From a374f9f0492f2cb0056dca336a0e61c7b529475d Mon Sep 17 00:00:00 2001 From: rog Date: Fri, 23 Nov 2012 22:47:32 -0500 Subject: [PATCH] Check md5 when recording from save state too. --- Source/Core/Core/Src/Movie.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/Core/Src/Movie.cpp b/Source/Core/Core/Src/Movie.cpp index 465a25b563..16b9f7caa4 100644 --- a/Source/Core/Core/Src/Movie.cpp +++ b/Source/Core/Core/Src/Movie.cpp @@ -394,6 +394,7 @@ bool BeginRecordingInput(int controllers) State::SaveAs(tmpStateFilename.c_str()); g_bRecordingFromSaveState = true; + std::thread md5thread(CheckMD5); // This is only done here if starting from save state because otherwise we won't have the titleid. Otherwise it's set in WII_IPC_HLE_Device_es.cpp. // TODO: find a way to GetTitleDataPath() from Movie::Init()