some more work on pad/event handler

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1733 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee 2009-01-02 14:10:52 +00:00
parent dbd9d5fb2d
commit a2a5d0a066
5 changed files with 97 additions and 38 deletions

View File

@ -15,6 +15,20 @@ bool EventHandler::RegisterEventListener(listenFuncPtr func, Keys key) {
return true; return true;
} }
bool EventHandler::RemoveEventListener(Keys key) {
if (key.inputType == KeyboardInput) {
if (! keys[key.keyCode][key.mods])
return false;
keys[key.keyCode][key.mods] = NULL;
} else if (key.inputType == MouseInput) {
if (! mouse[key.mouseButton])
return false;
mouse[key.mouseButton] = NULL;
}
return true;
}
void EventHandler::Update() { void EventHandler::Update() {
for (unsigned int i = 0; i < eventQueue.size();i++) { for (unsigned int i = 0; i < eventQueue.size();i++) {
sf::Event ev = eventQueue.front(); sf::Event ev = eventQueue.front();
@ -45,9 +59,9 @@ bool EventHandler::TestEvent (Keys k, sf::Event e)
} }
// Taken from wxw source code // Taken from wxw source code
int EventHandler::wxCharCodeWXToSF(int id) sf::Key::Code EventHandler::wxCharCodeToSF(int id)
{ {
int sfKey; sf::Key::Code sfKey;
switch (id) { switch (id) {
// case WXK_CANCEL: sfKey = sf::Key::Cancel; break; // case WXK_CANCEL: sfKey = sf::Key::Cancel; break;
@ -121,13 +135,18 @@ int EventHandler::wxCharCodeWXToSF(int id)
case WXK_F15: sfKey = sf::Key::F15; break; case WXK_F15: sfKey = sf::Key::F15; break;
// case WXK_NUMLOCK: sfKey = sf::Key::Num_Lock; break; // case WXK_NUMLOCK: sfKey = sf::Key::Num_Lock; break;
// case WXK_SCROLL: sfKey = sf::Key::Scroll_Lock; break; // case WXK_SCROLL: sfKey = sf::Key::Scroll_Lock; break;
default: sfKey = id <= 255 ? id : 0; default:
if ((id >= 'a' && id <= 'z') ||
(id >= '0' && id <= '9'))
sfKey = (sf::Key::Code)id;
else
sfKey = sf::Key::Count; // Invalid key
} }
return sfKey; return sfKey;
} }
void EventHandler::SFKeyToString(unsigned int keycode, char *keyStr) { void EventHandler::SFKeyToString(sf::Key::Code keycode, char *keyStr) {
switch (keycode) { switch (keycode) {
/* case sf::Key::A = 'a': sprintf(keyStr, "UP"); break; /* case sf::Key::A = 'a': sprintf(keyStr, "UP"); break;
case sf::Key::B = 'b': sprintf(keyStr, "UP"); break; case sf::Key::B = 'b': sprintf(keyStr, "UP"); break;

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@ -35,11 +35,14 @@ private:
std::queue<sf::Event> eventQueue; std::queue<sf::Event> eventQueue;
public: public:
bool RegisterEventListener(listenFuncPtr func, Keys key); bool RegisterEventListener(listenFuncPtr func, Keys key);
bool RemoveEventListener(Keys key);
void Update(); void Update();
bool addEvent(sf::Event *e); bool addEvent(sf::Event *e);
static bool TestEvent (Keys k, sf::Event e); static bool TestEvent (Keys k, sf::Event e);
static int wxCharCodeWXToSF(int id); static sf::Key::Code wxCharCodeToSF(int id);
static void SFKeyToString(unsigned int keycode, char *keyStr); static void SFKeyToString(sf::Key::Code keycode, char *keyStr);
}; };
extern EventHandler *eventHandler;
#endif #endif

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@ -195,12 +195,13 @@ void ConfigDialog::OnKeyDown(wxKeyEvent& event)
if(clickedButton != NULL) { if(clickedButton != NULL) {
int page = m_Notebook->GetSelection(); int page = m_Notebook->GetSelection();
int sfcode = EventHandler::wxCharCodeWXToSF(event.GetKeyCode()); sf::Key::Code sfcode = EventHandler::wxCharCodeToSF(event.GetKeyCode());
char sfstr[100]; char sfstr[100];
EventHandler::SFKeyToString(sfcode, sfstr); EventHandler::SFKeyToString(sfcode, sfstr);
pad[page].keyForControl[clickedButton->GetId()] = sfcode; // pad[page].keyForControl[clickedButton->GetId()] = sfcode;
clickedButton->SetLabel(wxString::FromAscii(sfstr)); if (registerKey(page, clickedButton->GetId(), sfcode))
clickedButton->SetLabel(wxString::FromAscii(sfstr));
clickedButton->Disconnect(); clickedButton->Disconnect();
} }

