Qt/Win32: Fix console output

This commit is contained in:
spycrab 2018-04-29 22:20:03 +02:00
parent d8b56af342
commit a2dbf97205
1 changed files with 19 additions and 0 deletions

View File

@ -2,6 +2,11 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#ifdef _WIN32
#include <Windows.h>
#include <cstdio>
#endif
#include <OptionParser.h>
#include <QAbstractEventDispatcher>
#include <QApplication>
@ -67,6 +72,16 @@ static bool QtMsgAlertHandler(const char* caption, const char* text, bool yes_no
// /SubSystem:Windows
int main(int argc, char* argv[])
{
#ifdef _WIN32
const bool console_attached = AttachConsole(ATTACH_PARENT_PROCESS) != FALSE;
HANDLE stdout_handle = ::GetStdHandle(STD_OUTPUT_HANDLE);
if (console_attached && stdout_handle)
{
freopen("CONOUT$", "w", stdout);
freopen("CONOUT$", "w", stderr);
}
#endif
#if QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
#endif
@ -82,6 +97,10 @@ int main(int argc, char* argv[])
const optparse::Values& options = CommandLineParse::ParseArguments(parser.get(), argc, argv);
const std::vector<std::string> args = parser->args();
#ifdef _WIN32
FreeConsole();
#endif
UICommon::SetUserDirectory(static_cast<const char*>(options.get("user")));
UICommon::CreateDirectories();
UICommon::Init();