From a0f0754f685ade2b62519db8c6f66fe156669b07 Mon Sep 17 00:00:00 2001 From: "kostamarino@hotmail.com" Date: Sun, 10 Apr 2011 19:29:53 +0000 Subject: [PATCH] Worms Battle Islands update and svn eol: native for some previous files. --- GM5E7D.ini | 42 +++++++++++++++++++++--------------------- GM5F7D.ini | 42 +++++++++++++++++++++--------------------- GM5P7D.ini | 44 ++++++++++++++++++++++---------------------- RQ6EJJ.ini | 48 ++++++++++++++++++++++++------------------------ RQ6PKM.ini | 48 ++++++++++++++++++++++++------------------------ RQ6XKM.ini | 48 ++++++++++++++++++++++++------------------------ RQREXJ.ini | 44 ++++++++++++++++++++++---------------------- RQRJAF.ini | 44 ++++++++++++++++++++++---------------------- RQRPAF.ini | 44 ++++++++++++++++++++++---------------------- RRKE70.ini | 42 +++++++++++++++++++++--------------------- RRKP70.ini | 42 +++++++++++++++++++++--------------------- S2WE78.ini | 40 ++++++++++++++++++++-------------------- S2WP78.ini | 40 ++++++++++++++++++++-------------------- SILE78.ini | 20 ++++++++++++++++++++ SILP78.ini | 12 ++++++++++-- 15 files changed, 314 insertions(+), 286 deletions(-) create mode 100644 SILE78.ini diff --git a/GM5E7D.ini b/GM5E7D.ini index d7d4672f32..73002fe008 100644 --- a/GM5E7D.ini +++ b/GM5E7D.ini @@ -1,21 +1,21 @@ -# GM5E7D - Metal Arms: Glitch in the System -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = -[Core] -CPUThread = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 3 -EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). -[OnFrame] -[ActionReplay] -[Gecko] +# GM5E7D - Metal Arms: Glitch in the System +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 3 +EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/GM5F7D.ini b/GM5F7D.ini index c9805a2d1e..16f3314b0e 100644 --- a/GM5F7D.ini +++ b/GM5F7D.ini @@ -1,21 +1,21 @@ -# GM5F7D - Metal Arms: Glitch in the System -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = -[Core] -CPUThread = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 3 -EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). -[OnFrame] -[ActionReplay] -[Gecko] +# GM5F7D - Metal Arms: Glitch in the System +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 3 +EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/GM5P7D.ini b/GM5P7D.ini index 5d38960aed..1ba7dee6a2 100644 --- a/GM5P7D.ini +++ b/GM5P7D.ini @@ -1,22 +1,22 @@ -# GM5P7D - Metal Arms: Glitch in the System -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = -[Core] -CPUThread = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 3 -EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). -[OnFrame] -[ActionReplay] -[Gecko] - +# GM5P7D - Metal Arms: Glitch in the System +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 3 +EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436). +[OnFrame] +[ActionReplay] +[Gecko] + diff --git a/RQ6EJJ.ini b/RQ6EJJ.ini index b43c0e6bd8..377737a61a 100644 --- a/RQ6EJJ.ini +++ b/RQ6EJJ.ini @@ -1,24 +1,24 @@ -# RQ6EJJ - Cursed Mountain -[Video_Enhancements] -PostProcessingShader = -MaxAnisotropy = 0 -[Video_Hacks] -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 128 -[Core] -MMU = 1 -BlockMerging = 1 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). -[OnFrame] -[ActionReplay] -[Gecko] +# RQ6EJJ - Cursed Mountain +[Video_Enhancements] +PostProcessingShader = +MaxAnisotropy = 0 +[Video_Hacks] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Core] +MMU = 1 +BlockMerging = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RQ6PKM.ini b/RQ6PKM.ini index 26509be43e..9fd5a23563 100644 --- a/RQ6PKM.ini +++ b/RQ6PKM.ini @@ -1,24 +1,24 @@ -# RQ6PKM - Cursed Mountain -[Video_Enhancements] -PostProcessingShader = -MaxAnisotropy = 0 -[Video_Hacks] -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 128 -[Core] -MMU = 1 -BlockMerging = 1 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). -[OnFrame] -[ActionReplay] -[Gecko] +# RQ6PKM - Cursed Mountain +[Video_Enhancements] +PostProcessingShader = +MaxAnisotropy = 0 +[Video_Hacks] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Core] +MMU = 1 +BlockMerging = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RQ6XKM.ini b/RQ6XKM.ini index 1d83c955c9..2a7d3c3bfc 100644 --- a/RQ6XKM.ini +++ b/RQ6XKM.ini @@ -1,24 +1,24 @@ -# RQ6XKM - Cursed Mountain -[Video_Enhancements] -PostProcessingShader = -MaxAnisotropy = 0 -[Video_Hacks] -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 