View File

@ -83,6 +83,37 @@ const SPADStatus& PlayRecord()
} }
bool registerKey(int nPad, int id, sf::Key::Code code, int mods) {
Keys key, oldKey;
key.inputType = KeyboardInput;
key.keyCode = code;
key.mods = mods;
if (!eventHandler->EventHandler::RegisterEventListener(ParseKeyEvent, key)) {
char codestr[100];
EventHandler::SFKeyToString(code, codestr);
PanicAlert("Failed to register %s, might be already in use", codestr);
return false;
}
if (pad[nPad].keyForControl[id] != 0) {
oldKey.inputType = KeyboardInput;
oldKey.keyCode = pad[nPad].keyForControl[id];
oldKey.mods = mods;
// Might be not be registered yet
eventHandler->EventHandler::RemoveEventListener(oldKey);
}
pad[nPad].keyForControl[id] = code;
return true;
}
void LoadRecord() void LoadRecord()
{ {
FILE* pStream = fopen("c:\\pad-record.bin", "rb"); FILE* pStream = fopen("c:\\pad-record.bin", "rb");
@ -195,39 +226,39 @@ void PAD_Shutdown()
SaveConfig(); SaveConfig();
} }
void ParseKeyEvent(sf::Event ev) bool ParseKeyEvent(sf::Event ev) {
{ return true;
} }
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus) void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{ {
// Check if all is okay // Check if all is okay
if ((_pPADStatus == NULL)) if ((_pPADStatus == NULL)) {
{ return;
return; }
}
#ifdef RECORD_REPLAY #ifdef RECORD_REPLAY
*_pPADStatus = PlayRecord(); *_pPADStatus = PlayRecord();
return; return;
#endif #endif
const int base = 0x80; const int base = 0x80;
// Clear pad // Clear pad
memset(_pPADStatus, 0, sizeof(SPADStatus)); memset(_pPADStatus, 0, sizeof(SPADStatus));
_pPADStatus->stickY = base; _pPADStatus->stickY = base;
_pPADStatus->stickX = base; _pPADStatus->stickX = base;
_pPADStatus->substickX = base; _pPADStatus->substickX = base;
_pPADStatus->substickY = base; _pPADStatus->substickY = base;
_pPADStatus->button |= PAD_USE_ORIGIN; _pPADStatus->button |= PAD_USE_ORIGIN;
_pPADStatus->err = PAD_ERR_NONE; _pPADStatus->err = PAD_ERR_NONE;
int stickvalue = (KeyStatus[CTL_HALFPRESS]) ? 40 : 100; int stickvalue = (KeyStatus[CTL_HALFPRESS]) ? 40 : 100;
int triggervalue = (KeyStatus[CTL_HALFPRESS]) ? 100 : 255; int triggervalue = (KeyStatus[CTL_HALFPRESS]) ? 100 : 255;
int sensevalue = (KeyStatus[CTL_HALFPRESS]) ? 100 : 255;
if (KeyStatus[CTL_MAINLEFT]){_pPADStatus->stickX -= stickvalue;} if (KeyStatus[CTL_MAINLEFT]){_pPADStatus->stickX -= stickvalue;}
if (KeyStatus[CTL_MAINUP]){_pPADStatus->stickY += stickvalue;} if (KeyStatus[CTL_MAINUP]){_pPADStatus->stickY += stickvalue;}
@ -246,12 +277,12 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
if (KeyStatus[CTL_A]) { if (KeyStatus[CTL_A]) {
_pPADStatus->button |= PAD_BUTTON_A; _pPADStatus->button |= PAD_BUTTON_A;
_pPADStatus->analogA = 255; _pPADStatus->analogA = sensevalue;
} }
if (KeyStatus[CTL_B]) { if (KeyStatus[CTL_B]) {
_pPADStatus->button |= PAD_BUTTON_B; _pPADStatus->button |= PAD_BUTTON_B;
_pPADStatus->analogB = 255; _pPADStatus->analogB = sensevalue;
} }
if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;} if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;}
@ -327,7 +358,7 @@ void LoadConfig()
sf::Key::F, sf::Key::F,
sf::Key::H, sf::Key::H,
sf::Key::LShift, //halfpress sf::Key::LShift, //halfpress
sf::Key::P sf::Key::P // mic
}; };
IniFile file; IniFile file;
@ -340,9 +371,12 @@ void LoadConfig()
file.Get(SectionName, "Attached", &pad[i].bAttached, i==0); file.Get(SectionName, "Attached", &pad[i].bAttached, i==0);
file.Get(SectionName, "DisableOnBackground", &pad[i].bDisable, false); file.Get(SectionName, "DisableOnBackground", &pad[i].bDisable, false);
for (int x = 0; x < NUMCONTROLS; x++) { for (int x = 0; x < NUMCONTROLS; x++) {
file.Get(SectionName, controlNames[x], int key;
&pad[i].keyForControl[x], file.Get(SectionName, controlNames[x],
(i==0)?defaultKeyForControl[x]:0); &key, (i==0)?defaultKeyForControl[x]:0);
pad[i].keyForControl[x] = (sf::Key::Code)key;
} }
} }
} }

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@ -52,12 +52,14 @@ enum
struct SPads { struct SPads {
bool bAttached; // Pad is "attached" to the gamecube/wii bool bAttached; // Pad is "attached" to the gamecube/wii
bool bDisable; // Disabled when dolphin isn't in focus bool bDisable; // Disabled when dolphin isn't in focus
unsigned int keyForControl[NUMCONTROLS];// Keyboard mapping sf::Key::Code keyForControl[NUMCONTROLS];// Keyboard mapping
}; };
extern SPads pad[]; extern SPads pad[];
void LoadConfig(); void LoadConfig();
void SaveConfig(); void SaveConfig();
bool registerKey(int nPad, int id, sf::Key::Code code, int mods = 0);
bool ParseKeyEvent(sf::Event ev);
#endif #endif