PixelEngine: Cleanup PE Token.
This also affects the behavior a bit, it should now fit better to the one of the commonly more used PE Finish flag.
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@ -70,7 +70,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
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static std::thread g_save_thread;
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// Don't forget to increase this after doing changes on the savestate system
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static const u32 STATE_VERSION = 54; // Last changed in PR 3782
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static const u32 STATE_VERSION = 55;
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// Maps savestate versions to Dolphin versions.
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// Versions after 42 don't need to be added to this list,
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@ -90,10 +90,10 @@ static UPEDstAlphaConfReg m_DstAlphaConf;
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static UPEAlphaModeConfReg m_AlphaModeConf;
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static UPEAlphaReadReg m_AlphaRead;
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static UPECtrlReg m_Control;
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// static u16 m_Token; // token value most recently encountered
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static std::atomic<u16> s_Token; // token value most recently encountered
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static std::atomic<u32> s_signal_token_interrupt;
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static std::atomic<u32> s_signal_finish_interrupt;
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static bool s_signal_token_interrupt;
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static bool s_signal_finish_interrupt;
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static int et_SetTokenOnMainThread;
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static int et_SetFinishOnMainThread;
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@ -112,14 +112,13 @@ void DoState(PointerWrap& p)
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p.Do(m_AlphaModeConf);
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p.Do(m_AlphaRead);
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p.DoPOD(m_Control);
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p.Do(s_Token);
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p.Do(s_signal_token_interrupt);
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p.Do(s_signal_finish_interrupt);
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}
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static void UpdateInterrupts();
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static void UpdateTokenInterrupt(bool active);
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static void UpdateFinishInterrupt(bool active);
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static void SetToken_OnMainThread(u64 userdata, s64 cyclesLate);
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static void SetFinish_OnMainThread(u64 userdata, s64 cyclesLate);
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@ -131,9 +130,10 @@ void Init()
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m_DstAlphaConf.Hex = 0;
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m_AlphaModeConf.Hex = 0;
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m_AlphaRead.Hex = 0;
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s_Token = 0;
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s_signal_token_interrupt.store(0);
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s_signal_finish_interrupt.store(0);
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s_signal_token_interrupt = false;
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s_signal_finish_interrupt = false;
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et_SetTokenOnMainThread = CoreTiming::RegisterEvent("SetToken", SetToken_OnMainThread);
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et_SetFinishOnMainThread = CoreTiming::RegisterEvent("SetFinish", SetFinish_OnMainThread);
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@ -191,10 +191,10 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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UPECtrlReg tmpCtrl(val);
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if (tmpCtrl.PEToken)
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s_signal_token_interrupt.store(0);
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s_signal_token_interrupt = false;
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if (tmpCtrl.PEFinish)
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s_signal_finish_interrupt.store(0);
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s_signal_finish_interrupt = false;
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m_Control.PETokenEnable = tmpCtrl.PETokenEnable;
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m_Control.PEFinishEnable = tmpCtrl.PEFinishEnable;
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@ -206,7 +206,9 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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}));
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// Token register, readonly.
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mmio->Register(base | PE_TOKEN_REG, MMIO::DirectRead<u16>(&CommandProcessor::fifo.PEToken),
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mmio->Register(base | PE_TOKEN_REG,
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MMIO::ComplexRead<u16>([](u32) { return s_Token.load(); }),
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MMIO::InvalidWrite<u16>());
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// BBOX registers, readonly and need to update a flag.
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@ -223,45 +225,23 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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static void UpdateInterrupts()
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{
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// check if there is a token-interrupt
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UpdateTokenInterrupt((s_signal_token_interrupt.load() & m_Control.PETokenEnable) != 0);
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ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN,
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s_signal_token_interrupt && m_Control.PETokenEnable);
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// check if there is a finish-interrupt
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UpdateFinishInterrupt((s_signal_finish_interrupt.load() & m_Control.PEFinishEnable) != 0);
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ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH,
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s_signal_finish_interrupt && m_Control.PEFinishEnable);
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}
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static void UpdateTokenInterrupt(bool active)
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{
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ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN, active);
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}
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static void UpdateFinishInterrupt(bool active)
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{
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ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, active);
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}
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// TODO(mb2): Refactor SetTokenINT_OnMainThread(u64 userdata, int cyclesLate).
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// Think about the right order between tokenVal and tokenINT... one day maybe.
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// Cleanup++
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// Called only if BPMEM_PE_TOKEN_INT_ID is ack by GP
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static void SetToken_OnMainThread(u64 userdata, s64 cyclesLate)
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{
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// XXX: No 16-bit atomic store available, so cheat and use 32-bit.
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// That's what we've always done. We're counting on fifo.PEToken to be
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// 4-byte padded.
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Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, userdata & 0xffff);
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INFO_LOG(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: %04x)",
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CommandProcessor::fifo.PEToken);
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if (userdata >> 16)
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{
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s_signal_token_interrupt.store(1);
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UpdateInterrupts();
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}
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s_signal_token_interrupt = true;
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UpdateInterrupts();
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}
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static void SetFinish_OnMainThread(u64 userdata, s64 cyclesLate)
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{
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s_signal_finish_interrupt.store(1);
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s_signal_finish_interrupt = true;
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UpdateInterrupts();
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Core::FrameUpdateOnCPUThread();
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@ -271,16 +251,16 @@ static void SetFinish_OnMainThread(u64 userdata, s64 cyclesLate)
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// THIS IS EXECUTED FROM VIDEO THREAD
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void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
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{
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INFO_LOG(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", _token);
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s_Token.store(_token);
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if (_bSetTokenAcknowledge) // set token INT
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{
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s_signal_token_interrupt.store(1);
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if (!SConfig::GetInstance().bCPUThread || Fifo::UseDeterministicGPUThread())
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CoreTiming::ScheduleEvent(0, et_SetTokenOnMainThread, 0);
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else
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CoreTiming::ScheduleEvent_Threadsafe(0, et_SetTokenOnMainThread, 0);
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}
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if (!SConfig::GetInstance().bCPUThread || Fifo::UseDeterministicGPUThread())
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CoreTiming::ScheduleEvent(0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
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else
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CoreTiming::ScheduleEvent_Threadsafe(0, et_SetTokenOnMainThread,
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_token | (_bSetTokenAcknowledge << 16));
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}
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// SetFinish
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@ -43,11 +43,6 @@ struct SCPFifoStruct
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volatile u32 CPReadPointer;
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volatile u32 CPBreakpoint;
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volatile u32 SafeCPReadPointer;
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// Super Monkey Ball Adventure require this.
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// Because the read&check-PEToken-loop stays in its JITed block I suppose.
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// So no possiblity to ack the Token irq by the scheduler until some sort of PPC watchdog do its
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// mess.
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volatile u16 PEToken;
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volatile u32 bFF_GPLinkEnable;
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volatile u32 bFF_GPReadEnable;
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