Fix a couple apparent typos. a) Don't pass ASCII string to Unicode function. b) If you type "(128 / 1000)" in C++, it will be treated as "0" because the integer division gets truncated. Fixed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7318 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,7 +16,7 @@ int loadLib(const char *filename) {
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return -2;
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#ifdef _WIN32
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library = LoadLibrary(filename);
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library = LoadLibraryA(filename);
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#else
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library = dlopen(filename, RTLD_NOW | RTLD_LOCAL);
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#endif
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@ -30,11 +30,11 @@
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#include "../VolumeHandler.h"
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// Disc transfer rate measured in bytes per second
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#define DISC_TRANSFER_RATE_GC (3125 * 1024)
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#define DISC_TRANSFER_RATE_WII (7926 * 1024)
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static const u32 DISC_TRANSFER_RATE_GC = 3125 * 1024;
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static const u32 DISC_TRANSFER_RATE_WII = 7926 * 1024;
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// Disc access time measured in seconds
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#define DISC_ACCESS_TIME (128 / 1000)
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// Disc access time measured in milliseconds
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static const u32 DISC_ACCESS_TIME_MS = 128;
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namespace DVDInterface
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{
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@ -466,7 +466,7 @@ void Write32(const u32 _iValue, const u32 _iAddress)
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{
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u64 ticksUntilTC = m_DILENGTH.Length *
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(SystemTimers::GetTicksPerSecond() / (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii?DISC_TRANSFER_RATE_WII:DISC_TRANSFER_RATE_GC)) +
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(SystemTimers::GetTicksPerSecond() * DISC_ACCESS_TIME);
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(SystemTimers::GetTicksPerSecond() * DISC_ACCESS_TIME_MS / 1000);
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CoreTiming::ScheduleEvent((int)ticksUntilTC, tc);
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}
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else
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