128 -[Core] -MMU = 1 -BlockMerging = 1 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). -[OnFrame] -[ActionReplay] -[Gecko] +# RQ6XKM - Cursed Mountain +[Video_Enhancements] +PostProcessingShader = +MaxAnisotropy = 0 +[Video_Hacks] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Core] +MMU = 1 +BlockMerging = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RQREXJ.ini b/RQREXJ.ini index 9bf4dc0767..a074fdb458 100644 --- a/RQREXJ.ini +++ b/RQREXJ.ini @@ -1,22 +1,22 @@ -# RQREXJ - The Sky Crawlers -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 128 -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -[Core] -CPUThread = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Needs single core to run properly(r7436). -[OnFrame] -[ActionReplay] -[Gecko] +# RQREXJ - The Sky Crawlers +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Needs single core to run properly(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RQRJAF.ini b/RQRJAF.ini index c36019f32d..1a520fc364 100644 --- a/RQRJAF.ini +++ b/RQRJAF.ini @@ -1,22 +1,22 @@ -# RQRJAF - The Sky Crawlers -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 128 -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -[Core] -CPUThread = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Needs single core to run properly(r7436). -[OnFrame] -[ActionReplay] -[Gecko] +# RQRJAF - The Sky Crawlers +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Needs single core to run properly(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RQRPAF.ini b/RQRPAF.ini index eb03e92638..c2777daaa0 100644 --- a/RQRPAF.ini +++ b/RQRPAF.ini @@ -1,22 +1,22 @@ -# RQRPAF - The Sky Crawlers -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 128 -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -[Core] -CPUThread = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Needs single core to run properly(r7436). -[OnFrame] -[ActionReplay] -[Gecko] +# RQRPAF - The Sky Crawlers +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Needs single core to run properly(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RRKE70.ini b/RRKE70.ini index e9e8eeb576..6b476017c2 100644 --- a/RRKE70.ini +++ b/RRKE70.ini @@ -1,21 +1,21 @@ -# RRKE70 - Alone In The Dark -[Video_Enhancements] -PostProcessingShader = -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -EFBEmulateFormatChanges = True +# RRKE70 - Alone In The Dark +[Video_Enhancements] +PostProcessingShader = +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/RRKP70.ini b/RRKP70.ini index a4ca20e56f..086952fc75 100644 --- a/RRKP70.ini +++ b/RRKP70.ini @@ -1,21 +1,21 @@ -# RRKP70 - Alone In The Dark -[Video_Enhancements] -PostProcessingShader = -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -EFBEmulateFormatChanges = True +# RRKP70 - Alone In The Dark +[Video_Enhancements] +PostProcessingShader = +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/S2WE78.ini b/S2WE78.ini index 57e629f6ba..584b5f4535 100644 --- a/S2WE78.ini +++ b/S2WE78.ini @@ -1,20 +1,20 @@ -# S2WE78 - WWE All Stars -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches(r7436) -[OnFrame] -[ActionReplay] -[Gecko] +# S2WE78 - WWE All Stars +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +MaxAnisotropy = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches(r7436) +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/S2WP78.ini b/S2WP78.ini index 7d87e04593..8126dbce16 100644 --- a/S2WP78.ini +++ b/S2WP78.ini @@ -1,20 +1,20 @@ -# S2WP78 - WWE All Stars -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches(r7436) -[OnFrame] -[ActionReplay] -[Gecko] +# S2WP78 - WWE All Stars +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +MaxAnisotropy = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches(r7436) +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SILE78.ini b/SILE78.ini new file mode 100644 index 0000000000..087345b6ea --- /dev/null +++ b/SILE78.ini @@ -0,0 +1,20 @@ +# SILE78 - Worms Battle Islands +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Enhancements] +PostProcessingShader = +[Video_Hardware] +VSync = False diff --git a/SILP78.ini b/SILP78.ini index a657ac6745..8870cff3d9 100644 --- a/SILP78.ini +++ b/SILP78.ini @@ -1,12 +1,20 @@ -# SILP78 - Wbi +# SILP78 - Worms Battle Islands [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Enhancements] PostProcessingShader = +[Video_Hardware] +VSync = False