUserFo
|
||||||
{
|
{
|
||||||
File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX));
|
File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX));
|
||||||
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
|
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
|
||||||
File::CreateFullPath(File::GetUserPath(D_WIIUSER_IDX));
|
File::CreateFullPath(File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP);
|
||||||
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
|
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
|
||||||
File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
|
File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
|
||||||
File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
|
File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
|
||||||
|
|
|
@ -51,8 +51,8 @@ void Shutdown()
|
||||||
void CreateDirectories()
|
void CreateDirectories()
|
||||||
{
|
{
|
||||||
// Copy initial Wii NAND data from Sys to User.
|
// Copy initial Wii NAND data from Sys to User.
|
||||||
File::CopyDir(File::GetSysDirectory() + WII_USER_DIR DIR_SEP,
|
File::CopyDir(File::GetSysDirectory() + WII_USER_DIR,
|
||||||
File::GetUserPath(D_WIIUSER_IDX));
|
File::GetUserPath(D_WIIROOT_IDX));
|
||||||
|
|
||||||
File::CreateFullPath(File::GetUserPath(D_USER_IDX));
|
File::CreateFullPath(File::GetUserPath(D_USER_IDX));
|
||||||
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
|
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
|
||||||
|
|
|
@ -38,9 +38,11 @@ Make AA apply instantly during gameplay if possible
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cstdarg>
|
#include <cstdarg>
|
||||||
|
#include <regex>
|
||||||
|
|
||||||
#include "Common/Atomic.h"
|
#include "Common/Atomic.h"
|
||||||
#include "Common/CommonPaths.h"
|
#include "Common/CommonPaths.h"
|
||||||
|
#include "Common/FileSearch.h"
|
||||||
#include "Common/Thread.h"
|
#include "Common/Thread.h"
|
||||||
#include "Common/Logging/LogManager.h"
|
#include "Common/Logging/LogManager.h"
|
||||||
|
|
||||||
|
@ -95,39 +97,16 @@ std::string VideoBackend::GetDisplayName() const
|
||||||
return "OpenGL";
|
return "OpenGL";
|
||||||
}
|
}
|
||||||
|
|
||||||
static void GetShaders(std::vector<std::string> &shaders, const std::string &sub_dir = "")
|
static std::vector<std::string> GetShaders(const std::string &sub_dir = "")
|
||||||
{
|
{
|
||||||
std::set<std::string> already_found;
|
std::vector<std::string> paths = DoFileSearch({"*.glsl"}, {
|
||||||
|
|
||||||
shaders.clear();
|
|
||||||
const std::string directories[] = {
|
|
||||||
File::GetUserPath(D_SHADERS_IDX) + sub_dir,
|
File::GetUserPath(D_SHADERS_IDX) + sub_dir,
|
||||||
File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir,
|
File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir
|
||||||
};
|
});
|
||||||
for (auto& directory : directories)
|
std::vector<std::string> result;
|
||||||
{
|
for (std::string path : paths)
|
||||||
if (!File::IsDirectory(directory))
|
result.push_back(std::regex_replace(path, std::regex("^.*/(.*)\\.glsl$"), "$1"));
|
||||||
continue;
|
return result;
|
||||||
|
|
||||||
File::FSTEntry entry;
|
|
||||||
File::ScanDirectoryTree(directory, entry);
|
|
||||||
for (auto& file : entry.children)
|
|
||||||
{
|
|
||||||
std::string name = file.virtualName;
|
|
||||||
if (name.size() < 5)
|
|
||||||
continue;
|
|
||||||
if (strcasecmp(name.substr(name.size() - 5).c_str(), ".glsl"))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
name = name.substr(0, name.size() - 5);
|
|
||||||
if (already_found.find(name) != already_found.end())
|
|
||||||
continue;
|
|
||||||
|
|
||||||
already_found.insert(name);
|
|
||||||
shaders.push_back(name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
std::sort(shaders.begin(), shaders.end());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void InitBackendInfo()
|
static void InitBackendInfo()
|
||||||
|
@ -146,8 +125,8 @@ static void InitBackendInfo()
|
||||||
g_Config.backend_info.AAModes.assign(caamodes, caamodes + sizeof(caamodes)/sizeof(*caamodes));
|
g_Config.backend_info.AAModes.assign(caamodes, caamodes + sizeof(caamodes)/sizeof(*caamodes));
|
||||||
|
|
||||||
// pp shaders
|
// pp shaders
|
||||||
GetShaders(g_Config.backend_info.PPShaders);
|
g_Config.backend_info.PPShaders = GetShaders("");
|
||||||
GetShaders(g_Config.backend_info.AnaglyphShaders, std::string(ANAGLYPH_DIR DIR_SEP));
|
g_Config.backend_info.AnaglyphShaders = GetShaders(ANAGLYPH_DIR DIR_SEP);
|
||||||
}
|
}
|
||||||
|
|
||||||
void VideoBackend::ShowConfig(void *_hParent)
|
void VideoBackend::ShowConfig(void *_hParent)
|
||||||
|
|
|
@ -79,38 +79,12 @@ void HiresTexture::Update()
|
||||||
s_textureCache.clear();
|
s_textureCache.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
CFileSearch::XStringVector Directories;
|
std::vector<std::string> Directories;
|
||||||
const std::string& gameCode = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
|
const std::string& gameCode = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
|
||||||
|
|
||||||
std::string szDir = StringFromFormat("%s%s", File::GetUserPath(D_HIRESTEXTURES_IDX).c_str(), gameCode.c_str());
|
std::string szDir = StringFromFormat("%s%s", File::GetUserPath(D_HIRESTEXTURES_IDX).c_str(), gameCode.c_str());
|
||||||
Directories.push_back(szDir);
|
|
||||||
|
|
||||||
for (u32 i = 0; i < Directories.size(); i++)
|
std::vector<std::string> Extensions {
|
||||||
{
|
|
||||||
File::FSTEntry FST_Temp;
|
|
||||||
File::ScanDirectoryTree(Directories[i], FST_Temp);
|
|
||||||
for (auto& entry : FST_Temp.children)
|
|
||||||
{
|
|
||||||
if (entry.isDirectory)
|
|
||||||
{
|
|
||||||
bool duplicate = false;
|
|
||||||
|
|
||||||
for (auto& Directory : Directories)
|
|
||||||
{
|
|
||||||
if (Directory == entry.physicalName)
|
|
||||||
{
|
|
||||||
duplicate = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!duplicate)
|
|
||||||
Directories.push_back(entry.physicalName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
CFileSearch::XStringVector Extensions = {
|
|
||||||
"*.png",
|
"*.png",
|
||||||
"*.bmp",
|
"*.bmp",
|
||||||
"*.tga",
|
"*.tga",
|
||||||
|
@ -118,8 +92,7 @@ void HiresTexture::Update()
|
||||||
"*.jpg" // Why not? Could be useful for large photo-like textures
|
"*.jpg" // Why not? Could be useful for large photo-like textures
|
||||||
};
|
};
|
||||||
|
|
||||||
CFileSearch FileSearch(Extensions, Directories);
|
auto rFilenames = DoFileSearch(Extensions, {szDir}, /*recursive*/ true);
|
||||||
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
|
|
||||||
|
|
||||||
const std::string code = StringFromFormat("%s_", gameCode.c_str());
|
const std::string code = StringFromFormat("%s_", gameCode.c_str());
|
||||||
const std::string code2 = "";
|
const std::string code2 = "";
|
||||||
|
@ -129,13 +102,8 @@ void HiresTexture::Update()
|
||||||
std::string FileName;
|
std::string FileName;
|
||||||
SplitPath(rFilename, nullptr, &FileName, nullptr);
|
SplitPath(rFilename, nullptr, &FileName, nullptr);
|
||||||
|
|
||||||
if (FileName.substr(0, code.length()) == code)
|
if (FileName.substr(0, code.length()) == code ||
|
||||||
{
|
FileName.substr(0, s_format_prefix.length()) == s_format_prefix)
|
||||||
s_textureMap[FileName] = rFilename;
|
|
||||||
s_check_native_format = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (FileName.substr(0, s_format_prefix.length()) == s_format_prefix)
|
|
||||||
{
|
{
|
||||||
s_textureMap[FileName] = rFilename;
|
s_textureMap[FileName] = rFilename;
|
||||||
s_check_new_format = true;
|
s_check_new_format = true;
|
||||||
|
|
Loading…
Reference in New Issue